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Renard - GOT MY PONY SPAM FOR YOU

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Total Posts
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Topic Starter
ztrot
This beatmap was submitted using in-game submission on Friday, December 16, 2011 at 10:22:54 AM

Artist: Renard
Title: GOT MY PONY SPAM FOR YOU
Tags: gala giggle at the ghostly drop it like it's hot snoop dogg shannon chan-kent
BPM: 210
Filesize: 5738kb
Play Time: 03:02
Difficulties Available:
  1. Extra (5 stars, 606 notes)
Download: Renard - GOT MY PONY SPAM FOR YOU
Information: Scores/Beatmap Listing
---------------
For approval

Redownload for new mp3
Backfire
Title is in all caps.
Mategas
Oh my... did Renard have ANOTHER pony song and I didn't know? Downloading right now, when I have star, I'll give to you.
Verdisphena
Oh god that offset DX
Backfire
...Best kd earn ever.
Topic Starter
ztrot
offset is fixed derp and yeah I would love some input
-Ryosuke
:D
Faust
Pony Spam:

SPOILER
23:01 <ztrot> : Faust thik I could get you to look at pony spam?
23:02 <Faust> : Alright.
23:02 <Quaraezha> : that sounds weird without context :V
23:02 *ztrot is editing (Renard - GOT MY PONY SPAM FOR YOU)[http://osu.ppy.sh/s/39828]
23:02 <ztrot> : :3
23:02 <Quaraezha> : also, afaik
23:02 <Quaraezha> : Renard only has like
23:02 <Quaraezha> : 3 pony songs?
23:03 <ztrot> : he is working on that hush now remix :3
23:03 <Quaraezha> : PSYCHOSHY
23:03 <Quaraezha> : wait, he?
23:03 <Faust> : 3 is more than enough
23:03 <Azure_Kyte> : Psychofly.
23:03 <ztrot> : why in gods name does everyone think that renard is a chick
23:03 <Corin> : BZZZZZZZZZZZZZZZZZZZZZZZ I'M GONNA meING KILL YOU BZZZZZZZZZZZZZZZZZZZZZZZZ
23:04 <Quaraezha> : watch out, we have a badass over here
23:07 <Faust> : where the hell are the 1/4's in this
23:07 *Faust is editing (Renard - GOT MY PONY SPAM FOR YOU)[http://osu.ppy.sh/s/39828]
23:07 <Faust> : bit wasted if you just leave them out
23:08 <Corin> : omg
23:08 *Corin is listening to (The Queenstons feat. Casey LaLonde - Going Back)[http://osu.ppy.sh/s/39038]
23:08 <Corin> : This bass
23:08 <Corin> : Never noticed it before
23:08 <Corin> : AHHHH MY HEADPHONES ARE VIBRATING <3
23:09 <Faust> : sometimes
23:09 <Faust> : when I see overly symmetrical maps
23:10 <Faust> : I feel like destroying a universe.
23:10 <Faust> : Actually, I meant, I feel like mapping a difficulty out of spite.
23:10 <ztrot> : :(
23:10 <ztrot> : it isn't that symmetrical
23:11 <ztrot> : oaky maybe it is
23:11 <ztrot> : that is just how I map
23:11 <Faust> : Don't pay me much heed. It's just, I've seen enough symmetry maps to last the next 9001 years
23:11 <Quaraezha> : It kinda is, but not much.
23:11 <Faust> : One symmetrical pattern leads to the next
23:11 <Faust> : I just get pissed off.
23:12 <Faust> : It doesn't affect how I mod though, don't worry.
23:12 <ztrot> : it is just how I map I've sadly never mapped that far off a grid
23:12 <ztrot> : tho I don't enforce that in my mods :P
23:12 <ztrot> : like some modders :U
23:12 <Faust> : But I do know for certain, that ztrot knows how to use his symmetry and pair it with the rhythm he goes for, so
23:12 <Faust> : everything is in accordance with as little hiccup as possible
23:13 <Faust> : Which is a good thing
23:13 <ztrot> : :D
23:13 <Faust> : Unlike stupid shit mapping just made to be symmetrical for the sake of it
23:13 <ztrot> : daww
23:13 <ztrot> : your making me blush
23:13 <ztrot> : >///<
23:14 <Azure_Kyte> : Blush, you're making me- *stabbed*
23:14 <Quaraezha> : Azundere_Kyte
23:14 <ztrot> : lololol
23:14 <ztrot> : :U
23:14 <Faust> : 02:11:446 (6) - might want to silence those sliderticks manually
23:14 <Azure_Kyte> : I read that as Asiandere_Kyte.
23:14 <Faust> : kind of breaks the atmosphere
23:15 *those sliderticks
23:15 <ztrot> : I know I was a bit worried I might get axed for it
23:15 <ztrot> : but it isn't all of the ticks in the map so shgould be okay
23:19 <Faust> : Is this for approval?
23:20 <ztrot> : yeah
23:20 <ztrot> : it is to hard to map any lower
23:21 <ztrot> : but at the same time I didn't want to make inpossible for everyone
23:21 <Faust> : Yeah it's fairly playable
23:21 <ztrot> : almost hitting 17mill
23:21 <Quaraezha> : btw about Pony Spam
23:21 <Quaraezha> : is it just me (probably just me)
23:21 <ztrot> : should be okay for approval
23:21 <Quaraezha> : or are the hitsounds WAY too soft?
23:22 <Faust> : Just a few suggestions about aesthetics.
23:22 <ztrot> : Quaraezha no they snyc with the music
23:22 <ztrot> : I'm badd about that
23:22 <Faust> : 01:01:446 (1,2,3,1,2,3) - I wouldn't advise too linear patterning or shaping for this song or section since your
23:22 <Faust> : map flow is generally all-roundish and fluid
23:23 <Faust> : so these kind of arrangements can be very out of place.
23:23 <Faust> : 01:10:732 (8) - Suggest you add a note here.
23:24 <ztrot> : http://puu.sh/8SBC better?
23:24 <Faust> : stacked on 7
23:24 <Faust> : less curvage
23:24 <Faust> : more wavy
23:24 <Quaraezha> : ~~~
23:24 <ztrot> : hmm
23:24 <Faust> : haha
23:24 <Faust> : yeah
23:25 <ztrot> : http://puu.sh/8SBR
23:26 <Faust> : 01:43:446 (1) - I think this is a pretty bad blindspot for players
23:26 <Faust> : Safer to bring it lower.
23:26 <Faust> : Yeah I guess that works fine
23:26 <Quaraezha> : btw forgive me if I suck but
23:26 <Quaraezha> : this is called IRC Modding right?
23:27 <ztrot> : http://puu.sh/8SC1 bam?
23:27 <Quaraezha> : Faust can post in the map's thread with "IRC Mod" and it can gain kudosu? :V
23:27 <ztrot> : bad screenshot
23:27 <Faust> : I'll omit the non-related chat of course
23:27 <ztrot> : but it is now lower
23:28 <Faust> : actually, about your little break.
23:28 <Faust> : I think you should keep mapping
23:28 <Corin> : Yes Quara
23:28 <Faust> : because that part has that nice groove
23:28 <Corin> : This is basiclly IRC modding.
23:28 <Corin> : Except normally it's kept to PM's
23:29 <Faust> : so I think players would want to keep on going
23:29 <ztrot> : REall
23:29 <Quaraezha> : oh okay :V
23:29 <ztrot> : all it could be is lol long sliders
23:29 *Corin is listening to (Erasure - Always (2009 Mix))[http://osu.ppy.sh/s/17282]
23:29 <Faust> : lol
23:29 <ztrot> : or I could go nuts and follow the drums
23:30 <Faust> : yeah, lead on the percussion
23:31 <Faust> : basic rhythm leading to the vocals
23:31 <Faust> : I think it'll work well
23:33 <Faust> : 02:05:446 (1,2,3,1,2,3) - Don't forget to apply the earlier changes to this as well
23:34 <Faust> : To be honest, one disadvantage of having to map symmetrically is that sometimes, it may result in
23:34 <Faust> : not-so-intuitive rhythm changes and transitions.
23:34 <Faust> : Because a good symmetrical pattern for vocals doesn't work as well as when you follow the percussion or
23:34 <Faust> : drumming
23:35 <Faust> : because usually there's bound to be more density and thus you'd have to keep the notes spaced more tightly
23:35 <Faust> : that affects the symmetry ratio
23:36 <Faust> : One counter is to map symmetrically while having the map flow in either direction with not much left-right, but
23:36 <Faust> : either a long series of clockwise or anti-clockwise.
23:38 <Faust> : Former results in jumps which is one of the highlights of symmetrical mapping, but may potentially stem the
23:38 <Faust> : stirring of the song. Liken to a cup of coffee, in this case. Stirring clockwise and then counter-clockwise doesn't
23:38 <Faust> : really give nice results most of the time etc.
23:40 <Corin> : SUDDENLY, WALLS OF TEXT
23:40 <Faust> : sup Corn
23:40 <ztrot> : alright try this
23:41 *ztrot is editing (Renard - GOT MY PONY SPAM FOR YOU)[http://osu.ppy.sh/s/39828]
23:41 <ztrot> : updated
23:41 <Faust> : let's see..
23:43 <ztrot> : yeah that part would bo better without them clapps tho
23:44 <ztrot> : no
23:45 <ztrot> : JESUSTROT
23:45 <ztrot> : lolol
23:45 <Corin> : OH GOD
23:45 <Corin> : HE DIED FOR OUR SINS
23:45 <Faust> : what is this, it's killing me. :(
23:45 <Faust> : stop your shit now
23:45 <ztrot> : I rise from the grave bitches
23:45 <Faust> : also, map's good
23:45 <ztrot> : yay
23:58 <ztrot> : Faust: don't forget to post
23:59 <Faust> : Ah, alright
23:59 <ztrot> : so I can kd
23:59 <ztrot> : you were VERY helpful
23:59 <Quaraezha> : <3
23:59 <Quaraezha> : inb4 Faust becomes a MAT
23:59 <Quaraezha> : :U
23:59 <Odaril> : I'd see that happening.
23:59 <ztrot> : Tbh I don't see why not
Flanster
inb4 this song being used in the OWC Finals
Topic Starter
ztrot
that would be lol
Quaraezha
galvenize
Not really digging the song itself but you can't go wrong with the whole map. Good job.
Sync
Staaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaar
Sync
Extra:
-- At certain points during this song, I feel as if sometimes there is a very appropriate place for an extra hit circle or another repeat, etc. My mod will include specific sections where I feel this way.

00:12:589 (1) - I would rather see this split into one half beat slider and one hit circle or something of that variant because a full beat slider definitely not called for at this point in the song.
00:18:732 (4) - Add a hit circle here. If you decide to do this, make it like this plz I would love you forever. Picture reference: http://ssync.us/images/a7qeet.png
00:21:018 (4) - Add a hit circle here, right where the start of (3) from the previous pattern was.
00:21:589 (4) - ^
00:29:160 (2) - Add a new combo here. If you're going to combo spam, do it right. (just kidding, but I do suggest you NC here)
00:31:446 (2) - ^
00:52:018 (5) - I've hated this slider from the start and feel that it is very awkward to play, not to mention that it's horrible to look at. Here's a suggestion, but anything other than that slider would do: http://ssync.us/images/cwemxt.png
00:53:160 (5) - Same case
00:56:589 (5) - These are getting quite redundant at this point, so if you don't change them, start changing them up here pls
00:59:732 (3) - Remove this slider and replace it with a hit circle.
01:00:018 (4) - If you did the above, move this back two ticks. This follows the music much better.
01:00:303 (5) - Add a hit circle here
01:07:447 (1) - Nice C&P, bro. Just kidding. Anyways, you should probably do what I said before.
01:31:446 (2) - New combo
01:36:018 (9) - ^
01:54:160 (6) - ^
02:03:732 (3) - Ok, i've noticed this is the same as before but if you don't want to change it, a little variation is fine
02:23:304 (7,8) - I'm not too sure about this one, but consider deleting 7 and 8 and replacing them with a slider that lasts until 2:23:589.

Looks like that's it. There aren't really any errors; rather, they were just things that caught my eye. Good luck
Backfire
So uhm, I made a taiko for this before but, can I make another one?
The old one wasn't as good as I had hoped.
Agnes
Starred x2.
Sync

Agnes wrote:

Starred x2.
Starred x3. I win
Mismagius
Can I map a diff for this when I get the time
Topic Starter
ztrot
If I can pass what you make lol
Backfire

Backfire wrote:

So uhm, I made a taiko for this before but, can I make another one?
The old one wasn't as good as I had hoped.
:(?
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