This is a BSS beatmap submission. Click here to view full beatmap information.
User avatar
Elite Mapper
3,261 posts
Offline
This beatmap was submitted using in-game submission on Friday, October 6, 2017 at 9:50:59 PM

Artist: tomppabeats
Title: i want to tell you i love you but i can't (ft. olli)
Tags: beats helsinki lo-fi foxygrandpa
BPM: 92
Filesize: 3870kb
Play Time: 00:47
Difficulties Available:

Download: tomppabeats - i want to tell you i love you but i can't (ft. olli)
Information: Scores/Beatmap Listing
---------------
#127 Mapset / Ranked #25
tomppabeats - i want to tell you i love you but i can't (ft.olli)

<-- Previous | My Mapsets | Next -->


for you

Pending on October 2, 2017
Image Bubbled on October 4, 2017 by - Magic Bomb -
Image Qualified on October 7, 2017 by -Sh1n1-


Image light cup : By Ascendance
Image cup : By Ascendance
Image faking a smile : By Ascendance
Image Hitsounds : By FoxyGrandpa
Last edited by Ascendance on , edited 12 times in total.
User avatar
Beatmap Nominator
1,905 posts
Offline
Earned 1 kudosu.
logs including me complaining about my taskbar and explaining why salads suck, as well as me discovering the leaderboard glitch on nxlogo, discussing the snaps on one of my own maps, and other such pleasures of life
Code:
22:06 *- Magic Bomb - is playing tomppabeats - i want to tell you i love you but i can't (ft. olli) [Spoon] <CatchTheBeat>
22:06 - Magic Bomb -: let's see this elite mapping
22:07 Ascendance: wow SS!!
22:07 - Magic Bomb -: there were probably quite a few minor things but
22:07 - Magic Bomb -: only 2 things really stuck out to me massively
22:07 Ascendance: sv too low
22:08 - Magic Bomb -: 00:18:962 (3) - this should probably be a tiny bit further out
22:08 - Magic Bomb -: considering it's a strong note compared to 2
22:08 - Magic Bomb -: but has a smaller distance to it
22:08 Ascendance: 330?
22:08 - Magic Bomb -: like these pitches are stronger than the rest of this section imo
22:08 - Magic Bomb -: yea
22:08 Ascendance: k to make up for that i changed 00:20:266 (4) -  as well
22:08 Ascendance: https://osu.ppy.sh/ss/9229180
22:09 - Magic Bomb -: 00:32:005 (1) - this section is pretty repetitive rn, moving this to be on the right hand side makes it feel less so imo
22:09 - Magic Bomb -: 496
22:10 - Magic Bomb -: i mean tbh keeping 4 in the same place as it was previously works fine too
22:10 - Magic Bomb -: that pitch is kinda strong
22:10 Ascendance: ok yea moved 00:32:005 (1) - and i guess ill move 4 out a bit more as well
22:10 - Magic Bomb -: also please no tick rate 2 on this lmao
22:10 Ascendance: i mostly just wanted to adjust the slider shape
22:10 Ascendance: oh i thought cuz of the bg noise it would be like ok but yea
22:10 Ascendance: tr1 it is
22:12 - Magic Bomb -: 00:39:831 (4) - oh, maybe make this 2 1/1 sliders
22:12 - Magic Bomb -: like earlier
22:12 - Magic Bomb -: the stronger pitch here feels kinda ignored
22:12 Ascendance: 00:34:614 (4) - too?
22:12 Ascendance: i was trying to get variance but yea d
22:12 - Magic Bomb -: that one is fine as a 3/2 repeat slider
22:13 Ascendance: kk
22:13 - Magic Bomb -: though speaking of that
22:13 - Magic Bomb -: 00:13:744 (3) - making this 3/2 could work better imo for rhythm too
22:13 - Magic Bomb -: there's not really a particularly strong note on the 2/1 there
22:13 Ascendance: did it
22:14 - Magic Bomb -: kk cool
22:14 Ascendance: thx for your help
22:14 - Magic Bomb -: that's pretty much it then from a first glance other than pretty minor distance stuff which i'm too lazy to be nazi about rn
22:14 Ascendance: yea np
22:14 Ascendance: see you in a few hours for my scheduled speedrank :^)
22:15 - Magic Bomb -: tomppabeats speedranking
22:15 - Magic Bomb -: oh wait actually you're not doing a plattet
22:15 - Magic Bomb -: platter
22:15 - Magic Bomb -: so you can avoid the really awkward snap stuff
22:15 Ascendance: I might try but if i don't like it then blah
22:15 Ascendance: yea
22:15 Ascendance: that's what i worried about
22:15 - Magic Bomb -: i mean if you look at the timeline for mine it constantly changes between 1/3, 1/4 and 1/6 so
22:15 - Magic Bomb -: yea lmao
22:16 Ascendance: goodbye to a road all over again
22:17 - Magic Bomb -: 00:15:592 - like idk if this is 1/4 or 1/6
22:17 - Magic Bomb -: it sounds like it's inbetween the two but that's just overly fuckewd
22:18 Ascendance: yea fuck that
22:18 Ascendance: if i do make a platter it'll probably be oversimplified
22:18 - Magic Bomb -: 00:15:986 - and then this is 7/16 and it's just
22:18 - Magic Bomb -: so fucking awkward
22:18 - Magic Bomb -: don't leave me this way had really weird snaps but they weren't
22:18 - Magic Bomb -: as bad
22:19 - Magic Bomb -: i don't think
22:19 - Magic Bomb -: maybe they were and i'm just repressing my memories
22:19 - Magic Bomb -: ok nvm yeah
22:19 - Magic Bomb -: there was 1/12, 1/6, 1/8 and 1/3 
22:20 - Magic Bomb -: :thinking:
22:20 Ascendance: kill me
22:20 Ascendance: thats too complicated
22:20 - Magic Bomb -: as well as the fact i added grace notes
22:20 - Magic Bomb -: on the platter
22:20 - Magic Bomb -: just to make it worse
22:21 - Magic Bomb -: i think don't leave me this way actually had
22:21 - Magic Bomb -: worse snaps
22:21 - Magic Bomb -: but my grace notes had something to do with that too so
22:21 *- Magic Bomb - is editing [https://osu.ppy.sh/b/1234731 tomppabeats - Don't Leave Me This Way [heartbreak]]
22:22 - Magic Bomb -: 00:56:216 (1) - apparently the time signiture for a door closing is 1/12 at 74.5bp
22:22 - Magic Bomb -: bpm*
22:29 Ascendance: ok done
22:29 Ascendance: dab
22:30 - Magic Bomb -: help i'm so fucking confused
22:30 *- Magic Bomb - is listening to [https://osu.ppy.sh/b/1054659 Wizet, Nexon - Various BGM]
22:30 - Magic Bomb -: nxlogo diff
22:30 - Magic Bomb -: like 20 scores are just
22:30 - Magic Bomb -: gone from global ranking
22:30 - Magic Bomb -: or around that much
22:30 Ascendance: whose
22:30 - Magic Bomb -: the first people to do it i guess
22:30 - Magic Bomb -: mine and yours are
22:31 - Magic Bomb -: look at scores chat in un-united kingdom
22:32 Ascendance: posted in there and also test this saladhttps://ascendance.s-ul.eu/YKomANBq
22:36 - Magic Bomb -: give me a sec
22:36 Ascendance: sure
22:56 - Magic Bomb -: wait shit i dled and then forgot why i opened it
22:56 - Magic Bomb -: ALSO FUCK MY TASKBAR IS BEING A (censored)
22:56 - Magic Bomb -: sorry about that outburst.
22:57 Ascendance: rofl
22:59 - Magic Bomb -: okay
22:59 *- Magic Bomb - is playing tomppabeats - i want to tell you i love you but i can't (ft. olli) [sorrow] <CatchTheBeat>
23:00 Ascendance: [sorrow]
23:00 - Magic Bomb -: sorrow
23:01 - Magic Bomb -: aptly named
23:01 - Magic Bomb -: because this brings me a lot of sorrow
23:01 Ascendance: LOL
23:02 Ascendance: remap time
23:02 - Magic Bomb -: get mods on this please i don't want to look at this
23:02 Ascendance: hows the cup
23:02 - Magic Bomb -: i didn't look at the cup
23:02 - Magic Bomb -: okay on cup
23:03 - Magic Bomb -: 00:15:701 (5) - would be nice to increase that a little more
23:03 - Magic Bomb -: x:152 works well
23:03 - Magic Bomb -: 00:18:962 (3) - on this one, higher distance for that pitch works well, like i said in spoon
23:04 - Magic Bomb -: try x:352 with a slightly different curve to keep distance afterwards the same
23:05 - Magic Bomb -: 00:20:266 (4) - though i would say if you do have the same end point on that slider, moving this a tiny bit to the left, like x:344, would emphasise the pitch a little better
23:05 Ascendance: yea
23:06 - Magic Bomb -: 00:23:201 (3,4) - slightly higher ds would feel a little more comfortable and fit that these sounds stand out slightly more than normal sounds
23:06 - Magic Bomb -: try 3 on x:264 and 4 on x:155
23:07 Ascendance: oh sure
23:07 - Magic Bomb -: 00:29:396 (4) - slightly higher, like x:97, would emphasise the pitch better imo
23:07 Ascendance: yea i also changed 00:28:744 (3) - to be more aesthetic w
23:08 - Magic Bomb -: 00:32:005 (1,2,3) - whilst i know this isn't too much stronger than previous sections, you have a kiai point here so a little extra emphasis wouldn't hurt
23:08 - Magic Bomb -: x:312 on this section would be good 
23:08 Ascendance: oh sure
23:08 Ascendance: gave 00:32:983 (2) -  a small increase too
23:09 - Magic Bomb -: 00:35:592 (6) - a tiny bit more distancing on this would be a little more comfortable, i feel like overmoving the head here is quite a big possibility right now because of the continous movement
23:09 - Magic Bomb -: x:208 would be better
23:10 - Magic Bomb -: 00:39:831 (5,6) - pitch stuff again, move this to the left a bit, x:64
23:10 Ascendance: yee
23:10 - Magic Bomb -: that's all i got 
23:11 Ascendance: ok nice
23:11 Ascendance: ill remap the salad and hitsound
23:11 Ascendance: then i will rank the map with 2 bn mods
23:11 Ascendance: and collect post qualify mods from the haters
23:11 - Magic Bomb -: oh also
23:11 - Magic Bomb -: increase hp a bit on all diffs
23:12 - Magic Bomb -: ik it's slow but hp3,4,5 would still feel nicer
23:12 Ascendance: alright
23:12 - Magic Bomb -: since then you can't pass the lowest diff with like
23:12 - Magic Bomb -: 3 notes caught
23:12 - Magic Bomb -: lmao
23:12 Ascendance: ultra cup
23:16 - Magic Bomb -: [https://puu.sh/xOxmh/0a8fb324fd.png my life]
23:24 Ascendance: fuker
23:24 Ascendance: he is uncultured
23:27 Ascendance: ok rdy
23:27 Ascendance: new salad baby
23:27 Ascendance: its a mastapiece
23:28 - Magic Bomb -: currently playing through tomppabeats 0 spinner maps 4 mod
23:28 - Magic Bomb -: give me a bit
23:28 Ascendance: ok
23:30 *- Magic Bomb - is playing [https://osu.ppy.sh/b/1033078 tomppabeats - the girl next door [who... is she?]] <CatchTheBeat> +Hidden +HardRock +Flashlight
23:30 - Magic Bomb -: this is aids tho
23:31 Ascendance: whomst is she
23:32 - Magic Bomb -: a thot
23:33 Ascendance: begone thots
00:19 - Magic Bomb -: why is foxygrandpa in the tags for that btw
00:19 Ascendance: hitsounder
00:20 Ascendance: if the salad is good im gonna yell at him to finish it
00:20 - Magic Bomb -: np set for me please
00:20 *Ascendance is listening to [https://osu.ppy.sh/b/1430967 tomppabeats - i want to tell you i love you but i can't (ft. olli)]
00:20 - Magic Bomb -: also not really a fan of putting hitsounder in tags
00:20 - Magic Bomb -: usually that just goes in description
00:20 - Magic Bomb -: idk if it's a problem exactly but
00:20 - Magic Bomb -: yea
00:20 Ascendance: i did it for on the fm since the hitsounding was extensive and usually that's generally fine for that but i guess since its 30 seconds i can remove
00:21 - Magic Bomb -: i mean
00:21 - Magic Bomb -: idk if it is a problem at all
00:21 - Magic Bomb -: it's just unusual
00:21 Ascendance: nah its not a problem objectively
00:23 - Magic Bomb -: it's a lot better now yea
00:23 Ascendance: hell yeah
00:23 - Magic Bomb -: 00:11:136 (1,2) - distancing to 3 could be a little bigger here
00:24 - Magic Bomb -: x:184 would be fine
00:24 - Magic Bomb -: for the beep sound
00:24 Ascendance: done
00:24 - Magic Bomb -: 00:15:701 (4) - really far dash here, reducing it a lot would feel nicer
00:24 - Magic Bomb -: x:400
00:25 Ascendance: whoops mistake, fixed it
00:25 - Magic Bomb -: 00:17:331 (2,3,4) - pretty far distance for a non-dash, try reducing it slightly to x:208
00:25 Ascendance: done
00:26 - Magic Bomb -: 00:18:962 (1) - Pretty high pitch here, the 1/4 distancing can be slightly higher, x:184 feels good
00:26 - Magic Bomb -: 00:20:592 (3,4) - also pretty far for a non-dash, x:184 would feel nicer
00:26 Ascendance: did 190 for the first one since i didn't want it tooooo far so i edged it back a bit
00:26 Ascendance: fixed the next one tho
00:27 - Magic Bomb -: 00:22:549 (2,3,4) - hmm, ik you're less inclined to antiflow than me, but
00:27 - Magic Bomb -: i think a triple going to the left would feel good here
00:27 - Magic Bomb -: something like 3 on x:280
00:27 Ascendance: I did 270 but yea changed it
00:28 Ascendance: i then moved 00:23:201 (5,6) - to x:452
00:28 - Magic Bomb -: 00:25:483 (3) - pretty far distancing for a non-dash and also a really big dash to 4
00:28 - Magic Bomb -: x:344 would feel a lot better
00:28 Ascendance: did it
00:28 - Magic Bomb -: 00:28:418 (4) - similar case here, x:384
00:29 Ascendance: salad god
00:29 - Magic Bomb -: 00:30:701 (3) - really difficult backforth here, reducing it to like x:336 would be more comfortable
00:29 Ascendance: jpw
00:29 Ascendance: how's 320 instead
00:30 Ascendance: feels a bit cramped to me at 336
00:30 - Magic Bomb -: 00:31:353 (5,1) - really ridiculous dash distancing here
00:30 - Magic Bomb -: that's fine btw
00:30 Ascendance: kk
00:30 - Magic Bomb -: try moving that part to x:192 and then curving 1 differently
00:30 - Magic Bomb -: so that distancing afterwards is similar to how it is now
00:31 Ascendance: 00:31:353 (5,1) - isn't a dash
00:31 - Magic Bomb -: 00:33:962 (6) - really small dash distance compared to others in the map
00:31 Ascendance: did you mean00:31:027 (4,5) - ?
00:31 - Magic Bomb -: yeah i meant that, i meant
00:31 - Magic Bomb -: to 5,1
00:31 - Magic Bomb -: lmao
00:31 - Magic Bomb -: mb
00:31 Ascendance: so am i moving 00:31:353 (5) - to 192?
00:31 - Magic Bomb -: highlight 5,1
00:31 - Magic Bomb -: move it across to 192
00:32 Ascendance: ah gotcha
00:32 Ascendance: ok yea fixed
00:32 - Magic Bomb -: but yea
00:32 - Magic Bomb -: 00:33:962 (6) - 
00:32 - Magic Bomb -: pretty small compared to every other dash distance in the map so could be confusing
00:32 - Magic Bomb -: x:496 is better
00:32 Ascendance: i spaced out 00:32:983 (2,3,4) - a bit as well
00:32 - Magic Bomb -: yea
00:33 - Magic Bomb -: 00:36:570 (4) - pretty strong dash, try reducing to x:336
00:33 Ascendance: did it
00:33 - Magic Bomb -: 00:39:668 (5,1,2,3,4) - really difficult distancing to 5 after the dash
00:34 - Magic Bomb -: try moving this section to the right quite a bit
00:34 - Magic Bomb -: x:264 maybe
00:34 - Magic Bomb -: 00:41:788 (4) - try a slightly bigger dash distance here to emphasise the finale, not much bigger tho, x:168 or something
00:35 Ascendance: did 245 to keep from 00:39:179 (4,5,1) - being too cramped if thats fine
00:35 - Magic Bomb -: yea that's fine
00:35 Ascendance: naisu
00:36 Ascendance: is this a call me back moment
00:36 - Magic Bomb -: eh i'd say maybe get 1 or 2 mods just in case there's anything i'm missing
00:36 Ascendance: okay
00:36 - Magic Bomb -: i'll post logs tho
00:36 Ascendance: owob
User avatar
Star Shooter
187 posts
Offline
Earned 1 kudosu.
hi i have literally no clue why i'm doing this


teaspoon
00:18:962 (3,4) - shouldn't the first slider be more tilted than the second instead of the other way around? seems to me that the first note should be more stressed (pitch relevance, downbeat of bar, etc)


teacup
00:41:135 (6) - this slider could be tilted at a greater angle towards the left so that the change in direction emphasizes this note


teasorrow
00:32:983 (2,3,4,5) - i expected the triplet to move left to right instead of the other way around and the 1/2 note 5 to be towards the left (essentially flipping this entire pattern) so that direction changes would happen at 00:32:983 - 00:33:309 - and 00:33:635 - . at the moment there's only one at 00:33:309 - which is kind of underwhelming considering the embellishments in the music
User avatar
Elite Mapper
3,261 posts
Offline
hikikochan wrote:
hi i have literally no clue why i'm doing this


teaspoon
00:18:962 (3,4) - shouldn't the first slider be more tilted than the second instead of the other way around? seems to me that the first note should be more stressed (pitch relevance, downbeat of bar, etc) idk seems nice for shallow fade in deep fade out idkkkk


teacup
00:41:135 (6) - this slider could be tilted at a greater angle towards the left so that the change in direction emphasizes this note yes


teasorrow
00:32:983 (2,3,4,5) - i expected the triplet to move left to right instead of the other way around and the 1/2 note 5 to be towards the left (essentially flipping this entire pattern) so that direction changes would happen at 00:32:983 - 00:33:309 - and 00:33:635 - . at the moment there's only one at 00:33:309 - which is kind of underwhelming considering the embellishments in the music ok i tried


thanks
User avatar
Combo Commander
325 posts
Offline
No kudosu yet.
User avatar
Combo Commander
448 posts
Offline
No kudosu yet.
User avatar
Beatmap Nominator
1,905 posts
Offline
No kudosu yet.
No kds.


Spoon

Change difficulty name to Light Cup please. Whilst I understand the reasoning for this difficulty name, it's unfortunately unrankable and I got told that's the best option.

00:16:353 (1) - Distancing to this is kinda strong to this difficulty, stronger than I think is implied by the music, and I think for consistency with the previous line, you could lower distance to the next note too. Try x:448.
00:23:527 (2,3) - Decreasing distance to 2 would be nice to make it more consistent with previous distancing, and distancing from it is a bit strong too anyway. x:328 feels nice.
00:29:396 (3) - I understand you did a different timeline for variety but I feel this note is too strong to be left as a slider end. Maybe try just getting rid of the repeat and replacing the current end with another circle?


Cup

00:11:136 (1,2) - 2 is notably weaker than 3 here, so having pretty much the same distance seems strange. Move this to the right, make it x:144?
00:13:744 (3) - Add an NC to fit the guideline and for consistency with later NC patterns.
00:16:353 (1) - Bit of a small distance to this considering it's the start of the line, increase it a tiny bit, like x:360?
00:21:570 (1) - Very small distancing to this right now, an increase like x:16 works.
00:26:788 (1) - Bigger distance to this than to the previous note would make better sense as this note is definitely a stronger one. x:496 maybe would work.
00:28:092 (2,3) - Only place where you used this complex of a timeline in this part, maybe best to just make it a 1/1 slider, even though I know you're doing it for variety, it just feels a bit off.
00:30:701 (5) - Because of the distance change in the slider, maybe do a slightly smaller one so that the velocity change isn't as strong. x:248 would work.
00:32:983 (2) - This one feels a little too far out to me, lowering it a bit to x:456 would feel comfortable.
00:34:614 (5) - NC here would fit nicely for consistency and to break the guideline.
00:37:222 (1) - Making the distancing to this a bit higher would be nice, especially to make the triple constant distancing. Try x:453.


Salad

00:18:309 (4) - A bit of a big dash to this, try x:96.
00:32:005 (1) - Pretty surprisingly small distancing to this, maybe rearrange the slider to make the distance to it a bit higher whilst making it the same distance to the next note.
00:33:962 (6) - Really strong distancing to this, far too much for a salad, try x:416 on it.

Alright, done. Call me back.
User avatar
Elite Mapper
3,261 posts
Offline
- Magic Bomb - wrote:
No kds.


Spoon

Change difficulty name to Light Cup please. Whilst I understand the reasoning for this difficulty name, it's unfortunately unrankable and I got told that's the best option. ok

00:16:353 (1) - Distancing to this is kinda strong to this difficulty, stronger than I think is implied by the music, and I think for consistency with the previous line, you could lower distance to the next note too. Try x:448. ok
00:23:527 (2,3) - Decreasing distance to 2 would be nice to make it more consistent with previous distancing, and distancing from it is a bit strong too anyway. x:328 feels nice. ok
00:29:396 (3) - I understand you did a different timeline for variety but I feel this note is too strong to be left as a slider end. Maybe try just getting rid of the repeat and replacing the current end with another circle? ok


Cup

00:11:136 (1,2) - 2 is notably weaker than 3 here, so having pretty much the same distance seems strange. Move this to the right, make it x:144? ok
00:13:744 (3) - Add an NC to fit the guideline and for consistency with later NC patterns. ok
00:16:353 (1) - Bit of a small distance to this considering it's the start of the line, increase it a tiny bit, like x:360? ok
00:21:570 (1) - Very small distancing to this right now, an increase like x:16 works. ok
00:26:788 (1) - Bigger distance to this than to the previous note would make better sense as this note is definitely a stronger one. x:496 maybe would work. ok
00:28:092 (2,3) - Only place where you used this complex of a timeline in this part, maybe best to just make it a 1/1 slider, even though I know you're doing it for variety, it just feels a bit off. ok
00:30:701 (5) - Because of the distance change in the slider, maybe do a slightly smaller one so that the velocity change isn't as strong. x:248 would work. ok
00:32:983 (2) - This one feels a little too far out to me, lowering it a bit to x:456 would feel comfortable. ok
00:34:614 (5) - NC here would fit nicely for consistency and to break the guideline. ok
00:37:222 (1) - Making the distancing to this a bit higher would be nice, especially to make the triple constant distancing. Try x:453. ok


Salad

00:18:309 (4) - A bit of a big dash to this, try x:96. ok
00:32:005 (1) - Pretty surprisingly small distancing to this, maybe rearrange the slider to make the distance to it a bit higher whilst making it the same distance to the next note. ok
00:33:962 (6) - Really strong distancing to this, far too much for a salad, try x:416 on it. ok

Alright, done. Call me back.


ok
User avatar
Beatmap Nominator
1,905 posts
Offline
No kudosu yet.
i want to tell you i love you so i do

i love you ascendance

Bubbled <3
User avatar
Elite Mapper
3,261 posts
Offline
User avatar
Combo Commander
280 posts
Offline
No kudosu yet.
speedranking ok
User avatar
Quality Assurance Team
2,890 posts
Offline
No kudosu yet.
User avatar
Elite Mapper
3,261 posts
Offline
pishifat wrote:
dixie cup


qualify please
User avatar
Beatmap Nominator
3,132 posts
Offline
Earned 1 kudosu.

Rain





Overdose





Deluge





Should be all cause the drain time, call me back baka
User avatar
Elite Mapper
3,261 posts
Offline
-Sh1n1- wrote:

Rain





Overdose





Deluge





Should be all cause the drain time, call me back baka


ok
This is a BSS beatmap submission. Click here to view full beatmap information.
Reply 19 posts jump | 1, 2  next

Users browsing this forum: None


Jump to: