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This beatmap was submitted using in-game submission on October 9, 2017 at 6:18:31 PM

Artist: Akeboshi
Title: Wind
Source: NARUTO -ナルト-
Tags: naruto ending 1 one stoned town waindo
BPM: 174.97
Filesize: 4359kb
Play Time: 01:45
Difficulties Available:

Download: Akeboshi - Wind
Information: Scores/Beatmap Listing
---------------
Easy - Me
Normal - Me
Hard - Me
Insane - Me
Hitsounds - Me
Background - Found by Me
mp3 - Edited by Me
Song - Composed by Me
Anime - Created by Me
Naruto - Me_irl
Last edited by Monstrata on , edited 10 times in total.
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mapped and hitsounded by Monstrata Me
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Combo Commander
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ME!ME!ME! 😩💦👌
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Rhythm Incarnate
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Akeboshi = Akitoshi?
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Cymbal Sounder
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the nostalgia~
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Rhythm Incarnate
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Omg Yes ! Please make it go for Ranked (=*o*=)
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ENGRISH


unwind
theres some slider end stacks that are off here and there, like 00:50:053 (1,2) -
00:06:843 (2) - i dont rly see the point in ncing this, since it makes more sense for 00:06:158 (1,1) - to be connected. you follow this at 01:10:285 (2,3) - and i feel its more appropriate
00:27:420 (5) - i found it really cool how you'd sometimes use a circle for this cymbal, then place the next object rather far away. maybe try that here? esp since (1) is strong from being the downbeat of a new phrase
01:04:798 (4) - you should make this a 1/1 slider to hit the note at 01:05:141 - , right now it feels empty
01:40:369 (4,1) - ew, the overlap on 1's tail doesnt look so nice
01:41:575 (1) - nc doesnt seem to fit here? you dont rly do it elsewhere


hard
01:16:457 (1,2,3,4) - was kinda hoping you'd do a more geometric pattern like you did at 01:13:058 (1,2,3,4) - :d
nothing else to say, solid diff


normal
00:07:188 (1,2,3) - i think the patterns you use in 00:27:763 (1,2,3) - fit much better in capturing the song
00:45:423 (2,3) - the 3/2 gap here was awkward as you didnt use such a gap since 00:14:046 (1,2,3) - , so it feels like that space needs to be filled up
01:04:798 (2) - like the insane, i dont see much of a reason to have only a 1/2 slider here in a section that follows the piano heavily


easy
01:43:436 (2) - space this further away from the previous slider? its a little too similar rn

good set, gl!
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osu! game by monstrata
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toybot wrote:
ENGRISH


unwind
theres some slider end stacks that are off here and there, like 00:50:053 (1,2) -
00:06:843 (2) - i dont rly see the point in ncing this, since it makes more sense for 00:06:158 (1,1) - to be connected. you follow this at 01:10:285 (2,3) - and i feel its more appropriate
00:27:420 (5) - i found it really cool how you'd sometimes use a circle for this cymbal, then place the next object rather far away. maybe try that here? esp since (1) is strong from being the downbeat of a new phrase
01:04:798 (4) - you should make this a 1/1 slider to hit the note at 01:05:141 - , right now it feels empty I used a 1/2 slider cuz thats where the drum ends. It's more like a pause here. I've hitsounded it accordingly too.
01:40:369 (4,1) - ew, the overlap on 1's tail doesnt look so nice
01:41:575 (1) - nc doesnt seem to fit here? you dont rly do it elsewhere


hard
01:16:457 (1,2,3,4) - was kinda hoping you'd do a more geometric pattern like you did at 01:13:058 (1,2,3,4) - :d I wanted a different movement here, also kinda hard to fit it in,. but yea i think triangles are fine xD.
nothing else to say, solid diff


normal
00:07:188 (1,2,3) - i think the patterns you use in 00:27:763 (1,2,3) - fit much better in capturing the song I think those patterns actually don't look that nice in Normal so i only use them when compromising with other patterns feels like theyre really neglecting certain sounds, or overmapping certain sounds that i feel should be empty or "staccato" with a holding component
00:45:423 (2,3) - the 3/2 gap here was awkward as you didnt use such a gap since 00:14:046 (1,2,3) - , so it feels like that space needs to be filled up
01:04:798 (2) - like the insane, i dont see much of a reason to have only a 1/2 slider here in a section that follows the piano heavily same as top diff.


easy
01:43:436 (2) - space this further away from the previous slider? its a little too similar rn

good set, gl!


Everything else was fixed, thanks a lot toybot~!
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top


hard


normal


easy


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Natsu wrote:
top

  • 01:03:084 (3,4) - stack is off
  • 01:03:427 (4,1,2) - the spacing is a bit inconsistent because of the stack leniency of 2 , anyways, maybe add a tiny jump in 01:03:427 (4,1) - ? I think the way i arranged it theres a slight flowbreak between the slider that acts as the tiny point of emphasis. it's a really calm section so i don't really want to use spacing changes that often.
  • 01:33:603 (1,2) - fix the stack xd
  • 01:44:627 (2) - reduce volume at the slider tick pls

hard


normal


easy




Fixed everything else, thanks Natsusito!
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hi


General
  • Code:
    tags:cultivate your hunger before you idealize
    what are these tags lmfao

Easy is fine


Normal
  • 01:17:485 (4) - dangerously close to being offscreen, any chance you can move this up?
  • 01:45:759 (1) - honestly you could probably increase SV here because of the bpm shift to a slower bpm and 1/8 snap, so beginners/casual players could at least make out the slider end a bit more clearly


Hard
  • 01:41:894 (3) - why is there a clap here it sounds really out of place with the piano and the ritardando. also appears in Hidden Leaf btw


Hidden Leaf
  • 00:22:448 - 00:24:162 - mmm what about mapping the drum ticks here? since you did it later on just wondering why you opted to ignore the ones here
  • 01:07:199 - no break here either?

naruto did nothing wrong, dattebayo
Last edited by Doormat on , edited 1 time in total.
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