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Only one standard difficulty is unrankable.

EDIT: it's fine for approval maps though
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Odaril wrote:
Only one standard difficulty is unrankable.

EDIT: it's fine for approval maps though
Yes but.. There must be a minimum and a maximum.. i says.. can't abuse this rule
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And how did we end up back at 8 diffs only again...
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CXu wrote:
And how did we end up back at 8 diffs only again...
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OnosakiHito wrote:
1 osu! + 7 taiko/ctb

keep in mind the standard difficulty has to be 3 stars or less. I don't think the rules disallow single difficulties, but you need at least 2 beatmaps to be ranked.

CXu wrote:
And how did we end up back at 8 diffs only again...

It's increased from 6 max to 8 max. This is fine. In fact it's better, since 6+6 only lets you do 6 standard difficulties.
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OnosakiHito wrote:
Sakura Hana wrote:
Right now is 8, you can split it however you want, depending on how this goes we may increase it further, as i said, one step at a time.


As Sakura Hana said, you can split the 8 diff's how ever you want, in the momentan situation.
1 osu! + 7 taiko/ctb
5 osu! + 5 taiko/ctb
7 osu! + 1 taiko/ctb
and so on.


The selected one, does not make any sense.

anyway: A full spread is 6, Standard and Taiko full spread 6+6, not permitting full taiko spread and we have 6 + 4 + 2.
6 Standards
6 Taiko/CtB
2 Optional

(Rule)+(Warning)
Quote:
No mapset can have more than 12 total difficulty. You can't have more than 8 difficulties of Standard or Alternative ( Taiko or Catch The Beat) types. This is to leave more freedom to the mapper and to permit having spread that can be played by players of all levels. Remember that having such a large mapset will make difficult to search for modders.


(Guideline)
Quote:
It's advised that you should have at least 3 Standard difficulties, when possible, with one being a Beginner, Easy or Normal level. This is to avoid cases of mapset made only for a restricted number of players.
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HakuNoKaemi wrote:
OnosakiHito wrote:
As Sakura Hana said, you can split the 8 diff's how ever you want, in the momentan situation.
1 osu! + 7 taiko/ctb
5 osu! + 5 taiko/ctb
7 osu! + 1 taiko/ctb
and so on.


The selected one, does not make any sense.


If you mean because unrankable:
- It makes sense under approval criterias.
If you mean generealy:
- It makes sense for Taiko people, especially when you want to approve authentic Taiko diffs.
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but still, it shouldn't be rankable on normal basis. (and yes, most rules are valid for ranking only)
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HakuNoKaemi wrote:
(and yes, most rules are valid for ranking only)


You are so wrong. The only rules that don't apply to approval are the length and score limits, and the fact that ranked mapsets need at least two standard difficulties, one of which must be easy or normal.
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Odaril wrote:
ranked mapsets need at least two standard difficulties, one of which must be easy or normal.
We can use that rule (?...
I think.. a mapset of 2 standard diff + 6 Taiko/CtB are rankeable... And obviously the Limit. The rest is proportional.. [3 + 5 / 4 + 4 , etc]

btw
Quote:
one of which must be easy or normal.
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Yet it is unplayable on the principal modality. A 1+7 Mapset should be completely avoided
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HakuNoKaemi wrote:
Yet it is unplayable on the principal modality. A 1+7 Mapset should be completely avoided
Obviouslymodeon
well.. Someone approve this rule .-.
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DaxMasterix wrote:
HakuNoKaemi wrote:
Yet it is unplayable on the principal modality. A 1+7 Mapset should be completely avoided
Obviouslymodeon
well.. Someone approve this rule .-.


8 difficulties is already approved?, discussion here is irrelevant for now until we give it time to see how people use the new difficulty limit before we can decide if it needs to be increased further.
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I'm for Sakura Hanas though.
For now the 8 diffs seams pretty solid to me.
So watching how people act there would be not bad?
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8 is enough ;w;
So.. Dude'
My map have 7 Diffs. Are rankeable or not atm?
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