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This beatmap was submitted using in-game submission on September 12, 2017 at 10:05:24 PM

Artist: fourfolium
Title: JUMPin' JUMP UP!!!!
Source: NEW GAME!!
Tags: Akitoshi Corinn Karen StarrStyx alacat Kisses フォーフォリウム ニューゲーム season 2 two ending ed tv size takada yuuki 高田憂希 suzukaze aoba 涼風青葉 yamaguchi megumi 山口愛 takimoto hifumi 滝本ひふみ toda megumi 戸田めぐみ shinoda hazime 篠田はじめ ayumi takeo 竹尾歩美 iizima yun 飯島ゆん
BPM: 168
Filesize: 17942kb
Play Time: 01:27
Difficulties Available:

Download: fourfolium - JUMPin' JUMP UP!!!!
Download: fourfolium - JUMPin' JUMP UP!!!! (no video)
Information: Scores/Beatmap Listing
---------------
S1: OP (TV) | OP (Full) | ED (TV) | ED (Full)
VN: OP (Short) | OP (Full) | ED (Short) | ED (Full)
S2: OP (TV) | OP (Full) | ED1 (TV) | ED1 (Full) | ED2 (TV) | ED2 (Full)
Image

season two :eyes:
redownload Aug 31

normal by alacat
advanced by akitoshi
insane by kisses, karen, starrstyx

bg edit by gaia
mp3 edit by meyrink
Last edited by Doormat on , edited 74 times in total.
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Whistle Blower
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Beat Clicker
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How on Earth can GD slots be already full in less than 10h ! LOL Good luck on the set :D
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CutEddie wrote:
How on Earth can GD slots be already full in less than 10h ! LOL Good luck on the set :D


it was already full when the song wasn't even out
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http://puu.sh/wNwlz/de4f54e9b9.osu
:aobawa:

will hitsound it when the set is ready
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Wow that was fast Karen O.o I wanted to be the first
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Combo Commander
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rename 'Extra' to 'Press PAUSE'
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updated background to 1920x1080.

[ L u k a s ] wrote:
rename 'Extra' to 'Press PAUSE'


lol no
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Press Shoot a Kudosu Star! (-1 Kudosu)

2nd Kudosu giveaway of the day
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Rhythm Incarnate
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uploaded starr's insane and alacat's insane normal; will update with hitsounds and kisses' insane soon.

another sleepless night lol should get some rest soon..
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just need to add hitsounds then set will be ready for mods :3
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Rhythm Incarnate
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ready for mods! added hitsound files so redownload

p.s: kisses hitsounded his own diff
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Spinner Sage
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Alright, m4m! I'll see what I can offer. I haven't modded very many upper level mapsets, so I apologize if most of the suggestions just get thrown away.

My map for your convenience: https://osu.ppy.sh/s/527546


Easy
  • 00:35:404 (3) - The blanket would look better if distance was fully consistent. Tweaking around, I get nodes on (295, 79), (315,129), and (301, 173) to get this configuration: Image
  • 00:38:975 (5) - This curves slider feels a bit out of place when it's surrounded by straight sliders. I replaced it with a copy of (2) flipped 180 degrees and got what I felt was a visually nicer option.
  • 01:06:832 (1,2) - Just a suggestion, but I think this sort of pattern looks a bit nicer: Image
  • 01:11:118 (4) - I feel these should have finishes because 01:05:404 (5) has them too (among others)
  • 01:20:404 (5) - Like my earlier suggestion, the straight slider feels a bit out of place when it's surrounded by curved sliders. Any reason to have this a different shape?


alacat's Normal
  • 00:05:404 (3,4) - Definitely think these would look better if they were perfectly parallel.
  • 00:39:332 (4,1,2,3) - It's a bit of trouble to do this, but I think making these objects form a parallelogram would make things look more organized: Image I was able to reorganize the objects that followed by just moving the second slider back: Image
  • 01:13:975 (4,5) - Blanket imperfection.


Akitoshi's Advanced
  • 00:11:118 (1,2,3) - Not a big deal, but I think this pattern looks a bit nicer: Image
  • 00:36:118 (3) - Kinda prefer ctrl+j here. Most of your extended-slider patterns have glide-reflective symmetry as opposed to translational, so changing this would be consistent with the rest of the map's style.
  • 00:39:332 (4) - Same comment here. I think they show up in other parts of the map, but I'll assume you know where to find them if you want to make the changes.
  • 00:58:261 (1) - Slider shape could be more symmetrical. I have nodes placed at (164, 186), (231, 172), (229, 210), and (302, 191) which makes it look a bit nicer.


Hard
  • 00:01:118 (1,2) - Don't really see a reason for why these should be different shapes. I'd make both of them straight sliders.
  • 00:08:261 (1) - For distance consistency, I think this ought to be a bit closer to the slider that preceded it. 00:07:189 (2,3,4,5) had more appropriate distances between objects.
  • 00:08:618 (3,4,5) - How about making it rotationally symmetrical? Image
  • 00:36:832 (1,4) - I'd make these sliders the same shape due to the repetition it represents in the song.
  • 00:39:689 (1) - Making this slider body the same shape (plus appropriate rotation) as 00:38:975 (3,4) would add both symmetry and flow.
  • 01:11:118 (1,2,3) - Why don't you have some pattern with 3-fold rotational symmetry here, like how you had it with the others? In the very least, I feel you should have the three finish sounds like you had with the others (which should continue throughout with the other difficulties you made--see the other comment on this on the easy difficulty that you probably already read).


Kisses' Insane
  • 00:13:201 (2,3,4,5,6) - I'm not really getting what 2, 4, and 6 are being mapped to. This is kind of a smoother section in the song; it doesn't need this jarring rhythm to make it harder.
  • 00:21:832 - Why isn't there a circle here? There's a pretty dominant sound in the song.
  • 00:45:404 (1,2,3) - The song doesn't transition into straight eighths here: the music just gets simplified. Keep the swing in these sliders. Alternatively, you can use circles on white ticks instead and remove any ambiguity.
  • 00:54:511 (1) - The sound you're mapping to definitely starts on 00:54:570.


StaR's Insane
  • 00:01:832 (2,3) - This pattern is kinda cramped. I think I prefer a pattern like this: Image You can reroute the sliders that follow by ctrl+j ing 00:02:547 (1,2,3) and moving them around a little bit (symmetrically of course).
  • 01:03:975 - No kiai!!
  • 01:11:118 (1,2,1,2,1,2) - I don't know if you're the one I should bring this up to, but the 1's in this pattern I think should have finishes on them, since they have finishes in other similar parts of the chorus as well.
  • 01:16:832 (1,2) - Why not make these glide reflective over the horizontal axis? (Make one slider ctrl+j from the other)


Karen's Insane


Extra
  • 00:01:118 (1,2) - Same comment for Hard. Why two different slider shapes?
  • 00:05:404 (1,2,1,2) - Why do these have a different tapping pattern than 00:06:118 (1,2)? I prefer the latter pattern because this is a swinging song, which emphasizes the first and third beats in the triplet subdivision, so I would suggest changing 00:05:404 (1,2,1,2) so that it goes slider-circle-slider-circle instead.
  • 00:53:142 (1) - IDK I kind of have a thing for curvier sliders so I think a shape like this would look nicer Image Obviously, if you make this change, be sure to curve 00:53:618 (2) with it.

Whoo! Good set, good song, good luck!! :)
Last edited by ARenaissance on , edited 1 time in total.
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