forum

Megpoid GUMI - Cosmos

posted
Total Posts
64
Topic Starter
val0108
This beatmap was submitted using in-game submission on 2011年10月30日 at 2:10:16

Artist: Megpoid GUMI
Title: Cosmos
Source: otetsu
Tags: vocaloid megpoid gumi yuuki kira kapurico Backfire
BPM: 270
Filesize: 17084kb
Play Time: 03:18
Difficulties Available:
  1. Backfire's Taiko Oni (4.83 stars, 1193 notes)
  2. Cosmos (5 stars, 595 notes)
  3. Easy (1.7 stars, 148 notes)
  4. Hard (4.92 stars, 392 notes)
  5. Insane (5 stars, 466 notes)
  6. Normal (3.99 stars, 223 notes)
Download: Megpoid GUMI - Cosmos
Download: Megpoid GUMI - Cosmos (no video)
Information: Scores/Beatmap Listing
---------------
How fast is 270BPM?
180BPM with Double Time =270BPM
.....(:D)rz
Backfire's Taiko Oni by Backfire

Thank you!!
Colin Hou
270!

無理です T T
NatsumeRin
val0108's fan

Your message is too short
Your message is too short
Semi_Semi
かっこいい
:)



RANKED になったら FC頑張ります
Torein 13rd
nice map :D So fast xD




Your message is too short.Your message is too short.Your message is too short.Your message is too short.Your message is too short.Your message is too short. DX

ise77777
さすがやでぇ!!!

熱中所になりそうです。

rankedまでにFC出来るようになりたい・・・
R a f E L
val0108 is god? yes god!!coooooooooooool nice map !!!Respact!
SapphireGhost
For now,
- Move to WIP until the mapset is complete
- Disable letterboxing during breaks. (the background and video are already letterboxed)
- Consider reducing the amount of break time (there are many breaks and one long one)
Map was great though, I'm looking forward to this being finished. (No kudosu, I'll mod this fully later)

Edit:
:)
So intense

Topic Starter
val0108

SapphireGhost wrote:

For now,
- Move to WIP until the mapset is complete
- Disable letterboxing during breaks. (the background and video are already letterboxed)
- Consider reducing the amount of break time (there are many breaks and one long one)
Map was great though, I'm looking forward to this being finished. (No kudosu, I'll mod this fully later)
ooops.i did kudosu for you wwwhaha

thanks!

Edit:oooops.pro part 2!!
Raging Bull
I think you forgot to move this to WIP still :s


My message is too short.
Backfire
I am such a saaaaad panda. Taiko players are so saaaad.

Could I make a taiko? (Or at least give it a try)
Topic Starter
val0108

Backfire wrote:

I am such a saaaaad panda. Taiko players are so saaaad.

Could I make a taiko? (Or at least give it a try)
sure
Backfire
Wellp, here you go.
I carefully crafted this to be friendly to mods and to be FCable, while still being challenging.

I used no 1/4, since there isnt very much of that anyways.

Anyways, here's my taiko.

Also, I used Slider Velocity 1.0 but its for the best. DONT complain that its unrankable or stupid or some shit, I talked to lepi about it :c

Download: GUMI - Cosmos (val0108) [Backfire's Taiko Oni].osu
Topic Starter
val0108

Backfire wrote:

Wellp, here you go.
I carefully crafted this to be friendly to mods and to be FCable, while still being challenging.

I used no 1/4, since there isnt very much of that anyways.

Anyways, here's my taiko.

Also, I used Slider Velocity 1.0 but its for the best. DONT complain that its unrankable or stupid or some shit, I talked to lepi about it :c
okay, I added your taiko diff.thanks
Chewin
I want to mod it 'cause I love this song <3

Normal:

  1. Slider tick rate 1, 0,5 is unrankable D:
  2. 00:20:590 (5) - Add a finish?
  3. 00:32:146 (2) - Fix the spacing with distance snap
  4. 00:33:035 (4) - Move it at x252 y252
  5. 00:34:590 (6) - 1 grid up
  6. 00:35:924 (2) - ^
  7. 00:38:368 (8) - Finish
  8. 00:59:479 (4) - ^
  9. 01:10:146 (1) - Start it with a finish
  10. 01:13:701 (1) - ^
  11. 01:29:256 (3) - Finish at the end
Aw it isn't finished

Hard:

  1. 00:10:591 (3) - Move the last waypoint x200 y328
  2. 00:49:479 (4) - Move it x260 y356
  3. 01:12:813 (1) - Move the red waypoint at x160 y300
  4. 01:47:256 (7) - NC
  5. 01:47:479 (1) - Remove nc
  6. 02:03:145 (2) - 1 grid down
  7. 02:23:256 (3) - NC
  8. 02:26:590 (1) - Second red waypoint 1 grid left (x88 y204)
  9. 02:47:922 (5) - NC? If you follow it remove nc on the next slider
Insane:

  1. 00:46:812 (9) - New combo
  2. 00:47:035 (1) - Remove nc
  3. 00:53:701 (1) - Remove nc
  4. 00:53:924 (2) - New combo
  5. 00:57:257 (1) - no NC
  6. 00:57:479 (2) - New combo
  7. 01:10:146 (1) - 3rd waypoint 1 grid right x148 y96
  8. 01:51:478 (3) - Move it at x452 y160 and fix the position of the next circle too
  9. 02:32:367 (1) - Start it with finish
Awesome maps, sliders are so fast xD Good luck *-*/
Topic Starter
val0108

Chewin wrote:

I want to mod it 'cause I love this song <3

Normal:

  1. Slider tick rate 1, 0,5 is unrankable D:
  2. 00:20:590 (5) - Add a finish? why unrank?I can't understand.anyway,i put 1
  3. 00:32:146 (2) - Fix the spacing with distance snapdone
  4. 00:33:035 (4) - Move it at x252 y252
  5. 00:34:590 (6) - 1 grid up
  6. 00:35:924 (2) - ^
  7. 00:38:368 (8) - Finishah,normal is not yet finish >_> plz wait if I made all diff xDD
  8. 00:59:479 (4) - ^
  9. 01:10:146 (1) - Start it with a finish
  10. 01:13:701 (1) - ^
  11. 01:29:256 (3) - Finish at the end
Aw it isn't finishedyeah.Normal and Easy is not finished.plz wait a bit~

Hard:

  1. 00:10:591 (3) - Move the last waypoint x200 y328 done
  2. 00:49:479 (4) - Move it x260 y356 done
  3. 01:12:813 (1) - Move the red waypoint at x160 y300 done
  4. 01:47:256 (7) - NC
  5. 01:47:479 (1) - Remove nc
  6. 02:03:145 (2) - 1 grid downdone
  7. 02:23:256 (3) - NC
  8. 02:26:590 (1) - Second red waypoint 1 grid left (x88 y204) done
  9. 02:47:922 (5) - NC? If you follow it remove nc on the next slider


Insane:

  1. 00:46:812 (9) - New combo
  2. 00:47:035 (1) - Remove nc
  3. 00:53:701 (1) - Remove nc
  4. 00:53:924 (2) - New combo
  5. 00:57:257 (1) - no NC
  6. 00:57:479 (2) - New combo
  7. 01:10:146 (1) - 3rd waypoint 1 grid right x148 y96
  8. 01:51:478 (3) - Move it at x452 y160 and fix the position of the next circle too
  9. 02:32:367 (1) - Start it with finish
Awesome maps, sliders are so fast xD Good luck *-*/
thanks xDD
Verdisphena
Yuuuuuuuuuuuuuuuup <3
wcx19911123
from in-game request :3

[General]
change artist to Megpoid Gumi ?

[Easy]
00:13:036 (4,1) - stack ?
02:06:144 (3,4,5) - this spacing is confusing , why not 1.3x here ?
03:00:811 (1) - kinda hard to know when it end ..

[Normal]
02:52:700 (3,4) - http://puu.sh/6sk9

[Hard]
00:17:479 (5,1,2) - strange rhyme here , maybe just me..
00:20:146 (6) - repeat 2 times less , and add 2 circles after it , seems better
01:07:367 (3,1) - I strongly suggest you to do this :http://puu.sh/6skQ , then the sliders' starting are on the heavy beats , or it is confusing when you hold 01:07:589 (1) and hard do know the following rhyme
01:12:812 (1) - end at 01:13:034 and circle at 01:13:145 , sound better
01:23:923 (7,1) - change newcombo
02:03:477 (1,2,3,4,5,6,7) - same suggestion as 01:07:367 (3,1) , mixing the circles , sliders and repeat sliders is very confusing to play. cuz you don't know when the slider start if you don't pay a high attention to the approach-circles , do as 02:00:588 (3,4,5,6,7,1,2,3,4) is much better...
02:06:366 - add a circle at x:358 y:52 ?
02:36:922 (4,5,6) - same ..

[Insane]
00:47:256 - sound kinda odd.. volume down a little ?
01:51:477 (3) - around circle not that good imo
02:02:810 (1,2) - uh... kinda odd... change to 1/4 sliders ?
03:05:700 (7) - kinda noisy..

uh.. sorry that can't find anythind more ;_;
too awesome ;_;
Topic Starter
val0108

wcx19911123 wrote:

from in-game request :3

[General]
change artist to Megpoid Gumi ?nop.I like "GUMI"

[Easy]
00:13:036 (4,1) - stack ?
02:06:144 (3,4,5) - this spacing is confusing , why not 1.3x here ? oh,my mistake.done!
03:00:811 (1) - kinda hard to know when it end .. hm.I changed spinner


[Normal]
02:52:700 (3,4) - http://puu.sh/6sk9 yay done!

[Hard]
00:17:479 (5,1,2) - strange rhyme here , maybe just me..
00:20:146 (6) - repeat 2 times less , and add 2 circles after it , seems better
01:07:367 (3,1) - I strongly suggest you to do this :http://puu.sh/6skQ , then the sliders' starting are on the heavy beats , or it is confusing when you hold 01:07:589 (1) and hard do know the following rhyme okay,I changed something
01:12:812 (1) - end at 01:13:034 and circle at 01:13:145 , sound better done!
01:23:923 (7,1) - change newcombodone!
02:03:477 (1,2,3,4,5,6,7) - same suggestion as 01:07:367 (3,1) , mixing the circles , sliders and repeat sliders is very confusing to play. cuz you don't know when the slider start if you don't pay a high attention to the approach-circles , do as 02:00:588 (3,4,5,6,7,1,2,3,4) is much better... done!
02:06:366 - add a circle at x:358 y:52 ? done!
02:36:922 (4,5,6) - same .. done!


to be continued..
now go for dinner 0.0
thanks xDD
Astom
o/

[Easy]
Hitsounds suggestions:
  1. 02:05:255 (2) - finish at beginning
[Normal]
Suggestions:
  1. 01:27:479 (1,2,3) - uhm maybe like this?:
  2. 03:16:700 (1,2) - delete them and add a slider from 03:16:700 to 03:17:255, a circle in 03:17:588 and another one in 03:17:922, like this:
[Thoughts/Opinions]
  1. Ehh.... xD can't play insane :< is nice see how osu! can <,<
No kudos for that <.<, anyway, good map? I have problems playing even the hard diff so can't really tell.

Good luck~
show more
Please sign in to reply.

New reply