forum

Lon - Sweet Magic

posted
Total Posts
73
Topic Starter
Suzully
This beatmap was submitted using in-game submission on 2011年11月28日 at 14:27:13

Artist: Lon
Title: Sweet Magic
Source: Nico Nico Douga
Tags: Patchouli Patche Ryafuka Junky NNI Original Album
BPM: 123
Filesize: 19047kb
Play Time: 03:28
Difficulties Available:
  1. Insane (5 stars, 658 notes)
  2. Patche's Normal (2.69 stars, 228 notes)
  3. Ryafuka's Hard (4.59 stars, 367 notes)
Download: Lon - Sweet Magic
Download: Lon - Sweet Magic (no video)
Information: Scores/Beatmap Listing
---------------
NNIオリジナルアルバム『&』
Vocal : ろん
Lyric & Music : Junky


Patche's awelolsome diff :
http://puu.sh/5Mve

Source Video :
(Nico Nico Douga) http://www.nicovideo.jp/watch/sm14044008
(You Tube) http://www.youtube.com/watch?v=G07coU1GnYc

Awesome Touhou Video :
(Nico Nico Douga) http://www.nicovideo.jp/watch/sm15356096
(You Tube) http://www.youtube.com/watch?v=kdEyuLs_L5k

Normal - 100% by Patchouli
Hard - 100% by Ryafuka
Insane - 100%

My 21st beatmap.
Please advise me.
Anchor
Hello
first of all, i am a whole new mapper ( i dont even map a approved map)
but i think i can give some suggest
and, very nice song.

i think the sound effect is too loud, Suggesting decrease to 40-45
you should add some whistle/finish/clap
for example.
00:04:930 (4) - add a finish
00:09:320 (7) - finish
00:28:344 (4) - finish
00:32:734 (6) - finish

i guess you know what i mean!
Topic Starter
Suzully

Anchor wrote:

Hello
first of all, i am a whole new mapper ( i dont even map a approved map)
but i think i can give some suggest
and, very nice song.

i think the sound effect is too loud, Suggesting decrease to 40-45
you should add some whistle/finish/clap
for example.
00:04:930 (4) - add a finish
00:09:320 (7) - finish
00:28:344 (4) - finish
00:32:734 (6) - finish

i guess you know what i mean!
Hum? Why did you mod?
This beatmap is WIP yet you can see.
Of course, NOT yet put hitsound on Normal diff.
In addition, the volume 40% - 45% sounds too low for me.
Therefore no kds for you, sorry.
Anchor

Suzully wrote:

Anchor wrote:

Hello
first of all, i am a whole new mapper ( i dont even map a approved map)
but i think i can give some suggest
and, very nice song.

i think the sound effect is too loud, Suggesting decrease to 40-45
you should add some whistle/finish/clap
for example.
00:04:930 (4) - add a finish
00:09:320 (7) - finish
00:28:344 (4) - finish
00:32:734 (6) - finish

i guess you know what i mean!
Hum? Why did you mod?
This beatmap is WIP yet you can see.
Of course, NOT yet put hitsound on Normal diff.
In addition, the volume 40% - 45% is too low for me.
Therefore no kds for you, sorry.
I'm sorry for that... i just dont know i cant mod a WIP map..
i really feel sorry for that, i said i am a super newbie..
Topic Starter
Suzully

Anchor wrote:

I'm sorry for that... i just dont know i cant mod a WIP map..
i really feel sorry for that, i said i am a super newbie..
No problem.
Now I had just star'd your map, I hope you'll be one of pro mapper.
Anchor

Suzully wrote:

Anchor wrote:

I'm sorry for that... i just dont know i cant mod a WIP map..
i really feel sorry for that, i said i am a super newbie..
No problem.
Now I had just star'd your map, I hope you'll be one of pro mapper.
thanks for your star!
by the way,
welcome for modding my map if you have time
mjw5150
lol 3rd Sweet Magic in osu?
Topic Starter
Suzully

mjw5150 wrote:

lol 3rd Sweet Magic in osu?
3rd? I don't know though lol
kosiga
I love this song :oops:

駆け出しmapperですので役に立つかはわかりませんがmodさせていただきました。

[Patch's Normal]
00:44:930 - サークル追加?
00:48:832(5) - NC
00:55:173(4) - スライダーに折り返し1つ付けてはどうでしょうか?
01:27:856(6) - NC?
02:18:588(4) - スライダー最後ににfinish
02:23:954(2,3) - どっちかのサークル削除?(私的には3番削除)
02:49:808(7) - NC?
02:53:710(6) - NC?

[Ryafuka's Hard]
00:36:149(1,2) - 1でNC削除、2でNC追加
00:42:734(4,5) - NC
01:04:198(2) - スライダー最初のfinish削除、スライダー最後にfinish追加
01:10:295(6) - NC
01:17:612(4) - スライダー最後にfinish?
01:19:076(1) - finish削除?
01:19:808(2) - スライダー最後にfinish?
01:21:515(2) - Ctr+H(x:77,y191) 移動
01:23:954(8) - finish追加
01:24:930(1) - finish削除
01:25:661(5) - スライダー最後にfinish追加
01:26:881(2) - finish削除
01:30:783(3) - スライダー最初にfinish追加]
01:31:515(4) - finish削除
01:33:710(6) - NC
01:38:588(8) - スライダー折り返し1つ追加?
02:12:003(3,4) - 3、4の位置を逆にして、スライダー終点にサークル移動
02:35:173(2) - finish削除
02:36:149(4) - finish追加
02:42:491(1) - finish削除
02:47:856(4) - finish追加
02:48:832(7) - スライダー最初にfinish追加
02:49:808(8) - finish追加
02:55:661(3) - スライダー最初にfinish追加
02:56:637(6) - ^
02:56:393(4,5) - http://puu.sh/6B9R 斜めのほうが合ってる気がします。

[Insane]
01:30:295(3) - finish追加?
01:55:173(1) - finish削除?
02:23:466(5,6,7,8) - こういうのはどうでしょうか? http://puu.sh/6BjA
02:43:954(1) - スライダー最初にfinish
02:46:881(3) - ^
02:54:686(3) - ^
02:56:149(3) - ^
03:28:344(6) - スライダー最初のfinish削除して最後にfinish追加


hitsound finishばかり書いて申し訳ありません><;


頑張ってください~ :oops:
DeadAlready
star for nice song and mapper~ >w</
Rei Hakurei
lol ... i see no point of remixing (didn't read "original") ... only the video lol~

[Patche's Normal]
> slider suggestion : some of the slider with length longer than 1/1 (tick) with a red point, move the tick position near the red point.. like below...
00:31:271 (4) -
00:35:173 (3) -
(really lazy to upload more)
enjoyable~ :)

[Ryafuka's Hard]
enjoyable and passable long hard :)

[Insane]
i don't see the problem~ (1/4 like 1/2 lol, AR)

[SSM]
lol

overall is great~
Faust
Aaaaahhhh

You guys broke my kudostar combo >:(
biwako
[General]
Disable to Countdown and Letterbox during breaks

[Patche's Normal]
01:27:856 (1) - new combo?

[Ryafuka's Hard]
01:10:295 (6) - stack error
01:21:027 (1) - move to x:432 y:192
01:27:856 (3) - stack to 01:26:393 (7) ?

[Insane]
背景画像のサイズは800x600~1024x768の間であったほうがいいかもしれません
00:51:759 (5) - 1 grid up (grid level3)
00:55:783 (5) - 1 grid down (grid level3)
02:51:759 (1) - move to x:376 y:140

nice map :)
Ryafuka

kosiga wrote:

[Ryafuka's Hard]
00:36:149(1,2) - 1でNC削除、2でNC追加 ok
00:42:734(4,5) - NC no,sorry :(
01:04:198(2) - スライダー最初のfinish削除、スライダー最後にfinish追加 ok
01:10:295(6) - NC ok
01:17:612(4) - スライダー最後にfinish? ok
01:19:076(1) - finish削除? ok
01:19:808(2) - スライダー最後にfinish? ok
01:21:515(2) - Ctr+H(x:77,y191) 移動 ok
01:23:954(8) - finish追加  ok
01:24:930(1) - finish削除 ok
01:25:661(5) - スライダー最後にfinish追加 ok
01:26:881(2) - finish削除  ok
01:30:783(3) - スライダー最初にfinish追加] ok
01:31:515(4) - finish削除 ok
01:33:710(6) - NC ok
01:38:588(8) - スライダー折り返し1つ追加? no,sorry :(
02:12:003(3,4) - 3、4の位置を逆にして、スライダー終点にサークル移動 ok
02:35:173(2) - finish削除 ok
02:36:149(4) - finish追加 ok
02:42:491(1) - finish削除 ok
02:47:856(4) - finish追加 ok
02:48:832(7) - スライダー最初にfinish追加 ok
02:49:808(8) - finish追加 ok
02:55:661(3) - スライダー最初にfinish追加 ok
02:56:637(6) - ^ ok
02:56:393(4,5) - http://puu.sh/6B9R 斜めのほうが合ってる気がします。 ok

biwako wrote:

[Ryafuka's Hard]
01:10:295 (6) - stack error ok
01:21:027 (1) - move to x:432 y:192 ok
01:27:856 (3) - stack to 01:26:393 (7) ? ok
thank you modding~ >w</
done~

Download: Lon - Sweet Magic (Suzully) [Ryafuka's Hard].osu
Niva
Mod request from Mini Maya Queue ~

Sorry for delay ><

[General]
-> Try to find a higher resolution for "sweet magic.png"? Your current one is 640 x 360. It's fine to play but in-game resolution is 640 x 480, so the background got stretched vertically, causing the picture looks weird ><
-> Tags "&" - I don't think the web search can look for this character ): (the web search only supports 3 characters or more)
-> Offset 62 ?

[Patche's Normal]
00:48:344 (4) - Spacing error here ><
01:26:881 (5) - New combo? (8 combo feels too much for a Normal imo)
01:39:076 (7) - I think, normal clap works better on the repeat
02:08:832 (1) - Add finish? (I can hear cymbals on the background)
02:18:100 (4) - Move the last endpoint few grids up to get more flow? http://osu.ppy.sh/ss/159558
02:26:393 (1) - Move the middle waypoint few grids right?
02:34:198 (1,2,3,4,...) - Why no hitsounds >< imo just use it, even normal whistle fits here
02:48:588 (4) - Arrange like http://osu.ppy.sh/ss/159561 perhaps?

[Ryafuka's Hard]
00:05:173 (4) - Add clap here?
00:42:734 (4,5,1) - Hard to read with default skin ><
01:08:100 (1,2,3,4,..) - I don't like this part being too linear >< Plays fine though
01:12:247 (1,2,3,4,5,6,1,2) - My suggestion for the rhythm : Put the whistles only on 01:12:734 (3)'s start, 01:13:466 (5)'s start and end, and 01:14:686 (2)'s start
01:28:344 (5) - Missing clap here? (:
01:58:100 (7) - To be honest it's quite confusing with snaking sliders off ><
01:59:076 (8) - I'd rather stack this to (6)'s end
02:22:247 (1) - This jump is quite unexpected orz, plays fine though
02:41:515 (3) - I don't think you need the clap on the slider's end. Also, I think soft-hitfinish is better than normal-hitfinish here
02:58:100 (x) - Add note?
03:16:637 (10) - Tricky >< I'd rather put this note after two sliders

[Insane]
00:06:515 (3,5,7,8) - Form a better diamond?
00:55:783 (5,8) - Note on the same altitude (y-axis) ><
01:01:271 (4,5,6,7) - I'd rather make (4,5) a triple and make (6,7) a single note only -> http://osu.ppy.sh/ss/159565
01:31:759 (1) - Create new inherit section 1/4 before this note? (it would be awkward if someone hits this note too fast and got a normal sound... orz)
01:37:734 (1,2,3,4...) - You could use normal sound at the background drum part (i.e. (2), (5)'s end, etc.)
02:56:637 (4,5) - Make those two not touching (2) ?

Great map ~ (especially Hard diff xD)
Good luck with this mapset :3
Ryafuka

Nivalis wrote:

[Ryafuka's Hard]
00:05:173 (4) - Add clap here? ok
00:42:734 (4,5,1) - Hard to read with default skin >< sorry,not changed ><
01:08:100 (1,2,3,4,..) - I don't like this part being too linear >< Plays fine though not changed ><
01:12:247 (1,2,3,4,5,6,1,2) - My suggestion for the rhythm : Put the whistles only on 01:12:734 (3)'s start, 01:13:466 (5)'s start and end, and 01:14:686 (2)'s start hmm,,, this is nice suggestion, but,i dont think need 01:13:466 (5)'s end :( it changed except this :)
01:28:344 (5) - Missing clap here? (: oh,thank you :)
01:58:100 (7) - To be honest it's quite confusing with snaking sliders off >< sorry,not changed ><
01:59:076 (8) - I'd rather stack this to (6)'s end ok
02:22:247 (1) - This jump is quite unexpected orz, plays fine though sorry,not changed orz
02:41:515 (3) - I don't think you need the clap on the slider's end. Also, I think soft-hitfinish is better than normal-hitfinish here ok
02:58:100 (x) - Add note? ok
03:16:637 (10) - Tricky >< I'd rather put this note after two sliders ok
thank you modding~
all done~

Nivalis wrote:

Great map ~ (especially Hard diff xD)
oh,thank you very much <3

Download: Lon - Sweet Magic (Suzully) [Ryafuka's Hard].osu
Patchouli
You may embed only 2 quotes within each other. :<

"biwako"
[Patche's Normal]
01:27:856 (1) - new combo?

New comboはMODを参考に付け直しました。

kosiga wrote:

I love this song :oops:

[Patch's Normal]
00:44:930 - サークル追加? ok
00:48:832(5) - NC
00:55:173(4) - スライダーに折り返し1つ付けてはどうでしょうか?No change
01:27:856(6) - NC?
02:18:588(4) - スライダー最後ににfinishok
02:23:954(2,3) - どっちかのサークル削除?(私的には3番削除)Fixed
02:49:808(7) - NC?
02:53:710(6) - NC?

Rei_Fan49 wrote:

lol ... i see no point of remixing (didn't read "original") ... only the video lol~

[Patche's Normal]
> slider suggestion : some of the slider with length longer than 1/1 (tick) with a red point, move the tick position near the red point.. like below...
00:31:271 (4) - ok
00:35:173 (3) - ok
(really lazy to upload more)
enjoyable~ :)
"Nivalis"
[Patche's Normal]
00:48:344 (4) - Spacing error here ><fixed
01:26:881 (5) - New combo? (8 combo feels too much for a Normal imo)fixed
01:39:076 (7) - I think, normal clap works better on the repeatfixed
02:08:832 (1) - Add finish? (I can hear cymbals on the background)fixed
02:18:100 (4) - Move the last endpoint few grids up to get more flow? http://osu.ppy.sh/ss/159558fixed
02:26:393 (1) - Move the middle waypoint few grids right?fixed
02:34:198 (1,2,3,4,...) - Why no hitsounds >< imo just use it, even normal whistle fits here
02:48:588 (4) - Arrange like http://osu.ppy.sh/ss/159561 perhaps?fixed



thanks a lot :D
Topic Starter
Suzully

kosiga wrote:

[Insane]
01:30:295(3) - finish追加? Nah.
01:55:173(1) - finish削除?
02:23:466(5,6,7,8) - こういうのはどうでしょうか? http://puu.sh/6BjA Fixed.
02:43:954(1) - スライダー最初にfinish Added.
02:46:881(3) - ^ ちょっと音がごちゃごちゃする気がするのでこのままにしますー
02:54:686(3) - ^ Nah.
02:56:149(3) - ^ Nah.
03:28:344(6) - スライダー最初のfinish削除して最後にfinish追加


hitsound finishばかり書いて申し訳ありません><;


頑張ってください~ :oops:

biwako wrote:

[General]
Disable to Countdown and Letterbox during breaks Fixed.

[Insane]
背景画像のサイズは800x600~1024x768の間であったほうがいいかもしれません これより大きい画像がないのでこのままにしますー
00:51:759 (5) - 1 grid up (grid level3) Fixed.
00:55:783 (5) - 1 grid down (grid level3) Fixed.
02:51:759 (1) - move to x:376 y:140 x:376, y:136に動かしました。

nice map :)

Nivalis wrote:

Mod request from Mini Maya Queue ~

Sorry for delay ><

[General]
-> Try to find a higher resolution for "sweet magic.png"? Your current one is 640 x 360. It's fine to play but in-game resolution is 640 x 480, so the background got stretched vertically, causing the picture looks weird ><
I know that but there is no other BG which suits so sorry but no change.
-> Tags "&" - I don't think the web search can look for this character ): (the web search only supports 3 characters or more)
Fixed.
-> Offset 62 ?
It's fine imo.

[Insane]
00:06:515 (3,5,7,8) - Form a better diamond? Nah.
00:55:783 (5,8) - Note on the same altitude (y-axis) >< Fixed.
01:01:271 (4,5,6,7) - I'd rather make (4,5) a triple and make (6,7) a single note only -> http://osu.ppy.sh/ss/159565 Fixed.
01:31:759 (1) - Create new inherit section 1/4 before this note? (it would be awkward if someone hits this note too fast and got a normal sound... orz) Fixed.
01:37:734 (1,2,3,4...) - You could use normal sound at the background drum part (i.e. (2), (5)'s end, etc.) I see your point but no change sorry.
02:56:637 (4,5) - Make those two not touching (2) ? Fixed.

Great map ~ (especially Hard diff xD)
Good luck with this mapset :3
Thank you very much everyone~ :)

@quin姫
Thanks as always<3

@Faust
Thanks a lot for many stars XD
Well, let me show you my kds combo in the future.
When you need kds, feel free to tell me lol
Nakagawa-Kanon
[Patche's Normal]
02:52:734 (6) - add new combo

good

[Ryafuka's Hard]
00:05:051 (3) - I know you mistaked.
02:16:881 (6) - add new combo
03:06:881 (4) - same
03:07:856 (7) - same
03:15:661 (7) - same

[Insane]
well, I don't understand your jump sense
but, good map.
Topic Starter
Suzully

Nakagawa-Kanon wrote:

[Patche's Normal]
02:52:734 (6) - add new combo

good

[Ryafuka's Hard]
00:05:051 (3) - I know you mistaked.
02:16:881 (6) - add new combo
03:06:881 (4) - same
03:07:856 (7) - same
03:15:661 (7) - same

[Insane]
well, I don't understand your jump sense hehe :P
but, good map.
Thank you for mod :)
I'll give kds to you after guest's reply~
show more
Please sign in to reply.

New reply