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Luce Twinkle Wink* - go to Romance>>>>>

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Topic Starter
misternopal
This beatmap was submitted using in-game submission on Sunday, July 15, 2018 at 8:13:52 PM

Artist: Luce Twinkle Wink*
Title: go to Romance>>>>>
Source: うらら迷路帖
Tags: chiya tatsumi kon yukimi koume natsume nono ending ed labyrinth town tv size
BPM: 113
Filesize: 1930kb
Play Time: 01:29
Difficulties Available:
  1. Easy (1.43 stars, 88 notes)
  2. Hard (0 stars, 2 notes)
  3. hs (3.62 stars, 365 notes)
  4. Normal (2.01 stars, 140 notes)
  5. Urara (3.66 stars, 132 notes)
Download: Luce Twinkle Wink* - go to Romance>>>>>
Information: Scores/Beatmap Listing
---------------
work in progress... support me x)

For Rank! XD

Mod easy normal pls, even a little mod will be affect bcs im noob and lots of problem in this mapset ahaha... maybe urara's diff deleted soon cuz i cant make hard ;-; //nope, i make it


big thanks for hitsound, created by -Laura- <3
Rizen
Just for Easy and Normal as requested


General (Issues present!)
  1. Timing: BPM should be 226bpm because the snare percussion lands on the 2nd an 4th white ticks that way. Also the offset sounds a bit early. Try 186 as the offset. A second timing point should also be added at 3371 offset with the same BPM as there's a metronome reset there.
  2. Metadata: incorrect.
    Artist field: Luce Twinkle Wink☆
    Romanised Artist field: Luce Twinkle Wink*
    Source: うらら迷路帖
    metadata source: http://www.tbs.co.jp/anime/urara/disc/cd02.html
  3. Skinning: n/a
  4. Storyboard: n/a
  5. Files: Your mp3 file is 124kbps, below the minimum quality rankable of 128kbps. I suggest finding a higher quality mp3
  6. Hitsounds: n/a
  7. Tags: move "Urara Meirochou" here from the source field. Might also want to add "TV size"

Looks like you are mapping with gridsnap on with a large grid size. This will cause issues with DS in lower diffs as evident at 00:02:563 (3,4) - in the normal. I highly suggest going through the two diffs again either with a much smaller grid size or no grid snap to address this issue as DS is a neccessity for Easy and Normal diffs. Because this is present in both diffs, I will be ignoring DS issues in these two diffs.

Normal
  1. 00:05:483 (1) - Hiding a short repeat slider behind another slider is a no-no. The player has less time to react to the slider and the repeat sign is also obscured. Try positioning this somewhere else where it isn't obscured by the slider 00:04:421 (3) - .
  2. 00:09:731 (3) - Missing a NC (New Combo) here. Your general NC pattern for this diff is once per measure length so it's best to keep consistency
  3. 00:13:448 (1,2,3,4,5) - Variable spacing for the same rhythm is highly not recommended as newer players will still be following beat spacing (wiki: https://osu.ppy.sh/help/wiki/Beatmap_Ed ... tance_Snap). Using the same DS constant for the entire diff is highly recommended (It is also listed under the guidelines in the osu!standard ranking criteria)
  4. 00:11:855 (5) - NC here. New Verse after the short "chrous preview"
  5. 00:21:412 (4,2) - Overlapping slider bodies so they appear to be one slider is actually unrankable. Consider repositioning this slider so its slider body is clearly distingushible
  6. 00:27:253 (3,4) - If your're wondering why 1/8 snapping is required for a normal diff, It probably means the BPM value is half of what it should actually be. This is an indicator of that.
  7. 00:28:050 (1,2,3) - the spacing between objects here is similar to each other but the rhythm spacing is not. Refer to the wiki link I posted before about Beat Spacing.
  8. 00:32:032 (1,2,3) - same is previous point about Beat Spacing.
  9. 00:41:589 (5,1) - Swap NCs around. 00:41:589 (5) - is the clear start of the verse as evident by the higher intensity vocals and .
  10. 00:48:094 (1) - Obstructing the repeat sign behind a slider is not recommended for a normal diff as it just causes unneccessary readability issues.
  11. Beat Spacing issue is present in all of the kiai time like at 00:50:085 (1,2,3) - , 00:54:864 (2,3,4) - , etc.
  12. 01:13:448 (6) - The design of this slider is not very fitting for the diff, which usually uses simple shapes like curves/straightlines/"S". There is also a distinct beat on the white tick so consider using a 1/1 repeat slider here.
  13. 01:26:191 (1) - Silence the end of this slider with a 5% volume inherited timing point. There is no beat on this tick so having hitfeedback here is not very fitting.
Easy
  1. The issues as a mentioned in the Normal difficulty are present here as well. Specifically, Beat Spacing at points like 00:11:855 (1,2,3,4,1) - . Using constant DS is pretty much a must in Easy diffs so I highly suggest replacing variable spacings like this with constant DS.
  2. 00:03:360 (3) - Add NC here. The start of a new section in the music.
  3. 00:20:350 (1,1) - Overlapping Slider bodies is unrankable. Reposition 00:22:474 (1) - to address this issue.
  4. 00:24:598 (1,2,1,2,1) - This rhythm is not very suitable for Easy diffs as it is rather click extensive. Can simplify with a 1/1 slider instead of the 1/2slider->circle
  5. 00:28:050 (1,2) - Swap NCs. 00:28:846 (2) - is the clear new start to the song section.
  6. 00:34:156 (2,3,1) - This pattern is not very beginner friendly as slider 2 points towards circle 1 but the next circle is circle 3. I suggest moving circle 1 further away from slider 2.
  7. 00:50:085 (1,2,3,4,1) - Same thing as I mentioned before about Beat Spacing. Present in almost all of the kiai time here as well.
  8. 00:52:209 (3) - It would be nice to follow the same NC pattern you have used of one NC per measure length during these intense parts like at 00:05:483 (1) - .
  9. 01:12:386 (3,4) - These short sliders are not beginner friendly as they happen too quickly for beginners to follow. Consider simplifying the rhythm here to avoid short slider usage
good luck!

Topic Starter
misternopal

Rizen wrote:

Just for Easy and Normal as requested

[box]
General (Issues present!)
  1. Timing: BPM should be 226bpm because the snare percussion lands on the 2nd an 4th white ticks that way. Also the offset sounds a bit early. Try 186 as the offset. A second timing point should also be added at 3371 offset with the same BPM as there's a metronome reset there.
  2. Metadata: incorrect.
    Artist field: Luce Twinkle Wink☆
    Romanised Artist field: Luce Twinkle Wink*
    Source: うらら迷路帖
    Title : go to Romance>>>>> (TV Size) ???
    metadata source: http://www.tbs.co.jp/anime/urara/disc/cd02.html
  3. Skinning: n/a
  4. Storyboard: n/a
  5. Files: Your mp3 file is 124kbps, below the minimum quality rankable of 128kbps. I suggest finding a higher quality mp3 soooooonn
  6. Hitsounds: n/a
  7. Tags: move "Urara Meirochou" here from the source field. Might also want to add "TV size"
lots of misses :v thank you for this XD

Looks like you are mapping with gridsnap on with a large grid size. This will cause issues with DS in lower diffs as evident at 00:02:563 (3,4) - in the normal. I highly suggest going through the two diffs again either with a much smaller grid size or no grid snap to address this issue as DS is a neccessity for Easy and Normal diffs. Because this is present in both diffs, I will be ignoring DS issues in these two diffs. i really dont know what to do... T^T

Normal
  1. 00:05:483 (1) - Hiding a short repeat slider behind another slider is a no-no. The player has less time to react to the slider and the repeat sign is also obscured. Try positioning this somewhere else where it isn't obscured by the slider 00:04:421 (3) - . ah i get this xd
  2. 00:09:731 (3) - Missing a NC (New Combo) here. Your general NC pattern for this diff is once per measure length so it's best to keep consistency
  3. 00:13:448 (1,2,3,4,5) - Variable spacing for the same rhythm is highly not recommended as newer players will still be following beat spacing (wiki: https://osu.ppy.sh/help/wiki/Beatmap_Ed ... tance_Snap). Using the same DS constant for the entire diff is highly recommended (It is also listed under the guidelines in the osu!standard ranking criteria) THIS IS... AAAAAA, this really take my time for edit this >:( , i dont know this before. tq xd
  4. 00:11:855 (5) - NC here. New Verse after the short "chrous preview"
  5. 00:21:412 (4,2) - Overlapping slider bodies so they appear to be one slider is actually unrankable. Consider repositioning this slider so its slider body is clearly distingushible aaa, got it
  6. 00:27:253 (3,4) - If your're wondering why 1/8 snapping is required for a normal diff, It probably means the BPM value is half of what it should actually be. This is an indicator of that. hoo, BPM change everything :v
  7. 00:28:050 (1,2,3) - the spacing between objects here is similar to each other but the rhythm spacing is not. Refer to the wiki link I posted before about Beat Spacing. THIS F ING PROBLEM, really really take my time T^T
  8. 00:32:032 (1,2,3) - same is previous point about Beat Spacing. Dont want to see this anymore T^T
  9. 00:41:589 (5,1) - Swap NCs around. 00:41:589 (5) - is the clear start of the verse as evident by the higher intensity vocals and .
  10. 00:48:094 (1) - Obstructing the repeat sign behind a slider is not recommended for a normal diff as it just causes unneccessary readability issues. ah my fault
  11. Beat Spacing issue is present in all of the kiai time like at 00:50:085 (1,2,3) - yea but, 00:54:864 (2,3,4) - , i think this is good enough... idketc.
  12. 01:13:448 (6) - The design of this slider is not very fitting for the diff, which usually uses simple shapes like curves/straightlines/"S". There is also a distinct beat on the white tick so consider using a 1/1 repeat slider here. is this very must :( i take my time for this humble slider huehue
  13. 01:26:191 (1) - Silence the end of this slider with a 5% volume inherited timing point. There is no beat on this tick so having hitfeedback here is not very fitting. idk about this :v
Easy
  1. The issues as a mentioned in the Normal difficulty are present here as well. Specifically, Beat Spacing at points like 00:11:855 (1,2,3,4,1) - . Using constant DS is pretty much a must in Easy diffs so I highly suggest replacing variable spacings like this with constant DS. aaaaah, the first is the biggest problem =-=, i hope its good now
  2. 00:03:360 (3) - Add NC here. The start of a new section in the music.
  3. 00:20:350 (1,1) - Overlapping Slider bodies is unrankable. Reposition 00:22:474 (1) - to address this issue. really ? its good i think T^T
  4. 00:24:598 (1,2,1,2,1) - This rhythm is not very suitable for Easy diffs as it is rather click extensive. Can simplify with a 1/1 slider instead of the 1/2slider->circle noo T^T
  5. 00:28:050 (1,2) - Swap NCs. 00:28:846 (2) - is the clear new start to the song section.
  6. 00:34:156 (2,3,1) - This pattern is not very beginner friendly as slider 2 points towards circle 1 but the next circle is circle 3. I suggest moving circle 1 further away from slider 2.
  7. 00:50:085 (1,2,3,4,1) - Same thing as I mentioned before about Beat Spacing. Present in almost all of the kiai time here as well.
  8. 00:52:209 (3) - It would be nice to follow the same NC pattern you have used of one NC per measure length during these intense parts like at 00:05:483 (1) - .
  9. 01:12:386 (3,4) - These short sliders are not beginner friendly as they happen too quickly for beginners to follow. Consider simplifying the rhythm here to avoid short slider usage um have no other rhythm for this :v would you suggest any ? hehe
good luck! Thanks orz

[/box]
Aww thank you rizen XD
your all new NC is good, i follow it xd
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