Hi!
I'm trying to learn general good mapping, and have made two really bad maps, and am working on my third.
This third one is a little weird though, in that there's no two parts that really stay rhythmically the same.
It has 3 different breakdowns, which are similar but definitely not the same exact style, a slow intro that I think I've got covered, a bridge that changes pace halfway through, and etc.
In a case of music that changes so much, how should I represent those changes yet also keep a tight structure? What kind of structures would be the best for a "rankable" map?
Thanks!
I'm trying to learn general good mapping, and have made two really bad maps, and am working on my third.
This third one is a little weird though, in that there's no two parts that really stay rhythmically the same.
It has 3 different breakdowns, which are similar but definitely not the same exact style, a slow intro that I think I've got covered, a bridge that changes pace halfway through, and etc.
In a case of music that changes so much, how should I represent those changes yet also keep a tight structure? What kind of structures would be the best for a "rankable" map?
Thanks!