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Function Phantom - Euclid

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Saturnalize
This beatmap was submitted using in-game submission on Wednesday, April 04, 2018 at 4:28:32 PM

Artist: Function Phantom
Title: Euclid
BPM: 175
Filesize: 7155kb
Play Time: 03:17
Difficulties Available:
  1. Adrien-Marie Legendre (5.5 stars, 788 notes)
  2. remep 2nd kiai (5.69 stars, 792 notes)
Download: Function Phantom - Euclid
Information: Scores/Beatmap Listing
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snep

Adrien-Marie Legendre: OIT 2018 finals map
MetaBee
Best map, kds for good modding plz
MaridiuS
Sliderart is art!
2017-11-07 13:51 MaridiuS: hey
2017-11-07 13:52 MaridiuS: took a look at the map
2017-11-07 13:52 MaridiuS: structuring seems fine mostly
2017-11-07 13:53 MaridiuS: however sliderart is not something that i'm a fan of in this map
2017-11-07 13:53 MaridiuS: it has some crude turns and angles
2017-11-07 13:53 MaridiuS: and some too weird overlaps
2017-11-07 14:08 Saturnalize: we thanks
2017-11-07 14:11 MaridiuS: no im not done yet
2017-11-07 14:11 MaridiuS: now im asking if it was intented for following ugly sounds or whatnot
2017-11-07 14:12 Saturnalize: which
2017-11-07 14:12 MaridiuS: or you thought this is good looking enough
2017-11-07 14:12 Saturnalize: wait let me check
2017-11-07 14:13 MaridiuS: 02:56:914 (1) -
2017-11-07 14:13 MaridiuS: 02:59:657 (1) -
2017-11-07 14:13 MaridiuS: 03:02:400 (1) -
2017-11-07 14:13 MaridiuS: mostly sliders from last kiai
2017-11-07 14:14 Saturnalize: 02:39:428 (1) - how do I make this better
2017-11-07 14:14 Saturnalize: 02:56:914 (1) - Intended loop
2017-11-07 14:14 Saturnalize: 02:59:657 (1) - gonna reshape then
2017-11-07 14:15 MaridiuS: 02:39:428 (1) - either make the red anchor really close to the slider head
2017-11-07 14:15 MaridiuS: or just make a normal slider
2017-11-07 14:15 Saturnalize: 03:02:400 (1) - this is 1337 enough
2017-11-07 14:16 Saturnalize: I don't really want to make the slider as a curve to keep the shape of 6,7 but yeah I'll just adjust the redp point
2017-11-07 14:16 Saturnalize: https://osu.ppy.sh/ss/9490938 thisok?
2017-11-07 14:16 MaridiuS: yeah
2017-11-07 14:17 MaridiuS: 02:56:914 (1) - this one just looks crude since there's no blanket no overlap
2017-11-07 14:17 MaridiuS: just a normal shape deformed at the end
2017-11-07 14:18 Saturnalize: the deformed part is because I don't want the curve to overlap 02:56:485 (2) -
2017-11-07 14:18 Saturnalize: so I decided to put red point and follow the shape of 02:56:485 (2) - instead
2017-11-07 14:18 MaridiuS: now you can attempt something like this https://imgur-archive.ppy.sh/IruXt0E.jpg
2017-11-07 14:18 Saturnalize: That's too compact
2017-11-07 14:19 MaridiuS: or idk use more red anchors https://imgur-archive.ppy.sh/2M7j1Al.jpg
2017-11-07 14:19 Saturnalize: I still want a slightly big movement
2017-11-07 14:19 Saturnalize: last one tho :weary: :gun:
2017-11-07 14:20 Saturnalize: I'm satisfied enough with the current shape
2017-11-07 14:20 MaridiuS: alright
2017-11-07 14:20 MaridiuS: 03:05:143 (1) - and this fairly crude \imo
2017-11-07 14:20 Saturnalize: I don't want to bother more because then I have to work on 02:57:600 (2) - too so xddd
2017-11-07 14:20 MaridiuS: it has a lot of anchors placed in a short time
2017-11-07 14:20 MaridiuS: without any compelling angles or curves
2017-11-07 14:20 MaridiuS: to remind of each other
2017-11-07 14:21 Saturnalize: Any idea?
2017-11-07 14:21 MaridiuS: thinking
2017-11-07 14:22 MaridiuS: generally I avoid using larger curve into stuff
2017-11-07 14:22 MaridiuS: it rarely connect good ;d
2017-11-07 14:23 MaridiuS: but im trying to find somethin
2017-11-07 14:23 Saturnalize: Alright
2017-11-07 14:23 Saturnalize: I guess more red point will do xd
2017-11-07 14:23 MaridiuS: 03:10:628 (1) - this could look better with some overlaps too much space that covers nothing
2017-11-07 14:24 MaridiuS: https://imgur-archive.ppy.sh/F6flCQm.jpg something like this is very handy
2017-11-07 14:24 MaridiuS: since the end of the slider reminds of basic sliders and be used for blanketing easily and such pattern connecting
2017-11-07 14:25 MaridiuS: 03:13:371 (1) - the curve is too non circular to be viable, especially looks bad when you see an attempted blanket with it
2017-11-07 14:26 Saturnalize: shoudl I do curvy w instead
2017-11-07 14:26 Saturnalize: or s
2017-11-07 14:28 MaridiuS: maybe some loop ;o https://imgur-archive.ppy.sh/vZAKVno.jpg
2017-11-07 14:29 MaridiuS: for some variety
2017-11-07 14:30 MaridiuS: 03:16:114 (1) - and something that looks nearly symmetrical should be perfectly symmetrical
2017-11-07 14:30 MaridiuS: same that I could disagree with sliderart on first kiai
2017-11-07 14:30 MaridiuS: so you could take a look at some new designs and play around yourself
2017-11-07 14:30 MaridiuS: for the best ;3
2017-11-07 14:33 Saturnalize: 03:10:628 (1) - https://osu.ppy.sh/ss/9491016 ?
2017-11-07 14:33 MaridiuS: don't make that white line visible pls
2017-11-07 14:34 MaridiuS: https://imgur-archive.ppy.sh/HA2QYhE.png
2017-11-07 14:34 Saturnalize: on the curve? ok
2017-11-07 14:34 MaridiuS: oh also
2017-11-07 14:34 MaridiuS: L sliders look bad mostly
2017-11-07 14:34 MaridiuS: they remind of a pipe idk
2017-11-07 14:35 MaridiuS: if they have a sharp curve towards the sliderhead thats not L anymore but a viable slider xd
2017-11-07 14:36 Saturnalize: L sliders?
2017-11-07 14:36 MaridiuS: https://imgur-archive.ppy.sh/v9lYAAX.jpg
2017-11-07 14:37 MaridiuS: you had one something like that
2017-11-07 14:37 Saturnalize: 02:00:257 (4) - this one
2017-11-07 14:37 MaridiuS: yea
2017-11-07 14:37 MaridiuS: eww
2017-11-07 14:37 MaridiuS: curve it towards sliderhead
2017-11-07 14:37 MaridiuS: or more wide curve
2017-11-07 14:40 Saturnalize: idk can't find rounding the edge will solve since math said it creates shorter distance so
2017-11-07 14:40 Saturnalize: 02:00:257 (4) -
2017-11-07 14:40 Saturnalize: https://osu.ppy.sh/ss/9491051
2017-11-07 14:40 MaridiuS: what d fug
2017-11-07 14:40 MaridiuS: sure
2017-11-07 14:42 Saturnalize: any else
2017-11-07 14:43 MaridiuS: well as I said
2017-11-07 14:43 MaridiuS: most slidelrs also on first kiai
2017-11-07 14:43 MaridiuS: if you could idk envision their clunkiness or something that would be great xdxd
2017-11-07 14:44 MaridiuS: 00:48:000 (1) - I mean stuff like this is farily impractical
2017-11-07 14:44 MaridiuS: because you can't blanket anything with it
2017-11-07 14:44 MaridiuS: or do much with objects around it
2017-11-07 14:45 Saturnalize: I'm reshaping it just now lmao
2017-11-07 14:45 MaridiuS: 00:50:743 (1) - when going into a curve
2017-11-07 14:45 MaridiuS: from a red anchor
2017-11-07 14:45 MaridiuS: it should go fully smoothly
2017-11-07 14:45 MaridiuS: without the straight line into curve connection being noticeable
2017-11-07 14:46 MaridiuS: 00:56:228 (1) - same as first example
2017-11-07 14:46 MaridiuS: 00:58:971 (1) - also with this you cant really do some blankets and placing objects around it
2017-11-07 14:47 MaridiuS: 01:33:600 (1) - nothing really dynamic here, its just shapes mashed together no real chemistry between switching from curve into straight lines etc
2017-11-07 14:48 Saturnalize: 00:50:743 (1) - This one is intended because 00:49:714 (1,3) - and I think the shape is p much alright for recent meta (also subjectively I like this shape)
2017-11-07 14:48 Saturnalize: 00:56:228 (1) - I'm not in mood to blanket 00:55:800 (3) - since it's too big
2017-11-07 14:48 Saturnalize: So I decided that the second curve is back to back instead
2017-11-07 14:49 Saturnalize: 01:33:600 (1) - reshaped
2017-11-07 14:52 MaridiuS: tfw cant find ideal meta slider
2017-11-07 14:52 MaridiuS: https://imgur-archive.ppy.sh/4TLtyAY.png
2017-11-07 15:06 Saturnalize: ok
2017-11-07 15:07 Saturnalize: donn
2017-11-07 15:07 Saturnalize: anw for kds go post
2017-11-07 15:14 MaridiuS: yee
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