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This beatmap was submitted using in-game submission on 19 Oktober 2017 at 0:32:43

Artist: DragonForce
Title: Extraction Zone
Tags: DF DGF Speed Power Metal Maximum Overload Herman Li Marc Hudson Marathon
BPM: 200
Filesize: 8124kb
Play Time: 05:01
Difficulties Available:

Download: DragonForce - Extraction Zone
Information: Scores/Beatmap Listing
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Last edited by Surono on , edited 22 times in total.
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NOOOOOO I WAS PLANNING TO MAP DIS
btw your unfinished painos is still in my map archive, u want it? xd
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:') dem piano memoriz.. gib me da file ty muhhhh <3
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Y ARE THEY BLOWING UP FRANCE????


tashoejin
00:17:052 (161) - change to k? the guitar riff that starts at 00:16:002 (147) - sounds like it peaks there and ddd feels a bit anticlimactic :V
02:07:002 (13) - k here? aside from the clear sound difference between it and 02:06:852 (12) - I think it'd help build-up for the rhythms you use later on (kdd dkk for example)
02:53:727 - why no note here? D: too hard with the finisher?
03:54:102 (167,168,169) - kkd follows the guitar a lot better here imo and I don't think it hurts flow too much with the rest of the kdkkk's you used in this part
04:46:602 (231) - THIS PART IS GOOD

dem sir dragonforce mastah

sorry for short mod but they only way I could make it longer would be to complain about the copy paste chorus streams :^(

use this as bg 8-)
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Raphalge wrote:
Y ARE THEY BLOWING UP FRANCE???? not me ahue, those who h8 them since frenc are meems masta mostly LOL


tashoejin
00:17:052 (161) - change to k? the guitar riff that starts at 00:16:002 (147) - sounds like it peaks there and ddd feels a bit anticlimactic :V :'v overemphasize for me hueee
02:07:002 (13) - k here? aside from the clear sound difference between it and 02:06:852 (12) - I think it'd help build-up for the rhythms you use later on (kdd dkk for example) k only for tone and da snare or variation.. would keep that as d overall
02:53:727 - why no note here? D: too hard with the finisher? not wanna applied this concept since the overall it is x_x
03:54:102 (167,168,169) - kkd follows the guitar a lot better here imo and I don't think it hurts flow too much with the rest of the kdkkk's you used in this part I'd still consistent with snare as overall 99.69696969696969xxxxxxxxxxxxx% qwq and yeh.. dem coloring just variation
04:46:602 (231) - THIS PART IS GOOD INTENSITIIIIIIHHHhhhhhhhhhhhh *TEAM DOGANFURS AYAHRYAGFGEJGF FYGHWGHFW FWGGW*

dem sir dragonforce mastah qwq ..........

sorry for short mod but they only way I could make it longer would be to complain about the copy paste chorus streams :^( :^C dw, copypasta for identic i gues ahuhauehae, at least i still findin variation on the copy pasta at some spot

use this as bg 8-) kwkWKKWKWKW

will check yours soon(ti eim)
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:3333333333333


00:45:552 (462) - why slider D: replace with d d d 00:45:552 - 00:45:702 - 00:45:852 - ??
00:54:852 - i hear guitar here.. maybe longer stream?
01:02:802 - i think this is better Image

01:36:552 (296) - same as before
01:53:802 - better fits music Image

01:54:777 - why are green lines not on the notes.. little weird to me
02:02:352 (6) - d
02:43:002 - weird green lines...
02:53:502 (230,231,232) - this is 1/3
02:55:902 (242,243,244) - 1/4 triple ? and i think kdk is better
02:58:702 - k here for 1/3
03:01:152 - d? theres clearly drum here
03:20:202 (430) - weird slider D: i think notes are better here, maybe ddddk
03:50:277 (126,127) - dd
04:15:627 - d


nice map bby
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Hi~
taiko need more DragonForce map!! XD


Image Tatsujin
00:04:602 - How about K to make some difference to 00:04:002 ?
00:31:827 moves to 00:31:902 - Both of vocal and pitch are stand here
00:34:302 - Maybe d , in order to emphasize 00:34:902 by using a difference patterns~
00:40:452 (410,411) - Ctrl+G , in order to emphasize this pitch which it's higher than 00:39:852 - 00:40:152
00:44:127 - Delete , for the consistency of 01:34:977
00:45:552 - I love this slider XD
00:58:602 - d might be feel more comfortable consider by the vocal.
01:03:402 (3,4) - Ctrl+G ? , feel satisfied for me :3
01:13:227 - How about d to emphasize 01:13:452 ?
01:13:752 (79,80) - Change to d , the pitch seems different from 01:13:902
01:16:827 - Maybe down the volume to 35%. 69% seems too loud here.
01:36:027 / 01:36:327 - Missing a note here? , let's have a look on 00:45:027 part to compare~
02:57:702 - A clear pitch stands here. How about add note here?
03:06:702 - k , similar to 03:06:552 and it's different to 03:06:102
03:14:202 (302,303) - Change to d , similar to 03:13:902 pitch
03:14:502 - Change to k , similar to 03:14:052 pitch
03:17:802 - Really don't understand why have a finisher here ;w;
03:40:602 - Maybe D , seems more fun than K while playing.
04:03:552 - d might be fitter here. This pitch seems different to 04:03:402 (269,270)
04:05:127 - d might be good in order to emphasize 04:05:202
04:05:577 - d to make a difference to 04:05:652 due to it's pitch.
04:06:552 - d , this pitch seems like it's lower than 04:06:402 (301,302)
04:06:702 (304,305,306,307,308) - dkd k d , in order to emphasize the dominantly high pitch by using k like 04:07:002
05:01:452 - It's unnecessary to place a slider here in my opinion. Let's have a look on the DragonForce taiko map which it have a similar ending like DragonForce - Defenders. A ending without slider seems more satisfied. Let the finisher describe itself =w=

Hope this can help some.
Good luck! >w<
Image << Cute :3
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Astolfo wrote:
:3333333333333 kwek (^^)>


00:45:552 (462) - why slider D: replace with d d d 00:45:552 - 00:45:702 - 00:45:852 - ?? no, intention for flow of guitar
00:54:852 - i hear guitar here.. maybe longer stream? drum, feels too over if longstream
01:02:802 - i think this is better Image the current kats already emphasized for high drum there asdfasfd, i luv this pattern but the truth ;w;

01:36:552 (296) - same as before same
01:53:802 - better fits music Image tried it and looks good

01:54:777 - why are green lines not on the notes.. little weird to me does it affect with the gameplay? lol
02:02:352 (6) - d no
02:43:002 - weird green lines... wwwwwwww :shrugs:
02:53:502 (230,231,232) - this is 1/3 what lol
02:55:902 (242,243,244) - 1/4 triple ? and i think kdk is better dont make me confused lul, your above suggestion is 1/3 and here 1/4? teh wwww
02:58:702 - k here for 1/3 weak guitar, and to avoid with 02:58:602 - this finish. Xxxx 1/3 are smh
03:01:152 - d? theres clearly drum here thats weak guitar and I didnt focus at there
03:20:202 (430) - weird slider D: i think notes are better here, maybe ddddk weird drum for weird slider, i guess? wqwq
03:50:277 (126,127) - dd changed the colors to kd
04:15:627 - d no, weak guitar.


nice map bby
ty sir uwu

Tyistiana wrote:
Hi~ hai there
taiko need more DragonForce map!! XD always!


Image Tatsujin
00:04:602 - How about K to make some difference to 00:04:002 ? will break consistent with00:04:002 - this
00:31:827 moves to 00:31:902 - Both of vocal and pitch are stand here its variation
00:34:302 - Maybe d , in order to emphasize 00:34:902 by using a difference patterns~ keep as I focusing with guitar
00:40:452 (410,411) - Ctrl+G , in order to emphasize this pitch which it's higher than 00:39:852 - 00:40:152 I dont need to ctrl g these, its already consistent follow snare and kick
00:44:127 - Delete , for the consistency of 01:34:977 those part are different, is not about consistency if you can notice which the different
00:45:552 - I love this slider XD TEAM DRAGONFORCE!! *HEAYEHAYEAHEYEHAEYAEHE* (Intensifies)
00:58:602 - d might be feel more comfortable consider by the vocal. ddkdd would boring if used continously, so keep as variation.
01:03:402 (3,4) - Ctrl+G ? , feel satisfied for me :3 ahhh, astolfo you won.. and tried tried to hear it, oke it fits.. fukin my rip headphone x_x
01:13:227 - How about d to emphasize 01:13:452 ? 1/2 pattern is enough here
01:13:752 (79,80) - Change to d , the pitch seems different from 01:13:902 but those are snare drum
01:16:827 - Maybe down the volume to 35%. 69% seems too loud here. rip ANIKIZ number ww
01:36:027 / 01:36:327 - Missing a note here? , let's have a look on 00:45:027 part to compare~ but the current seems doesnt had a drum, theres just flow of guitar I think
02:57:702 - A clear pitch stands here. How about add note here? thats off pitch, no needed to add there.
03:06:702 - k , similar to 03:06:552 and it's different to 03:06:102 those are similar o.o
03:14:202 (302,303) - Change to d , similar to 03:13:902 pitch did something
03:14:502 - Change to k , similar to 03:14:052 pitch yep already from did something which above
03:17:802 - Really don't understand why have a finisher here ;w; heres the explanation, 03:13:002 - 03:15:402 - 03:17:802 - 03:19:002 - if you check them with the transition rhythm of guitar it makes sense, since in this part cymbals are play crowded.
03:40:602 - Maybe D , seems more fun than K while playing. prefer with snare and cymbal for consistency uwu
04:03:552 - d might be fitter here. This pitch seems different to 04:03:402 (269,270) but thats snare drum, it was intended for variation
04:05:127 - d might be good in order to emphasize 04:05:202 keep, theres reason but lazy to tell.. yeh ddkdk often used for
04:05:577 - d to make a difference to 04:05:652 due to it's pitch. hmmm -
04:06:552 - d , this pitch seems like it's lower than 04:06:402 (301,302) - it seems you didnt like with much kats there, but for emphasized it fits well for me
04:06:702 (304,305,306,307,308) - dkd k d , in order to emphasize the dominantly high pitch by using k like 04:07:002 the current contrast pattern seems fine for me, dkk are pretty emphasized
05:01:452 - It's unnecessary to place a slider here in my opinion. Let's have a look on the DragonForce taiko map which it have a similar ending like DragonForce - Defenders. A ending without slider seems more satisfied. Let the finisher describe itself =w= why referring to other map? XD hmm how about Cry Thunder? https://osu.ppy.sh/s/500752 lol

Hope this can help some.
Good luck! >w<
Image << Cute :3 its IamKwaN's gif on her signature ww

ty very much for good points on mod!
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wow dragonfors Z `L_`

    d=Don
    D=Big Don
    k=Katsu
    K=Big Katsu


General

  • Dem WarForce BG epic


TatsuDEM
  • 00:00:402 - from here to 00:04:602 - i have some ideas for the finishers due to the "pitch", i suggest this: 00:00:402 - and 00:02:202 - to D due to lower pitch? 00:04:002 - and 00:04:602 - to K due to higher pitch and 00:04:602 due to higher pitch and better fit with the guitar.
    But anyways, this is just a personnel opiniennn `L_` , yours sounds good too so feel free to reject this :3.
  • 00:52:827 (538,539) - consider doing ctrl+g here (kdddkdddkdkdk) for consistency with the stream of 00:50:952 - , as it's the only one that is changing in the second wave of "extraction zone" and looks nice (apply in other kiais if you accepted).
  • 01:02:127 - how about changing this note to d and 01:02:427 - to k? in 01:02:052 - the vocal is short but in 01:02:352 - more long, then kk should fit better there, in case you decided to apply this you can do the same in 01:01:527 - , change 01:01:527 - to k and 01:01:827 - to d (also don't forget to apply this in all kiais in case you accepted xD).
  • 01:51:102 - consider making this like in 04:43:902 - ? it's the same instrumental and isn't consistent (not like in 01:00:102 - that it has a ddk instrumental), in case you don't like it you can try to make 04:43:902 - like 01:51:102 - , just make them looks consistent in amount of notes.
  • 02:57:852 - change this note to d? d k d k k d fits really nice there with guitar+instrumental imo.
  • 03:14:952 - for a better follow of the guitar, how about change 03:14:952 - to k and 03:15:102 - 03:15:252 - to d? k k d d k fits really good there.
  • 03:17:052 - change this to d? for a better fit with drums and guitar.
  • 03:47:202 - change to k this note? it's the same as 03:46:602 - and looks nice imo.
Nice map, gl Surono~
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res in pep franc,
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Hanjamon wrote:
wow dragonfors Z `L_` dem animemes

    d=Don
    D=Big Don
    k=Katsu
    K=Big Katsu


General

  • Dem WarForce BG epic kwooxk


TatsuDEM
  • 00:00:402 - from here to 00:04:602 - i have some ideas for the finishers due to the "pitch", i suggest this: 00:00:402 - and 00:02:202 - to D due to lower pitch? 00:04:002 - and 00:04:602 - to K due to higher pitch and 00:04:602 due to higher pitch and better fit with the guitar.
    But anyways, this is just a personnel opiniennn `L_` , yours sounds good too so feel free to reject this :3. teh currents are well already fits which crash cymbal as K then highbeat as D, madnuts.
  • 00:52:827 (538,539) - consider doing ctrl+g here (kdddkdddkdkdk) for consistency with the stream of 00:50:952 - , as it's the only one that is changing in the second wave of "extraction zone" and looks nice (apply in other kiais if you accepted). dem why consistency huee, lyrics are differ at the half-end of pattern. yeah its for variation.
  • 01:02:127 - how about changing this note to d and 01:02:427 - to k? in 01:02:052 - the vocal is short but in 01:02:352 - more long, then kk should fit better there, in case you decided to apply this you can do the same in 01:01:527 - , change 01:01:527 - to k and 01:01:827 - to d (also don't forget to apply this in all kiais in case you accepted xD). 01:02:427 - since its down vocal so yeh I'd kept prefer 01:02:127 - as 01:01:827 - similar level of pitch. the concept color of Kats are 01:01:152 - single k and then 01:01:752 - double k, its awkward for me if 01:02:352 - here double k XD
  • 01:51:102 - consider making this like in 04:43:902 - ? it's the same instrumental and isn't consistent (not like in 01:00:102 - that it has a ddk instrumental), in case you don't like it you can try to make 04:43:902 - like 01:51:102 - , just make them looks consistent in amount of notes. dem.. last kiai as d k d d and previously is d k ddd .. I tried to hear it with rip headphone i still find the differ i guess, kept it as variation and the concept d k ddk -> k d ddd (why the 2nd is k d at 1/2 ? cuz yeah it sounds like tom drum aaheuahu) -> d k d d ( d d cuz weak flow of drum )
  • 02:57:852 - change this note to d? d k d k k d fits really nice there with guitar+instrumental imo. yuh
  • 03:14:952 - for a better follow of the guitar, how about change 03:14:952 - to k and 03:15:102 - 03:15:252 - to d? k k d d k fits really good there. yes and did something <3 ( changes from myself: 03:13:302 - k, 03:17:652 - d )
  • 03:17:052 - change this to d? for a better fit with drums and guitar. kept for guidemm
  • 03:47:202 - change to k this note? it's the same as 03:46:602 - and looks nice imo.changed as 03:46:602 - kdkkdkk then kdkddkk
Nice map, gl Surono~

fpffftftftftqfqfwghqfkjY!U#tgyuh1j

Idealism wrote:
res in pep franc,

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Hello battlefield 1942.


Tatsujin

00:39:852 - I'd say you are following vocals, but no you're not. If you follow the guitar there, 00:39:852 (404,406,407,409) - swap those in order to emphasize the higher guitar sounds with kat.

01:00:552 (611,612,613) - How about ddk on these triplet? kkd works fine with the drums but I think the main emphasize should be vocals there. This applies on 2nd and 3rd chorus as well.

01:13:752 - I think you don't need to split the patterns, since the drums are continuous. Make this one a stream, please... :^)

01:56:202 - I don't think this 100 BPM timing point is neccessary, I could say that this song is 200 BPM flat. Just because of a slowdown doesn't make it neccessary to put a half-BPM timing point. Consider removing this.

02:35:652 (129,130) - If I understand correctly, these two is kat because of the guitar sound. To make this pattern consistent within itself, change 02:35:052 (125) - this one to kat as well.

02:53:202 (227,228,229) - Wot? This is straight 1/4 on guitar, please change it.

02:55:902 (242,243,244,245) - This one is also 1/4, kdkkd fits.

03:00:502 - Add a note? Skipping the 2nd note of the 1/3 patterns were finishers, but you don't have one here. So, you can add a kat.

03:01:002 - Um, I checked deeply and found that this pattern follows nothing. How about changing it to 1/4 stream starting with kkdkd in order to follow the drums? Because like this way, I don't like 03:01:227 (275) - this off-beat don here. On a simple drum attack and a guitar, it just doesn't fit in my opinion.

03:02:502 - These patterns don't fit to guitar as well. Second reason to follow drums there. BLAME HERMAN LI

03:07:002 (323,324,325,326,327,328) - For these two, I recommend dkddk k. Fits way better.

03:07:602 (329,330,331,332,333,334) - ^

03:20:202 - Please full streams... Guitar and drums are 1/4 all the way to 03:22:602 - this spot.

03:22:677 - I recommend putting a timing point which reduces the volume. The spinner is too loud if you think the guitar sound.

03:41:802 - Uhh... I get that you put a stream due to the guitar, but why did you put breaks like 03:45:627 - this? I recommend fulfilling them all to 03:51:402 - here. Or, you can divide them by 2 so players can take a bit of a rest but, if you are following guitar I think this stream should end at the kiai start.

04:18:327 (94,95) - How about deleting these two and start the slider from 04:18:402 - here to 04:18:852 - here? Follows the guitar better.

05:01:302 - ^

We need more dragunforz.
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Hi!
Mod
Don = d │ Kat = k │ Big Don = D │ Big Kat = K


ImageGeneral

No problem.


ImageTatsujin

I think this map is very high quality.
I have no idea
Good Luck :)
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Placeholder, when my power pops back in I'll mod this, free of charge. :)
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Hey it's me :)


t a t s u j i n
00:22:152 (215,216,217,218,219,220) - There's a guitar strum on 00:22:302 that you skipped, which is weird because you mapped it 00:22:902 (223) - here, 00:18:102 (171) - here, 00:20:502 (195) - and here. The same thing goes for 00:23:352 (228,229,230,231,232,233) - . I personally don't think this section of the song supports doublet or quad structure, it doesn't match the music very well imo, and it's very awkward for me personally to play.
00:31:752 (322,323,324,325,326,327) - 00:32:952 (335,336,337,338,339,340) -
01:13:752 (79,80,81,82,83,84,85,86,87,88,89,90,91) - I hear that this should be a stream as oppose to separating it into 2 triplets and a 7 note plet.
01:16:902 (99,100,101,102,103,104) - I await the day we have a modern day dragon force map without 1/8 doublets.
01:17:952 (106,107,108,109,110,111) - 01:20:352 (130,131,132,133,134,135) - Surono I beg you please this rhythm is just so awkward to me
04:49:002 - I recommend an SV change here because wew the intensity of the song goes up quite a bit here

The map is good, structure matches the music quite well, and I hope to see this ranked one day. Good luck.~
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