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Rhythm Incarnate
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This beatmap was submitted using in-game submission on Friday, October 20, 2017 at 3:09:36 PM

Artist: adaptor
Title: LAISSEZ:FAIRE
Source: nanobeat
Tags: osu!International mapping contest o!imc #1 artcore pishifat asphyxia bonzi sample text spt
BPM: 200
Filesize: 7193kb
Play Time: 02:14
Difficulties Available:

Download: adaptor - LAISSEZ:FAIRE
Information: Scores/Beatmap Listing
---------------

Team Sample Text
with pishifat, Bonzi, and Asphyxia
──────────
o!imc #1 Winner
──────────
thanks to
C00L & a q p w for organizing
Cerulean Veyron, HighTec, ByBy and Pentori for judging

Last edited by handsome on , edited 21 times in total.
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Rhythm Incarnate
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Rhythm Incarnate
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Elite Mapper: Aspirant
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A surprisingly typical Extra diff considering the mappers. But I guess that's how you win contests nowadays haha. Grats!
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Star Shooter
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Rhythm Incarnate
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Rhythm Incarnate
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tortilla normal best normal

/me runs far
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hi


general
Unused hitsounds:
normal-hitnormal2.wav

no slider slide mute?

ex
00:45:542 (1,2,3,4) - check autostack
00:52:892 (1,2,3,4,5,1,2,3,4,5,1,2,3,4,5,6,7,1,2,3,4,5,6,7,8,1) - spacing of streams stays very similar when the pitch is doing a lot of things
00:56:942 (2) - this is stronger than 00:56:342 (1,2,3) - yet it's a repeat slider and the other thing is circles
01:51:542 (1,2,1,2,1,2,1,2,1,2) - similar thing, spacing stays the same when it shouldn't

insane
00:01:292 (2,3,4) -00:04:892 (1,2,3) - pretty noticable uneven spacing, should b even like 00:14:942 (2,3,4) - does
01:35:792 (2) - repeat arrow isn't visible

hard
00:26:342 (4,1) - edgy jump if you do stuff like 00:12:992 (3,1) - rly confusing for scrubs when 1/2 and 1/1 gap looks exactly the same spacing and pattern
02:13:592 (2,4) - I'd expect way more note density when the song is going nuts

someone gonna shoot stars sometime
oh and fix diffnames
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Rhythm Incarnate
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Did someone say laissez-faire?

Adam Smith approves.
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not repeating strategas' stuff

hitsounds
00:21:392 - 00:25:892 - etc. dont really know what calls for the kick hitsound here, sounds especially out of place on the lower diffs. should prob just stick with s:c1 normal samplesets

extra
00:15:392 (2,1) - pretty much the same as 00:16:592 (2,1) - musically, so could use the 3/4 slider here too
01:03:842 (4,5) - i reckon breaking up the pattern here from 01:02:492 (1,2,3) - works better with the piano. also could have a rhythm change for better differentiation and map 01:03:992

insane
01:52:142 (1) - sv change should already be intuitive enough, so its probably best to keep consistent nc patterns with 01:49:292 (1,2,3,4,5,6)

normal
00:37:292 (8) - i honestly dont think this needs to be so undermapped, 1/1 repeat slider works decently to map the drums before stream or could even do something like 01:34:892 (1)

o
k
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Rhythm Incarnate
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Pentori wrote:
not repeating strategas' stuff
extra
00:15:392 (2,1) - pretty much the same as 00:16:592 (2,1) - musically, so could use the 3/4 slider here too dropping consistency for the 1/4 -> 2/4 -> 3/4 pattern
01:03:842 (4,5) - i reckon breaking up the pattern here from 01:02:492 (1,2,3) - works better with the piano. also could have a rhythm change for better differentiation and map 01:03:992 current one fits the piano better


Strategas wrote:
no slider slide mute? no

ex
00:52:892 (1,2,3,4,5,1,2,3,4,5,1,2,3,4,5,6,7,1,2,3,4,5,6,7,8,1) - spacing of streams stays very similar when the pitch is doing a lot of things im just kinda holding back on difficulty cuz it might be a little excessive
00:56:942 (2) - this is stronger than 00:56:342 (1,2,3) - yet it's a repeat slider and the other thing is circles repeating a pattern from 00:37:292 (1,2,1,2) -
01:51:542 (1,2,1,2,1,2,1,2,1,2) - similar thing, spacing stays the same when it shouldn't same as above, but also i think spacing isn't as important as recognition of the 'star-shape' and its relation to the melody
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Pentori wrote:

normal
00:37:292 (8) - i honestly dont think this needs to be so undermapped, 1/1 repeat slider works decently to map the drums before stream or could even do something like 01:34:892 (1)

o
k


o
k
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Spinner Sage
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Strategas wrote:
hi

hard
00:26:342 (4,1) - edgy jump if you do stuff like 00:12:992 (3,1) - rly confusing for scrubs when 1/2 and 1/1 gap looks exactly the same spacing and pattern i don't really think thats a problem? It looks kinda similiar, but they are not identical. Plus jumps are introduced at 00:21:242 (5,1) - so the player should be already aware of new stuff coming at him git gud
02:13:592 (2,4) - I'd expect way more note density when the song is going nuts ok y e

https://puu.sh/xJrzD/0c0600bfa3.osu
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