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A*Teens - Gimme! Gimme! Gimme! (Nightcore Mix)

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Total Posts
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Topic Starter
ShadowSoul
This beatmap was submitted using in-game submission on Mittwoch, 13. Juni 2012 at 05:12:05

Artist: A*Teens
Title: Gimme! Gimme! Gimme! (Nightcore Mix)
Tags: CDFA spboxer3 ABBA
BPM: 162,51
Filesize: 4881kb
Play Time: 02:51
Difficulties Available:
  1. CDFGimme! (5 stars, 495 notes)
  2. Gimme! Gimme! Gimme! (5 stars, 445 notes)
  3. Gimme! Gimme! (3,81 stars, 204 notes)
  4. Gimme! Taiko (4,94 stars, 1092 notes)
  5. Gimme! (1,69 stars, 132 notes)
Download: A*Teens - Gimme! Gimme! Gimme! (Nightcore Mix)
Information: Scores/Beatmap Listing
---------------
Special Thanks to Andrea for the mp3 <3

Gimme! (Normal) : Done
Gimme! Gimme! (Hard) : Done
Gimme! Gimme! Gimme! (Insane) : Done
Gimme! Taiko : Done by spboxer3
CDFGimme! : Done by CDFA

Last Full Submit : 11.06.12
ztrot
I will see about doing a guest as requested.
giO-
Hello there~

General

mp3 is 256kbps, so unrankable, here new 192kbps mp3 as you requested http://puu.sh/jN8T

Easy

AR-1
OD-1

Hard

AR+1 ? :)
Topic Starter
ShadowSoul

giO- wrote:

Hello there~

General

mp3 is 256kbps, so unrankable, here new 192kbps mp3 as you requested http://puu.sh/jN8T thanks <3

Easy

AR-1 ye
OD-1 ye

Insane WHAT INSANE xD

AR+1 ? :)
giO-

ShadowSoul wrote:

giO- wrote:

Hello there~

General

mp3 is 256kbps, so unrankable, here new 192kbps mp3 as you requested http://puu.sh/jN8T thanks <3

Easy

AR-1 ye
OD-1 ye

Insane WHAT INSANE xD

AR+1 ? :)

sorry xD i meant Hard
Yucali
There's not a soul out theeeeeeeeeeeeeere~
No one to hear my praaaaaaayeeeeeeeeeeer~


Ohai, here's my mod as you requested ♥

General

There's no sb, right? Delete the osb file.



Easy


00:16:499 (5) - NC

00:16:868 (1) - Remove NC

00:18:714 (5) - NC

00:26:837 (1) - How about making finish the spinner here? And add some notes after? Like...link

00:35:329 (4) - NC

01:20:003 (5) - NC?

01:22:218 (1) - Make it finish here at 01:24:064

01:47:693 (4) - NC here?



Normal

Uhm, I consider this more an Hard than a Normal...(change name?)

00:33:667 (1) - Don't you think it's a little too short as spinner? >_<

00:46:774 (1) - How about reduce this spinner and let it start at 00:47:513, and add a slider like...link?

01:35:141 - Add a note?


Hard

HP Drain rate +1

As I said in Normal, consider in changing name in Insane and Normal in Hard maybe >_<

00:26:098 (1) - Put two mini-slider with repeat instead of one?

00:26:098 (1) - Mini break?

00:43:451 (6,7) - In this part I find hard to hear the rhytm...maybe change the lenght of the slider (or maybe just the shape) and add a note here at 00:44:559 -

01:32:187 (6,7) - Same here




Hope it helped..>_< Good luck~
Topic Starter
ShadowSoul

Yucali wrote:

There's not a soul out theeeeeeeeeeeeeere~
No one to hear my praaaaaaayeeeeeeeeeeer~


Ohai, here's my mod as you requested ♥

General

There's no sb, right? Delete the osb file. SB will follow ~ So forget about this :3



Easy


00:16:499 (5) - NC Sorry i wanted the combos like i have it

00:16:868 (1) - Remove NC ^

00:18:714 (5) - NC ^

00:26:837 (1) - How about making finish the spinner here? And add some notes after? Like...link nah

00:35:329 (4) - NC Sorry i wanted the combos like i have it

01:20:003 (5) - NC? ^

01:22:218 (1) - Make it finish here at 01:22:218

01:47:693 (4) - NC here? Yes i forgot



Normal

Uhm, I consider this more an Hard than a Normal...(change name?) It isn't a hard

00:33:667 (1) - Don't you think it's a little too short as spinner? >_< No

00:46:774 (1) - How about reduce this spinner and let it start at 00:47:513, and add a slider like... link? No i like this more

01:35:141 - Add a note? Yes <3


Hard

HP Drain rate +1 Changed Drain

As I said in Normal, consider in changing name in Insane and Normal in Hard maybe >_< Nope

00:26:098 (1) - Put two mini-slider with repeat instead of one? No sorry

00:26:098 (1) - Mini break? I added 2 circles ;D

00:43:451 (6,7) - In this part I find hard to hear the rhytm...maybe change the lenght of the slider (or maybe just the shape) and add a note here at 00:44:559 - i'll think about it :3

01:32:187 (6,7) - Same here ^




Hope it helped..>_< Good luck~
Thanks for your mod <3
Yucali
Oh, and I forgot to do it, a little star ♥
[deleted user]
Edit: nvm
DoKito
General
  1. ABBA in die Tags hinzufügen. Von denen stammt das Original.
[Gimme!]
  1. 00:25:360 (1) - Lass den besser auf 00:27:575 enden.
  2. 00:29:052 (x) - Circle hinzufügen.
  3. 01:22:218 (1) - Auf 01:23:695 enden lassen.

[Gimme Gimme!]
  1. 00:25:545 (4) - Der Circle stört irgendwie. Ich würd den lieber entfernen und 'nen Reverse auf den letzten Slider machen.
  2. 00:53:789 (6) - 1 grid nach oben
  3. 01:42:525 (6) - 1 grid nach unten
  4. 02:50:459 (1) - Lass den auf 02:53:043 enden. Hast du bei der Easy ja auch gemacht.

[Gimme Gimme Gimme!]
  1. 20 Unsnapped notes hier. Einmal Timing > Resnap all notes.
  2. 02:27:291 (1) - Am besten auf 02:29:414 enden lassen.

Nette und solide Map. Nur mag ich dieses ständige Copy & Paste von größeren Parts nicht so sehr D:
Kriegst aber trotzdem 'nen Kds-Star, weil ich dich so gern hab :>
spboxer3
Taiko done~
need add tag: spboxer3
Taiko BG
ATTACH[Taiko BG[Gimme! Gimme! Gimme! (Nightcore Mix)].JPG]

Download: ATeens - Gimme! Gimme! Gimme! (Nightcore Mix) (ShadowSoul) [Gimme! Taiko].osu

Jenny
did many screenshots there - anyways, hope it helped;

@Insane~
Short list of screens to look up:


- Don't forget to adjust copypastafari! (and remap last kiaitime, 2/3 same is more than enough - mapping half of a map and then mirroring it is... meh)
BrokenArrow
There's a unsnapped note at 01:34:216 (2) - on your taiko diff, just saying :3
good luck :D
YTYuyu
mou~ i keep promising myself that i'll mod this. this time i will >.<

General:
CLEAR!

Gimme!:
00:14:284 (1) - personally, i don't like this slider mainly because it isn't symmetrical. so try this: make this symmetrical and put (2) between the slider so that it can form a blanket, or align (2) to the end of (1) to make it easier but make sure (1) is symmetrical. this
is what the blanket is supposed to look like, and i'm sure you get the 2nd suggestion
00:16:868 (1) - remove this slider and try this. this follows the instrumental accurately. you can also extend (2) to where (3) is but remove (3) if you do this to follow the long pause in instrumental.
00:18:714 (5,6,7) - maybe to make it easier replace this for a 1/1 repeat slider?
00:22:037 (3) - replace this for a 1/1 slider to follow the instrumental.
00:35:329 (4) - make this a NC because of new vocals, but keep the NC at (1) because the tone of the vocals change.
00:36:436 (1) - add a finish here? IMO it sounds better as it goes in sync with the vocals.
00:53:420 (5) - how about stacking this on (1) since players might think that this combo is a zig-zag pattern and the stacked note might surprise them.
00:55:635 (3) - players might think that this repeats once like (2) instead of twice. so i suggest that you make this repeat once and add a circle at 00:56:374. that way it'd be less confusing for the player.
01:13:357 (1) - end this till 01:16:311 because it sounds a lot better if it ends at where the vocals start.
01:26:280 (2) - how about replacing this for a 1/1 repeat slider to follow vocals accurately?
01:29:602 (3) - remove the repeat and replace it for a 2/1 slider. should be like this
01:42:155 (5) - same as 00:53:420
01:44:370 (3) - same as 00:55:635
01:57:662 (1) - the spinner-osu is covering this note which makes it hard for players to find. I suggest that you move it below the middle so that it'd be easier for beginners to see.
02:21:292 (1) - this is too far near the middle and it'd be hard for players to get to this note in time. suggest that you do the suggestion above.
02:30:153 (1) - ^
02:40:490 (2,1) - ooh uhh ik this is intentional but are you sure that players will make it in time?

Gimme! Gimme!:
hmm i'm thinking that the AR is slow for this diff, increase it by +1 or +2?
also the HP by +1. to me this looks better as the current hp seems too easy.
00:27:945 - how about adding a 1/1 slider and a circle to follow vocals?
00:33:667 (1) - i don't like this spinner here because it might surprise some players. do this instead. starting from 00:33:114 it's a 1/2 slider and a 2/1 slider to follow vocals accurately.
01:10:404 (4,5) - hmm this doesn't follow instrumental accurately. do the same thing above. i mean the screenshot.
01:13:726 (6) - a NC here because it follows the long pause in instrumental.
01:29:233 (5) - maybe try this to make it fun for players? IMO this looks fun
02:34:583 (3) - remove 1 repeat and add another 1/1 slider starting at 02:35:137 to follow the long pause.

Gimme! Gimme! Gimme!:
00:26:099 (1) - IMO this kick slider looks boring, so to challenge players either make this 1/4 sliders with 2 repeats, or a stream.
01:15:942 (7) - a NC here because it follows the drums.
01:50:278 (8) - to make it fun, replace this kick slider for 2 1/2 sliders? idk about you but i like it.
02:03:939 - ooh this break seems large compared to the hard diff. I suggest that you keep the consistency in break between the hard and insane diff and i'm talking about the last 1. it really bothers me when i play, the break seems bigger in the hardest diff compared to the hard diff. and i'm not talking about this map. there's other maps i played that had that.
02:31:814 (6) - hmm to follow the vocals, remove the repeat and add another 1/2 slider to follow "mid"

This is the best I can do. GL :D
Topic Starter
ShadowSoul

Byakugan249 wrote:

mou~ i keep promising myself that i'll mod this. this time i will >.<

General:
CLEAR!

Gimme!:
00:14:284 (1) - personally, i don't like this slider mainly because it isn't symmetrical. so try this: make this symmetrical and put (2) between the slider so that it can form a blanket, or align (2) to the end of (1) to make it easier but make sure (1) is symmetrical. this
is what the blanket is supposed to look like, and i'm sure you get the 2nd suggestion
00:16:868 (1) - remove this slider and try this. this follows the instrumental accurately. you can also extend (2) to where (3) is but remove (3) if you do this to follow the long pause in instrumental.
00:18:714 (5,6,7) - maybe to make it easier replace this for a 1/1 repeat slider?
00:22:037 (3) - replace this for a 1/1 slider to follow the instrumental.
00:35:329 (4) - make this a NC because of new vocals, but keep the NC at (1) because the tone of the vocals change.
00:36:436 (1) - add a finish here? IMO it sounds better as it goes in sync with the vocals.
00:53:420 (5) - how about stacking this on (1) since players might think that this combo is a zig-zag pattern and the stacked note might surprise them.
00:55:635 (3) - players might think that this repeats once like (2) instead of twice. so i suggest that you make this repeat once and add a circle at 00:56:374. that way it'd be less confusing for the player.
01:13:357 (1) - end this till 01:16:311 because it sounds a lot better if it ends at where the vocals start.
01:26:280 (2) - how about replacing this for a 1/1 repeat slider to follow vocals accurately?
01:29:602 (3) - remove the repeat and replace it for a 2/1 slider. should be like this
01:42:155 (5) - same as 00:53:420
01:44:370 (3) - same as 00:55:635
01:57:662 (1) - the spinner-osu is covering this note which makes it hard for players to find. I suggest that you move it below the middle so that it'd be easier for beginners to see.
02:21:292 (1) - this is too far near the middle and it'd be hard for players to get to this note in time. suggest that you do the suggestion above.
02:30:153 (1) - ^
02:40:490 (2,1) - ooh uhh ik this is intentional but are you sure that players will make it in time?

Gimme! Gimme!:
hmm i'm thinking that the AR is slow for this diff, increase it by +1 or +2?
also the HP by +1. to me this looks better as the current hp seems too easy.
00:27:945 - how about adding a 1/1 slider and a circle to follow vocals?
00:33:667 (1) - i don't like this spinner here because it might surprise some players. do this instead. starting from 00:33:114 it's a 1/2 slider and a 2/1 slider to follow vocals accurately.
01:10:404 (4,5) - hmm this doesn't follow instrumental accurately. do the same thing above. i mean the screenshot.
01:13:726 (6) - a NC here because it follows the long pause in instrumental.
01:29:233 (5) - maybe try this to make it fun for players? IMO this looks fun
02:34:583 (3) - remove 1 repeat and add another 1/1 slider starting at 02:35:137 to follow the long pause.

Gimme! Gimme! Gimme!:
00:26:099 (1) - IMO this kick slider looks boring, so to challenge players either make this 1/4 sliders with 2 repeats, or a stream.
01:15:942 (7) - a NC here because it follows the drums.
01:50:278 (8) - to make it fun, replace this kick slider for 2 1/2 sliders? idk about you but i like it.
02:03:939 - ooh this break seems large compared to the hard diff. I suggest that you keep the consistency in break between the hard and insane diff and i'm talking about the last 1. it really bothers me when i play, the break seems bigger in the hardest diff compared to the hard diff. and i'm not talking about this map. there's other maps i played that had that.
02:31:814 (6) - hmm to follow the vocals, remove the repeat and add another 1/2 slider to follow "mid"

This is the best I can do. GL :D
Fixed everything except of 1 thing c:
thanks for mod <3
riffy
yo~

General
use 1024x768 bg for more fun
bg-link
http://puu.sh/mhdQ
re-snap kiai points ><

Gimme! Gimme! Gimme!
00:26:845 (6) - new combo?
00:43:644 (7) - i suggest you to re-shape this slider
01:01:551 (8) - i really hate 2-repeat sliders. and many other players hate it, please don't use them!
01:15:581 (5) - new combo?
01:32:380 (7) - maybe re-shape?
02:22:592 (7) - new combo
02:27:300 (1) - spinner appears too suddenly
02:40:499 (8) - 2-repeat slider -_-

Gimme! Gimme!
00:33:491 (5,1) - don't cross them >< looks bad
00:36:445 (1,2,3,4,5,6) - make a star (1)-(5) and stack (6) with (7)
00:42:352 (1,2,1,2,1) - this long sliders are boring. try to reshape them
01:02:289 (4,2) - ^
01:20:750 (1,2,3) - ^
02:21:300 (1,1,1) - ^

Gimme!
00:15:769 (3,4,5,1) - try to make a star!
00:22:784 (1,2) - looks a bit random. maybe this http://puu.sh/mhgN
02:21:300 (1,2,1,2) - don't overuse this pattern looks like u r lazy

~~~~~~~~~~~~~~~~~~~~~~~~~~~
Probably Atist is A-Teens (because A*Teens stylized)
add "A_Man After Midnight" to tags
read this
http://en.wikipedia.org/wiki/Gimme!_Gimme!_Gimme!_(A_Man_After_Midnight)
~~~~~~~~~~~~~~~~~~~~~~~~~~~
Hope it will be helpfull ><
Anyway, map is good :3
Danzai_old
This is a Danzai mod, I hope this will be usefull for you. If you have any questions regarding the mod, please feel free to forum PM me, and I will see if I can help out.

General:

.mp3's kbs: Pass
Background resolution: Check
Previewtime: Check
Diff Spread: Good!
Other: Nothing.

[Gimme!]

Hmm played it, and couldn't find anything wrong. Good job.

[Gimme! Gimme!]

Found nothing wrong, yet again. Good job!

[Gimme! Gimme! Gimme!]

00:43:368 (6) - Move this to the next white tick. Sounds better than the blue one you got it on now.

00:44:567 Put a note here. Gets rid of the akward break and brings more flow into your map.

01:32:103 (6) - Move this to the next white tick. Sounds better than the blue one you got it on now.

01:33:303 Put a note here. Gets rid of the akward break and brings more flow into your map.

02:23:146 (8) - For some reason this sounds wierd to me... Try something like this instead?


Other than that, this is flawless and fun. Good job! :)
Shohei Ohtani
YEAH WOO
yanlu
It is a good map~~

nice map and song :333
I like it !

Hope it Ranked soon~ cheer up www
arikanon
noob mod >w<

[Gimme!]
00:53:428 (5) - new combo
00:53:798 (1) - remove new combo (if you follow suggestion above)
01:35:518 (2) - 1 grid right
01:42:164 (5) - new combo
00:53:428 (1) - remove new combo (if you follow suggestion above)
01:46:594 (3) - 1 grid right
01:53:979 (3) - 1 grid up
02:22:777 (2) - 1 grid left

[Gimme! Gimme!]
can't find anything *0*

[Gimme! Taiko]
i can't mod taiko :o sorry :(

[CDFGimme!]
00:42:343 (1) - remove new combo
00:42:528 (2) - new combo (if you follow suggestion above)
00:53:973 (6) - new combo
02:41:598 (10) - new combo

[Gimme! Gimme! Gimme!]
00:36:260 (4) - new combo
00:36:445 (1) - remove new combo (if you follow suggestion above)
01:20:381 (1) remove new combo
01:20:750 (3) - new combo (if you follow suggestion above)
01:27:580 (6) - move to x:152 y:64
01:27:765 (1) - move to x:112 y:160

I love nightcore, hope this get ranked soon >w< :)
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