This is a feature request. Feature requests can be voted up by supporters.
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Rhythm Incarnate
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Master_chan wrote:
Converted CtB maps also sucks, not so much as mania however.
You can also search "mode=mania" or "mode=taiko", that removes all converted maps from the list.


I don't think it needs to
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Spinner Sage
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1500 stars in 24h

Thanks for the overwhelming support! c:
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Combo Commander
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Byza wrote:
New players can’t possibly know that there are specifically designed beatmaps for every gamemode and they usually get the wrong impression from a certain game mode by playing automatically converted beatmaps that do not reflect the actual gameplay of the mode: they can be boring and repetitive and they don’t meet the quality standards from mode-specific maps.

We have found people commenting on social media about osu!taiko and osu!mania, negatively reviewing our game. Opinions like “osu!taiko maps have weird notes, like they don’t belong” “Every note is red”, etc. This happened in a Taiko no Tatsujin environment, in particular. This moved us to do something and we came up with this idea.


So , I guess that the mapping style of osu!catch (converted) and osu!catch is different too.
Even osu!catch converted is not bad or maybe it's better than osu!taiko converted and osu!maina converted.

A technique for osu!catch have a difference to the converted map too. Like CS , AR only 0.5 CS change cause a different technique to play.

So I think that osu!catch should have this feature too. (If possible)
To not make a beginner player get the wrong impression.

PS. I'm out of star to shoot on this best request ever ;;w;;
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Combo Commander
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don't you dare saying osu!catch converts are on similar standards to native maps D:
completely agree with this, take my stars
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Beatmap Nominator
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really hoping this will get pushed forward
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Rhythm Incarnate
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Some Standard maps convert well to Catch the Beat, some are just plain too easy. Taiko and Mania don't convert well at all. For the sake of consistency and generalization, we should just let all modes have this warning.
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Beat Clicker
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つ ◕_◕ ༽つ TAKE ALL MY ENERGY ༼ つ ◕_◕ ༽つ
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Tempo Trainee
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Good thing converts are just disabled in lazer!
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Spinner Sage
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Shawdooow wrote:
Good thing converts are just disabled in lazer!


"so far" they are disabled.
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Combo Commander
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Whoa this is nice :D
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Beat Clicker
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Star Shooter
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Next up, warning players that converted maps don't award pp

B^)
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Combo Commander
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Tyistiana wrote:
So , I guess that the mapping style of osu!catch (converted) and osu!catch is different too.
Even osu!catch converted is not bad or maybe it's better than osu!taiko converted and osu!maina converted.

A technique for osu!catch have a difference to the converted map too. Like CS , AR only 0.5 CS change cause a different technique to play.

So I think that osu!catch should have this feature too. (If possible)
To not make a beginner player get the wrong impression.

PS. I'm out of star to shoot on this best request ever ;;w;;


Yup.., osu!catch specific maps have different techniques for mapping and difficulty names.... a warning for o!catch should also be added in case for consistency...
also, please let me shoot stars!! ;D
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Rhythm Incarnate
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Jaye wrote:
Next up, warning players that converted maps don't award pp

B^)


I would welcome that change
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Slider Savant
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Shawdooow wrote:
Good thing converts are just disabled in lazer!


I think that they will be brought back when it"s not insignificant enough, because other things have to be done before converted maps :^)

But I really believe that we souldn't remove converts at all, I mean, it's a whole system and it allows to have thousands more maps in smaller gamemodes, and people just want to play songs they like without caring about wether the map is good or not. Keeping or removing converts don't change anything for the "true" maps if it's not some exposure maybe, but this isn't very important if the playerbase is new players ..

Anyway i can't wait to see this feature pushed :P
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