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This beatmap was submitted using in-game submission on November 25, 2017 at 2:51:46 PM

Artist: Moso Calibration
Title: Seishun Prologue
Source: 冴えない彼女の育てかた♭
Tags: Tofu1222 1164530434 Mousou Saenai Heroine no Sodatekata Flat Saekano How to Raise a Boring Girlfriend TV Size 加藤恵 Kato Megumi
BPM: 154
Filesize: 23206kb
Play Time: 01:26
Difficulties Available:

Download: Moso Calibration - Seishun Prologue
Download: Moso Calibration - Seishun Prologue (no video)
Information: Scores/Beatmap Listing
---------------
video/mp3 from std map https://osu.ppy.sh/s/634231
4K GD by Tofu1222
Hitsound by 1164530434
Tofu1222
Asherz007
and me

Redownload after Oct 1, 2017 for hitsound/BG changes

Bubbled by Litharrale on Sept 26, 2017
Popped by Feerum on Sept 28, 2017 for BG and Diff Names

Last edited by dudehacker on , edited 58 times in total.
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For Tofu 4K EZ you can pass it with 87% acc at least without touching holds

Terrible attempt at modding Tofu 4k NM
First off, HP drain is too low, you can pass the map without even touching any of the holds,
with 80%+ accuracy.

Also it's too easy compared to HD and EZ
00:25:964 - Put this on the far right column for more balance?
00:49:483 - Consider maybe a note here as there's a sound too?
01:06:483 - This feels kinda uncomfortable, maybe put it as

Image
01:17:392 - Same as above with moving for the second note of the same finger thing


Another terrible attempt at modding 4K HD
I feel like mixing 'rolls' and chords are confusing, maybe separate them into distinct parts?
Same as the 4K NM difficulty, you can pass the map with a 90% without touching any of the holds.
00:27:133 - Maybe move the note in column 2 to column 3 for comfort and the drum sound
00:36:970 - :thonking: not sure what to say but it feels wrong
01:00:347 - same as 00:36:970
01:12:814 - same as 01:00:347


>.<
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Rachel789 wrote:
For Tofu 4K EZ you can pass it with 87% acc at least without touching holds

Terrible attempt at modding Tofu 4k NM
First off, HP drain is too low, you can pass the map without even touching any of the holds,
with 80%+ accuracy.

Also it's too easy compared to HD and EZ That's harder than ez i should say, and what's more this is for new players too so yea, keeping the current state would be nice.
00:25:964 - Put this on the far right column for more balance? but actually on column3 would be more balanced cuz there are two notes after on col4
00:49:483 - Consider maybe a note here as there's a sound too? Fixed
01:06:483 - This feels kinda uncomfortable, maybe put it as

Image this will create a really small distance between notes on col4
01:17:392 - Same as above with moving for the second note of the same finger thing ^


Another terrible attempt at modding 4K HD
I feel like mixing 'rolls' and chords are confusing, maybe separate them into distinct parts?
Same as the 4K NM difficulty, you can pass the map with a 90% without touching any of the holds. this set is absolutely for new players so yea
00:27:133 - Maybe move the note in column 2 to column 3 for comfort and the drum sound that will create an anchor on col3
00:36:970 - :thonking: not sure what to say but it feels wrong but actually there are sounds maybe it is the hitsound that confusese you?
01:00:347 - same as 00:36:970
01:12:814 - same as 01:00:347


>.<


Thanks for mods. Nice trial! I hope you can do better in the future ;)
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NM+ V2 From My Mod Que


col 1 2 3 4

icantfindanythingtomodhere

Tofu 4K Hard Kato
00:11:353 missing note (kasumigaoka diff also hav dis issue)
01:23:042 missing note
01:16:808 (76808|3,76808|2) - delete (?)
01:16:418 (76418|2,76418|1) - whats dis
00:12:133 add note at 4
00:52:457 (52457|0,52457|3,52457|1) - how about making them become LN\
00:47:003 (47003|0,47392|2) - should be double, and 00:47:198 (47198|3,47198|1) - should be single. is that part intended to be like datt?


Kasumigaoka
00:32:392 (32392|2,33172|2) - theyre different pitch, i suggest different column
00:35:509 (35509|1,36288|1) - this too ^
00:55:574 (55574|1,55964|2) - in here you different col, but here 01:08:042 (68042|3,68431|3) - same col, is that intended or a mistake ? ::-


woah srry for trashmod >.> i rlly cant find something to mod here... too perfect, i will shoot back your star
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genkicho wrote:
NM+ V2 From My Mod Que


col 1 2 3 4

icantfindanythingtomodhere

Tofu 4K Hard Kato
00:11:353 missing note (kasumigaoka diff also hav dis issue) no sound here
01:23:042 missing note ^
01:16:808 (76808|3,76808|2) - delete (?) there is drum
01:16:418 (76418|2,76418|1) - whats dis this is note (ahh didnt u hear the drum?
00:12:133 add note at 4 already have one?
00:52:457 (52457|0,52457|3,52457|1) - how about making them become LN Good Idea. Changed
00:47:003 (47003|0,47392|2) - should be double, and 00:47:198 (47198|3,47198|1) - should be single. is that part intended to be like datt? changed


Kasumigaoka
00:32:392 (32392|2,33172|2) - theyre different pitch, i suggest different column
00:35:509 (35509|1,36288|1) - this too ^
00:55:574 (55574|1,55964|2) - in here you different col, but here 01:08:042 (68042|3,68431|3) - same col, is that intended or a mistake ? ::-
All fixed


woah srry for trashmod >.> i rlly cant find something to mod here... too perfect, i will shoot back your star


Thanks for mods!
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Hello from my queue!
started: 10:56pm
colums: 1|2|3|4

Tofu's 4K Easy '2nd Best Girl'


I thought the hitsounds were a bit too quiet. 50% was a good volume for me.
00:14:860 (14860|2) - I think a slider here would be better. The hissing from the cymbal justifies a note being held I think.
00:15:249 (15249|0) -I would definitely make this a 2-note chord to capture the crash cymbal. It's not strong but it's noticeable, plus it feels good to hit two notes here. Col.3 perhaps? If you do this, I'd put 00:14:860 on col.4
00:27:717 - 2-note chord this too to capture the crash cymbal? I think col.2 is nice.
00:42:912 - Add note to col.4 to stay consistent with how you mapped 00:45:639 (45639|0,45834|3,46029|0).
---
01:05:899 (65899|1) - Make this a slider to map the snare roll?
01:06:288 (66288|2) - Same as ^
01:16:808 (76808|0) - Same as ^
01:17:198 (77198|3) - Same as ^
I'm only suggesting this because of 01:26:159 (86159|2,86548|1). Not only that but it also goes along with the vocals there.
---
00:26:938 (26938|0,27133|1,27327|2,27522|3)
01:04:340 (64340|0,64535|1,64730|2,64925|3)
I think you should reverse one of these so the player goes both directions.
---
Overall: Decent map. 00:36:288 (36288|2,36483|1,36678|3) - caught me off guard for some reason.

Tofu's 4K Normal '3rd Best Girl'


Same volume suggestion as in Easy (50%).
00:15:249 (15249|3) - Make this a slider?
00:16:224 - Add note here. Doesn't really make sense for this part to not have notes as the rhythm is pretty consistent onward.
00:17:003 - Same as ^
00:18:366 (18366|1) - Make this a slider?
00:21:483 (21483|3) - Same as ^
00:24:600 (24600|3) - Same as ^
00:58:496 (58496|3) - I don't think the kick drum hitsound here is needed, sounds weird.
01:10:964 (70964|1) - Same as ^
---
01:19:925 - The hihat hitsound here sounds out of place.
01:21:483 - Same as ^
01:24:600 - Same as ^
Overall: Decent map.
finished: 11:56pm
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Botan wrote:
Hello from my queue!

I thought the hitsounds were a bit too quiet. 50% was a good volume for me.
I think current volume is good, no change

00:58:496 (58496|3) - I don't think the kick drum hitsound here is needed, sounds weird.
01:10:964 (70964|1) - Same as ^
I think the kick here sounds better for the overall pattern

01:19:925 - The hihat hitsound here sounds out of place.
01:21:483 - Same as ^
01:24:600 - Same as ^
Lowered the volume to 20% instead, now it doesn't sounds out of place


Thanks for mod
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Botan wrote:
Hello from my queue!
started: 10:56pm
colums: 1|2|3|4

Tofu's 4K Easy '2nd Best Girl'


I thought the hitsounds were a bit too quiet. 50% was a good volume for me.
00:14:860 (14860|2) - I think a slider here would be better. The hissing from the cymbal justifies a note being held I think. volume too small, no
00:15:249 (15249|0) -I would definitely make this a 2-note chord to capture the crash cymbal. It's not strong but it's noticeable, plus it feels good to hit two notes here. Col.3 perhaps? If you do this, I'd put 00:14:860 on col.4 current pattern more balanced
00:27:717 - 2-note chord this too to capture the crash cymbal? I think col.2 is nice. same
00:42:912 - Add note to col.4 to stay consistent with how you mapped 00:45:639 (45639|0,45834|3,46029|0). no sound here
---
01:05:899 (65899|1) - Make this a slider to map the snare roll?
01:06:288 (66288|2) - Same as ^
01:16:808 (76808|0) - Same as ^
01:17:198 (77198|3) - Same as ^
I'm only suggesting this because of 01:26:159 (86159|2,86548|1). Not only that but it also goes along with the vocals there.
---
00:26:938 (26938|0,27133|1,27327|2,27522|3)
01:04:340 (64340|0,64535|1,64730|2,64925|3)
I think you should reverse one of these so the player goes both directions. current fits the easy diff
---
Overall: Decent map. 00:36:288 (36288|2,36483|1,36678|3) - caught me off guard for some reason.

Tofu's 4K Normal '3rd Best Girl'


Same volume suggestion as in Easy (50%).
00:15:249 (15249|3) - Make this a slider? no
00:16:224 - Add note here. Doesn't really make sense for this part to not have notes as the rhythm is pretty consistent onward.
00:17:003 - Same as ^ i map for piano
00:18:366 (18366|1) - Make this a slider?
00:21:483 (21483|3) - Same as ^
00:24:600 (24600|3) - Same as ^ why?
00:58:496 (58496|3) - I don't think the kick drum hitsound here is needed, sounds weird.
01:10:964 (70964|1) - Same as ^
---
01:19:925 - The hihat hitsound here sounds out of place.
01:21:483 - Same as ^
01:24:600 - Same as ^
Overall: Decent map.
finished: 11:56pm


Others fixed. Thanks for mods! ;)
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mark for mod, sorry for late respond

mod mod
DudeET
Food
good luck dudeET n tofood o/
Last edited by Syadow- on , edited 1 time in total.
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hi,M4M REQUEST DONE FROM TOFU'S QUEUE
feel free to reject,I still need learn about modding

column
l1l2l3l4l


tofu 4k easy 'sawamura'


tofu 4k normal 'kasumigaoka'


tofu 4k hard 'kato'
00:18:269 (18269|1) - and 00:20:607 (20607|3) - add 1 note here?
00:40:574 (40574|1) - you must add 1 note here same as 00:43:691 (43691|2) -
00:42:912 (42912|2) - this too,same as 00:46:029 (46029|0,46029|3) -
00:11:353 (11353|0) - and 01:23:042 (83042|0) - add 1 note here,I think it's missing note




GL~
I'M TEAM KATO!!! >W<
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[ Blaze ] wrote:
hi,M4M REQUEST DONE FROM TOFU'S QUEUE
feel free to reject,I still need learn about modding

column
l1l2l3l4l


tofu 4k easy 'sawamura'
00:12:133 (12133|2) - and 01:23:821 (83821|2) - add 1 notes here? fixed


tofu 4k normal 'kasumigaoka'
00:11:353 (11353|1) - and 01:23:042 (83042|1) - missing note? no drums

00:41:938 (41938|0) - and 00:45:055 (45055|0) - add 1 note here,I think it's missing note i double those with guitar+cymbal, not cymbal only

00:42:912 (42912|1) - and 00:46:029 (46029|1) - ^


tofu 4k hard 'kato'
00:18:269 (18269|1) - and 00:20:607 (20607|3) - add 1 note here? doubles are enough

00:40:574 (40574|1) - you must add 1 note here same as 00:43:691 (43691|2) - yes
00:42:912 (42912|2) - this too,same as 00:46:029 (46029|0,46029|3) - instead delete one for the second

00:11:353 (11353|0) - and 01:23:042 (83042|0) - add 1 note here,I think it's missing note as normal


GL~
I'M TEAM KATO!!! >W<


Thanks for mods =w=
(I was for Eriri, now prefer kato tbh owo
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[ Blaze ] wrote:
hi,M4M REQUEST DONE FROM TOFU'S QUEUE
feel free to reject,I still need learn about modding



7k hard 'megumi'
00:40:185 (40185|2,40185|5) - put 3 notes here,then 00:43:301 (43301|5,43301|0,43301|2) - put two notes here
00:43:301 (43301|5,43301|0,43301|2,43691|3,43691|6) - be consistent,look at 00:40:185 (40185|2,40185|5,40574|0) -

Added a LN here 00:40:574 (40574|3) - for hat. the reason i have 2 notes at 40:185 but 3 notes at 43:301 is because there's only a cymbal at 40 sec but there is a extra kick at 43 sec


GL~
I'M TEAM KATO!!! >W<


Thanks for mod
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late boop


General
  • Might make the OD of 7K Easy 7 because there aren't very many LNs present in the song to necessitate a lower than normal OD.
  • Think this might be a better clap than the one you have now as it's a bit closer in sound to the song without a complete blend https://puu.sh/xmWS3.wav


7K Hard
00:05:509 (5509|0,5607|1,5704|2,5801|3) - I like the clean and simple roll, but if you wanted, Im sure you could get away with an accordion style LN here since the strings almost seem to run into each other in sound, like this https://osu.ppy.sh/ss/8971094

00:14:860 (14860|3) - Could also extend this LN to be 1/1 to represent the open hat which almost seems to drag the song into the next measure.

00:18:366 (18366|4,18756|4,19146|4,19535|4,19925|4,20314|4,20704|4) - Quite the long stack in col 5 here. I know it's mostly the result of the repeated [13]
and [57] patterns, but I think you could shift the notes around so that the repeating chord is still there, but in a different column to avoid too much strain, like so https://osu.ppy.sh/ss/8971101

00:20:607 - Might be nice to map the 1/4 hihat here since the section is kind of quiet, so it's much easier to notice little things like this.

00:29:860 - Shouldn't this be a triple for the snare like at 00:28:301 - ?

00:33:366 - The flute or held sound is a bit off in rhythm in that it's not a pure 1/4 triplet. It's really just shifted down by 1/16 a bit for the first three notes,
and the following three are kind of ??? https://osu.ppy.sh/ss/8971116

00:59:081 (59081|6,59081|0,59275|5,59275|3,59275|1) - I think the chord size here should be flipped as the snare which tends to be mapped with a heavier emphasis is on 00:59:081 - whereas a weaker kick follows directly after at 00:59:275 -
01:11:548 (71548|6,71548|0,71743|5,71743|4,71743|1) - ^

01:04:730 (64730|3,64827|4,64925|3) - I think this is a bit of an awkward turn and disconnect in the brackets. Instead, I think it might be cool to mirror both patterns across both hands for symmetry and even strain + weight, like this https://osu.ppy.sh/ss/8971127

01:23:626 (83626|0,83724|1,83821|0,83821|2) - Feels a bit awkward to put a one handed mintrill on the ring + middle finger imo cause of the restriction in hand movement. I'd instead try to pattern the triplet in a way that the OH minitrill is on the index + thumb or index + middle as those tend to be the strongest fingers to hit with https://osu.ppy.sh/ss/8971136

01:24:211 (84211|2,84405|3,84600|2,84795|3,84990|2,85185|3) - This feels very uneven to me. I don't really hear anything in the music to suggest an alternating trill here either, as the bass is more of a hooked rhythm on the upbeat of 01:24:405 - 01:24:795 - , along with the kicks. So maybe separating the notes might be better, like this? https://osu.ppy.sh/ss/8971142 (added an extra note on 01:24:990 - for the snare)

01:24:990 - 01:25:185 - You could also stack both chords here together since they're the same snare sound.

01:25:574 - I'd also make this a triple cause it's the same snare as at 01:25:769 - , so making them both different sizes, one with less emphasis and one with more, seems misleading.

01:26:159 - You've used a lot of 1/4 brackets before in this difficulty, so ending it off with a single 1/4 burst feels anticlimactic as the player is expecting one final double burst to finish off the song, but instead it's just a clean and simple roll. I might try this instead, with a bit of ending symmetry https://osu.ppy.sh/ss/8971149

Top diff looks pretty cool. Poke me if you've got any questions. Might get another mod or two on the 7k set and feel free to poke me for a check
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Protastic101 wrote:
late boop


General
  • Might make the OD of 7K Easy 7 because there aren't very many LNs present in the song to necessitate a lower than normal OD. Fixed
  • Think this might be a better clap than the one you have now as it's a bit closer in sound to the song without a complete blend https://puu.sh/xmWS3.wav
Agreed, this is a better sound


7K Hard
00:05:509 (5509|0,5607|1,5704|2,5801|3) - I like the clean and simple roll, but if you wanted, Im sure you could get away with an accordion style LN here since the strings almost seem to run into each other in sound, like this https://osu.ppy.sh/ss/8971094
I like the idea of making it LN but your pattern seems too hard, i missed it 9/10 times, so I changed it to this https://osu.ppy.sh/ss/8974889

00:14:860 (14860|3) - Could also extend this LN to be 1/1 to represent the open hat which almost seems to drag the song into the next measure. Good idea

00:18:366 (18366|4,18756|4,19146|4,19535|4,19925|4,20314|4,20704|4) - Quite the long stack in col 5 here. I know it's mostly the result of the repeated [13]
and [57] patterns, but I think you could shift the notes around so that the repeating chord is still there, but in a different column to avoid too much strain, like so https://osu.ppy.sh/ss/8971101 Fixed the pattern

00:20:607 - Might be nice to map the 1/4 hihat here since the section is kind of quiet, so it's much easier to notice little things like this.
Wow it was so quiet I didnt even notice, good catch

00:29:860 - Shouldn't this be a triple for the snare like at 00:28:301 - ?
Fixed, should be tripple

00:33:366 - The flute or held sound is a bit off in rhythm in that it's not a pure 1/4 triplet. It's really just shifted down by 1/16 a bit for the first three notes,
and the following three are kind of ??? https://osu.ppy.sh/ss/8971116
Wtf this flute is so weird lmao, thanks for the fix, now i can get rainbow for this part.

00:59:081 (59081|6,59081|0,59275|5,59275|3,59275|1) - I think the chord size here should be flipped as the snare which tends to be mapped with a heavier emphasis is on 00:59:081 - whereas a weaker kick follows directly after at 00:59:275 -
Changed the chord size

01:11:548 (71548|6,71548|0,71743|5,71743|4,71743|1) - ^
Changed the chord size

01:04:730 (64730|3,64827|4,64925|3) - I think this is a bit of an awkward turn and disconnect in the brackets. Instead, I think it might be cool to mirror both patterns across both hands for symmetry and even strain + weight, like this https://osu.ppy.sh/ss/8971127
Good pattern

01:23:626 (83626|0,83724|1,83821|0,83821|2) - Feels a bit awkward to put a one handed mintrill on the ring + middle finger imo cause of the restriction in hand movement. I'd instead try to pattern the triplet in a way that the OH minitrill is on the index + thumb or index + middle as those tend to be the strongest fingers to hit with https://osu.ppy.sh/ss/8971136
Fixed

01:24:211 (84211|2,84405|3,84600|2,84795|3,84990|2,85185|3) - This feels very uneven to me. I don't really hear anything in the music to suggest an alternating trill here either, as the bass is more of a hooked rhythm on the upbeat of 01:24:405 - 01:24:795 - , along with the kicks. So maybe separating the notes might be better, like this? https://osu.ppy.sh/ss/8971142 (added an extra note on 01:24:990 - for the snare)
That is indeed better


01:24:990 - 01:25:185 - You could also stack both chords here together since they're the same snare sound.
Fixed

01:25:574 - I'd also make this a triple cause it's the same snare as at 01:25:769 - , so making them both different sizes, one with less emphasis and one with more, seems misleading. I thought the pitch was different so it was meant to emphasis the pitch shift, guess I'm wrong

01:26:159 - You've used a lot of 1/4 brackets before in this difficulty, so ending it off with a single 1/4 burst feels anticlimactic as the player is expecting one final double burst to finish off the song, but instead it's just a clean and simple roll. I might try this instead, with a bit of ending symmetry https://osu.ppy.sh/ss/8971149

changed it to a 3 shape, since the Mi in Megumi is 3 in Japanese https://osu.ppy.sh/ss/8975026

Top diff looks pretty cool. Poke me if you've got any questions. Might get another mod or two on the 7k set and feel free to poke me for a check
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hello...

mods come to you from this queue p/6222952

1|2|3|4|5|6|7

utaha

00:05:899 (5899|4) - move this to col.6

00:10:574 - https://puu.sh/xo2qa/7eb135aa30.png try to use this pattern for more hand balance

00:14:860 (14860|3) - change it to a LN

00:21:873 (21873|3) - move it to 1 for Hand balance

00:23:821 (23821|3) - move it to 5

00:26:159 - add one note

00:26:743 - ^

00:51:094 - RIP right hand

00:59:665 - idk know, maybe you can rearrange this

01:17:003 (77003|0,77100|1,77198|2,77392|6,77490|5,77587|4) - 1/4 stair never accepted in normal difficult, i suggest to remap

01:26:159 (86159|0,86256|1,86353|2,86451|3,86548|6,86646|5,86743|4,86840|3) - ^


good luck
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