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KASAI HARCORES - Cycle Hit

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Total Posts
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Topic Starter
Wormi
This beatmap was submitted using in-game submission on mercredi 6 septembre 2017 at 11:40:20

Artist: KASAI HARCORES
Title: Cycle Hit
Tags: DJ Genki Genkianamei かめりあ Kamelcamellia Cametek Camellia C-Show EP2 Episode of pro Allstars Baseball 葛西西高校 Nishi High School M3-39 Marathon
BPM: 175
Filesize: 11224kb
Play Time: 05:12
Difficulties Available:
  1. Home Run (5,75 stars, 1421 notes)
Download: KASAI HARCORES - Cycle Hit
Information: Scores/Beatmap Listing
---------------
葛西ハーコーズ - サイクルヒット
KASAI HARCORES - Cycle Hit
DJ Genki x Camellia x C-Show

My 1st ranked extra difficulty and maybe not the last?


Please, use custom hitsounds and combo colors when playing/recording

Album Website:
http://djgenki.net/khcd002/

~20,500 plays during qualified

Special Thanks
QuiescentRabbit 5
FruityEnLoops 5
LackOfSanity 2
Canderos 1

Modders:
Lama Poluna
Arphimigon's blanket detector
PoNo
Shad0w1and
- AzRaeL - 1
-Faded-
Jean-Michel Jr 1
Kurai
Shiirn
MrSergio
Lama Poluna

Hello, from metadata help queue.


Romanised Artist: KASAI HARCORES

Better remove EP2 Kasai from tags and add M3-39

Source:
1 ) http://djgenki.net/khcd002/
Arphimigon
Lab Aesthetics Mod!
Results given in [x, y] formats

[Home Run]
Object at 00:04:292 - should be placed at: [276, 226] currently at: [277, 227] to move in line with slider at time 00:04:463 -
Object at 00:04:377 - should be placed at: [289, 225] currently at: [290, 226] to move in line with slider at time 00:04:463 -
Object at 00:30:692 - should be placed at: [239, 147] currently at: [240, 148] to move in line with slider at time 00:30:863 -
Object at 00:30:777 - should be placed at: [239, 147] currently at: [240, 148] to move in line with slider at time 00:30:863 -
Object at 00:58:463 - should be placed at: [201, 248] currently at: [199, 255] to blanket slider body at time 00:58:806 -
Object at 00:59:235 - should be placed at: [201, 248] currently at: [204, 244] to blanket slider body at time 00:58:806 -
Object at 01:31:549 - should be placed at: [290, 131] currently at: [294, 128] to blanket slider body at time 01:31:206 -
Object at 01:33:606 - should be placed at: [307, 294] currently at: [308, 295] to move in line with slider at time 01:33:949 -
Object at 02:22:635 - should be placed at: [355, 103] currently at: [359, 103] to blanket slider body at time 02:22:977 -
Object at 02:35:835 - should be placed at: [335, 272] currently at: [336, 273] to move in line with slider at time 02:35:663 -
Object at 02:48:606 - should be placed at: [237, 248] currently at: [238, 249] to move in line with slider at time 02:48:863 -
Object at 02:48:692 - should be placed at: [237, 248] currently at: [238, 249] to move in line with slider at time 02:48:863 -
Object at 02:49:892 - should be placed at: [236, 247] currently at: [237, 248] to move in line with slider at time 02:50:235 -
Object at 02:50:406 - should be placed at: [374, 330] currently at: [373, 331] to move in line with slider at time 02:50:063 -
Object at 02:51:349 - should be placed at: [223, 123] currently at: [228, 126] to blanket slider body at time 02:51:092 -
Object at 02:51:435 - should be placed at: [223, 123] currently at: [228, 126] to blanket slider body at time 02:51:092 -
Object at 03:45:606 - should be placed at: [244, 146] currently at: [242, 150] to blanket slider body at time 03:45:949 -
Object at 03:50:406 - should be placed at: [277, 132] currently at: [279, 136] to blanket slider body at time 03:50:749 -
Object at 03:54:692 - should be placed at: [435, 127] currently at: [436, 126] to move in line with slider at time 03:54:863 -
Object at 04:07:892 - should be placed at: [118, 189] currently at: [119, 190] to move in line with slider at time 04:08:063 -
Object at 04:08:406 - should be placed at: [397, 295] currently at: [398, 296] to move in line with slider at time 04:08:577 -
Object at 04:08:492 - should be placed at: [397, 295] currently at: [398, 296] to move in line with slider at time 04:08:577 -
Object at 04:18:177 - should be placed at: [312, 343] currently at: [313, 344] to move in line with slider at time 04:18:520 -
Object at 04:23:320 - should be placed at: [109, 102] currently at: [114, 106] to blanket slider body at time 04:23:492 -
Object at 04:28:206 - should be placed at: [68, 25] currently at: [69, 24] to move in line with slider at time 04:28:292 -
Object at 04:29:149 - should be placed at: [366, 252] currently at: [364, 249] to blanket slider body at time 04:29:663 -
Object at 04:42:692 - should be placed at: [301, 114] currently at: [306, 113] to blanket slider body at time 04:42:177 -
Object at 04:46:635 - should be placed at: [183, 180] currently at: [184, 181] to move in line with slider at time 04:47:149 -
Object at 04:48:006 - should be placed at: [37, 307] currently at: [35, 309] to blanket slider body at time 04:47:663 -
Object at 04:48:349 - should be placed at: [425, 277] currently at: [426, 278] to move in line with slider at time 04:48:177 -
Object at 04:48:692 - should be placed at: [319, 285] currently at: [320, 286] to move in line with slider at time 04:48:177 -
Object at 04:53:664 - should be placed at: [220, 97] currently at: [223, 99] to blanket slider body at time 04:53:149 -

I hope I didn't malfunction!

Also I'm not lazy! I spent over a week coding this and I'm always updating with future outputs BAKA
PoNo

Arphimigon wrote:

Lab Aesthetics Mod!
Results given in [x, y] formats

[Home Run]
Object at 00:04:292 - should be placed at: [276, 226] currently at: [277, 227] to move in line with slider at time 00:04:463 -
Object at 00:04:377 - should be placed at: [289, 225] currently at: [290, 226] to move in line with slider at time 00:04:463 -
Object at 00:30:692 - should be placed at: [239, 147] currently at: [240, 148] to move in line with slider at time 00:30:863 -
Object at 00:30:777 - should be placed at: [239, 147] currently at: [240, 148] to move in line with slider at time 00:30:863 -
Object at 00:58:463 - should be placed at: [201, 248] currently at: [199, 255] to blanket slider body at time 00:58:806 -
Object at 00:59:235 - should be placed at: [201, 248] currently at: [204, 244] to blanket slider body at time 00:58:806 -
Object at 01:31:549 - should be placed at: [290, 131] currently at: [294, 128] to blanket slider body at time 01:31:206 -
Object at 01:33:606 - should be placed at: [307, 294] currently at: [308, 295] to move in line with slider at time 01:33:949 -
Object at 02:22:635 - should be placed at: [355, 103] currently at: [359, 103] to blanket slider body at time 02:22:977 -
Object at 02:35:835 - should be placed at: [335, 272] currently at: [336, 273] to move in line with slider at time 02:35:663 -
Object at 02:48:606 - should be placed at: [237, 248] currently at: [238, 249] to move in line with slider at time 02:48:863 -
Object at 02:48:692 - should be placed at: [237, 248] currently at: [238, 249] to move in line with slider at time 02:48:863 -
Object at 02:49:892 - should be placed at: [236, 247] currently at: [237, 248] to move in line with slider at time 02:50:235 -
Object at 02:50:406 - should be placed at: [374, 330] currently at: [373, 331] to move in line with slider at time 02:50:063 -
Object at 02:51:349 - should be placed at: [223, 123] currently at: [228, 126] to blanket slider body at time 02:51:092 -
Object at 02:51:435 - should be placed at: [223, 123] currently at: [228, 126] to blanket slider body at time 02:51:092 -
Object at 03:45:606 - should be placed at: [244, 146] currently at: [242, 150] to blanket slider body at time 03:45:949 -
Object at 03:50:406 - should be placed at: [277, 132] currently at: [279, 136] to blanket slider body at time 03:50:749 -
Object at 03:54:692 - should be placed at: [435, 127] currently at: [436, 126] to move in line with slider at time 03:54:863 -
Object at 04:07:892 - should be placed at: [118, 189] currently at: [119, 190] to move in line with slider at time 04:08:063 -
Object at 04:08:406 - should be placed at: [397, 295] currently at: [398, 296] to move in line with slider at time 04:08:577 -
Object at 04:08:492 - should be placed at: [397, 295] currently at: [398, 296] to move in line with slider at time 04:08:577 -
Object at 04:18:177 - should be placed at: [312, 343] currently at: [313, 344] to move in line with slider at time 04:18:520 -
Object at 04:23:320 - should be placed at: [109, 102] currently at: [114, 106] to blanket slider body at time 04:23:492 -
Object at 04:28:206 - should be placed at: [68, 25] currently at: [69, 24] to move in line with slider at time 04:28:292 -
Object at 04:29:149 - should be placed at: [366, 252] currently at: [364, 249] to blanket slider body at time 04:29:663 -
Object at 04:42:692 - should be placed at: [301, 114] currently at: [306, 113] to blanket slider body at time 04:42:177 -
Object at 04:46:635 - should be placed at: [183, 180] currently at: [184, 181] to move in line with slider at time 04:47:149 -
Object at 04:48:006 - should be placed at: [37, 307] currently at: [35, 309] to blanket slider body at time 04:47:663 -
Object at 04:48:349 - should be placed at: [425, 277] currently at: [426, 278] to move in line with slider at time 04:48:177 -
Object at 04:48:692 - should be placed at: [319, 285] currently at: [320, 286] to move in line with slider at time 04:48:177 -
Object at 04:53:664 - should be placed at: [220, 97] currently at: [223, 99] to blanket slider body at time 04:53:149 -

I hope I didn't malfunction!

Also I'm not lazy! I spent over a week coding this and I'm always updating with future outputs BAKA
God.
Topic Starter
Wormi

Arphimigon wrote:

Lab Aesthetics Mod!
Results given in [x, y] formats

[Home Run]
Object at 00:04:292 - should be placed at: [276, 226] currently at: [277, 227] to move in line with slider at time 00:04:463 -
Object at 00:04:377 - should be placed at: [289, 225] currently at: [290, 226] to move in line with slider at time 00:04:463 -
Object at 00:30:692 - should be placed at: [239, 147] currently at: [240, 148] to move in line with slider at time 00:30:863 -
Object at 00:30:777 - should be placed at: [239, 147] currently at: [240, 148] to move in line with slider at time 00:30:863 -
Object at 00:58:463 - should be placed at: [201, 248] currently at: [199, 255] to blanket slider body at time 00:58:806 -
Object at 00:59:235 - should be placed at: [201, 248] currently at: [204, 244] to blanket slider body at time 00:58:806 -
Object at 01:31:549 - should be placed at: [290, 131] currently at: [294, 128] to blanket slider body at time 01:31:206 -
Object at 01:33:606 - should be placed at: [307, 294] currently at: [308, 295] to move in line with slider at time 01:33:949 -
Object at 02:22:635 - should be placed at: [355, 103] currently at: [359, 103] to blanket slider body at time 02:22:977 -
Object at 02:35:835 - should be placed at: [335, 272] currently at: [336, 273] to move in line with slider at time 02:35:663 -
Object at 02:48:606 - should be placed at: [237, 248] currently at: [238, 249] to move in line with slider at time 02:48:863 -
Object at 02:48:692 - should be placed at: [237, 248] currently at: [238, 249] to move in line with slider at time 02:48:863 -
Object at 02:49:892 - should be placed at: [236, 247] currently at: [237, 248] to move in line with slider at time 02:50:235 -
Object at 02:50:406 - should be placed at: [374, 330] currently at: [373, 331] to move in line with slider at time 02:50:063 -
Object at 02:51:349 - should be placed at: [223, 123] currently at: [228, 126] to blanket slider body at time 02:51:092 -
Object at 02:51:435 - should be placed at: [223, 123] currently at: [228, 126] to blanket slider body at time 02:51:092 -
Object at 03:45:606 - should be placed at: [244, 146] currently at: [242, 150] to blanket slider body at time 03:45:949 -
Object at 03:50:406 - should be placed at: [277, 132] currently at: [279, 136] to blanket slider body at time 03:50:749 -
Object at 03:54:692 - should be placed at: [435, 127] currently at: [436, 126] to move in line with slider at time 03:54:863 -
Object at 04:07:892 - should be placed at: [118, 189] currently at: [119, 190] to move in line with slider at time 04:08:063 -
Object at 04:08:406 - should be placed at: [397, 295] currently at: [398, 296] to move in line with slider at time 04:08:577 -
Object at 04:08:492 - should be placed at: [397, 295] currently at: [398, 296] to move in line with slider at time 04:08:577 -
Object at 04:18:177 - should be placed at: [312, 343] currently at: [313, 344] to move in line with slider at time 04:18:520 -
Object at 04:23:320 - should be placed at: [109, 102] currently at: [114, 106] to blanket slider body at time 04:23:492 -
Object at 04:28:206 - should be placed at: [68, 25] currently at: [69, 24] to move in line with slider at time 04:28:292 -
Object at 04:29:149 - should be placed at: [366, 252] currently at: [364, 249] to blanket slider body at time 04:29:663 -
Object at 04:42:692 - should be placed at: [301, 114] currently at: [306, 113] to blanket slider body at time 04:42:177 -
Object at 04:46:635 - should be placed at: [183, 180] currently at: [184, 181] to move in line with slider at time 04:47:149 -
Object at 04:48:006 - should be placed at: [37, 307] currently at: [35, 309] to blanket slider body at time 04:47:663 -
Object at 04:48:349 - should be placed at: [425, 277] currently at: [426, 278] to move in line with slider at time 04:48:177 -
Object at 04:48:692 - should be placed at: [319, 285] currently at: [320, 286] to move in line with slider at time 04:48:177 -
Object at 04:53:664 - should be placed at: [220, 97] currently at: [223, 99] to blanket slider body at time 04:53:149 -

I hope I didn't malfunction!

Also I'm not lazy! I spent over a week coding this and I'm always updating with future outputs BAKA
Should have said nazi blanket mod instead :^)
Fixed mostly everything that wasn't too stupid
Shad0w1and
00:42:520 - nc maybe
00:43:892 - same
01:11:663 (6) - same
01:38:063 (3,4,1) - the flow will mislead people to read 01:38:577 - as 1/4, better ctrl+< 01:38:577 (1,2,3,4) -
02:49:549 (7) - unlike 02:55:035 (7) - , jump does not work here imo, better stack
uhm.. good map i guess xc
Topic Starter
Wormi

Shad0w1and wrote:

00:42:520 - nc maybe no
00:43:892 - same no
01:11:663 (6) - same okay there
01:38:063 (3,4,1) - the flow will mislead people to read 01:38:577 - as 1/4, better ctrl+< 01:38:577 (1,2,3,4) - hum.. fine, fixed
02:49:549 (7) - unlike 02:55:035 (7) - , jump does not work here imo, better stack idk stacking kills flow here
uhm.. good map i guess xc
well thanks for the short mod
PoNo
00:05:149 (1,2,3,4,5) - Ce pattern semble super compact et plutôt désordonné je pense que tu devrait soit l’espacer d'avantage ou bien simplement structurer un square

00:09:949 (3) - Pourquoi ne pas commencer des 1/4 ici ? (proposition) très peu spaced ou bien des reverses !
00:10:635 (1,2,3,4,5,6,7,8) - de plus je verrais plus un DS increase sur ce stream genre ça rendrait super bien genre quelque chose de ce genre https://imgur-archive.ppy.sh/zWuHwcz.png

00:20:920 (3,4) - J'entend plus un 1/4 que deux sliders personnellement ça reste au choix !

00:21:606 (1) - Faudrait extend ça jusqu'à 00:22:892 (2) - imo

00:31:720 (5,6,7,8,9,10) - Refait correctement la symétrie pleaseeee ; -;

01:19:549 (2) - De mon avis, vu que les paroles sont les mêmes tu devrait refaire la même forme que le pattern d'avant, mais increase un tout petit peu le spacing pour avoir un rendu sympa !

01:33:263 (2,3) - Pourquoi skip tant de magnifiques 1/4 :( https://imgur-archive.ppy.sh/f9UYauC.jpg 2 reverses suivi d'un stream à la fin follow tellement plus

01:34:806 (2,3) - ce sont des 1/8 pas des 1/4, je te conseil de faire des petits reverses du coup en 1/8 !

01:54:177 (9) - Il faut un changement qui emphases plus le changement de son imo genre kickslider ou reverses idk

02:16:806 (1) - pareil qu'au début :p

02:44:920 (3) - un slider qui fini à la place du 4 serait mieux, car le son est vraiment super faible, sans 25% je l'entendais pas (02:45:177 (4) - )

04:51:092 (5) - On dirait qu'il manque un truc après cet objet, idk, maybe un autre slider ou autre, ça me parait juste vide

C'est pas mal, je trouve juste dommage que tes slider shapes sont très simpliste, y'a pas beaucoup de complexification dans la map au niveau aesthetic, sinon ça va c'est cool !
Topic Starter
Wormi

PoNo wrote:

00:05:149 (1,2,3,4,5) - Ce pattern semble super compact et plutôt désordonné je pense que tu devrait soit l’espacer d'avantage ou bien simplement structurer un square ok

00:09:949 (3) - Pourquoi ne pas commencer des 1/4 ici ? (proposition) très peu spaced ou bien des reverses ! je vais laisser comme ça
00:10:635 (1,2,3,4,5,6,7,8) - de plus je verrais plus un DS increase sur ce stream genre ça rendrait super bien genre quelque chose de ce genre https://imgur-archive.ppy.sh/zWuHwcz.png ok

00:20:920 (3,4) - J'entend plus un 1/4 que deux sliders personnellement ça reste au choix ! je laisse comme ça pour la baisse d'intensité

00:21:606 (1) - Faudrait extend ça jusqu'à 00:22:892 (2) - imo pas necessaire

00:31:720 (5,6,7,8,9,10) - Refait correctement la symétrie pleaseeee ; -; c'est fixé je crois

01:19:549 (2) - De mon avis, vu que les paroles sont les mêmes tu devrait refaire la même forme que le pattern d'avant, mais increase un tout petit peu le spacing pour avoir un rendu sympa ! fix

01:33:263 (2,3) - Pourquoi skip tant de magnifiques 1/4 :( https://imgur-archive.ppy.sh/f9UYauC.jpg 2 reverses suivi d'un stream à la fin follow tellement plus ça me parait dur a read, enfin j'ai apply quand meme, moins spaced par contre

01:34:806 (2,3) - ce sont des 1/8 pas des 1/4, je te conseil de faire des petits reverses du coup en 1/8 ! je sais mai les 1/8 rendent degueulasse je trouve je changerais pas

01:54:177 (9) - Il faut un changement qui emphases plus le changement de son imo genre kickslider ou reverses idk je laisse pour rester consistant

02:16:806 (1) - pareil qu'au début :p fix

02:44:920 (3) - un slider qui fini à la place du 4 serait mieux, car le son est vraiment super faible, sans 25% je l'entendais pas (02:45:177 (4) - ) je laisse pour introduire aux doubles

04:51:092 (5) - On dirait qu'il manque un truc après cet objet, idk, maybe un autre slider ou autre, ça me parait juste vide j'ai extend du coup

C'est pas mal, je trouve juste dommage que tes slider shapes sont très simpliste, y'a pas beaucoup de complexification dans la map au niveau aesthetic, sinon ça va c'est cool ! j'aime rester simple (c'est surtout car j'ai du mal à faire bien et compliqué a la fois)
thx pour le mod
- AzRaeL -
M4M back from here

01:33:263 (2,3,4,5) - It's a little bit hard to read. How about this.
01:47:492 (5,6) - I think this is hard to move imo.
02:05:149 (3) - How about change this kick into a circle ( a slider + a circle ).
02:50:749 (8) - If I map this, I may make it a slower SV D: .
03:49:892 (4,5) - St...stack?
04:24:777 (3,4) - Stack 4 on 04:23:920 (2).
04:38:577 (6,5) - St...stack?

This map is really good.
I think it can be ranked already :) .
GL.
Topic Starter
Wormi

- AzRaeL - wrote:

M4M back from here

01:33:263 (2,3,4,5) - It's a little bit hard to read. How about this. hum, removed this pattern to stay consistant with every kiai beginning, couldn't find any good way to place this anyway
01:47:492 (5,6) - I think this is hard to move imo. I think it's fine for a map that difficult, also emphasing high pitched sound with somewhat uncomfortable flow
02:05:149 (3) - How about change this kick into a circle ( a slider + a circle ). not necessary
02:50:749 (8) - If I map this, I may make it a slower SV D: . it's fine as it is imo
03:49:892 (4,5) - St...stack? oops, thanks, fixed
04:24:777 (3,4) - Stack 4 on 04:23:920 (2). fixed
04:38:577 (6,5) - St...stack? fixed

This map is really good.
I think it can be ranked already :) . Thanks, but I need some mods/SP anyway before ranking
GL.
Phos-
Hey, m4m from my queue!

[Cycle Hit!]
  1. 00:35:235 (16,1) - The spacing change here is a bit drastic, and I find nothing in the song that justifies this sudden change. I find it really uncomfortable to play, so you should reduce it. Same goes for the spacing increases on all the other kiai entrances as well.
  2. 01:08:406 (3,4,5,6) - Minor, but you could change this pattern so that (3) is directly in the centre of this triangle.
  3. 01:12:863 (2,3) - Even though these notes are far apart from each other and probably won't be noticed in gameplay, I think you should still stack these for the sake of having a strong structure.
  4. 01:16:806 (4,5,6) - Likewise, I feel like you should clean this triangle up a bit. It looks lopsided at the moment.
  5. 01:42:177 (6) - The head of this slider is missing a whistle, and which I can notice clearly during gameplay. Therefore I would change the sampleset on this note so it can be heard.
  6. 02:22:292 (1,2,3,4) - These definitely deserve more emphasis so you should space them out more. It'll also help strengthen the contrast even more from the calm section that just passed.
  7. 03:50:063 (1,2,3,4) - Either decrease the spacing of (1,2) or increase the spacing of (3,4); because the sounds that (3,4) is on are a lot stronger and higher pitched, so again you should express this through the map.
  8. 04:24:863 (4,5,6,7,8) - I can hear the sounds you've been mapping to here, but I don't think it's a good idea. This is a really intense part of the song with the loud 1/4 melody overshadowing it, so I don't think leaving 1/2 gaps in the gameplay is a good way to emphasise these. Same goes for 04:26:406 (5,6) - .
  9. 04:28:635 (2,3,4,5) - More on these kinds of rhythms - I just didn't find them as fun to play compared to the patterns and rhythms on the kiai before and after. This is due to a mixture of low spacing and general rhythm awkwardness, so I would find a better way to express all of these.
  10. 04:41:492 (4,5,6,7) - I don't like how you've chosen to completely overlap these sliders, as it'll easily cause players to misread. I would adjust the pattern so that they're not overlapping or partially overlapping, as it'll be much easier for the player to notice the notes. This happens again at 04:52:120 (1,2,3,4,5,6) - .
This is all I have to say. This was a really nice map, I had fun playing it and the flow was on point. I hope to see it ranked, so good luck with this!
Topic Starter
Wormi

-Faded- wrote:

Hey, m4m from my queue!

[Cycle Hit!]
  1. 00:35:235 (16,1) - The spacing change here is a bit drastic, and I find nothing in the song that justifies this sudden change. I find it really uncomfortable to play, so you should reduce it. Same goes for the spacing increases on all the other kiai entrances as well. okay, reduced spacing so it follows the stream progression correctly instead of a brutal increase
  2. 01:08:406 (3,4,5,6) - Minor, but you could change this pattern so that (3) is directly in the centre of this triangle. actually, it's lined up this way, so I don't really want to change it's structure, would be a bit pointless https://osu.ppy.sh/ss/8957706
  3. 01:12:863 (2,3) - Even though these notes are far apart from each other and probably won't be noticed in gameplay, I think you should still stack these for the sake of having a strong structure. sure, fixed
  4. 01:16:806 (4,5,6) - Likewise, I feel like you should clean this triangle up a bit. It looks lopsided at the moment. it looks uneven because im progressively reducing spacing here to fit the song
  5. 01:42:177 (6) - The head of this slider is missing a whistle, and which I can notice clearly during gameplay. Therefore I would change the sampleset on this note so it can be heard. there's not a missing whistle here, it's audible actually
  6. 02:22:292 (1,2,3,4) - These definitely deserve more emphasis so you should space them out more. It'll also help strengthen the contrast even more from the calm section that just passed. okay
  7. 03:50:063 (1,2,3,4) - Either decrease the spacing of (1,2) or increase the spacing of (3,4); because the sounds that (3,4) is on are a lot stronger and higher pitched, so again you should express this through the map. fixed
  8. 04:24:863 (4,5,6,7,8) - I can hear the sounds you've been mapping to here, but I don't think it's a good idea. This is a really intense part of the song with the loud 1/4 melody overshadowing it, so I don't think leaving 1/2 gaps in the gameplay is a good way to emphasise these. Same goes for 04:26:406 (5,6) - . changed for the first one, the second seems fine imo, as the 1/4 melody behind sounds less overshadowing
  9. 04:28:635 (2,3,4,5) - More on these kinds of rhythms - I just didn't find them as fun to play compared to the patterns and rhythms on the kiai before and after. This is due to a mixture of low spacing and general rhythm awkwardness, so I would find a better way to express all of these. I don't really understand what do you mean, I don't find any other way to express them correctly anyway
  10. 04:41:492 (4,5,6,7) - I don't like how you've chosen to completely overlap these sliders, as it'll easily cause players to misread. I would adjust the pattern so that they're not overlapping or partially overlapping, as it'll be much easier for the player to notice the notes. This happens again at 04:52:120 (1,2,3,4,5,6) - . I think there's enough time to read these except for the first ones, espescially at that AR, so, I moved a bit the first sliders so it don't overlap perfectly to improve readability a bit
This is all I have to say. This was a really nice map, I had fun playing it and the flow was on point. I hope to see it ranked, so good luck with this!
Thank you for the mod!
Jean-Michel Jr
euh oui en fait petit mod pour le poto

K A S A I
00:01:035 (1,4) - Could try to blanket this
00:07:892 (1) - This doesn't overlap the same way with 00:07:206 (4,5) - that are symmetrical, perhaps a straight line would fit better ?
00:09:949 - Could raise volume a bit/add hitsounds for the transition
00:20:063 (5,3) - pa tré bo
00:30:349 (5,6,7) - I think this would flow better if it was placed before 00:30:006 (2,3,4) -
00:43:892 (2,2) - doesn't blanket prefectly but meh, w/e
00:57:606 (1,3,5) - you could maybe try to stack all of these
01:46:292 (6,1) - pa tré bo
02:30:520 (1,2,3) - If you follow the same logic as the previous buildups, this should be identical to 02:29:149 (1,2,3) - , not ctrl+H-ed

chuis un peu fatigué quand même, du coup c'est rapide et pas très utile
mais bon ¯\_(ツ)_/¯

Bonne chance !
Topic Starter
Wormi

Jean-Michel Jr wrote:

euh oui en fait petit mod pour le poto

K A S A I
00:01:035 (1,4) - Could try to blanket this fixed
00:07:892 (1) - This doesn't overlap the same way with 00:07:206 (4,5) - that are symmetrical, perhaps a straight line would fit better ? c'est pour donner un semblant de flow circulaire visuel en quelque sorte, enfin, meme si ça se joue pareil, ça aura pas le meme effet avec un slider droit éwi
00:09:949 - Could raise volume a bit/add hitsounds for the transition ok
00:20:063 (5,3) - pa tré bo /
00:30:349 (5,6,7) - I think this would flow better if it was placed before 00:30:006 (2,3,4) - true, fixed
00:43:892 (2,2) - doesn't blanket prefectly but meh, w/e fxied
00:57:606 (1,3,5) - you could maybe try to stack all of these ok
01:46:292 (6,1) - pa tré bo /
02:30:520 (1,2,3) - If you follow the same logic as the previous buildups, this should be identical to 02:29:149 (1,2,3) - , not ctrl+H-ed oui

chuis un peu fatigué quand même, du coup c'est rapide et pas très utile
mais bon ¯\_(ツ)_/¯

Bonne chance !

merci frere
Kurai
Cool stuff 8-)

Discussed things on irc, no kd pls

T2: map is slightly above 10MB but can't to do much about it without either decreasing the mp3 or the hitsounds' quality. We decided to leave it as it is.
Shiirn

Worminator wrote:

Status: Waiting for Shiirn's free mod
02:07:892 (4) - random normalwhistle sliderslide? no wub here or anything to fit it

I'm personally really, really, really not a fan of the skipstreams (such as these) as i feel they never actually fit any point in the map, they seem to just be there to add difficulty and look cool. There are a couple spots where they may work, but you never use them there, instead sporadically sprinkling them all over.

It'd take a serious restructuring of the map to change that in any way, so I'm sure you'd rather not do that. Other than that rather unfitting issue, map is alright. Good structure and good patterns, but kind of plain and uninspired. A very good result for a relatively new mapper, mind you, I'm just a crotchety old fuck who's impossible to please. Good luck with your future maps.
Topic Starter
Wormi

Shiirn wrote:

Worminators wrote:

Status: Waiting for Shiirn's free mod I knew it
02:07:892 (4) - random normalwhistle sliderslide? no wub here or anything to fit it yes, my bad, fixed

I'm personally really, really, really not a fan of the skipstreams (such as these) as i feel they never actually fit any point in the map, they seem to just be there to add difficulty and look cool. There are a couple spots where they may work, but you never use them there, instead sporadically sprinkling them all over.

It'd take a serious restructuring of the map to change that in any way, so I'm sure you'd rather not do that. Other than that rather unfitting issue, map is alright. Good structure and good patterns, but kind of plain and uninspired. A very good result for a relatively new mapper, mind you, I'm just a crotchety old fuck who's impossible to please. Good luck with your future maps.
about these skipstreams, I guess this is a subjective concern, these are mainly used in the first kiai and a few in the last kiai, because you know, the last kiai is kind of a mix of the 3 previous ones, where there are reasons I believe they fit here because there is some sounds to support it, I also think these streams are not that hard in this case and are not placed randomly just to look cool or something

Anyway, thank you for the short mod even though there are reasons I believe you would not have posted it if someone else than Kurai bubbled this map
Lama Poluna
Sorry but

Artist: DJ Genki / かめりあ / C-Show
Romanised Artist: DJ Genki / Camellia / C-Show
Tags: Kasai Harcores 葛西ハーコーズ

Stupid RC says: Tracks created by composers belonging to doujin circles should list the circle's name as the main composer. The sole exception to this is when a composer of a given circle is well-known enough by their own name. In this case, their own composer name may be used instead.
Topic Starter
Wormi

Lama Poluna wrote:

Sorry but

Artist: DJ Genki / かめりあ / C-Show
Romanised Artist: DJ Genki / Camellia / C-Show
Tags: Kasai Harcores 葛西ハーコーズ

Stupid RC says: Tracks created by composers belonging to doujin circles should list the circle's name as the main composer. The sole exception to this is when a composer of a given circle is well-known enough by their own name. In this case, their own composer name may be used instead.
The official metadata is obviously 葛西ハーコーズ as artist, I still don't understand why this rule is still a thing, there are no real border to "well-known enough by their own name" this is stupid, would you alter official metadata just because some artist name is more well-known than another?

also take a look at that relatively recent map that got DQed multiples times due to metadata https://osu.ppy.sh/s/556969
sure t+pazolite was more well known than the circle name C.H.S but the official metadata takes over I guess
(I even had the same concern as you but looks like I was wrong p/5760952)
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