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This beatmap was submitted using in-game submission on Friday, October 20, 2017 at 12:55:01 AM

Artist: ONE OK ROCK
Title: Mikansei Koukyoukyoku
Tags: Nicheシンドローム niche syndrome unfinished symphony taka toru ryota tomoya j-rock jrock ワンオクロック
BPM: 195
Filesize: 5615kb
Play Time: 03:12
Difficulties Available:

Download: ONE OK ROCK - Mikansei Koukyoukyoku
Information: Scores/Beatmap Listing
---------------
things happening
Last edited by Chromoxx on , edited 6 times in total.
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just realized da combo xXxPrOxXx, dem external link kekek.
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little late, sorry =v=;;



Kantan

01:29:251 (79,80,81,82,83,84,85,86,87) - jotto nagakunai?



Futsuu

02:38:482 (11) - move to 02:38:636 - ? for consistency with 02:36:174 (6) -



Muzukashii

00:00:636 (1,2) - KK mo iikamo? 00:03:097 (12,13) - koko no DD to chigai wo motomeru tameni.

02:18:020 (186,187) - delete? for some rest in this stream



Oni

00:03:866 (16,17,18,19,20,21,22) - little lack of consistency with 00:01:405 (4,5,6,7,8,9,10) - ? how about like https://osu.ppy.sh/ss/9198369 ?

00:26:482 (171) - move to 00:26:636 - ? kick sound here to me.
01:23:405 (261) - ^

02:03:712 (148,149,150,151,152,153,154,155,156,157) - all finisher? ma taste ww =v=



Inner Oni

00:07:943 (51) - k? more feeling of ongoing to me.

02:41:097 (46,47) - ctrl g? 02:41:251 (47) - kochikara melody no delay ga arukara motto niwaru to omoimasu.

03:01:251 (86) - delete? melody and instrument's end part is different and can emphasize 03:01:559 (87) - this stream more.

03:12:174 (179) - finisher? mochiron oto mo arundesuga, saisho wa niawanai to omou kedo angai tanoshii node kaita desu.



always stable and funny map xD
GL~
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Hey, NM. late
// = Suggestion
Bold = Must change/strong suggestion


Image General
Yo man you forgot to uncheck widescreen support lol


Image Kantan
00:38:789 - Move 1/1 to the right? There's not really much sound on the place you have the note currently so it'd be better to put the note where there are vocals lol
01:35:405 - ^, but also change to kat since the vocals are the same pitch as the next note
00:51:097 - Change to k? Snare there lol
01:47:712 - ^
02:45:559 - ^
02:13:405 - // Add finisher there? idk seems weird to not have one lol


Image Futsuu
02:16:020 (101,102,103,104) - // Ctrl+G? Guitar goes higher there. Optional since 02:20:943 (113,114,115,116) - has the same pattern and it can be boring lol
02:20:020 - // Change to k? Snare there and the guitar is high as well
02:38:482 - Move 1/2 to the right? Voice lands there and a 5/2 break is still enough imo


Image Muzukashii
00:20:174 - Move 1/2 to the left? Voice lands on 00:20:020 and emphasizes well the next section of the song lol
03:11:712 - // I know you're following drums here, but it really feels weird that you're not following guitar as well, so I suggest changing it to dkkkd or ddkkd?

Not much to say here ;ok_hand:


Image Oni
00:56:943 - Delete this note to emphasize break in vocals, if you did so change 00:56:789 to kat lol
01:53:559 - Same, and change 01:53:405 - to don
02:51:405 - Same, change 02:51:251 - to kat
01:15:712 - DANGER DOUBLE NOTE SPOTTED



Image Inner Oni
It's perfect sorry couldn't find much lol


Good luck! :)
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間に合った
M4M...ではないはず。。。
今後の参考程度にでも。


Kantan



Futsuu


Muzukashii


Oni

  • 01:25:251 (273,274) - ctrl+g, 01:25:712 (275) - don?
    ここはDrumの特徴的な音が鳴っているのでDiff全部dで取ってほしいなぁ。
    別のdiffと比べるのあまりよくないと思うけど...


日本語で書いちゃったけど、分からないところがあれば英語で頑張ります。。。

Good luck~! :)
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so-ri- fo- za reito
間違えてInner Oniからmodしてしまった


Image Inner Oni
  • 00:20:636 (156) - should be moved to 00:20:482 - ? it was a bit hard to know if you are following vocal or drum. 00:23:097 (171) - is also following the vocal but 00:25:712 (188) - and 00:27:866 (203) - are following the bass/drum sound there.
  • 00:28:789 (208,209) - swap them if you are focusing on vocal pitches.
  • 00:30:174 (218) - highly recommend to change this one to finisher. the flow of the song has been changed clearly.
  • 00:50:482 (325,326,327,328) - try ddd k instead.
  • 02:03:251 (858) - k for a bit strong snaredrum.
  • 02:24:943 - ここのbreak、drumに合わせて k 置きませんか?1番も2番も d しかなくて寂しかったけど、ここは不自然に退屈・・・


    全体として音取りよりも配色を重視した、太鼓の達人本家の譜面っぽかったので特に気になる場所はなかったです。


Image Oni
  • 00:30:174 (194) - consider changing this one to finisher the same reason as Inner Oni.
  • 00:40:174 - mapしてほしい・・・ というか、Oniはbass drumだけmapして、Inner Oniはbassとsnareを両方をmapしたら?
  • 02:14:943 - ここだけパターンが短いので、d を置きましょう。


Image Muzukashii



Image Futsuu



Image Kantan


the difficulty of each individual diff is on the higher side(especially lower diffs) but the set is well mapped.
でも、Muzukashiiはちょっとノーツ減らしても良いかな?
Oniは簡単なリズムが多いからノーツ量気にならないけど、Muzukashiiはちょっと難しい気がする……

頑張れ
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404 AccNotFound wrote:
little late, sorry =v=;;



Kantan

01:29:251 (79,80,81,82,83,84,85,86,87) - jotto nagakunai? deleted a note



Futsuu

02:38:482 (11) - move to 02:38:636 - ? for consistency with 02:36:174 (6) - moved, idk how it got there in the first place lol



Muzukashii

00:00:636 (1,2) - KK mo iikamo? 00:03:097 (12,13) - koko no DD to chigai wo motomeru tameni. keeping it DD for consistency here

02:18:020 (186,187) - delete? for some rest in this stream sure



Oni

00:03:866 (16,17,18,19,20,21,22) - little lack of consistency with 00:01:405 (4,5,6,7,8,9,10) - ? how about like https://osu.ppy.sh/ss/9198369 ? further introducing the mirror concept i used throughout most diffs here, since i used KK for the first and DD for the second this basically keeps consistency by flowing the exact same way

00:26:482 (171) - move to 00:26:636 - ? kick sound here to me. would make for a weird rhythm and the vocal here is stronger
01:23:405 (261) - ^

02:03:712 (148,149,150,151,152,153,154,155,156,157) - all finisher? ma taste ww =v= the Ks have the most impact



Inner Oni

00:07:943 (51) - k? more feeling of ongoing to me. doesn't really fit here imo

02:41:097 (46,47) - ctrl g? 02:41:251 (47) - kochikara melody no delay ga arukara motto niwaru to omoimasu. d on 02:41:251 - for emphasis on the vocal

03:01:251 (86) - delete? melody and instrument's end part is different and can emphasize 03:01:559 (87) - this stream more. works fine for me, the note inbetween kinda adds some suspense too

03:12:174 (179) - finisher? mochiron oto mo arundesuga, saisho wa niawanai to omou kedo angai tanoshii node kaita desu. sound isn't strong enough and it would take away emphasis from the last finisher imo



always stable and funny map xD
GL~

thanks! :D
Midnaait wrote:
Hey, NM. late
// = Suggestion
Bold = Must change/strong suggestion


Image General
Yo man you forgot to uncheck widescreen support lol lol


Image Kantan
00:38:789 - Move 1/1 to the right? There's not really much sound on the place you have the note currently so it'd be better to put the note where there are vocals lol nice
01:35:405 - ^, but also change to kat since the vocals are the same pitch as the next note
00:51:097 - Change to k? Snare there lol color change for vocal emphasis
01:47:712 - ^
02:45:559 - ^
02:13:405 - // Add finisher there? idk seems weird to not have one lol for kantan i usually only use finishers on the strongest of sounds and this one is still lacking a bit imo


Image Futsuu
02:16:020 (101,102,103,104) - // Ctrl+G? Guitar goes higher there. Optional since 02:20:943 (113,114,115,116) - has the same pattern and it can be boring lol pattern on the second one is reversed, so i don't see a problem here
02:20:020 - // Change to k? Snare there and the guitar is high as well feels a bit out of place looking at the other patterns i used
02:38:482 - Move 1/2 to the right? Voice lands there and a 5/2 break is still enough imo changed on 404's mod


Image Muzukashii
00:20:174 - Move 1/2 to the left? Voice lands on 00:20:020 and emphasizes well the next section of the song lol mapping the drums here
03:11:712 - // I know you're following drums here, but it really feels weird that you're not following guitar as well, so I suggest changing it to dkkkd or ddkkd? having a note on 03:12:328 - feels kinda weird to me since it's a lot less intense than the other ones

Not much to say here ;ok_hand:


Image Oni
00:56:943 - Delete this note to emphasize break in vocals, if you did so change 00:56:789 to kat lol flows weirdly imo
01:53:559 - Same, and change 01:53:405 - to don
02:51:405 - Same, change 02:51:251 - to kat
01:15:712 - DANGER DOUBLE NOTE SPOTTED its my style



Image Inner Oni
It's perfect sorry couldn't find much lol lol thanks <3


Good luck! :)

thanks for modding!
yuzu__rinrin wrote:
間に合った
M4M...ではないはず。。。
今後の参考程度にでも。


Kantan
  • 00:47:712 (4) - delete?
    声をfollowしている感じが伝わってきました。
    しかし、00:57:559 - を見る限りdeleteして休憩を作る&パターン化ができる気がします。

  • 01:44:328 (4) - ^same?
  • 02:42:174 (16) - ^? 後のパートの方はドラムが違うのでそのパートは最初より密度下げました。



Futsuu


Muzukashii


Oni

  • 01:25:251 (273,274) - ctrl+g, 01:25:712 (275) - don? 周りの流れを考えるとここでkを使うのは一番自然だと思います。
    ここはDrumの特徴的な音が鳴っているのでDiff全部dで取ってほしいなぁ。
    別のdiffと比べるのあまりよくないと思うけど...


日本語で書いちゃったけど、分からないところがあれば英語で頑張ります。。。

Good luck~! :)

modありがとうございました!
TKS wrote:
so-ri- fo- za reito
間違えてInner Oniからmodしてしまった


Image Inner Oni
  • 00:20:636 (156) - should be moved to 00:20:482 - ? it was a bit hard to know if you are following vocal or drum. 00:23:097 (171) - is also following the vocal but 00:25:712 (188) - and 00:27:866 (203) - are following the bass/drum sound there. focusing more on vocals in this part, the other notes you mentioned that are following the drums don't involve skipping a vocal in order to place it there and make for normal, well flowing break times
  • 00:28:789 (208,209) - swap them if you are focusing on vocal pitches. would flow awkwardly with 00:29:097 (210,211,212) - imo
  • 00:30:174 (218) - highly recommend to change this one to finisher. the flow of the song has been changed clearly. i only use finishers on sounds with strong crashes, and there isn't really one here.. the overall flow of the rhythm i choose changes with the next patterns though so it's noticable enough imo
  • 00:50:482 (325,326,327,328) - try ddd k instead. the current pattern works just as well imo and fits better into the overall mirror structure i used for this map (when comparing to 00:47:712 (300,301,302,303,304,305) - )
  • 02:03:251 (858) - k for a bit strong snaredrum. changed
  • 02:24:943 - ここのbreak、drumに合わせて k 置きませんか?1番も2番も d しかなくて寂しかったけど、ここは不自然に退屈・・・ここのパートは前のに比べてちょっと静かな感じなのでbreakにしました


    全体として音取りよりも配色を重視した、太鼓の達人本家の譜面っぽかったので特に気になる場所はなかったです。


Image Oni
  • 00:30:174 (194) - consider changing this one to finisher the same reason as Inner Oni.same
  • 00:40:174 - mapしてほしい・・・ というか、Oniはbass drumだけmapして、Inner Oniはbassとsnareを両方をmapしたら?ここのbreakの感じが好きです。
  • 02:14:943 - ここだけパターンが短いので、d を置きましょう。okdesu


Image Muzukashii



Image Futsuu



Image Kantan
  • 00:09:251 (7) - 03:01:559 (55) - i dont recommend to use a slider for Kantan. its hard to hit completely for beginners. they don't really cause any punishment for hitting it wrongly and it's a good opportunity to get used to all gameplay objects imo
  • 00:14:020 (15) - move to 00:14:174 - . 突然リズムを変えないでください。the guitar hit lands here and i don't really see it as being too difficult imo, since it matches up with the music.. it's also a good opportunity to introduce some of the harder rhythms that will appear in the futsuu
  • 03:06:328 (63) - same as above.
  • 特にないです。


the difficulty of each individual diff is on the higher side(especially lower diffs) but the set is well mapped.
でも、Muzukashiiはちょっとノーツ減らしても良いかな?
Oniは簡単なリズムが多いからノーツ量気にならないけど、Muzukashiiはちょっと難しい気がする…… kantanとfutsuuも割と難しい方なので大丈夫だと思います。

頑張れ

ありです!
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Code:
17:23 Surono: ,.
17:24 Surono: you can see chromoxxxx
17:24 Surono: lmao dem u play dat map asdfsadfas
17:25 Surono: wew
17:25 Chromoxx: D:
17:25 Chromoxx: why does this feel like something by nifty lmao
17:25 Surono: ::::::::::::"""""""""""""""""D
17:25 Surono: `_L` hel yeh memes map so sv memes
17:25 Surono: woahhhh LOL
17:26 Chromoxx: but ye i can drop a mod later lol
17:26 *Chromoxx is listening to [https://osu.ppy.sh/b/1412711 ONE OK ROCK - Mikansei Koukyoukyoku]
17:26 Surono: 1337
17:26 Surono: :U
17:26 Chromoxx: 8)
17:26 Chromoxx: with DT the sr is 6.69 XD
17:26 Chromoxx: 6.96*
17:27 Surono: :^^^^^^^^^^^^^^^^
17:32 Surono: 00:51:559 - delete cuz yea, want balance with the density futsuu too. 00:52:636 - 1/2 long are enough from here so yeh cuz intense start here
17:32 Surono: and etc etc
17:32 *Surono is editing [https://osu.ppy.sh/b/1425229 ONE OK ROCK - Mikansei Koukyoukyoku [Muzukashii]]
17:32 Chromoxx: which diff?
17:32 Surono: mooo cow
17:33 Chromoxx: would feel a bit unbalanced comparing to the pattern before
17:34 Chromoxx: patterns are getting longer, building up to 00:52:328 -
17:35 Surono: 00:51:405 - cuz 00:51:712 - are syncron like stop~start vocal
17:36 Surono: 00:52:636 - and then start here long 1/2 since vocals are like more fluws.., makes sense imo
17:37 Surono: 03:12:943 - no spinnar for this set? kek
17:38 Chromoxx: 00:52:636 - the part from here changes to repetitive 1/2 rhythms to emphasize the vocals, the change from the rhythm including 1/4 to the rhythm with just 1/2 is enough emphasis imo
17:38 Chromoxx: and ye i wanna end the diffs on the crash sound, feels better imo
17:40 Surono: 00:52:636 - i mean, 00:50:789 - you can seperate here as x xxx x x__x x x xxx then start with your "current" pattern. but yeh why i tried hard to explain just 1 point and for similar etc? or yeh rip engrish also.twitbio
17:40 Surono: ok i just need to bub it `_L` idec with taco
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im demb purson
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would be 2pages if many shitposting wkwk
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Surono wrote:
would be 2pages if many shitposting wkwk
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I dare u guys to shitpost until it hits 10 pages before rank tbh...
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Inner Oni

00:23:097 - kkdkdk k? would fit the mirror concept you used throughout the rest of the map and be more consistent with 00:20:636 -
02:24:636 - Uh.. maybe map this part to be consistent with 00:40:020 - and 01:36:636 - ?

Oni

00:56:636 - Change this to d to group it with 00:56:789 - for better vocal emphasis?
01:53:251 - change to k ^
02:51:097 - change to d ^
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