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Arctic Monkeys - I Bet You Look Good on the Dancefloor

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Total Posts
39
Topic Starter
Mashley
This beatmap was submitted using in-game submission on 05 December 2013 at 21:54:15

Artist: Arctic Monkeys
Title: I Bet You Look Good on the Dancefloor
Tags: gonzvlo
BPM: 207.5
Filesize: 3127kb
Play Time: 02:43
Difficulties Available:
  1. Easy (1.76 stars, 115 notes)
  2. Gonz' Hard (4.88 stars, 244 notes)
  3. Insane (5 stars, 370 notes)
  4. Medium (4.24 stars, 204 notes)
Download: Arctic Monkeys - I Bet You Look Good on the Dancefloor
Information: Scores/Beatmap Listing
---------------
Map of my favorite band... enjoy it.
Salvage
YES THIS SONG, get this ranked mash (not small circles seriously) :3.



awesome song taste :x.
Backfire
I can still make that taiko right?
Topic Starter
Mashley
Yes but be quick
Topic Starter
Mashley
Bump for great justice
Topic Starter
Mashley
nrrrr
Topic Starter
Mashley
b
Gonzvlo
Feel free to re-name it. Oh, Star Rating is trolling me!

Download: Arctic Monkeys - I Bet You Look Good On The Dancefloor (Mashley) [Gonz' Hard].osu

Everything is so bright D:
BeatofIke
Request from modding queue.

Although I skipped your map, cause I didn't like the map. Sorry. :(
Topic Starter
Mashley

BeatofIke wrote:

I didn't like the map. Sorry. :(
Which is the point of modding? Why even have a mod queue if you're not going to accept requests?
TicClick
What? No mods for Arctic Monkeys at all?

General
  1. Maybe add album name in tags? Whatever People Say I Am, That’s What I’m Not
Easy
  1. 00:32:016 (5) - I'm not sure if you need this finish
  2. 00:37:246 (1) - add finish here
  3. 01:14:571 (1) - same
  4. 01:55:327 (3) - remove from here
  5. 02:01:146 (1) - add finish to beginning
  6. 02:33:638 (1) and so on — objects became unsnapped! Also, obvious copypaste :(
Medium
  1. 00:38:408 (5) - remove clap, doesn't fit with vocals
  2. 00:40:732 (5) - the same. What if you use whistle here?
  3. 00:55:925 (1) - add finish to beginning. asg;ejgkijgj,bjhk just check if sliders/notes have finish applied on moments like this one, I don't mention it anymore
  4. 01:25:031 (5) - the same as above, about clap
    Nothing more to talk about, except for lack of claps on kiai parts and few NC errors, like 01:00:585 (5,1) and other copied moments
Gonz's Hard
  1. 00:36:229 (5) - I have some problems with hitting it, because I hear these drums on background
  2. 00:48:918 (7) - no finish?
  3. 00:50:947 (5) - the same, I hear a finish in the middle
  4. 00:52:397 (2) - lol
  5. 01:00:584 (7) - finish. Check the other places where it should be, too
  6. 01:42:960 (2,3,4,5,6,7,8,9,10,11) - plays really weird, what if you start them on white ticks, not on red ones?
  7. 01:56:782 (1,2,3,4,5,6,7,8) - ooh. In my opinion, it will be better if you will use note+slider: 01:56:782 (1,2)
Insane
  1. 00:31:435 (6) - clap doesn't fit here
  2. 00:37:827 — ewwww, why do you miss it? Please, add something to follow vocals
  3. 01:26:629 (4,5,6,7) - I'd follow vocals here too
  4. 01:32:004 (7) - claps on red tick sound.. uh, unfitting? You better move them on white ticks
  5. 01:43:542 (5,6) - I would start it 1/2 later (vocals, you know)
  6. 02:34:179 (3) - start slider here and 1/1 later?
More accurate timing:
Code
[TimingPoints]
18671,289.156626506024,4,1,0,51,1,0
27943,290.556900726392,4,1,0,51,1,0
35768,290.556900726392,4,1,0,51,1,0
36058,290.556900726392,4,1,0,51,1,0
39850,291.26213592233,4,1,0,51,1,0
41316,291.26213592233,4,1,0,51,1,0
41898,291.26213592233,4,1,0,51,1,0
45990,291.26213592233,4,1,0,51,1,0
46266,291.26213592233,4,1,0,51,1,0
46580,290.768112430337,4,1,0,51,1,1
55739,-100,4,1,0,51,0,0
55920,291.26213592233,4,1,0,51,1,1
65225,290.556900726392,4,1,0,51,1,0
67549,290.768112430337,4,1,0,51,1,0
74571,289.855072463768,4,1,0,51,1,0
86193,290.556900726392,4,1,0,51,1,0
91703,290.556900726392,4,1,0,51,1,0
92584,290.556900726392,4,1,0,51,1,0
93193,290.768112430337,4,1,0,51,1,1
94656,290.768112430337,4,1,0,51,1,1
95247,290.768112430337,4,1,0,51,1,1
95537,290.768112430337,4,1,0,51,1,1
97580,290.768112430337,4,1,0,51,1,1
97870,290.768112430337,4,1,0,51,1,1
100768,290.768112430337,4,1,0,51,1,1
101349,290.768112430337,4,1,0,51,1,1
102366,-100,4,1,0,51,0,0
102514,290.768112430337,4,1,0,51,1,1
103406,290.768112430337,4,1,0,51,1,1
103696,290.768112430337,4,1,0,51,1,1
107195,290.768112430337,4,1,0,51,1,1
108323,290.768112430337,4,1,0,51,1,1
111822,290.768112430337,4,1,0,51,1,1
114448,290.768112430337,4,1,0,51,1,1
115320,290.9796314258,4,1,0,51,1,1
121149,290.9796314258,4,1,0,51,1,1
125804,285.714285714286,4,1,0,51,1,0
134938,292.682926829268,4,1,0,51,1,0
143123,300,4,1,0,51,1,0
144318,292.682926829268,4,1,0,51,1,0
146616,289.855072463768,4,1,0,51,1,1
153427,-100,4,1,0,51,0,0
153587,291.26213592233,4,1,0,51,1,1
155922,291.26213592233,4,1,0,51,1,1
158553,291.26213592233,4,1,0,51,1,1
159426,291.26213592233,4,1,0,51,1,1
160606,291.26213592233,4,1,0,51,1,1
161183,295.566502463054,4,1,0,51,1,1
161794,295.566502463054,4,1,0,51,1,0
163490,295.566502463054,4,1,0,51,1,0
Readable version
1. Offset: 18 671ms	BPM: 207,50
2. Offset: 27 943ms BPM: 206,50
3. Offset: 35 768ms BPM: 206,50
4. Offset: 36 058ms BPM: 206,50
5. Offset: 39 850ms BPM: 206,00
6. Offset: 41 316ms BPM: 206,00
7. Offset: 41 898ms BPM: 206,00
8. Offset: 45 990ms BPM: 206,00
9. Offset: 46 266ms BPM: 206,00
10. Offset: 46 580ms BPM: 206,35
11. Offset: 55 739ms BPM: Inherited (1x)
12. Offset: 55 920ms BPM: 206,00
13. Offset: 65 225ms BPM: 206,50
14. Offset: 67 549ms BPM: 206,35
15. Offset: 74 571ms BPM: 207,00
16. Offset: 86 193ms BPM: 206,50
17. Offset: 91 703ms BPM: 206,50
18. Offset: 92 584ms BPM: 206,50
19. Offset: 93 193ms BPM: 206,35
20. Offset: 94 656ms BPM: 206,35
21. Offset: 95 247ms BPM: 206,35
22. Offset: 95 537ms BPM: 206,35
23. Offset: 97 580ms BPM: 206,35
24. Offset: 97 870ms BPM: 206,35
25. Offset: 100 768ms BPM: 206,35
26. Offset: 101 349ms BPM: 206,35
27. Offset: 102 366ms BPM: Inherited (1x)
28. Offset: 102 514ms BPM: 206,35
29. Offset: 103 406ms BPM: 206,35
30. Offset: 103 696ms BPM: 206,35
31. Offset: 107 195ms BPM: 206,35
32. Offset: 108 323ms BPM: 206,35
33. Offset: 111 822ms BPM: 206,35
34. Offset: 114 448ms BPM: 206,35
35. Offset: 115 320ms BPM: 206,20
36. Offset: 121 149ms BPM: 206,20
37. Offset: 125 804ms BPM: 210,00
38. Offset: 134 938ms BPM: 205,00
39. Offset: 143 123ms BPM: 200,00
40. Offset: 144 318ms BPM: 205,00
41. Offset: 146 616ms BPM: 207,00
42. Offset: 153 427ms BPM: Inherited (1x)
43. Offset: 153 587ms BPM: 206,00
44. Offset: 155 922ms BPM: 206,00
45. Offset: 158 553ms BPM: 206,00
46. Offset: 159 426ms BPM: 206,00
47. Offset: 160 606ms BPM: 206,00
48. Offset: 161 183ms BPM: 203,00
49. Offset: 161 794ms BPM: 203,00
50. Offset: 163 490ms BPM: 203,00

Don't forget to fix volume and stuff.
Low
Soup. I'm going to stray away from hitsound modding for your difficulties on this map. I honestly have no idea as to the reason for you placing the hitsounds the way you do.

General

  1. Fix the song title's capitalization. "I Bet You Look Good on the Dancefloor".
Easy

  1. 02:28:370 (2) - I'm sure this could be placed somewhere better than near the beginning of the previous slider. How about this?
Medium

  1. +1 AR fits well due to the high BPM and makes the map less cluttered.
  2. 00:44:219 (1,2,3) - I have an idea. You also did this later in the song at 01:30:842 (1,2,3).
Gonz' Hard

  • +1 HP drain. 5 is too eaaassyy.
  1. 00:41:605 (3) - Unsnapped circle. (by 1ms oh no)
  2. 00:54:715 (3) - New combo due to the slider speed change.
  3. 01:41:348 (3) - ^
  4. 01:42:508 (1) - Unsnapped slider end.
  5. 02:14:938 (1) - Super long combo. Be nice and shorten it?
  6. 02:32:428 (3) - New combo because you-know-why.
  7. 02:33:587 (1) - Unsnapped slider end.
Insane

  1. 00:35:357 (3,5) - If you're going to make these overlap, then make it sexy.
Good job. copypasta
Topic Starter
Mashley
Bringing this map back from the dead, didn't realise how long ago I made it :) Will update it to the newer timing at some point when I decide to focus on getting this ranked, which will probably be after Panic Station and Get Lucky. Don't take my word for it since getting maps ranked has been exceedingly difficult for me for the last year and a half or so, but I really like this set (and song) so I would like to see it ranked.

EDIT: Timing all up to date at last, ready for modding again! :D
Topic Starter
Mashley
It's okay, map... someone will mod you... someday...
Topic Starter
Mashley
Can someone just, like, rank this? It's really good, I promise.
Kareov
mark.
Kareov
http://puu.sh/4dLzo.mp3
Hello I AM SAVING YOUR MAP :3
I bet this is the high quality file (192kbps)

ah,BG is weird.
How about this http://puu.sh/4dLNN.png

[Easy]
00:43:645 (3) - Oh,comeon,why finish here :S
00:55:920 (1) - ah finish
00:58:250 (4) - ^
01:55:320 (3) - oh remove finish
02:03:476 (4) - ah this slider is soooo strange.It nearly touch the HP drain.
02:14:938 (1) - finish
02:31:253 - comeon,why added a spinner hereeeee
02:33:587 (1) - finish

[Normal]
01:02:327 (4) - clap
02:20:791 (2) - remove clap
ahhhhhhhhhhhh.

[Gonz]
01:00:580 (1) - nc?
01:01:453 (4) - remove nc?
01:28:372 (4,5) - ah spacing problem,i think you must fix it

[Insane?!]
so rude because the small circle

maybe my mod is useless,but kd plz?

Last mod before i go to school...
Topic Starter
Mashley
In one week it will have been two years since this map was uploaded... kind of sad. I still keep reviving this map every couple of months yet I feel like it will never be ranked.
grumd
Hey man, I remember you once asked my to mod this one! Revive please :D
I like it quite much, the style fits the song really good.

Needs some fixes tho.

— Generally
  1. Open AIMod in all diffs and fix unsnapped kiai times, unsnapped sliders and stuff.
— Gonz' Hard
  1. 00:36:203 (5,6,7,8,9,10) - Such things are unacceptable imo, it's too hard to hit so much circles in a row, and it's 206 bpm btw. Add couple of sliders instead of some circles there.
    01:22:831 (5,6,7,8,9,10) - 02:00:557 (3,4,5,6,7,8,9) - Same
  2. 01:28:226 (3,4,5) - I guess the spacing is kinda broken? 01:28:372 (4,5) - Move them up
  3. 01:15:730 (3) - Move these a bit farther from each other, so people don't think it's another 1/2, like that: http://puu.sh/5BgJy.jpg
    If you don't want to overlap next sliders, just move this all stuff 01:14:571 (1,2,3,4) - a bit down
  4. 01:43:116 (2,3,4,5,6,7,8,9,10,11) - All these sliders are upbeat, which is not very good. It would sound better if they were placed on the harder beat, white. Suggesting solution:
    1. 01:42:514 (1) - Remove this one, place two circles instead of it.
    2. Select 01:42:950 (2,3,4,5,6,7,8,9,10,11) - and move it 1/2 earlier.
    3. 01:45:731 - Add a circle or a repeat to the last slider.
    02:33:587 (1,2,3,4,5,6,7,8,9,10,11) - 02:36:941 (1,2,3,4,5,6,7,8) - Same
— Medium
  1. 01:58:229 (4) - Place it a bit higher for a better flow: http://puu.sh/5BhfW.jpg
  2. 02:41:794 (1) - Place the spinner end properly.
Topic Starter
Mashley
Thanks for the mod grumd, that was unexpected. I made a the changes you suggested on medium but I can't work out how to fix the unsnapped slider ends where the timing changes during a slider. Help me out here?
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