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sana - Senpai.

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Total Posts
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Topic Starter
Kyuukai
This beatmap was submitted using in-game submission on mercredi 27 septembre 2017 at 12:50:23

Artist: sana
Title: Senpai.
Source: 好きになるその瞬間を。~告白実行委員会~
Tags: The Moment You Fall in Love suki ni naru sono shunkan wo kokuhaku jikkou iinkai opening honeyworks meets trysail litoluna yaleufeu umi lasse
BPM: 162
Filesize: 26736kb
Play Time: 03:40
Difficulties Available:
  1. Advanced (2.63 stars, 480 notes)
  2. Hard (3.32 stars, 552 notes)
  3. Kyuumi's Easy (1.62 stars, 213 notes)
  4. Lasse's Insane (4.29 stars, 746 notes)
  5. litoluna's Insane (5.03 stars, 881 notes)
  6. Umi's Normal (2.05 stars, 392 notes)
Download: sana - Senpai.
Download: sana - Senpai. (no video)
Information: Scores/Beatmap Listing
---------------
Kyuumi's Easy by Me & Umi
Umi's Normal by Umi
Advanced by Me
Hard by Me
Lasse's Insane by Lasse
Umi's Insane by Umi
litoluna's Insane by litoluna

log
: -Mo-
: -Mo-
: pishifat
: -Mo-
: pishifat
: Okorin
: -Mo-
: pishifat

Why is this mapset the same as Umi's mapset ?
Here's the message he sent me (french)

Translation : "Hi, so I'm really sorry I thought I had the time for it but I was wrong... Too much traveling and other stuff so do what you want with the set ! litoluna did not replied to my message but if he told you he was okay for you (about taking his mapset) then I think it's still on. Good luck my time on Osu is definitely over, if you can rank this map it will be the last mark I leave haha"
Owens
short mod owo
[Hard]

00:02:657 (5) - Blanket
00:09:694 (1,2) - ^
00:12:472 (5) - Why would you stack this strong beat ?
00:21:920 (8) - ^
00:23:401 (3) - x:320 y:96
00:28:957 (3) - maybe blanket this ?
02:47:476 (1) - ^ fix
02:51:735 (4) - ^
02:57:105 (3) - ^
Linada
ok

[advanced]
  1. 01:14:327 (6) - ctrl g
  2. 01:30:068 (6,1) - c'est pas bo c'est trop proche
  3. 02:06:550 (2,3) - j'ferai un rythme comme ça plutot
  4. 02:49:513 (6) - c pa tré bi1 blanquette


[hard]
  1. 00:11:917 (4,5) - je ferai en sorte que la fin finisse sur 2 circle ça serait coule
  2. 00:18:957 (8,2) - fix staque
  3. 00:35:439 (5) - dommage que tu fasse rien de ça :/ en plus il est trop proche de 3
  4. 01:15:624 (9) - alo le nc enleve celui juste apres
  5. 02:02:290 (9) - tu pourrais nc
  6. 02:22:290 (1,2,3) - c'est compltement off les triples start sur les red tick lEAuL
ok
Shunao
cc twa

  • Advanced
  1. 00:12:287 (7,1) - stack le slider-1 sur le slider tail du 7 ?
  2. 00:24:327 (5,6) - stack?
  3. 00:18:957 (7,2) - symétrique?
  4. 00:48:957 (1,2) - remplace les par un slider renverse comme tu as fais ici 00:51:920 (1)
  5. 01:03:772 (8,1) - ils ne sont pas stack
  6. 01:20:624 (5) - whistle comme tu as fais 01:23:587 (5)
  7. 02:13:031 (4) - ctrl+H pour le flow?
  8. 02:35:624 (1) - nc n'est pas nécéssaire ici car elles suivent le slider avec la musique
  9. 02:40:994 (1) - remove le nc pour être consistent avec les refrains précédents
  10. 03:01:364 (6,7) - ces notes cassent le flow, essaye un truc du genre c'est bcp mieux j'pense https://puu.sh/wUQu8/506b24d097.jpg
  11. 03:30:994 (6,7) - on ne voit pas trop ces notes à cause du cercle-4. Baissent-les un peu :/
  • Hard
  1. 00:42:476 - tu mappes pas la guitare ici? pourtant elle est forte :/
  2. 01:15:068 (8,2) - pas très bien stack
  3. 02:17:105 (8) - nc pour emphasis la guitare
gl!~
Topic Starter
Kyuukai
no reply = fixed

Owens wrote:

short mod owo
[Hard]

00:02:657 (5) - Blanket
00:09:694 (1,2) - ^
00:12:472 (5) - Why would you stack this strong beat ?
00:21:920 (8) - ^
00:23:401 (3) - x:320 y:96 00:22:290 (1,2,3) - triangle stuff
00:28:957 (3) - maybe blanket this ?
02:47:476 (1) - ^ fix
02:51:735 (4) - ^
02:57:105 (3) - ^

Linada wrote:

ok

[advanced]
  1. 01:14:327 (6) - ctrl g
  2. 01:30:068 (6,1) - c'est pas bo c'est trop proche
  3. 02:06:550 (2,3) - j'ferai un rythme comme ça plutot
  4. 02:49:513 (6) - c pa tré bi1 blanquette
tou é fixé


[hard]
  1. 00:11:917 (4,5) - je ferai en sorte que la fin finisse sur 2 circle ça serait coule j'ai unstack le 5 pour bien l'emphasize
  2. 00:18:957 (8,2) - fix staque
  3. 00:35:439 (5) - dommage que tu fasse rien de ça :/ en plus il est trop proche de 3
  4. 01:15:624 (9) - alo le nc enleve celui juste apres
  5. 02:02:290 (9) - tu pourrais nc
  6. 02:22:290 (1,2,3) - c'est compltement off les triples start sur les red tick lEAuL C'est simplifié xd
ok

ShogunMoon wrote:

cc twa

  • Advanced
  1. 00:12:287 (7,1) - stack le slider-1 sur le slider tail du 7 ? no le son est différent, j'ai voulu marquer le changement en overlappant xd
  2. 00:24:327 (5,6) - stack?
  3. 00:18:957 (7,2) - symétrique?
  4. 00:48:957 (1,2) - remplace les par un slider renverse comme tu as fais ici 00:51:920 (1) J'diversifie un peu xdd
  5. 01:03:772 (8,1) - ils ne sont pas stack si D:
  6. 01:20:624 (5) - whistle comme tu as fais 01:23:587 (5)
  7. 02:13:031 (4) - ctrl+H pour le flow? changé par autre chose
  8. 02:35:624 (1) - nc n'est pas nécéssaire ici car elles suivent le slider avec la musique le son est différent de celui du slider
  9. 02:40:994 (1) - remove le nc pour être consistent avec les refrains précédents je l'ai fait ici 01:05:068 (1,2,3,4) -
  10. 03:01:364 (6,7) - ces notes cassent le flow, essaye un truc du genre c'est bcp mieux j'pense https://puu.sh/wUQu8/506b24d097.jpg le son du 6 est vraiment fort, je pense que flowbreak ici passe bien
  11. 03:30:994 (6,7) - on ne voit pas trop ces notes à cause du cercle-4. Baissent-les un peu :/ bah ils sont stack xdd
  • Hard
  1. 00:42:476 - tu mappes pas la guitare ici? pourtant elle est forte :/ no j'mappe l'autre son xd
  2. 01:15:068 (8,2) - pas très bien stack
  3. 02:17:105 (8) - nc pour emphasis la guitare
gl!~
Merci pour les mods !
DeletedUser_423548
m4m


  • Advanced
  1. 00:34:698 (2,3,4,5,6) - I think it's a bit boring
    00:35:439 (4) - As the sound becomes bigger from here, how about changing the slider away from the distance?
  2. 00:51:179 (7) - I think that NC can be used according to lyrics
    00:54:142 (6) - 00:57:105 (6) - 01:00:068 (6) - ^
  3. 01:09:698 - Add finish
  4. 01:30:439 (7) - Add NC
  5. 02:37:846 (4,5,6,7,8,9,10) - How about unification in stack?
    02:38:216 (5,6) - 02:38:772 (7,8) - 02:39:327 (9,10) - to stack
  6. 02:39:883 (1) - I think that this is the slider return
  7. 03:40:068 (6) - Add NC
    just like hard

  • Hard
  1. 00:33:401 (7,1) - I think the distance is a bit far away
  2. 00:35:439 (5) - Same as advanced
  3. 00:44:513 (5) - Ctrl+G is better
  4. 01:25:809 (5,7) - Why stack only here?
    I guess stack is strange here in the same combo
  5. 02:37:846 (4,5) - Why is there less pickup sound than Advanced?
Good luck! :)
Pachiru
mod:

2017 mapping.

hope it will help :)
Topic Starter
Kyuukai

Pachiru wrote:

mod:

2017 mapping.

hope it will help :)
baise ta mère xDDXDXDDdXdDd
Ongaku
from queue, sorry for delay, stuff came up.

Also, something with the timing. Timing should be 782, vocals are off on the current timing.

litoluna's Insane:
  1. 00:08:583 (2,3,4,1) - Looks really awkward. Just make one slider and rotate it 90 degrees in a square orientation. Should help aesthetic wise.
  2. 00:41:457 - Wouldnt there be a note here, since theres one 00:38:494 (6) - here? For the snare, since there was one 00:38:494 (6) - here.
  3. 00:45:624 (1) - Really don't think you should end on a big white tick, since a vocal is also there including the instrument.
  4. 01:13:957 (1,2) - I see no real reason to not make it a slider, nothing much changes other than a change of measure.
  5. 02:07:846 - missed snare.
  6. 02:08:587 (3) - again, I strongly suggest you don't end a slider on a big white tick in this case. It ruins the instrument's momentum from the beginning of the section.
  7. 02:10:253 (1,2) - Guitar doesn't change much, so I don't know why the pattern should. Make it a slider with the rest?
  8. 02:16:920 (3) - The slider ends on the guitar's note point, which makes it sound very awkward when you play it. I suggest you make 02:17:105 - where the slider starts or at least make it distinct so the guitar is properly emphasized here.
  9. 02:42:290 (5) - why the extra snare here?
  10. 03:22:661 (8) - Again, a slider ends on another vocal and instrument point. Avoid these.
Umi's Insane:
  1. 00:10:991 (1) - Curve to blanket 00:09:694 (1) - ?
  2. 00:19:235 (8) - you should stack it over 00:19:327 (1) - , would be a bit cleaner
  3. 00:23:401 (1) - I really don't think you should end on the big white tick here. Just make it a 3/4 slider and add a note 00:23:772 - . Would be a bit smoother.
  4. 00:42:198 - Dunno about this, I understand the pause here, but you're still missing the taps here. I suggest a double or triple, really up to you if you consider this.
  5. 00:58:216 (3) - Missed snare
  6. 01:03:772 - Please add a note here, the instruments played here. If it were just the vocals, that'd be fine. But in this case, a note is necessary.
  7. 01:03:772 (1) - I feel like spinner should end 01:04:883 - here. 01:05:068 - Has too big of an impact to just end a spinner on.
  8. 01:09:698 (1,2) - Should be a slider if we're going to follow the pattern you've been following.
  9. 01:20:439 (3,4,5) - Slider starts too early on the vocal part, which made it sound weird. I suggest you rearrange the pattern to make it follow the vocal better.
  10. 01:21:179 (7) - Should this slider start on 01:20:994 - because of the vocals?
  11. 01:35:253 (3,4,5) - A similar situation as above.
  12. 02:00:994 (4,5,6) - The transition to instruments here start too early. I suggest you make 02:00:994 (4) - a slider, removing 02:01:179 (5) - . This should smooth out the transition from vocal to instruments in the build up. I really hope you consider this.
  13. 02:03:309 - Guitar here, Don't know if you intentionally missed it, but I suggest you try your best to include this one.
  14. 02:08:587 (7) - Make it a 3/4 slider? Just to get that guitar strum.
  15. 02:09:883 (4,5) - Why not make it a slider? Nothing changes, there aren't two guitar notes here.
  16. 02:13:957 (5,6,7,8,9) - Sits in an awkward position in terms of pattern and focus wise, since you mapped 02:11:920 (1,2,3,4) - 's guitar, which is transitioning onto the next section, but completely ignored it 02:13:401 (1,2,3,4,5,6,7,8,9) - here. You didn't map the drums 02:11:920 (1,2,3,4) - here, so why start now?
  17. 02:17:105 (4,5) - I think there should be a slider here following the guitar, or at least 02:17:476 (6) - here.
  18. 02:44:513 (1,2,3,4) - You should start off with sliders like you did earlier, would make more sense.
  19. 02:57:476 (6,7) - I think these should be a slider instead.
  20. 03:14:698 - This part feels severely under mapped since you missed a ton of instruments you were mapping along with earlier. I don't think you should do this, since the transition should start 03:15:624 - .
  21. 03:31:550 - missed snare.
  22. 03:36:364 (1,2,3,4,5) - Weird transition, I suggest you keep going with what you had before, but this one is up to you.
  23. 03:37:661 - Drums here.
  24. 03:40:068 (4) - NC?

Hard:
  1. 00:06:176 (7) - Why not just stack this under 00:05:991 (6) - ? It'd fit with 00:02:657 (5) - . (kind of)
  2. 00:35:439 (5) - NC here, also, You should try and make this more distinct in terms of field arrangement. Like, distance it a bit more.
  3. 00:38:587 (5,6) - Stands out because theres no note between it (00:39:142 - ) like 00:41:550 (5,6,7) - , etc.
  4. 01:05:994 (3,4,5,6) - Might be a bit difficult to read since it's overlapped by 01:05:068 (1) - .
  5. 01:10:624 (4) - Woah, broke pattern consistency here. This just sounded weird since you missed 01:10:809 - .
  6. 01:15:809 - Following 01:12:661 - 's pattern, shouldn't 01:15:624 (1,2) - be a slider? That way you can add a note 01:15:994 - here and let 01:16:179 (3) - be a 1/1 slider. Keeping consistency in terms of pattern is important.
  7. 01:17:476 - Add a note here since the note density is dense anyways.
  8. 01:23:587 (7) - Why should this be a 1/1 slider when 01:20:624 (6,7) - is this? Makes no sense.
  9. 01:25:809 (5,6,7) - Awkward pattern, tad weird to play tbh,
  10. 01:39:327 - I think you should add a spinner, doesn't hurt to add it here, since theres nothing after it that makes it difficult.
  11. 02:35:068 (1) - Avoid landing on big white tick here, just makes playing 02:35:809 (2) - more awkward.
  12. 02:41:550 (2) - NC here.
  13. 03:09:698 (4) - Feels underwhelming now because you mapped something similar (03:06:735 - ), so it also feels inconsistent.
  14. 03:12:476 (5,6) - Same case, why should it be 2 notes? Nothing much changes.
  15. 03:31:179 (7,8) - I think these would fit better as sliders, considering you've done it in the intro too (00:15:624 (7) - ) in which case they're pretty similar.
Advanced:
  1. 00:21:364 (5,6) - I think you should stick to what you did on 00:15:439 (6,7,8) - , but with 00:21:920 - being a single circle note.
  2. 00:35:439 (4) - Make this a bit more distinct, like adding an NC or distancing it a bit more.
  3. 00:38:587 (5,6) - Quite questionable since you didnt add a note in between, but you did 00:44:513 (1,2,3) - here and 00:39:327 (6,7,1) - here.
  4. 01:28:772 (4,7) - Not sure about the reading here, but I think it should be ok.
  5. 02:07:105 - Missed snare.
  6. 02:07:846 - Missed another snare here.
  7. 02:11:550 - Snare should be here.
  8. 02:42:290 - Unnecessary snare here?
Normal:
  1. 00:19:327 (1,2) - why the change of pattern? It just threw off 00:19:883 (2,3) - and made it sound really weird, especially when you missed 00:20:624 - .
  2. 00:40:809 (2,3) - Yes, it might be redundant, but I still think this should be a repeat, since it's really the only pattern in that part.
  3. 00:43:772 (2) - Shouldn't this be a repeat since you did a repeat for 00:37:846 (2) - ?
  4. 00:51:920 (1,2,3) - Why put this pattern here, but not 00:48:957 (1,2) - here? Just seems very inconsistent.
  5. 01:09:698 (1,2) - The single note should be between these two, not 01:10:439 (2,3,4) - .
  6. 01:24:142 - Missed snare
  7. 01:51:179 - to 02:00:068 - feels like it rhythmically made no sense. It didn't follow the vocals very consistently (01:54:142 (1,2,3,4,5,6) - compared to 01:51:179 (1,2,3,4,5,6) - , etc.) and should be fixed.
  8. 02:32:661 (1,2) - I suggest this should be a repeat. These are usually pretty weird to play in a normal. Besides, aside from that one point, this kind of pattern isn't used that much throughout this diff.
  9. 02:52:476 - and 02:52:846 - I think you should stick to vocals here.
  10. 03:31:550 - Missed snare.
  11. 03:36:735 - Missed another snare.
There you go. Hard needs a bit of work, Advanced seemed pretty okay. Umi need's to work on a bit of consistency, also some hitsounds are missing on a few diffs. litoluna needs to work on not ending those sliders on big white ticks. In some cases, its fine, but in this case I ask you avoid it.
(I modded the other diffs because they had some stuff that were questionable, so take a look into that. If you don't, thats completely fine, but I suggest you do it anyways. It totally wasnt because I forgot to only mod advanced and hard)

Now I get why you wanted me to only mod the Advanced and Hard. orz
Topic Starter
Kyuukai

Ongaku wrote:

from queue, sorry for delay, stuff came up. np

Also, something with the timing. Timing should be 782, vocals are off on the current timing. It's really late with your timing lol, the timing is okay atm

Umi's Insane:
  1. 00:10:991 (1) - Curve to blanket 00:09:694 (1) - ? if I do that, it will point the slider's way down, wouldn't flow really well with 00:11:361 (2) -
  2. 00:19:235 (8) - you should stack it over 00:19:327 (1) - , would be a bit cleaner would be weird to play imo
  3. 00:23:401 (1) - I really don't think you should end on the big white tick here. Just make it a 3/4 slider and add a note 00:23:772 - . Would be a bit smoother. the big white tick doesn't have a really intense sound so it's okay to keep it like this
  4. 00:42:198 - Dunno about this, I understand the pause here, but you're still missing the taps here. I suggest a double or triple, really up to you if you consider this. Will keep it that way, breaks are cool
  5. 00:58:216 (3) - Missed snare already hitsounded
  6. 01:03:772 - Please add a note here, the instruments played here. If it were just the vocals, that'd be fine. But in this case, a note is necessary. the spinner starts at the sound and it follows the sound, why would I add a note here xd
  7. 01:03:772 (1) - I feel like spinner should end 01:04:883 - here. 01:05:068 - Has too big of an impact to just end a spinner on. it would end on nothing if I do that lol
  8. 01:09:698 (1,2) - Should be a slider if we're going to follow the pattern you've been following. follows the vocals lol
  9. 01:20:439 (3,4,5) - Slider starts too early on the vocal part, which made it sound weird. I suggest you rearrange the pattern to make it follow the vocal better. mapping the instrumentals for the triples here
  10. 01:21:179 (7) - Should this slider start on 01:20:994 - because of the vocals? reason above
  11. 01:35:253 (3,4,5) - A similar situation as above. ^
  12. 02:00:994 (4,5,6) - The transition to instruments here start too early. I suggest you make 02:00:994 (4) - a slider, removing 02:01:179 (5) - . This should smooth out the transition from vocal to instruments in the build up. I really hope you consider this. sound on 02:01:179 (5) - is stronger than 02:00:994 (4) - it would be weird to make a slider end on such a strong sound getting stronger after
  13. 02:03:309 - Guitar here, Don't know if you intentionally missed it, but I suggest you try your best to include this one. nearly inaudible, better not mapping it
  14. 02:08:587 (7) - Make it a 3/4 slider? Just to get that guitar strum. there's a very few sliders ending on a 1/4 tick, better not doing it for consistancy
  15. 02:09:883 (4,5) - Why not make it a slider? Nothing changes, there aren't two guitar notes here. emphasizing 02:10:253 (1) - with the 2 notes with a flowbreak + higher distance
  16. 02:13:957 (5,6,7,8,9) - Sits in an awkward position in terms of pattern and focus wise, since you mapped 02:11:920 (1,2,3,4) - 's guitar, which is transitioning onto the next section, but completely ignored it 02:13:401 (1,2,3,4,5,6,7,8,9) - here. You didn't map the drums 02:11:920 (1,2,3,4) - here, so why start now? to prepare the rhythm change here 02:14:883 (1) - and the guitar sounds different, explaining the change
  17. 02:17:105 (4,5) - I think there should be a slider here following the guitar, or at least 02:17:476 (6) - here. 02:17:105 (4,5,6,7) - theses jumps follows the guitar
  18. 02:44:513 (1,2,3,4) - You should start off with sliders like you did earlier, would make more sense. changed
  19. 02:57:476 (6,7) - I think these should be a slider instead. emphasizing the 02:57:476 (6) - sound, and 02:57:661 (7) - sounds too strong to make it end on a sliderend
  20. 03:14:698 - This part feels severely under mapped since you missed a ton of instruments you were mapping along with earlier. I don't think you should do this, since the transition should start 03:15:624 - . unmapped sounds are not really audible, and it become really stronger at 03:15:809 (1) -
  21. 03:31:550 - missed snare. hitsounded
  22. 03:36:364 (1,2,3,4,5) - Weird transition, I suggest you keep going with what you had before, but this one is up to you. It's alright this way
  23. 03:37:661 - Drums here. main sound ends here 03:37:476 (5) -
  24. 03:40:068 (4) - NC? did not NC before, don't think I will NC here

Hard:
  1. 00:06:176 (7) - Why not just stack this under 00:05:991 (6) - ? It'd fit with 00:02:657 (5) - . (kind of) sound of the 6 is stronger
  2. 00:35:439 (5) - NC here, also, You should try and make this more distinct in terms of field arrangement. Like, distance it a bit more. done
  3. 00:38:587 (5,6) - Stands out because theres no note between it (00:39:142 - ) like 00:41:550 (5,6,7) - , etc. not gonna map when there's no sound at all lol
  4. 01:05:994 (3,4,5,6) - Might be a bit difficult to read since it's overlapped by 01:05:068 (1) - . it's alright
  5. 01:10:624 (4) - Woah, broke pattern consistency here. This just sounded weird since you missed 01:10:809 - . vocals
  6. 01:15:809 - Following 01:12:661 - 's pattern, shouldn't 01:15:624 (1,2) - be a slider? That way you can add a note 01:15:994 - here and let 01:16:179 (3) - be a 1/1 slider. Keeping consistency in terms of pattern is important. both sounds on 01:15:624 (1,2) - are more intense than the others, that's why I chose to make 2 singletaps instead of a slider
  7. 01:17:476 - Add a note here since the note density is dense anyways. no sound on it, no reason to map it
  8. 01:23:587 (7) - Why should this be a 1/1 slider when 01:20:624 (6,7) - is this? Makes no sense. I simplified that part for 01:23:587 (7,8,9) - and a set of 3 notes, followed by a 1/2 slider and a triple after would be too hard
  9. 01:25:809 (5,6,7) - Awkward pattern, tad weird to play tbh, I don't see any problems on it lol
  10. 01:39:327 - I think you should add a spinner, doesn't hurt to add it here, since theres nothing after it that makes it difficult. It's okay like this
  11. 02:35:068 (1) - Avoid landing on big white tick here, just makes playing 02:35:809 (2) - more awkward. kicks, if I stop 02:35:068 (1) - before it would sound weird
  12. 02:41:550 (2) - NC here. done
  13. 03:09:698 (4) - Feels underwhelming now because you mapped something similar (03:06:735 - ), so it also feels inconsistent. vocals
  14. 03:12:476 (5,6) - Same case, why should it be 2 notes? Nothing much changes. There would be like 6 sliders in a row, boring to play
  15. 03:31:179 (7,8) - I think these would fit better as sliders, considering you've done it in the intro too (00:15:624 (7) - ) in which case they're pretty similar. 03:30:994 (6,7,8) - follows the violin and the intro has a different sound
Advanced:
  1. 00:21:364 (5,6) - I think you should stick to what you did on 00:15:439 (6,7,8) - , but with 00:21:920 - being a single circle note. not the same rhythm, 00:21:364 (5,6) - theses makes a break after the 6
  2. 00:35:439 (4) - Make this a bit more distinct, like adding an NC or distancing it a bit more. 00:35:439 (4,5,6) - thoses follows the vocals, and the fact that they are on the other way of the previous sliders shows that it's different
  3. 00:38:587 (5,6) - Quite questionable since you didnt add a note in between, but you did 00:44:513 (1,2,3) - here and 00:39:327 (6,7,1) - here. fixed
  4. 01:28:772 (4,7) - Not sure about the reading here, but I think it should be ok. NC'd
  5. 02:07:105 - Missed snare.
  6. 02:07:846 - Missed another snare here.
  7. 02:11:550 - Snare should be here.
  8. 02:42:290 - Unnecessary snare here?
    fixed hitsounds
Normal:
  1. 00:19:327 (1,2) - why the change of pattern? It just threw off 00:19:883 (2,3) - and made it sound really weird, especially when you missed 00:20:624 - . 00:19:327 (1) - follows the guitar, and a break is always fine on Normal diffs, else there would be too much notes on the screen for a Normal
  2. 00:40:809 (2,3) - Yes, it might be redundant, but I still think this should be a repeat, since it's really the only pattern in that part. 3 reverse sliders in arow would be too boring
  3. 00:43:772 (2) - Shouldn't this be a repeat since you did a repeat for 00:37:846 (2) - ? no, both follow the vocals, 00:43:772 (2) - has no vocal on 00:43:957 -
  4. 00:51:920 (1,2,3) - Why put this pattern here, but not 00:48:957 (1,2) - here? Just seems very inconsistent. music grows stronger at 00:51:920 (1,2,3) - that's why there's a note mapped on the 1/2
  5. 01:09:698 (1,2) - The single note should be between these two, not 01:10:439 (2,3,4) - . the 1/2 note here 01:10:994 (3) - emphasizes 01:11:179 (4) - which is a big white tick
  6. 01:24:142 - Missed snare It's hitsounded already ?
  7. 01:51:179 - to 02:00:068 - feels like it rhythmically made no sense. It didn't follow the vocals very consistently (01:54:142 (1,2,3,4,5,6) - compared to 01:51:179 (1,2,3,4,5,6) - , etc.) and should be fixed. fixed
  8. 02:32:661 (1,2) - I suggest this should be a repeat. These are usually pretty weird to play in a normal. Besides, aside from that one point, this kind of pattern isn't used that much throughout this diff. 02:32:661 (1) - mapped on kicks, 02:33:031 (2) - is a different sound
  9. 02:52:476 - and 02:52:846 - I think you should stick to vocals here. It's more intuitive that way, and leaving a 1/1 break is boring
  10. 03:31:550 - Missed snare. hitsounded already
  11. 03:36:735 - Missed another snare. ^
There you go. Hard needs a bit of work, Advanced seemed pretty okay. Umi need's to work on a bit of consistency, also some hitsounds are missing on a few diffs. litoluna needs to work on not ending those sliders on big white ticks. In some cases, its fine, but in this case I ask you avoid it.
(I modded the other diffs because they had some stuff that were questionable, so take a look into that. If you don't, thats completely fine, but I suggest you do it anyways. It totally wasnt because I forgot to only mod advanced and hard)

Now I get why you wanted me to only mod the Advanced and Hard. orz
Thanks for modding
Sir Idea
[Advanced]

01:03:401 (7,8) - Je chipote un peu mais je trouve que le spacing un peu perturbant, vu qu'il y en a pas eu ce genre de spacing avant, du coup j'ai l'impression que ça peu rendre le joueur confus.

Bon bah voilà c'est tout ce que j'ai trouvé désolé, c'pas du modding de qualité x)
Mais la map est sympa :)
coco
hi from q
Hard
00:05:991 (6,7) - stack 7 under 6
00:13:402 (1,2) - ugly imo
01:59:142 (6) - if u dont want slider cuz the vocals cut off at least stack it
02:01:550 (5,6,7,8) - new players might mess up idk
02:35:068 (1) - sliderend on downbeat
Advanced
00:02:657 (5) - y not do slider circle to emphasize last note
00:08:583 (5) - ^
01:02:661 (5) - ^
00:35:439 (4) - NC?
00:51:179 (7,8) - ^
00:54:142 (6,7) - ^
00:57:105 (6,7) - ^ and they're curved now? used to be straight
01:00:068 (6,7) - ^
01:03:772 (8) - shouldnt be stacked under something since it makes it seem weaker
Topic Starter
Kyuukai

Sir Idea wrote:

[Advanced]

01:03:401 (7,8) - Je chipote un peu mais je trouve que le spacing un peu perturbant, vu qu'il y en a pas eu ce genre de spacing avant, du coup j'ai l'impression que ça peu rendre le joueur confus. J'ai séparé les deux notes

Bon bah voilà c'est tout ce que j'ai trouvé désolé, c'pas du modding de qualité x)
Mais la map est sympa :)
no reply = fixed

cococolaco wrote:

hi from q
Hard
00:05:991 (6,7) - stack 7 under 6 both are stronger than the others so making notes instead of a slider is fine
00:13:402 (1,2) - ugly imo rip
01:59:142 (6) - if u dont want slider cuz the vocals cut off at least stack it I did not stacked before, so I won't do it here xd
02:01:550 (5,6,7,8) - new players might mess up idk guess it's okay like this, it introduces the insane with jumps
02:35:068 (1) - sliderend on downbeat following the guitar thing
Advanced
00:02:657 (5) - y not do slider circle to emphasize last note no need to, no intensity change, same goes for the 2 things below
00:08:583 (5) - ^
01:02:661 (5) - ^
00:35:439 (4) - NC?
00:51:179 (7,8) - ^
00:54:142 (6,7) - ^
00:57:105 (6,7) - ^ and they're curved now? used to be straight It's better to diversify the sliders sometimes xd
01:00:068 (6,7) - ^
01:03:772 (8) - shouldnt be stacked under something since it makes it seem weaker
Thanks for modding !
-Mo-
I thought this was ranked for some reason.

But I'll check this, I love this song.
Topic Starter
Kyuukai

-Mo- wrote:

I thought this was ranked for some reason.

But I'll check this, I love this song.
oh nice, thank you !
Senery
Hi! from my queue

[Advanced]
  1. 00:05:805 (6) - remove the reverse from this and put a circle 00:06:176 - this sounds to me better
  2. 00:07:843 (3) - blanket is a bit off
  3. 00:08:583 (5) - same as the first point
  4. 00:09:694 (1) - make this 2 sliders instead of a 1 beat slider
  5. 00:12:287 (7) - put a circle here and move the slider to the red tick, also silence the sliderend for this
  6. 00:35:439 (1,2,3) - maybe move these a little further from 00:35:068 (3) - because of the volume change
  7. 01:24:513 (1) - move the slider to the red tick and put a circle here, same for the later ones
[Hard]
  1. 00:09:694 (1) - same as the advanced make this 2 sliders instead of a 1 beat slider
  2. 02:11:920 (1,2) - this is some funky rhythm, its not 1/3 but i would leave it like this for playability but still wanted to point it out
that's it, i hope it alright
i really like the song :)
Topic Starter
Kyuukai
no reply=fixed

Senery wrote:

Hi! from my queue

[Advanced]
  1. 00:05:805 (6) - remove the reverse from this and put a circle 00:06:176 - this sounds to me better I find it weird D:
  2. 00:07:843 (3) - blanket is a bit off
  3. 00:08:583 (5) - same as the first point same as first point then xd
  4. 00:09:694 (1) - make this 2 sliders instead of a 1 beat slider I prefer leaving a break and the slider follows the vocal better (sen-pai)
  5. 00:12:287 (7) - put a circle here and move the slider to the red tick, also silence the sliderend for this no, I don't want to end the slider on nothing xd
  6. 00:35:439 (1,2,3) - maybe move these a little further from 00:35:068 (3) - because of the volume change
  7. 01:24:513 (1) - move the slider to the red tick and put a circle here, same for the later ones no, follows the vocals better atm
[Hard]
  1. 00:09:694 (1) - same as the advanced make this 2 sliders instead of a 1 beat slider same as the advanced reply
  2. 02:11:920 (1,2) - this is some funky rhythm, its not 1/3 but i would leave it like this for playability but still wanted to point it out
that's it, i hope it alright
i really like the song :)
Thanks for modding !
Topic Starter
Kyuukai
I totally forgot that litoluna told me that she can't hold her diff anymore because she's busy.
I'll reply to Ongaku's mod about litoluna's diff myself !

no reply = changed/fixed

Ongaku wrote:

litoluna's Insane:
  1. 00:08:583 (2,3,4,1) - Looks really awkward. Just make one slider and rotate it 90 degrees in a square orientation. Should help aesthetic wise. I don't see any problems on it D:
  2. 00:41:457 - Wouldnt there be a note here, since theres one 00:38:494 (6) - here? For the snare, since there was one 00:38:494 (6) - here.
  3. 00:45:624 (1) - Really don't think you should end on a big white tick, since a vocal is also there including the instrument.
  4. 01:13:957 (1,2) - I see no real reason to not make it a slider, nothing much changes other than a change of measure. vocals are more intense than before
  5. 02:07:846 - missed snare. already hitsounded
  6. 02:08:587 (3) - again, I strongly suggest you don't end a slider on a big white tick in this case. It ruins the instrument's momentum from the beginning of the section. Follows the guitar
  7. 02:10:253 (1,2) - Guitar doesn't change much, so I don't know why the pattern should. Make it a slider with the rest? it's more intense lol
  8. 02:16:920 (3) - The slider ends on the guitar's note point, which makes it sound very awkward when you play it. I suggest you make 02:17:105 - where the slider starts or at least make it distinct so the guitar is properly emphasized here.
  9. 02:42:290 (5) - why the extra snare here?
  10. 03:22:661 (8) - Again, a slider ends on another vocal and instrument point. Avoid these. follows the guitar
-Mo-
General
- Unused hitsound: soft-sliderslide6.wav

Kyumi's Easy
- 00:26:364 - I don't think leaving a gap here is necessary. The vocals are still playing here, and you may aswell keep gaps consistent to when there's no lyrics like 00:30:809.
- 02:07:105 (2) - Missing clap.
- 02:42:290 - Should be a whistle.
- 02:44:513 (4) - 03:11:179 (5) - Missing NC.
- 03:34:513 (3) - Not sure if this is intended to be a whistle or not. The other objects seem to imply this should be a clap.
- 03:39:513 (1) - I don't think placing an extra NC is necessary here, and it seems kinda spammy so I'd remove it.

Umi's Normal
- 00:09:324 (6) - Removing the whistle would sound and fit better I feel.
- 01:17:661 - Adding a clap here would be cool.
- 01:20:439 - 02:58:957 (6) - 03:31:550 - Missing clap.

Advanced
- 00:12:472 - I feel making this final note in the guitar melody a clickable beat would emphasise it much better than using a slider, so I would rather aim to do that intead.
- 00:13:772 - Should be a clap.
- 00:18:401 (5) - The synth(?) notes here are significantly louder so I feel it would be better to map these to two circles than a slider.
- 02:07:476 (5) - I feel like this would be cool if it was curved the same way as 02:06:735 (3).
- 02:39:883 (1,1,1) - I almost feel like the NCing is kinda spammy here too. Personally I would remove the one on 02:40:994 but it's up to you.
- 03:00:994 (5) - I'd say you might as well keep this a curve so it's consistent with 02:59:883 (2,3,4).
- 03:08:216 - NC should be here.

Hard
- 01:09:327 - I feel like you might as well map this note. There's not really a significant reason to leave this blank.
- 02:17:105 (1,2,3,4) - I feel there should be a neater way of arranging these four notes than how they are currently. I don't really like how it's not really one smooth shape, where either 1 or 4 is the odd one out depending on how you look at it. I'd try mess around with this, but here's what I came up with: - 02:35:068 (1) - I think it would be better shortening this like you did in Advanced so that 02:35:624 is active.
- 02:39:883 (10,1,1) - And now for some reason this is a different NC pattern than you did in Advanced, huh.
- 02:42:290 - Should be a whistle.

Umi's Insane
- 00:00:806 (1,2) - I don't think it feels appropriate to start the map off with a larger spacing like this. I'd at least keep it consistently small for the first combo.
- 01:10:809 (6,7) - This stack seems unecessary since everything else in the kiai is spaced out, and killing the momentum here just feels very out of place.
- 01:20:439 - Missing clap.
- 01:25:624 (5) - Not sure if this clap is asccidently placed here, or this section is missing claps.
- 02:42:290 (3,4) - Similar thing, but I guess this one is less noticable if for some reason you really want to keep this one.
- 03:17:105 (1) - This could be a straight slider to match with 03:17:476 (2,3) better for neatness.
- 03:31:550 - Should be a clap.

litoluna's Insane
- 00:28:124 - It may be worth silencing this slider end just so it doesn't stick out as much on the silent beat.
- 00:30:346 - I feel like this is an appropriate place for a triple for the guitar strum (the diffs below this have done this).
- 01:05:068 (1) - This is unrankable under the new RC. It's a nice effect though, so my suggestion is to just offset it slightly.
RC
Every slider must have a clear and visible path to follow from start to end. Sliders which overlap themselves in a way that makes any section unreadable or ambiguous cannot be used, such as burai sliders and hold sliders without straightforward slider borders. When perfectly overlapping two slider bodies, the first slider must be fully faded out before the second slider is fully faded in.
- 02:45:439 - I think this should be mapped to something clickable since the vocal note is more significant here.
- 03:23:031 - Ideally this should also be clickable for the same reasons, plus the music begins to change its style a little here anyway.
- 03:25:901 - May be worth silencing.
- 03:26:364 - You could also consider reducing the volume of these slider ticks to match with the background guitar.
- 03:35:253 (4) - Should be a clap.

Call me back.
Topic Starter
Kyuukai

-Mo- wrote:

Umi's Normal
- 00:09:324 (6) - Removing the whistle would sound and fit better I feel. It's on all other diffs, and it's mapped on the main instrumental (idk how it is called lol xd)
Everything else has been fixed !
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