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This beatmap was submitted using in-game submission on lunes, 20 de noviembre de 2017 at 20:17:54

Artist: Igorrr & Ruby My Dear
Title: Figue Folle
Tags: electronic maigre glitch french speedcore breakcore baroquecore
BPM: 188
Filesize: 5892kb
Play Time: 03:40
Difficulties Available:

Download: Igorrr & Ruby My Dear - Figue Folle
Information: Scores/Beatmap Listing
---------------
BG and audio blatantly stolen from Parachor's Mapset
full mapset done orz
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Last edited by -Kazu- on , edited 19 times in total.
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Tempo Trainee
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QUÉ BOEN MAP
no sé cómo moddear algo así D: pero puedo darte mi feedback: me encantó
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Cymbal Sounder
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Modazote gigante pal mop

d
D
k
K
bla bla bla

Inner Oni
Intro

00:10:993 (20) - d
00:14:503 (61) - k
00:15:142 (69) - k
00:15:461 (73) - d

00:15:700 (75,76,77) -
cambia esto
Image

a esto
Image

o a esto
Image

00:22:482 (117) - d

00:23:120 (121) - aca hay un d casi invisible uwu; ni idea si lo pondrias o no

la parte lenta esta perfecta uwu

ok, el first kiai

00:40:912 (226) - cambiame esto a un smol d uwu y 00:40:991 - mete un d aca para que se sienta que todo se pone intenso OWO

00:41:390 (231) - cambia a smol d

00:41:470 (232) - mete d

00:42:268 (240,250) - mete k

00:44:662 (265) - mete d

00:48:651 (33) - mete d

00:50:327 (52) - cambia a k o hacelo D

00:51:124 (62) - si hiciste al de la sugerencia anterior un big don mete otro big don aca, si no lo hiciste entonces dejalo como esta uwu

luego en el descansito (00:51:124 - hasta 00:53:678 -) todo lindo awa

2ndo kiai powpow veri hard

00:55:593 (99) - cambia a K

Aca termina el segundo kiai, solo una sugerencia, lo demas te quedo bootiful >w<

Última sección antes del descanso largo

01:01:577 (149,150) - ctrl + g (solo una sugerencia uwu)

01:03:571 (171) - mete d uwu

01:05:726 (192) - mete k o d

01:21:603 (52) - cambia a d

01:21:763 (54) - big D OWO

desde aca comienza el descanso largo

Long Break/Descanso Largo

... very spooky uwu

01:39:316 (81) - ACA NO HAY NINGUN RUIDO >:C ULTRA ANGRY

el descansito esta bien, el pianito da miedo ;w;

Segunda Sección del mapa uwu

01:40:912 (4,5,6,7,8,9,10,11,12,13,14,15) - ctrl+g

01:41:869 (16) - cambia a k

02:01:337 (9) - big D

02:06:603 (54) - k sito

02:07:241 (59) - k sito

02:07:880 (63) - k sito

02:14:981 (125) - d cito

02:19:529 (149,150,151,152,153,154,155) -

esto transformamelo en algo OOF
Image

como esto
Image

02:25:593 (193) - y 02:26:231 (194) - entre estas dos hay mucho silencio.

podrias rellenarlo con algo así
Image

02:39:741 (294) - k

Y aca termina la 2nda sección del mapa, esta very NICE

Última Sección del Mapa antes del Kiai Final (02:46:018 - en adelante)

02:57:747 (61) - cambia a k

02:58:066 (64) - cambia a k

bah, aca termina el mapa xd

Last Kiai y final del mapa

03:04:688 (110) - big D

03:05:167 (111) - big D

03:06:763 (123,124,125,126) - todos big D

03:09:795 (147) - si queres arriesgate y mete un D aca, ni idea, soy malo >:3

03:14:263 (179) - mete d

03:25:752 (297,298,299,300,301) - esta parte de aca tambien esta un poco vacia

cambia esto
Image
a esto

Image

03:28:305 (324) - mete d aca
03:28:385 (325) - aca tambien

03:28:784 (328) - mete k
03:28:864 (329) - aca tambien

03:29:263 (332) - aca d
03:29:343 (333) - aca tambien

03:33:731 (372) - mete d

03:35:805 (400) - big D si tenes huevos

fin del mapa


Meta del Inner

Baja el HP a 4 / 3.5 / 3

Si estas seguro de que no te van a nukear la diff, subí el od a 7.5 u a 8 8-)

fin del mod


very nice map, me gusto la parte en la que hay una gorda cantando opera uwu, toma mis 2sp para que tengas suerte uwu
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en morado el por qué lo rechazo, en verde lo que acepto. Lo que no sale lo rechazo y me parece obvio el por qué XD
Axer wrote:
Modazote gigante pal mop

d
D
k
K
bla bla bla

Inner Oni
Intro

00:15:700 (75,76,77) -
cambia esto
Image

a esto
Image

o a esto
Image

ok, el first kiai

00:50:327 (52) - cambia a k o hacelo D como me gustaria poder ponerle D, pero despues me caen los pacos

00:51:124 (62) - si hiciste al de la sugerencia anterior un big don mete otro big don aca, si no lo hiciste entonces dejalo como esta uwu nah, va un silencio asi que prefiero que sea un d pequeño

luego en el descansito (00:51:124 - hasta 00:53:678 -) todo lindo awa

2ndo kiai powpow veri hard

00:55:593 (99) - cambia a K ok ok

Aca termina el segundo kiai, solo una sugerencia, lo demas te quedo bootiful >w<

Última sección antes del descanso largo

01:03:571 (171) - mete d uwu la idea de los 1/6 azules antes y despues de este punto es que el ultimo es continuacion del otro, solo que baja el volumen en la cancion asi que no los mapeo continuos

01:21:603 (52) - cambia a d este junto al otro 2-plet en 1/6 hacen el mismo sonido, incluso este tiene pitch mas alto asi que no veo por que ponerle d aca

01:21:763 (54) - big D OWO misma razon que hace un rato, esta nota va hacia un silencio asi que prefiero que sea una nota menos ruidosa

desde aca comienza el descanso largo

Long Break/Descanso Largo

... very spooky uwu

01:39:316 (81) - ACA NO HAY NINGUN RUIDO >:C ULTRA ANGRY no estoy completamente seguro de esta, por que lo que me preocupa es que la gente lo lea como 1/6 ya que son 4 notas en un patron bastante comun de 1/6

el descansito esta bien, el pianito da miedo ;w;

Segunda Sección del mapa uwu

01:40:912 (4,5,6,7,8,9,10,11,12,13,14,15) - ctrl+g why tho. los d estan bien puestos

02:01:337 (9) - big D no me parece lo suficientemente potente para hacerlo finisher, es bastante silencioso la verdad

02:19:529 (149,150,151,152,153,154,155) -

esto transformamelo en algo OOF
Image

como esto
Image
no creo que sea necesario, se apega bien a la cancion como esta
02:25:593 (193) - y 02:26:231 (194) - entre estas dos hay mucho silencio. comento en ingles por que ni idea como decirlo en español, I'd rather keep this like that just so these subtle drum sounds creep on you :P

podrias rellenarlo con algo así
Image

02:39:741 (294) - k

Y aca termina la 2nda sección del mapa, esta very NICE

Última Sección del Mapa antes del Kiai Final (02:46:018 - en adelante)

bah, aca termina el mapa xd

Last Kiai y final del mapa

03:04:688 (110) - big D ok ok

03:05:167 (111) - big D ok ok

03:06:763 (123,124,125,126) - todos big D me gusta asi con todos D, pero el primero daria problemas, no me gusta como queda con d D D D asi que lo dejo asi

03:09:795 (147) - si queres arriesgate y mete un D aca, ni idea, soy malo >:3 yes

03:14:263 (179) - mete d

03:25:752 (297,298,299,300,301) - esta parte de aca tambien esta un poco vacia

cambia esto
Image
a esto

Image
creo que prefiero dejarlo como esta

03:35:805 (400) - big D si tenes huevos lo pondria feliz de la vida pero luego me llegan los pacos de nuevo y se acaban de ir me registraron todo tengo hecha mierda la casa ahora, brb ordenando

fin del mapa


Meta del Inner

Baja el HP a 4 / 3.5 / 3 3.5 para los llorones

Si estas seguro de que no te van a nukear la diff, subí el od a 7.5 u a 8 8-) creo que 7 me gusta, el mapa es buenisimo con HR asi que si quieres mas OD metele HR y ya

fin del mod


very nice map, me gusto la parte en la que hay una gorda cantando opera uwu, toma mis 2sp para que tengas suerte uwu

:0000000000000000
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heya anhedonia

general
  • I think the timing point for 141bpm at 00:28:147 - is unnecessary. The notes are in 2/3 of 188bpm (which is 141bpm if I'm not mistaken).


inner
  • 00:38:359 - the snapping change with the sv here is a bit misleading to players as the previous sv changes (00:35:806 - and 00:37:083 - ) are also on a d d k but without the snapping change. Try playing with the sv or keeping it unchanged (wich the suggestion to keep 188bpm in general) to give a warning to the player.
  • 00:41:710 (229) - this to kat to reflect the pattern you used on a similar sound at 00:41:071 (223) - ?
  • 00:44:741 - the notes here are actually in 1/8 but you can keep it as 1/6 if you want to make it easier.
  • 00:47:295 (15) - this can be changed to kat if you want to emphasize it's stronger sound compared to the rest of the stream.
  • 00:47:933 - to 00:48:093 - uses 1/8 snapping. You could change this stream into 2 different streams, one following the 1/8 snapping and the last one using 1/6 or 1/4 or mixing both as the sound after 00:48:093 - is more like a wave than a beat.
  • 01:02:241 (154) - this sort of note is more readable and playable with 1/8 snapping rather than 1/6. Also this note is optinal as it covers a wave sound but if you want to have it I'd suggest 1/8 or even 1/4. If you compare to a similar part (01:03:997 - ), that one is more playable since it's previous pattern was in 1/6 too so it flows more naturally.
  • 01:03:252 - the sound you mapped here ends at 01:03:571 - . would be interesting if you place a note there, increase the lenght of the burst to there or something similar to 01:13:465 - .
  • 01:05:167 (183,184,185,186) - not 1/6 but I don't mind you covering it as it differs from the following pattern.
  • 01:51:124 - the 2/3 snapping is much more intuitive than the 1/2 you're using right now due to the emphasized synth over the muted cymbal. If you want to follow the drums there's some sort of tribal drum sounds on them too so don't worry.


oni
  • just like inner, at 01:53:518 - , and similar parts, use 2/3 snapping if you had agreed with that.


lower diffs look ok for me tbh.
good luck on this one o/
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Marm wrote:
heya anhedonia

general
  • I think the timing point for 141bpm at 00:28:147 - is unnecessary. The notes are in 2/3 of 188bpm (which is 141bpm if I'm not mistaken).
Let's not argue over the timing points since they are stolen from the ranked version of this song xd, anyways, I believe its necessary because it is set at 3/4 waltz timing


inner
  • 00:38:359 - the snapping change with the sv here is a bit misleading to players as the previous sv changes (00:35:806 - and 00:37:083 - ) are also on a d d k but without the snapping change. Try playing with the sv or keeping it unchanged (wich the suggestion to keep 188bpm in general) to give a warning to the player. Applied, used 1x sv and some green lines after to go down on SV every white line until 0.8, should be easier to read now.
  • 00:41:710 (229) - this to kat to reflect the pattern you used on a similar sound at 00:41:071 (223) - ? Nope, these aren't the same sound.
  • 00:44:741 - the notes here are actually in 1/8 but you can keep it as 1/6 if you want to make it easier. I think the pattern I used there reflects correctly what the song implies even if i missed some notes in between, I'm keeping it.
  • 00:47:295 (15) - this can be changed to kat if you want to emphasize it's stronger sound compared to the rest of the stream. to me these are all the same tom-toms, sorry...
  • 00:47:933 - to 00:48:093 - uses 1/8 snapping. You could change this stream into 2 different streams, one following the 1/8 snapping and the last one using 1/6 or 1/4 or mixing both as the sound after 00:48:093 - is more like a wave than a beat. I didn't really like how this sounds with notes at 1/8, and I don't want to hurt playability either.
  • 01:02:241 (154) - this sort of note is more readable and playable with 1/8 snapping rather than 1/6. Also this note is optinal as it covers a wave sound but if you want to have it I'd suggest 1/8 or even 1/4. If you compare to a similar part (01:03:997 - ), that one is more playable since it's previous pattern was in 1/6 too so it flows more naturally. Applied on my own way (I made this note be part of a 1/6 kkdk pattern, so it's more common to have and also have a 1/2 rest from 01:02:135 - .)
  • 01:03:252 - the sound you mapped here ends at 01:03:571 - . would be interesting if you place a note there, increase the lenght of the burst to there or something similar to 01:13:465 - .
  • 01:05:167 (183,184,185,186) - not 1/6 but I don't mind you covering it as it differs from the following pattern. Yeah, it's to make a difference between this kkkd and the following kkd because the song also goes like that
  • 01:51:124 - the 2/3 snapping is much more intuitive than the 1/2 you're using right now due to the emphasized synth over the muted cymbal. If you want to follow the drums there's some sort of tribal drum sounds on them too so don't worry.
I don't like it much more than sticking to the cymbals, it may be hard to read the first time because its at high SV and comes after a double bpm section, but after a few plays it becomes ok


oni
  • just like inner, at 01:53:518 - , and similar parts, use 2/3 snapping if you had agreed with that.
Actually I was very tempted to do it here, but I think it messes a bit with the quietness I wanted to imply in this section of the map since the following section isn't much more dense than a 1/3 k k k k (...) section


lower diffs look ok for me tbh.
good luck on this one o/

Thank you for your mods Marm <3
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Star Shooter
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yo I'm here for M4M
Inner Oni
00:13:945 I think it's kddk than
00:44:741 you can use my pattern I think it's better
Image
()=1/6 note
00:47:933 change to (ddkk)d(kddk)
01:51:124 it's 1/3 note only but you can add some note nore
Image
02:01:976 try my pattern again.it's 1/8
Image
02:06:753 again.it's 1/6
Image
02:12:188 v
Image

holy shit
please just one diffi only.this song will kill me than speedcore map
good luck :o
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Cocoaaa wrote:
yo I'm here for M4M
Inner Oni
00:13:945 I think it's kddk than
00:44:741 you can use my pattern I think it's better
Image
()=1/6 note
00:47:933 change to (ddkk)d(kddk)
01:51:124 it's 1/3 note only but you can add some note nore
Image
02:01:976 try my pattern again.it's 1/8
Image
02:06:753 again.it's 1/6
Image
02:12:188 v
Image

holy shit
please just one diffi only.this song will kill me than speedcore map
good luck :o


Sorry I didn't like any of your changes :( thank you very much anyways~
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Heyho o/ Fulfilling my M4M duties :D


General
02:48:093 (3) - All those sliders start too early. They should all start at 02:48:146 - (1/3 snap). Applies to Kantan, Futsuu and Muzukashii.


Kantan
Be careful with all those SV. Kantan shouldn't even have many SV. At the BPM change it might be okay but 00:19:211 - is unacceptable in a Kantan for example
00:24:317 (20) - k as the pitch is rather high?
01:17:295 - This gap is rather long. Add k to match the drums going on there?
01:40:912 (2,3,4,5,6,7) - Optional: (4) and (7) are always different from (2) and (3) or (5) and (6) respectively. You could match this and bring some variation by using a K K D D D K pattern if you want
02:12:827 - I think this beat is stronger than 02:13:465 (17) - but you left it out. Add k here or move (17) here.
02:33:890 (42) - Missing a finisher here?
02:43:465 - Instead of a break you could add a spinner here to make that break less awkward


Futsuu
Damn Igorrr and his weird patterning sometimes lol
02:06:922 (16,17,18,19,20,21) - I think these should be 1/3 snapped. I know that not all patterns during that part are 1/3 snapped but 1/2 instead like 02:08:997 (22,23,24,25,26,27,28,29) - so yeah, I'm not really sure what to do about it to stay both consistent and true to the music.
02:15:380 (38) - k for the pitch, it's the same sound as 02:15:061 (37) -
02:26:231 (57,58,59,60) - 1/3
02:34:210 (71,72,73) - These should be 1/3 snapped as they feel really wrong on 1/2
02:37:561 (78,79,81,82) - 1/3
02:43:465 - Spinner suggestion like in kantan
02:59:422 (21) - That sound is pretty different to the previous sounds. How about a kat to emphasize it?
03:01:976 (24) - This one should rather be at 03:02:082 - (1/3 snap) imo
03:09:476 (47,48) - ctrl+G would match the pitch better


Muzukashii
00:12:349 (19,20,21,22) - k kkk would match the stronger snare beats better
00:14:424 (31,32) - d k to match the pitch?
00:16:179 (40,41,42,43,44,45,46) - If you add SV here it would be smoother to add a gradual SV increase than to add just one green line every few beats
00:53:677 (173,174,175,176,177,178,179) - The music is playing 1/3 while you're mapping 1/2. I think you should change that to 1/3. How about that? Click!
01:17:933 (286) - d sounds better due to the lower pitch compared to the snares before
01:21:124 (300,301) - k as they are snares as well?
01:19:050 (289,290) - These two could be finishers if you want to
01:58:784 - A spinner might fit better here as the music changes while you continue mapping that 4/1 kat rhythm. If you add that spinner, remove 374.
02:08:571 (405,406) - kk to distinguish between these two and 02:08:359 (404,407) -
02:43:465 - Spinner suggestion like in kantan
02:57:348 (24) - I think you switch rhythms too quickly here. That strong synth sound continues when you already switch to the 1/4 in the background which makes it really awkward to play. Also 24 has no particular sound to be mapped on, it just exists to represent those 1/4 starting while 02:57:295 - has a particular sound. How about this? Click!
03:03:890 - Add k?
03:08:039 - Add d?
03:13:784 - A kkk triplet would fit nicely here
03:16:976 (108) - k for snare?
03:20:486 - Here's still a sound. Add d to match the drop there


Oni
Will mod later
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DarkVortex wrote:
Heyho o/ Fulfilling my M4M duties :D


General
02:48:093 (3) - All those sliders start too early. They should all start at 02:48:146 - (1/3 snap). Applies to Kantan, Futsuu and Muzukashii.For now, I think starting early is better than having them start at 1/3 snap


Kantan
Be careful with all those SV. Kantan shouldn't even have many SV. At the BPM change it might be okay but 00:19:211 - is unacceptable in a Kantan for example I still believe I really needed to put emphasis on that part being a decrease on intensity(as like some kind of "calm before chaos"), and the best way to put it on a Kantan diff is just lowering SV, which is not something that would make it much harder imo
00:24:317 (20) - k as the pitch is rather high? I agree it's higher pitched but it messes the patterning i wanted to make so I will pass on this one
01:17:295 - This gap is rather long. Add k to match the drums going on there? The gap may seem large but it feels more like a break which is quickly going down and up again, and the peak of that is the note at 01:17:933 (93) - so I want to keep it like that for simplicity and maybe to make people feel exactly what I meant there.
01:40:912 (2,3,4,5,6,7) - Optional: (4) and (7) are always different from (2) and (3) or (5) and (6) respectively. You could match this and bring some variation by using a K K D D D K pattern if you want Agree on that D D K on the last triplet~
02:12:827 - I think this beat is stronger than 02:13:465 (17) - but you left it out. Add k here or move (17) here. you misunderstood what i meant here, basically 02:12:188 (16) - is supposed to be the start of that complex noise streams and 02:13:465 (17) - is supposed to be the end.
02:33:890 (42) - Missing a finisher here? Not at all, the stronger sounds are at the other points where I did use finishers
02:43:465 - Instead of a break you could add a spinner here to make that break less awkward the part is quiet and I don't want the players to spam drums when i want to give a rest


Futsuu
Damn Igorrr and his weird patterning sometimes lol
02:06:922 (16,17,18,19,20,21) - I think these should be 1/3 snapped. I know that not all patterns during that part are 1/3 snapped but 1/2 instead like 02:08:997 (22,23,24,25,26,27,28,29) - so yeah, I'm not really sure what to do about it to stay both consistent and true to the music. There is a lot of 1/3 on the song but I still prefer to keep it as rare as possible (or none would be much better) regarding 1/3 notes on a Futsuu level map, so if these sound at least okay then I'm in for the no-weird-rhythms-for-newbies
02:15:380 (38) - k for the pitch, it's the same sound as 02:15:061 (37) - yeah i think is okay here
02:26:231 (57,58,59,60) - 1/3
02:34:210 (71,72,73) - These should be 1/3 snapped as they feel really wrong on 1/2 They do but moving 02:34:369 (72) - to 02:34:316 - makes it look really hard so I won't do that
02:37:561 (78,79,81,82) - 1/3 I'd rather delete 78 and 81
02:43:465 - Spinner suggestion like in kantan same as kantan
02:59:422 (21) - That sound is pretty different to the previous sounds. How about a kat to emphasize it? While I also think I should emphasize this note, it also doesnt sound much like a k than it sounds like a d so I'm keeping it.
03:01:976 (24) - This one should rather be at 03:02:082 - (1/3 snap) imo Indeed. But if you were playing for the very first time, you have 0 sense of rhythm matured yet and you basically just noticed everything seems to be in 1/2 snap so you made this far with what you got, would you correctly hit this? I don't think so.
03:09:476 (47,48) - ctrl+G would match the pitch better you are correct, applied~


Muzukashii
00:12:349 (19,20,21,22) - k kkk would match the stronger snare beats better yes
00:14:424 (31,32) - d k to match the pitch? I don't like it very much as it messes my current patterning
00:16:179 (40,41,42,43,44,45,46) - If you add SV here it would be smoother to add a gradual SV increase than to add just one green line every few beats Yeah it would be smoother, but my intention here is to make sure you feel these 3 green lines to match different intensities
00:53:677 (173,174,175,176,177,178,179) - The music is playing 1/3 while you're mapping 1/2. I think you should change that to 1/3. How about that? Click! you're right, applied~
01:17:933 (286) - d sounds better due to the lower pitch compared to the snares before ok ~
01:21:124 (300,301) - k as they are snares as well? they are but i feel the third note is higher pitched and wanted to make that clear
01:19:050 (289,290) - These two could be finishers if you want to Actually these were finishers when i made the map, but after playing it they felt like they weren't much more loud than the following section so i removed them...
01:58:784 - A spinner might fit better here as the music changes while you continue mapping that 4/1 kat rhythm. If you add that spinner, remove 374. being honest I don't like much spinner usage xD
02:08:571 (405,406) - kk to distinguish between these two and 02:08:359 (404,407) - these cannot be k because 02:09:635 (415,416,417,418) - are kats.
02:43:465 - Spinner suggestion like in kantan same reasons as kantan~
02:57:348 (24) - I think you switch rhythms too quickly here. That strong synth sound continues when you already switch to the 1/4 in the background which makes it really awkward to play. Also 24 has no particular sound to be mapped on, it just exists to represent those 1/4 starting while 02:57:295 - has a particular sound. How about this? Click! added partially: moved that note to 1/3 snap and deleted 02:57:667 - to make it less abrupt on the rhythm change
03:03:890 - Add k? I think its unnecesary to have a note here
03:08:039 - Add d? thing is, 03:08:199 (71) - is there to avoid the gap between the previous note and the following one and I don't think this note needs company there
03:13:784 - A kkk triplet would fit nicely here nice catch~
03:16:976 (108) - k for snare? I prefer to emphasize the following k mapped to snares
03:20:486 - Here's still a sound. Add d to match the drop there okay~


Oni
Will mod later

Thank you very much~
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esta wea es viendo el Inner Oni, si querí aplicar en las otras weas, bkn

00:38:359 - 00:40:912 - podríai bajarle el volumen a esa wea
00:55:593 - y si cortai el kiai ahí? 00:56:231 - ahí lo sigues xd

01:40:912 - kiai 01:44:741 - fin del kiai
01:46:018 - kiai 01:51:124 - fin del kiai
el kiai hace la diferencia xd, esa parte es terrible brutal. iwi

01:44:901 - x1.05
01:45:061 - x1.10
01:45:220 - x1.15
01:45:380 - x1.20
01:45:539 - x1.25
01:45:699 - x1.30
01:45:859 - x1.35
^un katacheh XDDDDDDDDDDDDDDDDDDDDDDDDDDDD

03:05:646 (113,114,115) - 03:06:124 (117,118,119) - sabi que esas weas no suenan como kdk, a mi me parecen kkd pero xd.

pico
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Hey, NM.
// = Sugerencia
Bold = Debes cambiar/Sugerencia fuerte


Image General
Destilda Widescreen Support lol



Image Kantan
00:14:104 - Cambia a k? Para marcar un contraste con el siguiente pattern (dkk)
00:19:211 - A mi me parece un poco raro que solo esta nota tenga un cambio de SV, mas cuando solo los aplicas cuando hay cambio de BPM o partes lentas, podrias quitarlo?
01:04:848 - // Si quieres, puedes cambiar esta nota a k, suena bastante bien, aunque puede que la dificultad se vuelva un poco mas alta debido a esto lol
02:51:763 - No me convence del mucho este kat, el sonido que quieres representar esta o antes o despues, ademas de que es algo bajo, recomiendo borrar esta nota
02:56:550 - Mueve esto 1/1 a la derecha? Donde lo tienes no hay ningun sonido, por lo menos en 02:56:869 - esta esa guitarra rara o lo que sea ese instrumento
03:28:624 - Añade un d aqui? Esta parte apenas tiene densidad y creo que vendrian bien algunas notas considerando que hay sonidos bastante fuertes



Image Futsuu
00:54:156 (94,95,96,97) - Estos dobles me suenan raro, considerando que esta seccion esta en 1/3, cambialos a 2/3 o borra la primer nota de dichos dobles?
02:10:273 - // Cambia a k para hacer un constraste con el dk dk anterior?
02:34:210 (71,72,73) - Este triple si suena algo mal, considera cambiarlo a un quad de 2/3 ya que dicha seccion esta en 1/3 tambien lol
Image
* Si aplicaste lo de arriba, tambien puedes cambiar 02:34:103 a kat si lo deseas, para que sea un pattern mas simple
02:51:763 - Lo mismo que en el kantan, simplemente suena raro tener un kat aqui lol
02:56:710 - Tambien lo mismo que en el kantan, pero muevelo 1/2 a la derecha



Image Muzukashii
01:11:311 (256,257) - Borra estas notas? La melodia es mas fuerte que la percusion y seria un poco mas logico que haya un break aqui lol (Como hiciste aqui 01:21:444 - )
02:36:869 - Cambia a kkk? El tipo gritando va con tono alto, bajo y luego alto, creo que seria mejor para enfatizar las vocales si lo cambias
03:30:220 - Borra esta nota? Creo que confundiria un poco al jugador por el cambio brusco de snapping
03:40:752 - // Borra para enfatizar los DDDDD finales?



Image Oni
02:27:933 - // Cambia a k? Suena mejor en mi opinion
02:34:316 - // Quita el finish? Queda raro para esta dificultad en mi opinion tambien lol
03:01:922 (73,74) - Creo que estas notas estan snappeadas en 1/4 en vez de 1/6. Sugiero cambiarlas a 1/4 o bien, borrar el don y dejar el K en 03:02:029 -
03:28:944 - Cambia a k? para hacer contraste con el d K anterior

No encontre mucho, buena diff ;ok_hand:



Image Inner Oni
Subele un poco el HP? HP4~5 quedaria bien, actualmente es bastante facil de pasar con muy poca acc lol

00:21:604 (107,110) - Estos dos finishers no pegan muy bien, no hay muchos sonidos fuertes lol, quitalos?
01:00:619 - Cambia a k para enfatizar el siguiente don?
01:46:018 - ** Esta parte es hermosa lol
02:31:976 (234,235,236,237,238,239) - Recomiendo quitar estos finishers, no quedan bien, tambien considerando que no hay sonidos fuertes y le quitan enfasis a 02:32:614 -
03:08:359 - 03:08:359 - Cambia ambas a d? para marcar la diferencia de la percusion y el sonido ese raro
03:29:848 - Te falto un finisher aqui?
03:40:832 - Cambia a k, es importante que el color previo al finisher sea opuesto


Suerte! :)

Ulqui wrote:
pico
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Midnaait wrote:
Hey, NM.
// = Sugerencia
Bold = Debes cambiar/Sugerencia fuerte


Image General
Destilda Widescreen Support lolse viene SB (?ok uwu



Image Kantan
00:14:104 - Cambia a k? Para marcar un contraste con el siguiente pattern (dkk) no tiene sentido cambiarlo a k
00:19:211 - A mi me parece un poco raro que solo esta nota tenga un cambio de SV, mas cuando solo los aplicas cuando hay cambio de BPM o partes lentas, podrias quitarlo? me gusta con el sv, es pequeño, no afecta la jugabilidad, no lo hace hiper mega dificil o m g CANTREAD PLS NERF pero ya es el segundo qq que me llega asi que ok
01:04:848 - // Si quieres, puedes cambiar esta nota a k, suena bastante bien, aunque puede que la dificultad se vuelva un poco mas alta debido a esto lol se, suena mejor como k
02:51:763 - No me convence del mucho este kat, el sonido que quieres representar esta o antes o despues, ademas de que es algo bajo, recomiendo borrar esta nota bueno uwu
02:56:550 - Mueve esto 1/1 a la derecha? Donde lo tienes no hay ningun sonido, por lo menos en 02:56:869 - esta esa guitarra rara o lo que sea ese instrumento prefiero borrar la nota
03:28:624 - Añade un d aqui? Esta parte apenas tiene densidad y creo que vendrian bien algunas notas considerando que hay sonidos bastante fuertesdefinitivamente no, seria la unica nota en 1/2 snap del mapa, pero tienes razon con que pareciera que faltan notas asi que pondre una en 03:29:103 (47) -



Image Futsuu
00:54:156 (94,95,96,97) - Estos dobles me suenan raro, considerando que esta seccion esta en 1/3, cambialos a 2/3 o borra la primer nota de dichos dobles? algo raro hice ahi, mapeado en snaps de 1/3
02:10:273 - // Cambia a k para hacer un constraste con el dk dk anterior? no busco hacer constrastes, busco ser fiel a la cancion y si alguna de las notas en este 2plet fuera a ser k, seria la segunda.
02:34:210 (71,72,73) - Este triple si suena algo mal, considera cambiarlo a un quad de 2/3 ya que dicha seccion esta en 1/3 tambien lol
Image
* Si aplicaste lo de arriba, tambien puedes cambiar 02:34:103 a kat si lo deseas, para que sea un pattern mas simple me parece razonable
02:51:763 - Lo mismo que en el kantan, simplemente suena raro tener un kat aqui lol
02:56:710 - Tambien lo mismo que en el kantan, pero muevelo 1/2 a la derechaoka~



Image Muzukashii
01:11:311 (256,257) - Borra estas notas? La melodia es mas fuerte que la percusion y seria un poco mas logico que haya un break aqui lol (Como hiciste aqui 01:21:444 - )nada es mas logico que seguir percusion. lo de 01:21:444 es simplemente por que complicaria las cosas seguir poniendo notas ahi
02:36:869 - Cambia a kkk? El tipo gritando va con tono alto, bajo y luego alto, creo que seria mejor para enfatizar las vocales si lo cambias si quisiera seguir las vocales me iria a jugar rock band
03:30:220 - Borra esta nota? Creo que confundiria un poco al jugador por el cambio brusco de snapping la verdad estaba esperando a que alguien me comentara que de verdad es muy raro tener cambios tan bruscos de snap, toda la razon
03:40:752 - // Borra para enfatizar los DDDDD finales? creo que acabo de no entender de que manera esto enfatiza lo otro xd



Image Oni
02:27:933 - // Cambia a k? Suena mejor en mi opinion definitivamente no
02:34:316 - // Quita el finish? Queda raro para esta dificultad en mi opinion tambien lol Podríamos no olvidarnos de que esto podría ponerlo en un muzukashii? te recuerdo que muzukashii significa dificil, para que te cuento lo que es un oni
03:01:922 (73,74) - Creo que estas notas estan snappeadas en 1/4 en vez de 1/6. Sugiero cambiarlas a 1/4 o bien, borrar el don y dejar el K en 03:02:029 - sinceramente no se en que momento se me ocurrio hacerlas asi wtf
03:28:944 - Cambia a k? para hacer contraste con el d K anterior no, por que me parece mas importante ser coherente con la cancion ( y tanto 03:28:465 (237) - como 03:28:944 (239) - lo son, al ser d) que hacer un abekobe al pe2

No encontre mucho, buena diff ;ok_hand:



Image Inner Oni
Subele un poco el HP? HP4~5 quedaria bien, actualmente es bastante facil de pasar con muy poca acc lol
Axer wrote:

Baja el HP a 4 / 3.5 / 3


Backfire wrote:
think the hp should be like 5

^ cuando el hp era 6.5
p a r e n l a w e a o e
00:21:604 (107,110) - Estos dos finishers no pegan muy bien, no hay muchos sonidos fuertes lol, quitalos? tengo mis razones para esos finishers
01:00:619 - Cambia a k para enfatizar el siguiente don? no creo que enfatizar una nota justifique que esta nota (que claramente es d) sea cambiada a k
01:46:018 - ** Esta parte es hermosa lol ya y vos?
02:31:976 (234,235,236,237,238,239) - Recomiendo quitar estos finishers, no quedan bien, tambien considerando que no hay sonidos fuertes y le quitan enfasis a 02:32:614 - me gustan esos finishers, l2finishers
03:08:359 - 03:08:359 - Cambia ambas a d? para marcar la diferencia de la percusion y el sonido ese raro la verdad si tuviesemos onda, un k pero mas azul, lo cambiaria a ese k, no hace sentido que lo cambie a d
03:29:848 - Te falto un finisher aqui? ci
03:40:832 - Cambia a k, es importante que el color previo al finisher sea opuestodije como 4 veces que lo iba a cambiar y todavia se me olvida XDDD


Suerte! :)

Ulqui wrote:
pico
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anda a buscar bn peaso e lonji

EDIT: XDDDDDDDDDDDDDDDDDD
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niba they comin'
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