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Rhythm Incarnate
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This beatmap was submitted using in-game submission on 2017年7月30日 at 22:08:37

Artist: Casandra
Title: Junpaku*study time
Source: Lowすぺっく!? ~オレと年下妹とせいきょーいく!~
Tags: xr eroge visual novel loli hentai 下地和彦 新井健史 Low Spec!? ~Ore to Toshishita Imouto to Seikyouiku!~ SLG Semi Little Girl akitoshi corinn
BPM: 172
Filesize: 10240kb
Play Time: 05:11
Difficulties Available:

Download: Casandra - Junpaku*study time
Information: Scores/Beatmap Listing
---------------
i didnt play this game pls dont call fbi

Thanks Akitoshi for hitsounding!
Thanks [XV] for audio file!



why the fuck is this 900 pp?
Last edited by Xexxar on , edited 32 times in total.
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Combo Commander
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i like it c:

too bad i cant play it
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Combo Commander
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Axon wrote:
i like it c:

too bad i cant play it

the visual novel, or the map? ;)
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Star Shooter
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Loli BG like! :)
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Combo Commander
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idk?

Semi Little Girl!
00:15:328 (5) - I think this would be s i c k: Turn this into a 1/6 slider that goes until 00:16:025 -, then put the spinner 00:16:113 - here.
00:28:234 (7,5) - Stack?
00:33:642 (5) - If all the claps in the stream are NC'd, why isn't this? (If you accept, check for others.)
01:15:676 (7) - Why is this emphasized with direction rather than following the flow of the previous jumps?
01:39:048 (9,10,11,12,1) - Place make (1) follow the direction of the stream or make it more angled. It looks bad.
01:46:025 (9) - Why not NC? D:
01:56:490 (1,1) - Stack because all the other anti-jumps are.
02:24:048 (6) - Make this just a note or change the last section's rhythm. Yes, the words are different, but they're held the same.
03:55:269 (1,2,3,1,2,3,1,2,3,1,2,3) - Skystar, is that you? xd
04:22:304 - You mapped these before, why not now?
04:27:362 (2,7,8,9) - Stack?
04:38:176 (8,1) - Ew this jump feels seriously gross please change it.


ty
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Rhythm Incarnate
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Stingy wrote:
idk?

Semi Little Girl!
00:15:328 (5) - I think this would be s i c k: Turn this into a 1/6 slider that goes until 00:16:025 -, then put the spinner 00:16:113 - here. disagree
00:28:234 (7,5) - Stack? thanks
00:33:642 (5) - If all the claps in the stream are NC'd, why isn't this? (If you accept, check for others.) would be ugly
01:15:676 (7) - Why is this emphasized with direction rather than following the flow of the previous jumps? cause i believe drum hit emphasized this way is nice
01:39:048 (9,10,11,12,1) - Place make (1) follow the direction of the stream or make it more angled. It looks bad. changed for all
01:46:025 (9) - Why not NC? D: nah i did it consistently
01:56:490 (1,1) - Stack because all the other anti-jumps are. good catch
02:24:048 (6) - Make this just a note or change the last section's rhythm. Yes, the words are different, but they're held the same. variety
03:55:269 (1,2,3,1,2,3,1,2,3,1,2,3) - Skystar, is that you? xd ye xd
04:22:304 - You mapped these before, why not now? didnt feel right
04:27:362 (2,7,8,9) - Stack? l
04:38:176 (8,1) - Ew this jump feels seriously gross please change it. i like edgy


ty
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Spinner Sage
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I wonder who provided you with a high quality mp3 from this obscure game :thinking:
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Rhythm Incarnate
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JAIL

loliforce

00:32:071 (5,6) - methinks its a bad idea to backtrack like this lmao. you already had a moementum going so i think its a shame if you had to break it like this. http://puu.sh/wVRJT/1e26cc7c9c.jpg

00:37:653 (6,7,8,9) - i suggest having all of the sliders on the facing down coz the song's electronic whatever-that-instrument-is is lowering the pitch like nobodies business. take advantage of that yo http://puu.sh/wVRMl/60913aeaa4.jpg

00:41:141 (1) - i dont think you need this NC. let it go

01:10:793 (2) - for one, i think its a bad idea for this song to use the same spot as another note in such a short period of time since it gets kidna hard to read up to this point. i suggest moving this to x123 y99? it fits the snare you gave it better imo http://puu.sh/wVRTX/caaee2f1cc.jpg

01:53:176 (7,8,9) - with the circular motion youve got going here, i suggest you continue the trend and do it to this as well http://puu.sh/wVRYh/0390921589.jpg

02:11:141 (5,6,7,8) - i say you ctrl g some of these to fit the song better. try this one: http://puu.sh/wVS0N/0829601d73.jpg i think it plays and reflects the pitch change better

02:29:455 (4,5) - im sure you already noticed this but i seriously think you need to give these two more spacing. i suggest placing it on x67 y247 http://puu.sh/wVS5e/c9febc8c34.jpg. same visual spacing as 02:28:583 (1,3) -

02:33:816 (1) - misread this as starting from the sliderend. not sure if ctrl g is the best way to fix this or rotating it somewhere else, so ill point it out.

03:27:188 - expected faster SV speed but whatever.

03:37:740 (7,9) - overmapping fam. either that or the super tiny 1/4 sounds arent loud enough to warrant a clickable object. either remove them completely or do this instead http://puu.sh/wVSvJ/00841de5f9.jpg

03:48:118 (1,2,1,2,1,2,1,2) - hello airman

03:57:013 (1) - release NC.

04:34:165 - 04:35:386 - for this section try NCing it like this. itll make alot more sense from an outsider (not-mapper)'s perspective.

04:44:630 (8,9,10,11,12,13,14) - not gonna increase the DS like you always do?

04:53:874 (3,4) - lower DS = bigger sound, 04:54:049 (4,5) - higher DS = lower sound. see the mistake here? >:[


tap that
Last edited by Anxient on , edited 1 time in total.
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secksar wanted a small mod

pls do volume control, 100 for the whole thing is really noisy

check ai mod haha

00:09:049 (1,2,3,4) - why isnt this filled out? kinda weird considering you did it for 00:03:467 (1). if you wanna emphasize the white ticks you could just space them more or smth
01:04:688 (1,2,3,1,2,3) - because of the 1/4 track kicksliders would be more appropriate than circles tbh. also seperates it from 00:42:362 (1,2,3,1,2,3) - that way. same for stuff like 01:04:688 (1) -
01:02:769 (1,2,3,4) - should be lower spaced than 01:03:118 (1,2,3,4,1), i think, listening to the music. 01:03:118 (1,2,3,4,1) - has the horn instrument
01:14:281 (5) - 2 circles pls, like 01:12:886 (5,6) - cause vocals
01:42:537 (1,2,3,4,5,6,7,8,9,10,11,12,13,14) - do this instead? - http://puu.sh/wVQFS/4ae22930e6.jpg, 01:42:973 (6,7) - dont have the electronic sounds on them like the other circles do. second kiai as well lul
01:59:281 - tfw you could do some cool slider shit and instead we get circles zzz

cool moves
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Rhythm Incarnate
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thanks for the mod (responded via pm)
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Cymbal Sounder
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free star for daddy
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Rhythm Incarnate
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Anxient wrote:
JAIL

loliforce

00:32:071 (5,6) - methinks its a bad idea to backtrack like this lmao. you already had a moementum going so i think its a shame if you had to break it like this. http://puu.sh/wVRJT/1e26cc7c9c.jpg

00:37:653 (6,7,8,9) - i suggest having all of the sliders on the facing down coz the song's electronic whatever-that-instrument-is is lowering the pitch like nobodies business. take advantage of that yo http://puu.sh/wVRMl/60913aeaa4.jpg

00:41:141 (1) - i dont think you need this NC. let it go

01:10:793 (2) - for one, i think its a bad idea for this song to use the same spot as another note in such a short period of time since it gets kidna hard to read up to this point. i suggest moving this to x123 y99? it fits the snare you gave it better imo http://puu.sh/wVRTX/caaee2f1cc.jpg

01:53:176 (7,8,9) - with the circular motion youve got going here, i suggest you continue the trend and do it to this as well http://puu.sh/wVRYh/0390921589.jpg

02:11:141 (5,6,7,8) - i say you ctrl g some of these to fit the song better. try this one: http://puu.sh/wVS0N/0829601d73.jpg i think it plays and reflects the pitch change better

02:29:455 (4,5) - im sure you already noticed this but i seriously think you need to give these two more spacing. i suggest placing it on x67 y247 http://puu.sh/wVS5e/c9febc8c34.jpg. same visual spacing as 02:28:583 (1,3) -

02:33:816 (1) - misread this as starting from the sliderend. not sure if ctrl g is the best way to fix this or rotating it somewhere else, so ill point it out.

03:27:188 - expected faster SV speed but whatever.

03:37:740 (7,9) - overmapping fam. either that or the super tiny 1/4 sounds arent loud enough to warrant a clickable object. either remove them completely or do this instead http://puu.sh/wVSvJ/00841de5f9.jpg

03:48:118 (1,2,1,2,1,2,1,2) - hello airman

03:57:013 (1) - release NC.

04:34:165 - 04:35:386 - for this section try NCing it like this. itll make alot more sense from an outsider (not-mapper)'s perspective.

04:44:630 (8,9,10,11,12,13,14) - not gonna increase the DS like you always do?

04:53:874 (3,4) - lower DS = bigger sound, 04:54:049 (4,5) - higher DS = lower sound. see the mistake here? >:[


tap that


applied nc changes and non kick slider adjustments. thanks (also talked about a few things ingame)
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Rhythm Incarnate
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irc log
01:40 *Xexxar is editing [https://osu.ppy.sh/b/1351956 Casandra - Junpaku*study time [Semi Little Girl!]]
01:40 Xexxar: ye new metadata
01:40 Xexxar: cause kwan
01:41 Doormat: ok
01:41 Xexxar: just checked for unrankables, and we're good
01:42 Doormat: gimme a sec gonna check in to see if my apartment wifi is working again
01:42 Xexxar: k
01:42 Doormat: ok that is a big fat no
01:42 Doormat: guess voice chat irc is out of the option then
01:43 Doormat: 00:01:897 (5,1) - no spacing increase? start of new phrase
01:43 Xexxar: i cant rly do that anyway
01:43 Xexxar: the beginning is pretty mcuh ds
01:43 Doormat: ok fair enough
01:44 Doormat: 00:09:049 (1,2,3,4) - any particular reason for the undermapping here?
01:44 Xexxar: `00:16:025 (1) -
01:44 Xexxar: i thought undermapping there was more tasteful than making it like streams
01:44 Xexxar: cause i want to highlight 1/1
01:44 Xexxar: but 1/4th woulda been too dense
01:44 Xexxar: for this part
01:44 Xexxar: in my opinion
01:45 Xexxar: 00:16:025 - i just moved the spinner to start here
01:45 Doormat: oh that's what that was for lol
01:45 Xexxar: to match the drone sound thing
01:45 Doormat: i got a bit confused
01:45 Xexxar: ye
01:45 Doormat: but yeah ok
01:45 Xexxar: i was gonna explain but ya
01:47 Doormat: 00:33:641 (5) - 00:35:037 (5) - 00:36:432 (5) - i feel you could NC these
01:47 Xexxar: i felt like that was too much nc
01:47 Doormat: it makes sense with stream design and music though
01:47 Doormat: since music places emphasis there
01:47 Doormat: and stream changes snap distance
01:47 Xexxar: its not like readability suffers tho
01:47 Doormat: true
01:48 Xexxar: lemme see how it looks
01:48 Doormat: 00:40:269 (1) - why NC this then
01:48 Xexxar: hmm
01:48 Xexxar: i actually kinda like it
01:48 Doormat: hell yea
01:49 Xexxar: adjusting for all patterns of that shit
01:49 Doormat: 01:06:083 (1,2,3) - personally i like stacking these after a big spacing jump like that just because it feels snappier
01:49 Xexxar: 04:51:781 (5) -
01:49 Xexxar: hey
01:49 Xexxar: look at this
01:49 Xexxar: i found an ERROR!
01:50 Xexxar: because of NC
01:50 Doormat: umm ok
01:51 Xexxar: this is good thing!
01:51 Xexxar: because its fix now
01:51 Doormat: but yeah getting back to what i was saying
01:51 Doormat: 01:06:083 (1,2,3) - personally i like stacking these after a big spacing jump like that just because it feels snappier
01:51 Xexxar: ya normally
01:51 Xexxar: hm
01:51 Xexxar: not sure why i rly decided against that
01:52 Doormat: i mean either way it won't really impact much
01:52 Doormat: just personal pereference
01:53 Doormat: 01:08:264 - 01:09:659 - missed triples seem a bit odd seeing as how you mapped the triple at 01:10:967 (3,4,5) -
01:53 Xexxar: hm
01:53 Xexxar: adjusting
01:54 Xexxar: cause its more pp
01:55 Xexxar: with triplet
01:55 Doormat: 01:42:537 (1,2,3,4,5,6,7,8,9,10,11,12,13,14) - sounds overmapped? i don't hear no streams here
01:55 Doormat: like if anything 01:43:234 (8,9,10,11,12) - is debatable but everything else doesn't sound right
01:56 Xexxar: that reflects the synth i thought
01:56 Doormat: synth isn't that powerful
01:56 Xexxar: su b jective
01:57 Doormat: mmm
01:57 Doormat: might want to put in a sliderwhistle6 then
01:57 Doormat: hit-whistle*
01:57 Doormat: soft-hitwhistle6*
01:57 Xexxar: .. isnt there one ?
01:58 Doormat: not that i know of
01:58 Doormat: i just downloaded a fresh copy and don't see soft-hitwhistle6
01:58 Doormat: i see a soft-hitclap6
01:59 Xexxar: i mean
01:59 Xexxar: theres still whistles
01:59 Xexxar: on those notes tho
02:00 Doormat: k i can sort of see it being reflective of the synths so let's just move on
02:00 Doormat: 01:46:025 (9) - NC
02:01 Xexxar: k
02:02 Doormat: 02:21:955 (1,2,3) - the fact that this isn't equilateral like 02:21:432 (1,2,3) - is mildly tilting me
02:03 Xexxar: fix
02:03 Doormat: 02:22:827 (1,2,3) - same thing i said before; not sure if you changed it
02:03 Xexxar: i did
02:04 Xexxar: 02:27:711 (3) -
02:04 Xexxar: should i adjust to triplet
02:04 Doormat: 02:26:403 - 02:27:275 -02:27:973 - missed triplets
02:04 Doormat: and yeah
02:05 Xexxar: the first two are fine i think
02:05 Doormat: 02:38:351 (1,2) - should have smaller spacing than 02:38:699 (1,2) - a la 01:21:607 (1,2,1,2) -
02:06 Xexxar: buffed 1
02:06 Xexxar: 02:38:699 (1) -
02:06 Doormat: k
02:06 Xexxar: hey thanks for the .02 stars dude!
02:07 Xexxar: http://puu.sh/wVZsg/654c50bce3.jpg
02:07 Xexxar: i moved it from that 2 to where it is now
02:07 Xexxar: LOL
02:07 Doormat: :thinking:
02:07 Xexxar: 8.01 stars!
02:07 Xexxar: doormat is expert pp mapper
02:07 Doormat: 03:02:769 (9) - nc
02:07 Doormat: that wasn't even my intention
02:07 Doormat: LOL
02:07 Xexxar: already did
02:09 Xexxar: im sad u removed my 8 stars exaclty tho
02:09 Doormat: based on how guitar heavy this next part is i think it might be better to ctrl + g rhythm 03:29:281 (6,7) -
02:09 Xexxar: oh good i did a micro nerf on one jump and its 8 again
02:09 Xexxar: wew
02:09 Doormat: so kind of like https://puu.sh/wVZx6/4c68751d54.png
02:09 Doormat: lol
02:10 Xexxar: huh
02:10 Xexxar: i never do slider into triplet in this map
02:10 Xexxar: 03:29:281 (6,1) -
02:10 Xexxar: this is also a pattern
02:10 Doormat: understandable
02:10 Xexxar: 03:31:374 (1) -
02:10 Xexxar: and
02:10 Xexxar: 03:29:281 (6) -
02:11 Doormat: 03:50:909 (5) - 03:53:700 (5) - NC these
02:12 Xexxar: both?
02:12 Xexxar: oh ya
02:12 Doormat: 04:00:677 (1) - my angel slider art
02:13 Doormat: you could probably polish it up a bit but it's not like it's really detrimental to the map lol
02:13 Doormat: just aesthetics
02:13 Xexxar: im trash
02:13 Xexxar: at slider art
02:13 Xexxar: like actually trash
02:13 Xexxar: this is like
02:13 Doormat: same dw
02:13 Xexxar: the only slider art i've ever done
02:13 Xexxar: besides
02:13 Xexxar: the boy slider in daisuki
02:13 Xexxar: and that doesnt count
02:13 Xexxar: i copied this basically from kroytz
02:13 Xexxar: lol
02:13 Doormat: 04:11:839 (4) - forgot NC
02:14 Doormat: 04:21:607 (1,2,1,2) - why aren't these parallel
02:14 Doormat: 04:47:420 (9) - nc in case you forgot
02:14 Xexxar: idk
02:14 Xexxar: they are now
02:15 Doormat: 05:10:793 (1,2,3) - not equilateral WRYYYYYYYY
02:15 Xexxar: wtf
02:15 Xexxar: do u meannn
02:15 Doormat: wait
02:16 Xexxar: how isnt that equilateral
02:16 Doormat: it's my eyes playing tricks on me
02:16 Doormat: try rotating 05:10:793 (1,2,3) - 15 degrees from selection centre
02:16 Xexxar: >:( no
02:16 Doormat: pattern as a whole looks more symmetrical though :c https://puu.sh/wVZJw/e1cb6e12f3.png
02:17 Xexxar: look at the horizontal symmetry http://puu.sh/wVZKK/400dd9525d.jpg
02:17 Xexxar: besides
02:17 Xexxar: that angle is rly satisfying to play
02:18 Xexxar: the downward momentum
02:18 Xexxar: on the last note
02:18 Xexxar: is what i want
02:18 Xexxar: at that PRECISE angle
02:18 Xexxar: its unchangable my dude
02:18 Xexxar: its the pinnacle of mapping
02:18 Xexxar: that angle
02:18 Doormat: if you say so s:
02:18 Xexxar: is how all maps should end
02:18 Doormat: anyways thatès it
02:18 Xexxar: cool
02:18 Xexxar: post this shit irc
02:18 Doormat: update and i'll go over to make sure i didn't miss anything
02:18 Xexxar: i'll kudosu
02:18 Doormat: lol
02:18 Xexxar: k
02:19 Xexxar: 11% bug
02:19 Xexxar: brb
02:19 Xexxar: btw
02:19 Xexxar: i like how
02:19 Xexxar: i type in slg
02:19 Xexxar: and this is th e only map that shows up
02:19 Xexxar: so easy to find~
02:19 Doormat: i'm assuming diff name is because "SLG" keeps popping up in the song?
02:19 Xexxar: ya its also in the opening video
02:20 Doormat: also lol that guitar solo sounds a lot like dragonforce
02:20 Xexxar: thats what SLG stands for
02:20 Xexxar: its siii1111k
02:20 Xexxar: perfect for the ultimate pp map of 2017
02:20 Xexxar: anyway did u post log
02:20 Doormat: not yet
02:20 Xexxar: ill give kudosu and throw the rest
02:20 Doormat: looking over
02:20 Xexxar: kkkkkkkkkkkkkkkkkkkkkkkkkkkkkk
02:23 Doormat: 02:26:403 - 02:27:275 - you didn't fix these triples i mentioned
02:23 Xexxar: k
02:23 Xexxar: this flow is shit
02:24 Doormat: lol
02:24 Xexxar: also ya
02:24 Xexxar: i said i dont think those are necessary
02:24 Doormat: o
02:24 Doormat: must've missed it then
02:24 Xexxar: 01:08:002 (2,3,4,5,6) -
02:25 Xexxar: how do i make this not retarded
02:25 Doormat: wow that does look retarded
02:25 Doormat: LOL
02:25 Doormat: make a triangle between 01:08:002 (2,3,4,5,6) - ?
02:27 Xexxar: k
02:27 Xexxar: i thin if xied it
02:27 Doormat: k
02:27 Doormat: did you update
02:28 Xexxar: ill updat eto show
02:29 Doormat: oh wait
02:29 Doormat: one last thing
02:29 Doormat: fix break at 03:09:833 -
02:29 Doormat: why does break end slightly early
02:29 Xexxar: done
02:29 Xexxar: z
02:30 Xexxar: do i have to
02:30 Xexxar: its like 60 ms
02:30 Xexxar: fuk
02:30 Xexxar: cukked again
02:30 Doormat: i mean you can fix it when t2 bn comes just remember to fix
02:30 Xexxar: done
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Rhythm Incarnate
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Doormat wrote:
irc log
01:40 *Xexxar is editing [https://osu.ppy.sh/b/1351956 Casandra - Junpaku*study time [Semi Little Girl!]]
01:40 Xexxar: ye new metadata
01:40 Xexxar: cause kwan
01:41 Doormat: ok
01:41 Xexxar: just checked for unrankables, and we're good
01:42 Doormat: gimme a sec gonna check in to see if my apartment wifi is working again
01:42 Xexxar: k
01:42 Doormat: ok that is a big fat no
01:42 Doormat: guess voice chat irc is out of the option then
01:43 Doormat: 00:01:897 (5,1) - no spacing increase? start of new phrase
01:43 Xexxar: i cant rly do that anyway
01:43 Xexxar: the beginning is pretty mcuh ds
01:43 Doormat: ok fair enough
01:44 Doormat: 00:09:049 (1,2,3,4) - any particular reason for the undermapping here?
01:44 Xexxar: `00:16:025 (1) -
01:44 Xexxar: i thought undermapping there was more tasteful than making it like streams
01:44 Xexxar: cause i want to highlight 1/1
01:44 Xexxar: but 1/4th woulda been too dense
01:44 Xexxar: for this part
01:44 Xexxar: in my opinion
01:45 Xexxar: 00:16:025 - i just moved the spinner to start here
01:45 Doormat: oh that's what that was for lol
01:45 Xexxar: to match the drone sound thing
01:45 Doormat: i got a bit confused
01:45 Xexxar: ye
01:45 Doormat: but yeah ok
01:45 Xexxar: i was gonna explain but ya
01:47 Doormat: 00:33:641 (5) - 00:35:037 (5) - 00:36:432 (5) - i feel you could NC these
01:47 Xexxar: i felt like that was too much nc
01:47 Doormat: it makes sense with stream design and music though
01:47 Doormat: since music places emphasis there
01:47 Doormat: and stream changes snap distance
01:47 Xexxar: its not like readability suffers tho
01:47 Doormat: true
01:48 Xexxar: lemme see how it looks
01:48 Doormat: 00:40:269 (1) - why NC this then
01:48 Xexxar: hmm
01:48 Xexxar: i actually kinda like it
01:48 Doormat: hell yea
01:49 Xexxar: adjusting for all patterns of that shit
01:49 Doormat: 01:06:083 (1,2,3) - personally i like stacking these after a big spacing jump like that just because it feels snappier
01:49 Xexxar: 04:51:781 (5) -
01:49 Xexxar: hey
01:49 Xexxar: look at this
01:49 Xexxar: i found an ERROR!
01:50 Xexxar: because of NC
01:50 Doormat: umm ok
01:51 Xexxar: this is good thing!
01:51 Xexxar: because its fix now
01:51 Doormat: but yeah getting back to what i was saying
01:51 Doormat: 01:06:083 (1,2,3) - personally i like stacking these after a big spacing jump like that just because it feels snappier
01:51 Xexxar: ya normally
01:51 Xexxar: hm
01:51 Xexxar: not sure why i rly decided against that
01:52 Doormat: i mean either way it won't really impact much
01:52 Doormat: just personal pereference
01:53 Doormat: 01:08:264 - 01:09:659 - missed triples seem a bit odd seeing as how you mapped the triple at 01:10:967 (3,4,5) -
01:53 Xexxar: hm
01:53 Xexxar: adjusting
01:54 Xexxar: cause its more pp
01:55 Xexxar: with triplet
01:55 Doormat: 01:42:537 (1,2,3,4,5,6,7,8,9,10,11,12,13,14) - sounds overmapped? i don't hear no streams here
01:55 Doormat: like if anything 01:43:234 (8,9,10,11,12) - is debatable but everything else doesn't sound right
01:56 Xexxar: that reflects the synth i thought
01:56 Doormat: synth isn't that powerful
01:56 Xexxar: su b jective
01:57 Doormat: mmm
01:57 Doormat: might want to put in a sliderwhistle6 then
01:57 Doormat: hit-whistle*
01:57 Doormat: soft-hitwhistle6*
01:57 Xexxar: .. isnt there one ?
01:58 Doormat: not that i know of
01:58 Doormat: i just downloaded a fresh copy and don't see soft-hitwhistle6
01:58 Doormat: i see a soft-hitclap6
01:59 Xexxar: i mean
01:59 Xexxar: theres still whistles
01:59 Xexxar: on those notes tho
02:00 Doormat: k i can sort of see it being reflective of the synths so let's just move on
02:00 Doormat: 01:46:025 (9) - NC
02:01 Xexxar: k
02:02 Doormat: 02:21:955 (1,2,3) - the fact that this isn't equilateral like 02:21:432 (1,2,3) - is mildly tilting me
02:03 Xexxar: fix
02:03 Doormat: 02:22:827 (1,2,3) - same thing i said before; not sure if you changed it
02:03 Xexxar: i did
02:04 Xexxar: 02:27:711 (3) -
02:04 Xexxar: should i adjust to triplet
02:04 Doormat: 02:26:403 - 02:27:275 -02:27:973 - missed triplets
02:04 Doormat: and yeah
02:05 Xexxar: the first two are fine i think
02:05 Doormat: 02:38:351 (1,2) - should have smaller spacing than 02:38:699 (1,2) - a la 01:21:607 (1,2,1,2) -
02:06 Xexxar: buffed 1
02:06 Xexxar: 02:38:699 (1) -
02:06 Doormat: k
02:06 Xexxar: hey thanks for the .02 stars dude!
02:07 Xexxar: http://puu.sh/wVZsg/654c50bce3.jpg
02:07 Xexxar: i moved it from that 2 to where it is now
02:07 Xexxar: LOL
02:07 Doormat: :thinking:
02:07 Xexxar: 8.01 stars!
02:07 Xexxar: doormat is expert pp mapper
02:07 Doormat: 03:02:769 (9) - nc
02:07 Doormat: that wasn't even my intention
02:07 Doormat: LOL
02:07 Xexxar: already did
02:09 Xexxar: im sad u removed my 8 stars exaclty tho
02:09 Doormat: based on how guitar heavy this next part is i think it might be better to ctrl + g rhythm 03:29:281 (6,7) -
02:09 Xexxar: oh good i did a micro nerf on one jump and its 8 again
02:09 Xexxar: wew
02:09 Doormat: so kind of like https://puu.sh/wVZx6/4c68751d54.png
02:09 Doormat: lol
02:10 Xexxar: huh
02:10 Xexxar: i never do slider into triplet in this map
02:10 Xexxar: 03:29:281 (6,1) -
02:10 Xexxar: this is also a pattern
02:10 Doormat: understandable
02:10 Xexxar: 03:31:374 (1) -
02:10 Xexxar: and
02:10 Xexxar: 03:29:281 (6) -
02:11 Doormat: 03:50:909 (5) - 03:53:700 (5) - NC these
02:12 Xexxar: both?
02:12 Xexxar: oh ya
02:12 Doormat: 04:00:677 (1) - my angel slider art
02:13 Doormat: you could probably polish it up a bit but it's not like it's really detrimental to the map lol
02:13 Doormat: just aesthetics
02:13 Xexxar: im trash
02:13 Xexxar: at slider art
02:13 Xexxar: like actually trash
02:13 Xexxar: this is like
02:13 Doormat: same dw
02:13 Xexxar: the only slider art i've ever done
02:13 Xexxar: besides
02:13 Xexxar: the boy slider in daisuki
02:13 Xexxar: and that doesnt count
02:13 Xexxar: i copied this basically from kroytz
02:13 Xexxar: lol
02:13 Doormat: 04:11:839 (4) - forgot NC
02:14 Doormat: 04:21:607 (1,2,1,2) - why aren't these parallel
02:14 Doormat: 04:47:420 (9) - nc in case you forgot
02:14 Xexxar: idk
02:14 Xexxar: they are now
02:15 Doormat: 05:10:793 (1,2,3) - not equilateral WRYYYYYYYY
02:15 Xexxar: wtf
02:15 Xexxar: do u meannn
02:15 Doormat: wait
02:16 Xexxar: how isnt that equilateral
02:16 Doormat: it's my eyes playing tricks on me
02:16 Doormat: try rotating 05:10:793 (1,2,3) - 15 degrees from selection centre
02:16 Xexxar: >:( no
02:16 Doormat: pattern as a whole looks more symmetrical though :c https://puu.sh/wVZJw/e1cb6e12f3.png
02:17 Xexxar: look at the horizontal symmetry http://puu.sh/wVZKK/400dd9525d.jpg
02:17 Xexxar: besides
02:17 Xexxar: that angle is rly satisfying to play
02:18 Xexxar: the downward momentum
02:18 Xexxar: on the last note
02:18 Xexxar: is what i want
02:18 Xexxar: at that PRECISE angle
02:18 Xexxar: its unchangable my dude
02:18 Xexxar: its the pinnacle of mapping
02:18 Xexxar: that angle
02:18 Doormat: if you say so s:
02:18 Xexxar: is how all maps should end
02:18 Doormat: anyways thatès it
02:18 Xexxar: cool
02:18 Xexxar: post this shit irc
02:18 Doormat: update and i'll go over to make sure i didn't miss anything
02:18 Xexxar: i'll kudosu
02:18 Doormat: lol
02:18 Xexxar: k
02:19 Xexxar: 11% bug
02:19 Xexxar: brb
02:19 Xexxar: btw
02:19 Xexxar: i like how
02:19 Xexxar: i type in slg
02:19 Xexxar: and this is th e only map that shows up
02:19 Xexxar: so easy to find~
02:19 Doormat: i'm assuming diff name is because "SLG" keeps popping up in the song?
02:19 Xexxar: ya its also in the opening video
02:20 Doormat: also lol that guitar solo sounds a lot like dragonforce
02:20 Xexxar: thats what SLG stands for
02:20 Xexxar: its siii1111k
02:20 Xexxar: perfect for the ultimate pp map of 2017
02:20 Xexxar: anyway did u post log
02:20 Doormat: not yet
02:20 Xexxar: ill give kudosu and throw the rest
02:20 Doormat: looking over
02:20 Xexxar: kkkkkkkkkkkkkkkkkkkkkkkkkkkkkk
02:23 Doormat: 02:26:403 - 02:27:275 - you didn't fix these triples i mentioned
02:23 Xexxar: k
02:23 Xexxar: this flow is shit
02:24 Doormat: lol
02:24 Xexxar: also ya
02:24 Xexxar: i said i dont think those are necessary
02:24 Doormat: o
02:24 Doormat: must've missed it then
02:24 Xexxar: 01:08:002 (2,3,4,5,6) -
02:25 Xexxar: how do i make this not retarded
02:25 Doormat: wow that does look retarded
02:25 Doormat: LOL
02:25 Doormat: make a triangle between 01:08:002 (2,3,4,5,6) - ?
02:27 Xexxar: k
02:27 Xexxar: i thin if xied it
02:27 Doormat: k
02:27 Doormat: did you update
02:28 Xexxar: ill updat eto show
02:29 Doormat: oh wait
02:29 Doormat: one last thing
02:29 Doormat: fix break at 03:09:833 -
02:29 Doormat: why does break end slightly early
02:29 Xexxar: done
02:29 Xexxar: z
02:30 Xexxar: do i have to
02:30 Xexxar: its like 60 ms
02:30 Xexxar: fuk
02:30 Xexxar: cukked again
02:30 Doormat: i mean you can fix it when t2 bn comes just remember to fix
02:30 Xexxar: done


hey thanks bud!
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