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![]() Rhythm Incarnate 3,708 posts |
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If you have a Taiko Guest diff. the mapper must be in the Name of Difficulty?? Or is just an option? I didn't understood that
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HakuNoKaemi wrote: not permitting ...oO is like forcing a drummer to not use a Kick Drum after a normal tom or a Crash after some Hat.. I know, cause sometimes even I thought that kind of thing would be suitable for the music, but we should know that this isn't an art. Self-claimed Taiko mapping master. I was CAT once, but kicked out due to laziness.
Contact me thought forum-PM if you need me. Sometimes I cannot mod/map in time since I'm lazy busy. Sorry about that. --> Some Taiko maps <-- Twitter: @lepidopodus / @lepidopodus_2nd / @lepidopodus_ja |
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HakuNoKaemi wrote: not permitting ...oO is like forcing a drummer to not use a Kick Drum after a normal tom or a Crash after some Hat.. This is a taiko drum. Not a drum kit. Carry-on osu! Mumble Server! !~xXx~Sync Nasty~xXx~! 21:38 JAKACHAN: God this is gay as fuck (ノ ̄ω ̄)ノ ヘ( ̄ω ̄ヘ) |
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You can go ahead and make a map with a 1/4 finisher, but it won't get ranked.
Feel free to make them unsubmitted. CARRY-ON osu! Mumble Server! !~xXx~Sync Nasty~xXx~! 21:38 JAKACHAN: God this is gay as fuck (ノ ̄ω ̄)ノ ヘ( ̄ω ̄ヘ) |
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_Gezo_ wrote: Off-Finisher : The Drumrolls should not be used within this range of BPM : 100-125 (1/8s) but CAN be used in 65-100. I tried to play some LOW SPEED songs (in this range) and they can be hit easily. Heavily depends on songs, the reason for no 1/8 sliders because there're no relavent rhythm in the music, and I don't see why even slower songs would contain 1/8s. If they really exist there's no problem with the 1/8 slider. Academic blog | Taking req. from queue only (Queue for new mappers); random bubble check; irc for taiko GD
Saturio ♡ wmfchris //我雖然來不及參與妳的過去,但是妳的現在和未來裡都會有我 If you're short on kd that's no fearful thing, just take it from the map you dangle on a string To those who feel that they want to bring me down, you'll just tidy up my gown. Now, bow to me! --- Kagamine Rin Daughter of Evil |
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(Tick rates - drumroll tick rate are gameplay stuffs and is clearly written that it will not be changed in this post if I remmber it correctly.)
Drumrolls allows a free stream solo (i.e. 1/4 2 beats slider can be kkdkkdkdk or ddddddddd) that does not goes well for me. If there's any chance to use a slider with less drum ticks, individual notes work better, so I don't see the reason to make slower sliders. For the faster ones, "slider" is under suggestions are not a must, it depends on songs. Academic blog | Taking req. from queue only (Queue for new mappers); random bubble check; irc for taiko GD
Saturio ♡ wmfchris //我雖然來不及參與妳的過去,但是妳的現在和未來裡都會有我 If you're short on kd that's no fearful thing, just take it from the map you dangle on a string To those who feel that they want to bring me down, you'll just tidy up my gown. Now, bow to me! --- Kagamine Rin Daughter of Evil |
![]() Rhythm Incarnate 3,999 posts |
[04.28., 10:42] ,,BPM Changes" section has been added into Guidelines again - OnosakiHito [04.28., 10:42] ,,Overlapping notes" section has been deleted from rules again due to less discussion - OnosakiHito Ver. 1.0.3 avaible. Finish-notes There will be no other permissions for now as the one we have allready in the rules. ooooxxxxO <- This notes can be played and dosen't interupt player to fc a map at all. This has just something to with experience, not unplaybility. It is playable and can be even played on drum. ooooooooO is barely playable, that's why it is not permitted. Also having ooX is not recommendet at all because this can be quickly abused by some mappers. We can mod it away, but sometimes it will happen that some of these maps would be accidentally ranked. And don't forget: It was allready hard enough to get the agreement of the community to use finishes on 9-plet long streams, so we don't need to force our luck too much to have more exeptions. BPM Changes / Overlaping notes This guideline/rule is still not clear enough, so I will rewrite it when I have time. wmf's and Loctav's description has been deleted for now. That what they wrote down into the Rules: Overlapping notes Notes must not overlap due to slider velocity changes (green lines). BPM changes (red lines) are excluded from this rule. I'm agains that for now. I don't say this should be fully permited, but there should be some gray-zones like when the song has a fitting part for this. I will give two examples: http://osu.ppy.sh/s/35211 - [Taiko Oni] @ 02:20:051 - This will be hard to fc on the first try, but after some it is totally possible and playable. http://osu.ppy.sh/b/144429 - [Taikosaki] @ 02:00:370 - You can see the slider is overlaps the big KAT, but since it is not a small note, you can see when you need to hit it. I think it is clear enough what I want to show and say with those examples. Discuss. "Quit"
lepidopodus wrote: Just an old gramp in osu! Taiko world. Receiving forum-PM, but don't expect rapid reply. Use alternative method if you need immediate response. |
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