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ByBy wrote:
EDIT: seems like you've got a bug at the hardest diff you have to change the diffname in order to fix the bug :c


RIP CUTE LITTLE LUMA ;w; changed the name
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Rhythm Incarnate
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re-recheck o/

the lost little cute luma


this time i wrote a wall of text, auch (welp kind of)
hitsounding is pretty basic as it contains only whistles but i think it is because in the song there are no snares as i can see
gl and once again no kds
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ByBy wrote:
re-recheck o/ re-re-re Hi there!

the lost little cute luma

  • 00:00:778 (1,2,3,4,5) - as the diff contains mostly sliders (obviously), starting to play the diff with a chain of 5 hitcircles is no the best idea imo i wold nerf a bit this part like this https://puu.sh/y4xw7/b9082a34b7.jpg ill keep the star pattern like that...
  • 00:02:725 (1) - you don't need to add NC here as i don't see any new stanza here tbh others modders previously said that, so i changed it
  • 00:03:004 (1) - i know that i suggested an angle slider here but it was just an example so you weren't obligated to put an angle slider here the flow is pretty crampy at this moment because of the angle slider which has got placed randomly i would replace that with a curved slider as it will improve the flow http://puu.sh/y4xO1/27fe3bd29a.jpg changed
  • 00:07:456 (1) - move the red anchor to 164|374 in order to improve the slider's shape and also don't forget to move 00:08:012 (2) - to 271|163 for example so you won't destroy the flow changed to a simple curved slider tho
  • 00:08:847 (4,1) - blanket is pretty off i think the only soluttion is to re-arrange 00:08:847 (4) - 's wave shape in order to fix the blanket and then move 00:09:682 (1) - to 253|282 http://puu.sh/y4y2A/34f35f6136.jpg tried my best to fix this
  • 00:09:682 (1,2) - spacing error (kind of) as 00:10:517 (2) - needs more space and there's no enough space for using 1.40x distance snap better move it to 133|321 so it would have more space than before also tried my best to fix this too
  • 00:18:029 (4) - this one feels pretty crampy because of its weird slider shape i will prefer to replace this one with a curved slider for instance fixed
  • 00:18:864 (1) - by making this slider curve it would improve the entire flow as it feels a bit weird imo fixed
  • 00:26:655 (4,1) - same as 00:08:847 (4,1) - the blanket is pretty off here as well you just have to re-arrange 00:26:655 (4) - a bit plus rotate it with 1 degress and then move 00:27:490 (1) - to 254|273 in order to improve the blanket http://puu.sh/y4yqY/41dcc41585.jpg tried to fix this :S
  • 00:27:490 (1,2) - same as 00:09:682 (1,2) - but here you used another distance snap maybe that was accidentally but you can fix it quickly by spacing them with 1.40x distance snap as you did to the rest of the diffmade something like you told me on 00:09:682 (1,2)

this time i wrote a wall of text, auch (welp kind of) nah, youre fine xP
hitsounding is pretty basic as it contains only whistles but i think it is because in the song there are no snares as i can see
gl and once again no kds


Thank you so much for the multiple mods you made byby, you really deserve those kudos! :D
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Combo Commander
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Heya! Sorry I'm late.
I suck at modding but here you go ;A;

those things from super mario galaxy or something like that


Dunno how to mod the other one, sorry!
Anyway, that's all from me. Good luck! :D
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Rhythm Incarnate
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ByBy wrote:
random mod

general

combo colours are not setted

moody's normal

HP 5 isn't recommended for the easiest diff use HP 3 instead
OD 4
00:02:725 (4,1,2) - the current rhythm doesn't follow really well the piano, if you intended that for more accurate rhythm you can do something like this http://puu.sh/xXrDQ/99f699c462.jpg so it would follow the piano much better than before Fixed a bit
00:05:508 (2) - this 1/2 slider can be extended to 1/2 tick (00:06:064 - ) as it still follows the piano or whatever so it would be an 2/2 slider
actually, speaking of 00:07:734 (2) - // 00:12:186 (2) - // 00:14:412 (2) - and so on there's too mch 1/2 spam for the easiest diff of the set tbh the newbie player won't get used so fast to these 1/2 spams you have to nerf a little bit the rhythm just for the sake of newbie players the only sollution for this issue is to replace the 1/2 spam by making 2/2 sliders instead it would be more easier for the target players to aim them properly I don't see the problem here
00:07:734 (2,3,4) - the flow is a bit broken as the cursor goes directly to the upside part after aiming 00:07:734 (2) - but suddenly you have to drag the cursor down to (3) - and (4) - which actually makes the flow a little bit weird and broken in order to fix that just move 00:08:569 (3,4) - to 489|19 so the flow would become more smoothlier // 00:12:186 (2,3) - same Fixed
00:15:247 (3) - ctrl+G for better flow but pay attention to not ruin the flow of 00:15:247 (3,1) -
using doublets like 00:11:073 (3,4) - in normals is fine but spamming them is not so i would avoid to spam them and nerf some of them imo WHAT? BETTER FLOW?

cute little luma

the diff itself is mostly fullfilled with circles only which makes the diff too monotonous, even if the song is kinda repetitive but replacing some notes with sliders and making creative patterns to form circular flow or angle flow for instance will make the diff to seem fun to play instead of making too monotonous :roll:
00:02:725 (1,1,2,3,4) - this one's flow is pretty bad because the cursor goes likely chaotically through these circles tbh https://puu.sh/xYd3U/48c7ce61e5.jpg in order to improve the flow the pattern can be re-arranged like this one https://puu.sh/xYdc9/79578196a2.jpg and 00:04:117 (4) - moved to 295|88
00:26:655 (5) - this slider feels pretty sloopy i'd like to rotate it at 15 degress and then re-arrange the slider a bit you'll get something like this https://puu.sh/xYdxv/96fc1499d9.jpg

there are many issues including flows issues and it's repeating and repeating...

solid map but i think you have to remap the hard diff :( you can call me back to mod it again
gl!


Thanks :)

http://puu.sh/y5EQH/e7774971e7.osu
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Combo Commander
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-Harpuia- wrote:
Heya! Sorry I'm late. Dont worry :)
I suck at modding but here you go ;A;

those things from super mario galaxy or something like that
  • 00:05:230 (1,2) - Maybe it's just me, but how 00:05:230 (1) - curves looks... off. Try making it more similar to how 00:03:004 (2) - curves toward 00:03:560 (3) - by adjusting some angles and/or curvature. they all are the same (because its the same slider, just copypasted and rotated around 90-180 degrees...
  • 00:08:012 (2,3,4) - I have a bit of suggestion on this one. Maybe try to stack 00:08:569 (3,4) - . I kinda noticed 00:06:343 (3,4) - were stacked and then mapped onto the same instruments as in 00:08:569 (3,4) - ... I think. With that done, the 00:11:073 (3,4) - variants would be left unstacked, which are mapped onto a different sound. Stacking would help giving more meaning as to why the stack was broken in 00:08:569 (3,4) - i didnt stack that part because the pitch of the song goes slower pretty quickly on that part, stacking it wouldnt make it look cool imo. ill leave it like that for now.
  • 00:08:847 (4,1) - Having a blanket here will save the world. Make the second half of 00:08:847 (4) - blanket the slider-end of 00:09:682 (1) - :3 There is a blanket now, using ByBy´s mod above yours uwu
  • 00:18:029 (4) - Curious as to why this is a slider :c i disliked that slider, thank god you remembed me that. C H A N G E D !
  • 00:26:655 (4) - It would look better if the shape was even imo. While still being able to blanket the one next, of course xd gonna fix this a bit.


Dunno how to mod the other one, sorry!
Anyway, that's all from me. Good luck! :D


Thank you very much for your help harpu!
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Rhythm Incarnate
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Haha not only is this 30s - its a Normal set and is star by a bn...

Useless mod incoming!

    The Lost Cute Little Luma
  • 00:03:004 (1,2) - I feel this would flow just a bit better if you rotate this about 10 degree (adjustment will be needed)

    Moody's Normal

  • 00:16:360 (1) - it probably just better to have the slider end not in the opposite direction to 00:16:916 (2) - (pretty minor but it is the only slider like that)
  • 00:16:360 (1,2) - (Minor) although I think it find - I find it weird and would assume it to go down instead of up like the previous slider and find it better if you just do it like this in the pic down below
    (by doing will require to do minor adjustments to previous slider but not interfering much in terms of flow much -also you may want to do something different than why I gave as an example)
    Image

Sorry for poor mod and I understand if ya decline everything lol :(

GL
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Combo Commander
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Hailie wrote:
Haha not only is this 30s - its a Normal set and is star by a bn...

Useless mod incoming!

    The Lost Cute Little Luma
  • 00:03:004 (1,2) - I feel this would flow just a bit better if you rotate this about 10 degree (adjustment will be needed) sure!

Sorry for poor mod and I understand if ya decline everything lol :(

GL


Thank you for the mod hailie :3

EDIT: I asked more people for mods, and they said the map is good, no need to ask for more mods I guess. Let's wait another 3 weeks for Gero (?)

EDIT 2: Also waiting for Moody's decision of using Hailie's mod or not :P
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Fixed, thanks

Code:
[HitObjects]
408,80,778,5,0,0:0:0:0:
451,137,1056,2,0,P|463:162|465:200,2,60,2|0|0,0:0|0:0|0:0,0:0:0:0:
408,80,1891,1,2,0:0:0:0:
192,35,2725,1,2,0:0:0:0:
122,15,3004,5,0,0:0:0:0:
76,70,3282,2,0,P|65:101|67:143,1,60,2|2,0:0|0:0,0:0:0:0:
38,269,4117,1,0,0:0:0:0:
290,350,5230,5,0,0:0:0:0:
244,296,5508,2,0,P|215:278|175:272,1,60,2|2,0:0|0:0,0:0:0:0:
72,192,6343,1,0,0:0:0:0:
72,192,6621,1,2,0:0:0:0:
237,53,7456,5,0,0:0:0:0:
305,75,7734,2,0,P|336:76|367:86,1,60,2|2,0:0|0:0,0:0:0:0:
462,189,8569,1,0,0:0:0:0:
462,189,8847,1,2,0:0:0:0:
408,325,9403,1,2,0:0:0:0:
342,294,9682,6,0,P|311:284|282:283,1,60,0|2,0:0|0:0,0:0:0:0:
222,320,10238,2,0,P|192:318|163:308,1,60,2|0,0:0|0:0,0:0:0:0:
106,176,11073,1,2,0:0:0:0:
106,176,11351,1,0,0:0:0:0:
210,77,11908,5,0,0:0:0:0:
266,121,12186,2,0,P|299:127|341:116,1,60,2|2,0:0|0:0,0:0:0:0:
451,192,13021,1,0,0:0:0:0:
341,338,14134,5,0,0:0:0:0:
288,288,14412,2,0,P|278:258|277:229,1,60,2|2,0:0|0:0,0:0:0:0:
187,115,15247,2,0,P|186:87|177:57,1,60,0|2,0:0|0:0,0:0:0:0:
17,202,16360,6,0,P|7:170|6:143,1,60,0|2,0:0|0:0,0:0:0:0:
23,73,16916,2,0,P|71:40|138:42,1,120,2|0,0:0|0:0,0:0:0:0:
256,111,18029,1,2,0:0:0:0:
256,111,18308,1,2,0:0:0:0:
366,18,18864,5,0,0:0:0:0:
434,41,19143,1,2,0:0:0:0:
478,97,19421,2,0,P|490:155|483:220,1,120,0|2,0:0|0:0,0:0:0:0:
427,259,20256,1,0,0:0:0:0:
305,192,20812,5,0,0:0:0:0:
256,245,21090,2,0,L|185:253,1,60,2|2,0:0|0:0,0:0:0:0:
84,342,21925,1,0,0:0:0:0:
75,54,23038,5,0,0:0:0:0:
15,94,23316,2,0,P|10:125|21:172,1,60,2|2,0:0|0:0,0:0:0:0:
83,279,24151,1,0,0:0:0:0:
83,279,24429,1,2,0:0:0:0:
294,235,25264,5,0,0:0:0:0:
354,273,25542,2,0,P|384:274|418:263,1,60,2|2,0:0|0:0,0:0:0:0:
456,128,26377,1,0,0:0:0:0:
456,128,26655,1,2,0:0:0:0:
312,114,27212,1,2,0:0:0:0:
268,171,27490,6,0,L|203:174,2,60,0|2|2,0:0|0:0|0:0,0:0:0:0:
312,114,28325,2,0,P|337:65|315:-5,1,120,0|2,0:0|0:0,0:0:0:0:
250,1,29160,1,0,0:0:0:0:
256,192,29716,12,0,34169,0:0:0:0:
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twinkle, twinkle, little star
How I wonder what you are
Up above the world so high
Like a bubble in the sky
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Combo Commander
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ezek wrote:
twinkle, twinkle, little star
How I wonder what you are
Up above the world so high
Like a bubble in the sky


what :shock:
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Rhythm Incarnate
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I'll be here later~
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Rhythm Incarnate
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omae wa mou shindeiru :^)
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woah, things went pretty fast x.x i cant even handle the fact this map got bubbled, im so happy :) :) :)

EDIT: i dont know if i will be online when it gets qualified (if it does)... so, can someone take a screenshot of banchobot announcing it please?
This is a BSS beatmap submission. Click here to view full beatmap information.
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