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Owl City - Deer In The Headlights

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Topic Starter
Krisom
This beatmap was submitted using in-game submission on sábado, 10 de marzo de 2012 at 22:06:04

Artist: Owl City
Title: Deer In The Headlights
Tags: Gonzvlo SapphireGhost All Things Bright and Beautiful
BPM: 140
Filesize: 5889kb
Play Time: 02:53
Difficulties Available:
  1. Easy (1,77 stars, 169 notes)
  2. Gonz' Hard (4,61 stars, 271 notes)
  3. Insane (4,98 stars, 393 notes)
  4. Sappha's Beautiful Normal (3,44 stars, 206 notes)
Download: Owl City - Deer In The Headlights
Information: Scores/Beatmap Listing
---------------
Tell me again was it love at first sight ~

Hard by Gonzvlo
Normal by SapphireGhost
Storyboard by Rena

Thanks to every single person who modded this map. I love you.
Shiirn
FIRST

Kytoxid
Second post! Star!

Oh baby, baby
How was I supposed to know
That somethin' wasn't right?
JauiPlaY
WE
NEED
MORE
OWL
CITY
MAPS

YES

My message is too short.
My message is too short.
My message is too short.
SapphireGhost

The thing wrote:

WARNING: This map needs over 8 Star Priority BEFORE it should be considered for ranking/bubbling
Please focus your modding on maps which have higher star priorities first!
Yeah yeah I know, just posting to sort of save the first 54 seconds of this map.
EDIT: It's done now. Except for one part that I'm probably gonna redo. So yeah.

Download: Owl City - Deer In The Headlights (Krisom) [Sappha's Beautiful Normal].osu
Rena-chan
Dearest Krisom, here is a simple storyboard (and improved background) for you to enjoy and use if you like: http://up.ppy.sh/files/deersandstuff.rar
It isn't much, but I just couldn't help but make it. Also, if you ever revive the map, do remember to disable letterboxing during breaks and enable storyboard above combofire.

That is all !
Kiddo-Kun
[General]

• Remove "guide.png" please~

[Easy]

• 00:42:241 (1) - This note seems a tad out of place to me. I think it would match the music better and give the map a better play if you simply change it to this. I just think it's much more fluent this way.
• 01:26:812 (1) - ^

[Sappha]

• 02:20:812 (1) - Hmm, not very sure about this spacing. May trip up some players.

[Gonz]

• 01:18:883 (1,2,3,4) - Eh, I think this could match the music better. I would do somethinglike this, it feels much better to play imo.

[Insane]

• 02:40:633 (1) - I was rather shocked when I played this for the first time. It really comes out of the blue and seems a tad (dare i say) lazy. It will screw over some players.


One of the shortest mods I've done. Definitely call me back for this~
Natsume
Hello~o! Mod at the request of Gonzvlo!
Let's go! :)

[General]

  1. May be add "electronic" in tags?
[Easy]

  1. 00:14:812 - Add finish?
  2. 00:21:669 - ^
  3. 00:42:669 - Add note?
  4. 02:25:955 - Add finish?
  5. 02:31:955 - ^
  6. 02:45:669 - ^
  7. 02:52:526 - ^
:arrow: That's all. Sorry. Really nice difficulty. :(

[Sappha's Beautiful Normal]

  1. 00:17:169 - Add normal-hitwhistle?
  2. 00:23:598 (4) - and here on start and finish of slider?
  3. 00:39:241 (4) - New combo?
  4. 00:49:312 - remove clap?
  5. 00:49:526 - add note and clap?
  6. 01:08:169 (5,6) - whistles?
  7. 01:23:812 (4) - New combo?
  8. 01:36:241 - Add finish?
  9. 01:36:883 - Remove finish?
  10. 01:57:241 - Add clap?
  11. 01:58:526 - Remove clap?
  12. 01:58:955 - Add clap?
  13. 02:02:383 - ^
  14. 02:02:812 - Add clap?
  15. 02:03:241 - Remove clap? Beause rhythm for this clap - every 2nd tick yellow tick.
  16. 02:07:526 - Clap?
  17. 02:08:383 - ^
  18. 02:09:241 - ^
  19. 02:09:669 - Remove clap.
  20. 02:10:955 - Clap?
  21. 02:11:383 - Remove clap in start of slider and add in finish of slider?
  22. 02:12:669 - Clap?
  23. 02:14:383 - ^
  24. 02:15:669 - Delete clap?
  25. 02:16:098 - Add clap in start of slider and in finish of slider?
  26. 02:25:955 - Why whistle?
  27. 02:28:098 - May be finish?
  28. 02:33:883 (4,5) - Add normal-hitwhistle?
  29. 02:40:741 (4) - ^
  30. 02:44:169 (5,6) - Add normal-hitwhistle and delete clap in (6) ?
[Gonz' Hard]

  1. 00:37:955 (5) - <3
  2. 00:41:383 (1,2) - May be such is better?
  3. 00:43:527 (6,7) - And this for symmetry.
  4. 01:22:526 (5) - :oops:
  5. 01:53:383 (1,2) - same as in 00:41:383 (1,2)
  6. 02:37:526 (8) - soft-hitwhistle may be?
:!: Hmm.. In my opinion...
  1. 02:47:169 - Add whistle?
  2. 02:47:812 - ^
  3. 02:48:026 - ^
:arrow: Really cute difficulty. Like this sliders. <3

[Insane]

  1. 00:23:812 (10) - Add whistle?
  2. 00:48:241 - Add finish? And in other chorus too.
  3. 00:53:383 - ^ And in other chorus too.
  4. 01:19:098 - Add note?
  5. 02:16:526 (9) - May be linear slider is better?
:?: 02:29:812 (7) - This slider.... isn't cute, i think. :( May be such is better..?
:arrow: If I deserve kudosu - star for you. ;) Really cute map! I should add in my Favourite maps. Symmetry. <3 Coodluck!
Gonzvlo
Everything done, thanks guys!

Download: Owl City - Deer In The Headlights (Krisom) [Gonz' Hard].osu

NOUNOUNOUNOUNOUNOUNOUNOUNOUNOUNOUNOUNOUNOUNOUNOUNOUNOUNOUNOUNOUNOUNOUNOUNOUNOUNOUNO
wcx19911123
[General]
fine

[sb]
unused image file : guide.png

[Easy]
01:56:812 (1,2,3,4,5,6,7) - I suggest change some to sldiers or this is kinda hard for newbies to play
02:10:527 (1,2,3,4,5,6,7) - ^
02:33:883 (5,6) - I suggest change this to sldier , this rhyme is really hard to read

[Normal]
difficulty setting is too low , at least AR+1 HD+1
00:53:812 (2,3) - stack this notes or it is hard to play imo
01:38:383 (2,3) - ^ , or at least reduce the spacing plz
01:52:526 (1,2,3) - change this to a repeat sldier plz , this is really too hard to play as a Normal diff
02:19:955 (5) - put this note stack on 3? or the anti-jump is confusing
02:44:169 (5,6) - change this to sldier plz , or it is kinda hard to play
02:46:526 (4) - this shape.. my feeling is that it is really hard to read when it end , for newbies..

[Hard]
00:40:955 (6) - I just don't know why not stack on the slider end..
01:25:526 (6) - ^
01:30:883 - add note here? sound much better

[Insane]
difficulty is kinda low imo , HD+1 is more like an Insae
00:50:812 (8) - use a straight slider? for symmetry
00:55:526 (1) - stack this on 01:08:812 (1) - ? the anti-jump is not too hard to read as an Insane diff
01:39:669 (11) - x:256 y:188?
02:02:812 (7) - same suggestion here
02:54:455 (10) - x:256 y:192?
Nymph
Hi there~

General:
I saw a guide.png in the folder but I didn't saw it was using at anywhere, so I guess maybe delete it?


Easy:
fine for me.


Sappha's Beautiful Normal:
Beatmap design/suggestion
00:39:241 (4) - actually I was thinking maybe a newcombo here to help read this slow slider
01:23:812 (4) - same ^

Hitsound
01:52:955 (3) - there is a very clear finish sound in the music, so I think a finish here would be much better than a clap.
others fine for me.


Gonz' Hard:
fine for me.


Insane:
fine for me~


Sorry seems didn;t find anything useful T.T
Melophobia
Hi!

General
Fine to me T.T

Easy
01:37:954 (2,1) - spacing

Sappha's Beautiful Normal
the volume should be intoned

Gonz' Hard
00:37:098 (1,5) - switch newcombo for your pattern

Insane
01:19:098 - add note here for better flow
01:24:026 (1) - this spinner is too loud to me
02:40:633 (1) - finish here instead of whistle
Yasora
Try to modding this~

General
  1. Inconsistency kiai time in Sappha's diff. make consistent with other diff?
Easy
  1. 00:18:241 (2) - Clap in slider's end is weird to heard by me. Imo, to remove that clap?
    00:19:526 (3) - from reason in above, clap should adding in slider's begin. that's more better imo
  2. 00:43:955 (3) - add clap in here more better than whistle imo
  3. 00:55:741 (break) -drag this break into 00:55:955? more better when play imo
  4. 01:28:526 (3) - same as 00:43:955 (3)
  5. 02:49:098 (2) - same as 00:18:241 (2)
Sappha's Beautiful Normal
  1. 00:11:383 (2) - remove clap in slider's beginning? the sound really weird to me
  2. 00:14:812 (2) - here same again as above, but adding clap in slider's end for following drum sound is more better imo
  3. 00:31:098 (1) - add clap in slider's end?
  4. 00:54:026 (3) - the spacing is too far from (2). make it consistency?
  5. 01:08:598 (6) - the spacing is too far from (5). this is like jump in my eyes. consider to change the spacing with normal spacing
  6. 01:13:526 (3) - add clap in slider's beginning?
  7. 01:38:598 (3) - same as 00:54:026 (3)
  8. 01:52:526 (1,2,3) - these sound is really weird when hear in playing imo. I suggest to increase the volume 40%~60%
  9. 01:56:812 (1) - add clap in slider's end?
  10. 02:02:383 (3) - add clap? for consistency hisounding
  11. 02:07:098 (1,2) - add clap in slider's end?
Gonz' Hard
  1. Maybe this difficulty should be Gonz's Hard?
  2. 00:40:955 (6) - I suggest to stack it with (5)'s tail. more better to see
  3. 01:25:526 (6) - here same as above
  4. 01:55:955 (7) - make it more blanketing (6) like this?
  5. 02:16:526 (8) - add new combo in here? I think the combo set is too long
  6. 02:53:383 (1,1,1) - remove them new combo? I think no need new combo in here since the vocal and rhythm is same
Insane
  1. 00:17:169 (11) - add new combo in here? the jump is too huge imo and for combo pattern
  2. 00:53:383 (5) - add new combo in here?
  3. 00:54:669 (5) - ^
  4. 00:55:526 (1) - also, remove new combo in here
  5. 01:37:955 (5) - add new combo again?
  6. 02:34:312 (11) - add new combo? same reason as 00:17:169 (11)
  7. 02:40:633 (1) - this spinner is too short. I'm afraid some player can't following this spinner. I suggest to change this spinner with slider
Nice map~
Good luck (:
L_P
saw a mod queue...and here is me...

kiai: sapphaha has different kiai time, but i wonder why end the last kiai at 02:27:276...i would choose 02:27:669 - here..

Easy
00:37:098 (6) - add default soft whistle here? i was expecting one here

saphaha's beauty
00:28:955 (3) - maybe lower the volume a bit, it is kinda loud here...or just delete that finish?

00:54:026 (3,4) - not beauty anymore QAQ maybe make these 2 a slider

01:53:383 (1) - strongly felt that the last head should have some hitsound

gonz hard
00:32:598 (x) - add a note?
i noticed you try to make some whistle once for 2 bars or something like that.. but 00:44:812 (1) - 01:29:383 (1) - 01:56:812 (1) - 02:10:526 (1) - has no whistle sound because of slider, consider add a whistle tick sound?

01:19:098 (8) - add note?

general: i did enjoy, but actually i think that you could feather the edge of the moon a little..just a little

useless mod..
Lan wings

[Insane]

  1. 00:33:133 - change whistle?volume down
  2. 01:10:526 (6) - a little radian?this
  3. 01:13:526 (5) - ^this
  4. 01:17:705 - the same 00:33:133 - and radian here
  5. 01:20:383 (4) - this
  6. 01:37:741 - whistle
  7. 01:52:526 (1,2,3,4,5) - i like this hitsound>.<

[Hard]

  1. 00:13:312 (8) - whistle to the beginning and sliderbody add whistle (normal-hitwhistle)it seems good,but only one too little
  2. 02:17:383 - finish
  3. 02:20:812 - ^
  4. 02:23:598 (5) - ^
  5. 02:24:241 - ^
  6. 02:28:098 - finish to the beginning
  7. 02:29:812 (4) - ^
  8. 02:30:455 (6) - 00:13:312 (8) -
  9. 02:31:955 (2) - whistle
  10. 02:34:955 - finish
  11. 02:41:812 - ^
  12. 02:48:669 - ^
easy and normal is good~
Jenny
gosh this map is nice ._.
"modding" insane & hard since i suck at lowdiff-modding ;w;


Insane:

  • Use 80% volume for non-kiai times and 90% for kiai? (100% too high for non-kiai and even in kiai it's little too high imo)

    01:49:955 (1) - i suggest 20% volume on spinner's end, sounds too high at 50%
    01:52:526 (1,2,3,4,5) - i'm not sure whether stacking this fits the music best; a compressed stream would fit aswell
    02:40:526 (9) - add clap?
    02:47:169 (9,10,11) - these 3 circles feel too straight/edgy compared to the rest of the combo (but somehow nice aswell... well, see yourself what you'll do there, just poking you at it /o/)
Gonz' Hard:

  • I'd suggest you to lower the hitsound-volume by 5-10% on this aswell (except kiai), but that might be me.

    00:15:455 (4) - might be me being picky/naziing but that slider isn't all symmetrical + it could be little more aligned to 3's approach circle
    00:37:955 (5) - the sliderslide sounds unfitting on this big one, use lower volume for the time the ball is tracking?
    00:48:883 (4,5) - a little more curvyness would be nice here (at the beginning of 4 and at ending of 5, just like moving the first sliderpoint a bit to the outer if you know what i mean by that)
    01:22:526 (5) - again the sliderslide feels unffitingly loud, lower the volume here aswell please
    01:52:526 (1) - that's an... um... interesting shape you got there... that might be a question of taste
    02:03:026 - feels like there's a note missing here
    02:52:955 (1,1,1,1) - not sure about these NCs being a good idea
Topic Starter
Krisom
Wow, talk about fast mods :)! Thanks a lot everyone, I shall take a detailed look into every mod once I get home today.

Again, thank you all!
Jenny

Krisom wrote:

Wow, talk about fast mods :)! Thanks a lot everyone, I shall take a detailed look into every mod once I get home today.

Again, thank you all!
thanks for that map bro! o/
Suimya

[Easy]

  1. 00:10:955 (2) - spacing problem, and one grip down looks better
  2. 00:16:098 (3) - spacing
  3. 00:32:383 (2) - 1 grip down and left
  4. 00:34:526 (1) - ^
  5. 00:36:241 (4) - NC~
  6. 00:37:955 (1) - remove NC
  7. 00:46:526 (4) - NC
  8. 01:31:097 (4) - ^
  9. 01:32:812 (1) - remove NC and move the NC to here 01:33:454 (2) - ?
  10. 02:08:813 (2) - stack with the 02:06:669 (5) - ?

[Sappha's Beautiful Normal]

wow i loved those sliders OAO <3


[Gonz' Hard]

  1. 00:24:241 (1) - 1 grip up seems better~
  2. 00:40:955 (6) - stack it at the end of last slider, looks better IMO
  3. 01:25:526 (6) - ^

[Insane]

nothing ~ seems fine to me :3

good map :3
Weez
Insert witty intro here

Easy
00:51:669 (1,2) - Try to extend each slider by 1/2, works better for me. http://puu.sh/jGJh
01:36:240 (1,2) - Same^
02:24:241 (1,2) - ^

Sappha's Beautiful Normal
00:23:598 (4,1) - Bit far from each other...
02:10:526 (1,2) - Isn't this spacing a bit too much for a normal...
02:25:955 (4,1) - Same^
02:40:741 (4,1) - Again far...

Gonz' Hard
....nothing just nothing. Nice diff!

Insane
- Increase HP drain by 1 or 2, its the same as hard now and i feel its should be higher.

Thats all, nice map as usual Krisom!even though I hate owl city >.<
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