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This beatmap was submitted using in-game submission on Sunday, December 17, 2017 at 8:33:23 PM

Artist: Chata
Title: Winter Bells
Source: しろくまベルスターズ♪
Tags: Shirokuma Bell Stars PULLTOP Grand Ending Theme christmas xmas short ver. eroge -Hakurei- Karia Sinnoh
BPM: 158
Filesize: 7249kb
Play Time: 02:05
Difficulties Available:

Download: Chata - Winter Bells
Information: Scores/Beatmap Listing
---------------
1st xmas map + 1st hybrid set

hitsoudns are made by me

i mapped odds after intro, he mapped evens
Last edited by lit120 on , edited 25 times in total.
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m4m from your queue

Easy

* 00:19:190 (3) - how about you try to make the sliderend a bit more curvy, just a bit though. something like this https://i.imgur.com/CUTQ1rg.png
* 00:33:190 (2,3) - I somehow think that this looks better imo https://i.imgur.com/I0IL5Ho.png Having something blanket just looks very appealing to the eye
* 01:01:857 (1) - this one looks kinda plain, how about you make it a bit curvy? maybe something like this? https://i.imgur.com/Smh7LwE.png
* 01:21:357 (2) - though there is not actually a beat in the song, a clap on this one would fit tbh. same here 01:26:690 (2) - 01:32:024 (2) -
* 01:46:357 (4) - I'd add a clap on the sliderend here aswell, it somehow fits

Karia's Normal

* 00:31:690 (5) - I'd replace this one by a 1/2 as well, fits good into the song

perfect normal

Hard

* 00:13:861 (1) - I'd move this one too 385/130 so it'll be in line with 00:13:482 (4) - which makes it look better
* 00:38:524 (3,4) - I somehow dislike the stack here, the vocals are not the same. (3) has a lover "voice" while (4) has a higher one, so a stack seems unfitting. How about you move (3) too 139/171 or something like that?
* 01:03:024 (4,5,1,2) - the angle between (4,5,1) and the circle before it is kinda weird and makes it look "strange". How about something like this? https://i.imgur.com/DWpocvJ.png
* 01:04:524 (1,2,3,4,1,2,3,4) - this is really nice~
* 01:46:357 (3) - i might be wrong, but this one looks like it is touching the hp bar

Karia's Insane

* 00:17:690 (1) - I cant explain why, but I really like it without the nc somehow. same here 00:23:690 (1) -
* 00:37:857 (1,2) - this was really weird to play after and unexpected. how about you move (1) a bit closer to (2) to make the rythm clear?
* 00:55:690 (2) - this one is as high as the hp bar, lower it a bit maybe?
* 01:42:190 (2,3) - this doesnt look good tbh, both sliders dont fit to each other. how about something like this https://i.imgur.com/HzhPwu3.png ?

Karia120's Bells

* 00:18:857 (6,7) - I think the distance here should be lowered because the sound on (6) is not as intense as on (7)
* 00:53:357 (4,5) - I dont really get the high spacing here, really doesnt fit tbh, how about you lower it a bit? the sound on (5) is not intense enough for such spacing imo

cool diff~

good and solid map, really liked it. good luck~
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Come[Back]Home wrote:
m4m from your queue

Easy

* 00:19:190 (3) - how about you try to make the sliderend a bit more curvy, just a bit though. something like this https://i.imgur.com/CUTQ1rg.png ok
* 00:33:190 (2,3) - I somehow think that this looks better imo https://i.imgur.com/I0IL5Ho.png Having something blanket just looks very appealing to the eye i uhh... wanna keep the way as it is
* 01:01:857 (1) - this one looks kinda plain, how about you make it a bit curvy? maybe something like this? https://i.imgur.com/Smh7LwE.png would like to keep the current one
* 01:21:357 (2) - though there is not actually a beat in the song, a clap on this one would fit tbh. same here 01:26:690 (2) - 01:32:024 (2) - i'd set a clap there if the snare was there on a red tick
* 01:46:357 (4) - I'd add a clap on the sliderend here aswell, it somehow fits this too

Hard

* 00:13:861 (1) - I'd move this one too 385/130 so it'll be in line with 00:13:482 (4) - which makes it look better ruins my pentagon shape
* 00:38:524 (3,4) - I somehow dislike the stack here, the vocals are not the same. (3) has a lover "voice" while (4) has a higher one, so a stack seems unfitting. How about you move (3) too 139/171 or something like that? imo it suits well as the vocal paused there on "i - iyori"
* 01:03:024 (4,5,1,2) - the angle between (4,5,1) and the circle before it is kinda weird and makes it look "strange". How about something like this? https://i.imgur.com/DWpocvJ.png i don't think it's kinda weird for its angle there, as long as flow is what it matters for them to play with =w=
* 01:04:524 (1,2,3,4,1,2,3,4) - this is really nice~ lol thanks!
* 01:46:357 (3) - i might be wrong, but this one looks like it is touching the hp bar almost, but it won't hurt imo xd

cool diff~

good and solid map, really liked it. good luck~

thanks!

oh, i fixed the tags too
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ComeBackHome
Karia's Normal

* 00:31:690 (5) - I'd replace this one by a 1/2 as well, fits good into the song
perfect normal

Karia's Insane
* 00:17:690 (1) - I cant explain why, but I really like it without the nc somehow. same here 00:23:690 (1) -
* 00:37:857 (1,2) - this was really weird to play after and unexpected. how about you move (1) a bit closer to (2) to make the rythm clear?
* 00:55:690 (2) - this one is as high as the hp bar, lower it a bit maybe?
* 01:42:190 (2,3) - this doesnt look good tbh, both sliders dont fit to each other. how about something like this https://i.imgur.com/HzhPwu3.png ? current shape is cool to me :p

Karia120's Bells
* 00:53:357 (4,5) - I dont really get the high spacing here, really doesnt fit tbh, how about you lower it a bit? the sound on (5) is not intense enough for such spacing imo

cool diff~

good and solid map, really liked it. good luck~


no reply = fixed
thanks!

http://puu.sh/ypGmI/551088edf2.zip
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i forgot to reply this from Bells diff LOL

* 00:18:857 (6,7) - I think the distance here should be lowered because the sound on (6) is not as intense as on (7) done

thanks!

updated karia's
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M4M from your Q
here's my map:https://osu.ppy.sh/s/684982

love chata,nice song and map


Karia120's Bells
00:04:937 (2) - you can reduce ds a little here since there's no strong beat like 00:04:747 (1) -
00:13:102 (3,4,5,6,7) - i think you can make a pattern to show the difference of every sound,such as ds change?
00:21:357 (4,6) - overlaped a little,maybe that looks better? https://puu.sh/ypTFx.png
00:35:357 - you can make it clickable since that's the strongest beat of that part,maybe a 3/4 slider+note or 1/2 slider+note
00:37:524 (2,1) - it feels weird to use a low sv 3/4 slider with a large ds note,maybe you can reduce the ds a bit, or just large the sv
00:39:024 (7) - i suggest to place it like that,use a higher ds to show a higher tune also better the flow
00:49:190 (3,4) - i guess you can place like that,to show the difference with 00:49:690 (5,1) - ,also i saw that you seldom use stack to follow the voice so...https://puu.sh/ypTXa.png
01:03:024 (6,7,1) - you can use something to show the high tune voice like anti-flow
01:41:524 (3,4,5,6,1) - i suggest to rotate it a little like that https://puu.sh/ypU7I.png,better the flow
01:49:690 (3,1) - suggest to lower the ds because i think you want to stress more of voice


Karia's Insane
nice map
00:45:857 (1,2) - easy to misread,you can make that two overlap a little or stack to avoid it
00:53:357 (4) - make it a bit special like that https://puu.sh/ypUlH.png?it's quite strong voice.
01:17:690 (4,1) - you can large the ds to show the voice,for example https://puu.sh/ypUr2.png


Hard
01:17:190 (3,4,5,6,1) - is that overlap too hard for hard?


Karia's Normal
00:31:690 (5,6) - a little strange rhythm,i suggest to place like that https://puu.sh/ypUEC.png
00:56:857 (1,2,3,4,5,6) - weird rhythm here,you followed 00:57:857 - and igonred 00:58:357 - ,my suggestion is that https://puu.sh/ypUGq.png

good luck with ranking!
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Hanazawa Kana wrote:
M4M from your Q
here's my map:https://osu.ppy.sh/s/684982

love chata,nice song and map


Karia120's Bells
00:04:937 (2) - you can reduce ds a little here since there's no strong beat like 00:04:747 (1) - would like to keep the way as it is for its pattern
00:13:102 (3,4,5,6,7) - i think you can make a pattern to show the difference of every sound,such as ds change? uh no. think this spacing and its pattern is enough
00:21:357 (4,6) - overlaped a little,maybe that looks better? https://puu.sh/ypTFx.png changed to sth else
00:35:357 - you can make it clickable since that's the strongest beat of that part,maybe a 3/4 slider+note or 1/2 slider+note ok
00:37:524 (2,1) - it feels weird to use a low sv 3/4 slider with a large ds note,maybe you can reduce the ds a bit, or just large the sv it's not even fitable for me to set such fast speed for this slider, since it's something like a start before the vocal's emphasize and its downbeat
01:03:024 (6,7,1) - you can use something to show the high tune voice like anti-flow nooo, i wanna make it flowable :(
01:49:690 (3,1) - suggest to lower the ds because i think you want to stress more of voice but it fits well for its vocal's emphasize and the downbeat from (1) .-.


Hard
01:17:190 (3,4,5,6,1) - is that overlap too hard for hard? maybe not imo

good luck with ranking!

thanks!
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Hanazawa Kana

Karia120's Bells
00:39:024 (7) - i suggest to place it like that,use a higher ds to show a higher tune also better the flow not too high tone imo
00:49:190 (3,4) - i guess you can place like that,to show the difference with 00:49:690 (5,1) - ,also i saw that you seldom use stack to follow the voice so...https://puu.sh/ypTXa.png
01:41:524 (3,4,5,6,1) - i suggest to rotate it a little like that https://puu.sh/ypU7I.png,better the flow current flow is also good imo, and I prefer current flow personally


Karia's Insane
nice map
00:45:857 (1,2) - easy to misread,you can make that two overlap a little or stack to avoid it I used same pattern as this on 00:40:524 (1,2) - here. So I think not too hard to read :3
00:53:357 (4) - make it a bit special like that https://puu.sh/ypUlH.png?it's quite strong voice. gave spacing more instead
01:17:690 (4,1) - you can large the ds to show the voice,for example https://puu.sh/ypUr2.png


Karia's Normal
00:31:690 (5,6) - a little strange rhythm,i suggest to place like that https://puu.sh/ypUEC.png
00:56:857 (1,2,3,4,5,6) - weird rhythm here,you followed 00:57:857 - and igonred 00:58:357 - ,my suggestion is that https://puu.sh/ypUGq.png

good luck with ranking!


no reply = fixed
thanks!

http://puu.sh/ypYn8/bf2a4a30a7.zip
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updated karia's
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q

ez:
00:30:524 (2) - keep consistent with 00:27:857 (2,3) - in rhythm cuz ur missing important sounds on red tick zz
00:34:524 (3) - use this rhythm to emphasize downbeat on 00:35:024 (3) - better
01:24:524 (3) - add a 1/1 break here since sliderend isn't as important

nm:
00:15:857 (1) - could add circle there for vocal emphasis
00:19:190 (5) - would suggest ncing this cuz more important than 00:20:357 (1) -
00:21:857 (1,2,3) - unexpected 3/2 rhythms on lower diffs is pretty hard for newer players. my best solutionwas to use this but you could probably find a better one lol
01:57:190 (5) - u should use a pattern like 00:18:857 (4,5) - to make downbeat clickable cuz no click = bad

hd:
in the beginning, u should add a lower slider multiplier here to show it's a calmer section and to slightly nerf
00:18:357 (3,4,5) - rhythm here is weird, use this to emphasize those hold trumpet sound thingies
00:22:690 (3) - ending sliders on downbeats reeeeeee
01:56:190 (5,6) - 01:57:524 (3,4) - 01:58:857 (5,6) - make these all sliders since trumpet sound calls for it and red tick isn't important enough for a circle

in:
00:19:190 (3) - 00:21:524 (2,3) - might wanna show that's it's a 1/4 jump more clearly with lower spacing cuz 00:16:024 (2,3,4) - makes me think it's 1/2
00:36:690 (2) - why is the spacing lower here than the other 1/4s in this section 00:27:190 (1,2) - 00:29:857 (1,2) - 00:32:524 (1,2) -
00:40:857 (1) - ctrl+g this to show it's a 1/1 gap
00:53:024 (3,4) - the flow break here feels random. if u want to keep first slider then ctrl+g second slider
01:09:524 (4,5) - more 1/4 spacing inconsistencies with 00:42:857 (5,1) - 00:48:190 (5,1) -
01:59:440 (3,4) - fix stack

bells:
spacing in the beginning is big considering how calm the song is. would suggest using something like 00:06:266 (1,2) - 's spacing. if ur not gonna change spacing at least fix some inconsistencies with it such as 00:01:709 (1,2) - being big and 00:06:266 (1,2) - being small yet both are representing the same sound
00:05:507 (4) - what r u trying to follow here lol. you switch from following organs in the background but then suddenly switch to following bells like 00:05:507 (4) - and the 2 measures from 00:07:785 (1) - to 00:10:634 (4) - . focus on either one or the other to make it more consistent
00:19:190 (1) - make this a 1/1 sider since you did it here 00:16:524 (1) - on a held vocal
Last edited by Dashyy- on , edited 1 time in total.
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Heyo from my mod queue,

No need to give me kudos for this one, all I found was maybe 02:00:190 (3) - NC on Karia120's Bells.
Other then that, perfect~~~ :D

Good luck!
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Hi. Here from Christmas Queue. Hope this finds you well!


Easy

01:04:524 (1,2,3) – (2) is a bit close to the other two, can you move them apart a bit to get 1.10x spacing

01:20:524 (1,2,3) – Not having special hitsounds here took me out of the map. It'd be really nice to have something here to not feel empty. I would like it if you added a whistle to go with the vocals throughout the kiai since that is what you are going with in the map. It's possible to create a custom normal-hitwhistle and use it as an addition for convenience since I doubt new players are going to turn off custom hitsounds.

01:49:857 (1,2) – This would look nicer if (2) was symmetric or in a circle with the tail end of (1) like this


Karia's Normal

01:33:857 (1,2) – I like making these symmetric by rotating each slider by 5 degrees like so


Hard

00:45:690 (1,2) – and 01:08:357 (1,3) – One is symmetric while the other isn't. Why the difference in aesthetics?

01:01:857 (1,3,4,5,1) – Due to auto-stacking, (4) looks pretty cramped next to the first (1) slider. Also, the distance to the triple is a bit higher than normal. Try manually moving this so that (4) is where the second (1) is.

01:33:857 (1,2,3) – auto-stacking causes the spacing to be a bit closer than I'd like.
01:34:524 (3,4,1) - ^
01:43:690 (3,4,5,6) - ^ and others


Karia's Insane

00:23:690 (3,1,1,1,1) – Nice jo b with these sliders

00:28:024 (4,6) – This was hard to read, and I don't think that helped the map. I felt that 00:58:357 (3,2) – was way more satisfactory to play because the non-perfect stack removed any complexity in the intentions of the map and just let me play it, so I totally understood the pattern more.
01:43:690 (3,5) – consider other places like this one

00:36:857 (3,4,1,2) – (1,2) has the same motion as the (3,4). Why? These feel different because they are different instruments. I don't like comparing them with the same flow, and I want to express the difference in sound by moving differently.


Karia120's Bells

00:18:857 (6) – This big spacing into this note confused me. I really identified big spacing with the instrument at 00:17:690 (1) – (I don't know the name of it, so I'll call it a synth). As a result, the emphasis on this (6) note broke that expectation. Consider making this spacing a bit smaller to allow for some contrast between the two sounds.

00:30:857 (5,1) – The DS here is pretty small for a downbeat. I didn't enjoy underplaying this strong trumpet at the (1) note. Part of the issue is that 00:30:690 (4,5) – is so much stronger relative to the (5,1) spacing.
00:33:524 (5,1) – happens here too, maybe check a few others if you agree

01:12:524 (1,2,1,2,1,2,1,2) – This is subjective, but I feel strongly enough to say it. The vocals are changing here. While the DS changes, the motion of the pattern doesn't. I really wish it did because motion is its own independent feeling. I wanted to express the vocals differently in some way, so try doing a different flow somewhere to provide contrast. For example, try doing ctrl + G on 01:13:857 (1) – and 01:14:524 (1) -

01:19:524 (2) – The spacing combined with the stacks got me kind of fatigued here and needing a break, and I kind of expected one since these strong brass notes stopped. I don't disagree with the rhythm, but I think making the DS between 01:19:524 (2,3) – be smaller would help transition into a new instrument more intuitively.

01:27:524 (2,4) – The perfect stack was hard to read

01:52:357 (6,1) – This flow was awkward. I expected (1) to be counter clockwise and pointing the other way, so consider ctrl + H. If you want to keep that direction, consider putting (1) at ~412, 112 to make the flow less forceful.

Nice mapset, have a star. Good luck!
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Dashyy- wrote:
q

ez:
00:30:524 (2) - keep consistent with 00:27:857 (2,3) - in rhythm cuz ur missing important sounds on red tick zz consistency isn't my thing here. plus, i was following that synth sound there, not a trumpet
00:34:524 (3) - use this rhythm to emphasize downbeat on 00:35:024 (3) - better i'd like to keep this instead for avoiding more confusion since i did that on 00:36:357 (2) - after it
01:24:524 (3) - add a 1/1 break here since sliderend isn't as important why would i want to make it as 1/1 break since i was following a vocal back up there?

hd:
in the beginning, u should add a lower slider multiplier here to show it's a calmer section and to slightly nerf uh no thanks
00:18:357 (3,4,5) - rhythm here is weird, use this to emphasize those hold trumpet sound thingies i was focusing on vocals here
00:22:690 (3) - ending sliders on downbeats reeeeeee ^
01:56:190 (5,6) - 01:57:524 (3,4) - 01:58:857 (5,6) - make these all sliders since trumpet sound calls for it and red tick isn't important enough for a circle "not important", hmm... i wanna make the drums clickable there instead for its outro part to make it a bit harder

bells:
spacing in the beginning is big considering how calm the song is. would suggest using something like 00:06:266 (1,2) - 's spacing. if ur not gonna change spacing at least fix some inconsistencies with it such as 00:01:709 (1,2) - being big and 00:06:266 (1,2) - being small yet both are representing the same sound consistency isn't my thing on this part since this is an repetitive note based on its rhythm, so it's not quite a big deal imo
00:05:507 (4) - what r u trying to follow here lol. you switch from following organs in the background but then suddenly switch to following bells like 00:05:507 (4) - and the 2 measures from 00:07:785 (1) - to 00:10:634 (4) - . focus on either one or the other to make it more consistent i just said that
00:19:190 (1) - make this a 1/1 sider since you did it here 00:16:524 (1) - on a held vocal i prefer a pause


xJ1 wrote:
Heyo from my mod queue,

No need to give me kudos for this one, all I found was maybe 02:00:190 (3) - NC on Karia120's Bells. imo they'll notice this
Other then that, perfect~~~ :D

Good luck!


pinataman wrote:
Image


Hi. Here from Christmas Queue. Hope this finds you well!


Easy

01:04:524 (1,2,3) – (2) is a bit close to the other two, can you move them apart a bit to get 1.10x spacing i think it is equals to 1.1x if u estimate it. plus it was supposed to be a triangle pattern that equals with 01:01:857 (1,2,1) -

01:20:524 (1,2,3) – Not having special hitsounds here took me out of the map. It'd be really nice to have something here to not feel empty. I would like it if you added a whistle to go with the vocals throughout the kiai since that is what you are going with in the map. It's possible to create a custom normal-hitwhistle and use it as an addition for convenience since I doubt new players are going to turn off custom hitsounds. uh, not even my intentional at first though, since i prefer an instrument better

01:49:857 (1,2) – This would look nicer if (2) was symmetric or in a circle with the tail end of (1) like this uh, would like to keep this one instead sadly


Hard

00:45:690 (1,2) – and 01:08:357 (1,3) – One is symmetric while the other isn't. Why the difference in aesthetics? cuz why not?

01:01:857 (1,3,4,5,1) – Due to auto-stacking, (4) looks pretty cramped next to the first (1) slider. Also, the distance to the triple is a bit higher than normal. Try manually moving this so that (4) is where the second (1) is. i'd like to keep this for a while, but i'll see how this goes

01:33:857 (1,2,3) – auto-stacking causes the spacing to be a bit closer than I'd like.
01:34:524 (3,4,1) - ^
01:43:690 (3,4,5,6) - ^ and others DSSSSSSSSSSSS


Karia120's Bells

00:18:857 (6) – This big spacing into this note confused me. I really identified big spacing with the instrument at 00:17:690 (1) – (I don't know the name of it, so I'll call it a synth). As a result, the emphasis on this (6) note broke that expectation. Consider making this spacing a bit smaller to allow for some contrast between the two sounds. it's noticeable by the trumpet there

00:30:857 (5,1) – The DS here is pretty small for a downbeat. I didn't enjoy underplaying this strong trumpet at the (1) note. Part of the issue is that 00:30:690 (4,5) – is so much stronger relative to the (5,1) spacing.
00:33:524 (5,1) – happens here too, maybe check a few others if you agree this time for this part after the intro, you could say that the trumpets are weak imo, idk

01:12:524 (1,2,1,2,1,2,1,2) – This is subjective, but I feel strongly enough to say it. The vocals are changing here. While the DS changes, the motion of the pattern doesn't. I really wish it did because motion is its own independent feeling. I wanted to express the vocals differently in some way, so try doing a different flow somewhere to provide contrast. For example, try doing ctrl + G on 01:13:857 (1) – and 01:14:524 (1) - let's try this for a while and see how this goes

01:19:524 (2) – The spacing combined with the stacks got me kind of fatigued here and needing a break, and I kind of expected one since these strong brass notes stopped. I don't disagree with the rhythm, but I think making the DS between 01:19:524 (2,3) – be smaller would help transition into a new instrument more intuitively. i think the spacing there is fine from (2) to (3), as long as i didn't make the distance more further

01:52:357 (6,1) – This flow was awkward. I expected (1) to be counter clockwise and pointing the other way, so consider ctrl + H. If you want to keep that direction, consider putting (1) at ~412, 112 to make the flow less forceful. not rly awkward for me since i've observed some plays from others

Nice mapset, have a star. Good luck!

thanks!
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Dashyy-
nm:
00:15:857 (1) - could add circle there for vocal emphasis I didn't want that in lower diff cuz here is really calm although some vocals are there.
00:19:190 (5) - would suggest ncing this cuz more important than 00:20:357 (1) - I added NC following patterns. So I want to keep cuz 00:20:357 (1) - this is start of pattern
00:21:857 (1,2,3) - unexpected 3/2 rhythms on lower diffs is pretty hard for newer players. my best solutionwas to use this but you could probably find a better one lol well, current rhythm is better cuz clickable objects are on only strong beats. And the reason that I chose 3/2 slider is the vocal on 1/2 tick was stronger than on 1/1 tick.
01:57:190 (5) - u should use a pattern like 00:18:857 (4,5) - to make downbeat clickable cuz no click = bad downbeat isn't on here :3

in:
00:19:190 (3) - 00:21:524 (2,3) - might wanna show that's it's a 1/4 jump more clearly with lower spacing cuz 00:16:024 (2,3,4) - makes me think it's 1/2 it's not too hard to read imo cuz length of slider (2) isn't same as (1)
00:36:690 (2) - why is the spacing lower here than the other 1/4s in this section 00:27:190 (1,2) - 00:29:857 (1,2) - 00:32:524 (1,2) -
00:40:857 (1) - ctrl+g this to show it's a 1/1 gap I want current pattern for music
00:53:024 (3,4) - the flow break here feels random. if u want to keep first slider then ctrl+g second slider keep cuz I felt 00:53:357 - this vocal is special
01:09:524 (4,5) - more 1/4 spacing inconsistencies with 00:42:857 (5,1) - 00:48:190 (5,1) - well, there's no reason that they should have same spacing. Here is different part from 00:42:857 (5,1) - 00:48:190 (5,1) - here.
01:59:440 (3,4) - fix stack

pinataman
Image


Karia's Normal
01:33:857 (1,2) – I like making these symmetric by rotating each slider by 5 degrees like so personally I don't prefer perfect symmetric much as you said xP


Karia's Insane
00:23:690 (3,1,1,1,1) – Nice job with these sliders =w=
00:28:024 (4,6) – This was hard to read, and I don't think that helped the map. I felt that 00:58:357 (3,2) – was way more satisfactory to play because the non-perfect stack removed any complexity in the intentions of the map and just let me play it, so I totally understood the pattern more.
01:43:690 (3,5) – consider other places like this one personally I think that reading perfect stack is one of important skill as player and that skills should be required from Insane, as a bridge between Hard and Extra. So it's fine imo xd
00:36:857 (3,4,1,2) – (1,2) has the same motion as the (3,4). Why? These feel different because they are different instruments. I don't like comparing them with the same flow, and I want to express the difference in sound by moving differently.


Karia120's Bells
01:27:524 (2,4) – The perfect stack was hard to read Same as Insane w


no reply = fixed
thanks!

http://puu.sh/yrk0t/1c025f9a1e.zip
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updated karia's
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