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This beatmap was submitted using in-game submission on 5 декабря 2017 г. at 22:45:52

Artist: Diao ye zong feat. Meramipop
Title: Saifu 'Kamiasobi no Uta'
Source: 東方風神録 ~ Mountain of Faith.
Tags: Touhou Project 東方 ネイティブフェイス Native Faith Extra Stage Theme 洩矢 諏訪子 Suwako Moriya 明日ハレの日、ケの昨日 掲 光収容 RD-Sounds Hikarisyuyo ZUN 上海アリス幻樂団 Hakurei Shrine Reitaisai 13 博麗神社例大祭13 Kakage 掲 Team Shanghai Alice Shanhai Arisu Gengakudan
BPM: 133
Filesize: 21705kb
Play Time: 05:57
Difficulties Available:

Download: Diao ye zong feat. Meramipop - Saifu 'Kamiasobi no Uta'
Information: Scores/Beatmap Listing
---------------

Dance with your life on the line

Saifu Kamiasobi no Uta


№1 for rank!

Difficulties and progress

Image Festival is far from over by ASPIRIN
Image SB by ASPIRIN

Thanks for mods and stars!
  • Nifty
  • Namki
  • teaMblack19 - mod and 2 Image
  • Senritsu
  • Tyistiana - mod and Image
  • Ron
  • PoPoii - mod and 5 Image
  • davidminh0111
  • Kith190
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  • Thousand
  • Acnos - thanks for 2 Image
  • rew0825
  • Marm - mod and 2 Image
  • Faputa Image
  • tokiko
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  • Vulkin - thanks for 3 Image
  • Consified
  • Ulqui - for longest irc mod in my life
  • -Alcaida - thanks for 12 Image
  • Lasse
  • Hanswall - thanks for Image
  • Smallwu - mod and Image
  • Joe Castle - thanks for 20 Image OWO
  • whosthebox
  • Mantle - thanks for Image
  • Dinocrit thanks for 2 Image
  • frukoyurdakul - mod and Image
  • Surono - mod and Image

Amazing testplays
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  • uone
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Image

Dates
15.06.17 - First upload!
01.08.17 - Full rework, SB updated!
08.09.17 - Full rework again, minor SB update
03.12.17 - Bubble!
05.12.17 - Qualified!

Last edited by ASPIRIN on , edited 78 times in total.
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Combo Commander
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From queue~

- The only diff lole -
Note for ASPIRIN: Delete almost all of these finishers. They not only make this set super unrankable (ddD is unrankable in 1/4ths) but uncomfortable to play, and they don't match the music or Rudmorph's parts at all.

The notes sound a little behind, consider toying with the offset.

00:05:144 (15) - You have a finisher here and it doesn't even follow the sound you used finisher on, there's no bass drum.

00:05:595 (17) - If you're gonna use finishers, please be consistent. This should be a D.

00:08:753 (31) - Again remove please, and same for everything after.

00:20:181 (1,1) - unrankable spinners, according to RC spinners must be at least 1/2 spaced from the next note. Repeats on the next set.

For the next section of singing with spammed finishers, only put finishers where the voice ACTUALLY hits, meaning on 1 - 3 - 1 - 2 - 3

00:47:531 (3) - Ok just highlight everything past this point and click "finish" twice, you're gonna needa reconsider this. Read the RC please

01:16:557 (147,148,149) - Make all of these k, fits the piano and the 'd every bass kick' rhythm

01:47:044 (356,357) - ctrl-g this to emphasize the hi hat

01:48:699 (367) - k for hi hat

01:53:277 (400,401) - ctrl-g like above

01:54:933 (411) - ok you copy pasted this but yes same as above

goddamnit aspirin stop putting finishers everywhere lmao

02:15:193 - to 02:20:648 - oh my god please actually map this, do anything other than this.

02:28:829 (606,607,608,609,610) - kkddk fits rhythm etc etc

Rudmorph's parts are noticeably better in this song, so Aspirin should be looking at what he's doing in terms of rhythm and stream placement and pretty much copying it because I'm not making more than 1 change per section for him.

I noticed that there is nobody highlighted in the sb for mapping from 05:37:790 - here on (it's pretty obviously Rudmorph tho). Also Rudmorph took the last 4 sections which seems a little odd. Nice sb overall though.


Hope I could help ^^
Last edited by Nifty on , edited 1 time in total.
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Star Shooter
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Nifty wrote:
From queue~

- The only diff lole -
Note for ASPIRIN: Delete almost all of these finishers. They not only make this set super unrankable (ddD is unrankable in 1/4ths) but uncomfortable to play, and they don't match the music or Rudmorph's parts at all. Ok, this is good tip

The notes sound a little behind, consider toying with the offset.

00:05:144 (15) - You have a finisher here and it doesn't even follow the sound you used finisher on, there's no bass drum. fixed

00:05:595 (17) - If you're gonna use finishers, please be consistent. This should be a D. Understood. but i will don't use finishers in this section - ill use kat to map sounds like that 00:02:888 (5) -

00:08:753 (31) - Again remove please, and same for everything after. fixed

00:20:181 (1,1) - unrankable spinners, according to RC spinners must be at least 1/2 spaced from the next note. Repeats on the next set. spinners are mistake, fixed

For the next section of singing with spammed finishers, only put finishers where the voice ACTUALLY hits, meaning on 1 - 3 - 1 - 2 - 3 i cant understand what you mean here, but, i fix this section using tips from the top

00:47:531 (3) - Ok just highlight everything past this point and click "finish" twice, you're gonna needa reconsider this shit. [ulr=https://osu.ppy.sh/wiki/Taiko_Ranking_Criteria]Read the RC please[/url] i just unfinish last note

01:16:557 (147,148,149) - Make all of these k, fits the piano and the 'd every bass kick' rhythm fixed

01:47:044 (356,357) - ctrl-g this to emphasize the hi hat fixed

01:48:699 (367) - k for hi hat fixed

01:53:277 (400,401) - ctrl-g like above fixed

01:54:933 (411) - ok you copy pasted this but yes same as above

goddamnit aspirin stop putting finishers everywhere lmao removed all finishers :)

02:15:193 - to 02:20:648 - oh my god please actually map this, do anything other than this. I removed the finishers and made a couple of triples for the vocal

02:28:829 (606,607,608,609,610) - kkddk fits rhythm etc etc fixed

Rudmorph's parts are noticeably better in this song, so Aspirin should be looking at what he's doing in terms of rhythm and stream placement and pretty much copying it because I'm not making more than 1 change per section for him. I will try to be better

I noticed that there is nobody highlighted in the sb for mapping from 05:37:790 - here on (it's pretty obviously Rudmorph tho). Also Rudmorph took the last 4 sections which seems a little odd. Nice sb overall though. about 05:37:790 - i did this just for piano part on last slider... and last sections are realy mapped by Rudmorph. It was his wish. And about sb - it is still WIP, just concept, not final ver, ill to it better, biggest and more laggy :D


Hope I could help ^^ thanks for your help!
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прив

  • Че по св, я там сильно не читал рц, но вроде можно 1.60/ 1.40 и 1.96. хз, почитай там.
  • Немного не понял, почему некоторые каты ставишь вистлом, а некоторые клепом. Разницы там как бы и нет, что одно, что другое. Странно звучит просто лол
  • Весь парт до 00:18:678 - предлагаю пересмотреть его полностью. Ритм емхазис отсутвует — к примеру, 00:02:888 - сильное звучание, следовало бы выделить его не как остальные. 00:03:791 - сейм, сделать 00:03:791 - катом, чтоб соответствовал 00:04:091 (10,11,12,13) - паттерну. Ну и так далее, там куча таких моментов. Алсо, мне не оч нравится, что из ритма ты выбрал просто два 1/3 серкла с гапом в 1/3. Скучно.
  • 01:00:193 (68) - идк почему выделяешь его по-другому, не как 00:59:803 (66,67) - . Звук в точности такой же.
  • 01:04:479 (96) - странный финиш. Не ставил же на такой звук до этого. Кип консистенси. В тайко это типа важно.
  • 01:05:648 (103,104,105,106,107,108,109,110,111,112) - прислушай внимательнее. 01:05:940 - вот тут есть звук. 01:06:232 (108,109,110,111,112) - а тут просто 1/2. Предлагаю просто свитчнуть ритм. По типу.
  • 01:13:635 (134,135,136,137,138) - / 01:15:193 (140,141,142,143,144,145,146,147,148,149,150,151) - ну вообще идк. Слишком интенсивность повышаешь, если сравнивать с той же частью тут 01:07:011 (112,113,114,115,116,117,118,119,120,121,122,123,124) - .
  • 01:39:544 (303,304,305,306,307,308) - вот посмотри, ты там чередовал паттерн 5нот стрим - серкл. А тут зачем-то поставил два трипла, не очень такая штука вписывается, по ритму там лучше этот 5нот + серкл паттерн тбх. Структура и консистенси.
  • 01:48:310 (364) - предлагаю его катом сделать, чтоб соответствовал след. триплу. А то у тебя там все триплы такие — 01:44:998 (342,343,344,345,346,347) - / 01:46:557 (352,353,354,355,356,357) - зеркальные, я б сказал.
  • 02:06:037 (474) - по рц нельзя финиш ставить при снаппинге 1/4 или больше при таких бпмах. Не буду всё искать, сам найдешь. 02:11:881 - ну и так дальше.
  • Алсо, к предыдущему поинту, такие рандомные финиш — плохо в тайко. Они выбиваются из общего ритма, и делают акцент на этом звуке, который, в принципе, не отличается от других таких же.
  • От 02:14:609 - до 02:21:037 - слишком недостает всего в ритме. Если сравнить со вторым и третьим киаями, разница-то получается огромная. Интенсивость очень сильно разнится. И всякие триплы по вокалу не выделяешь даже 02:16:264 - и так далее.
  • 02:36:135 - оп-па, звук. Зря андермапнул.
  • 03:35:648 (156) - тоже немного инконсистент, у тебя ж не было этого серкла ни 03:35:648 (156) - , ни 03:35:648 (156) - , ни 03:41:881 - тут.
  • 04:56:979 - / 04:57:174 - ну не знааааю. Нет как-то особо большого смысла скипать звуки, итак у тебя там куча всякого 1/4.

всё. не буду все досконально писать.
просто иди пройдись по рц и исправь анранки
гл
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Star Shooter
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Namki wrote:
прив

  • Че по св, я там сильно не читал рц, но вроде можно 1.60/ 1.40 и 1.96. хз, почитай там. Исправил
  • Немного не понял, почему некоторые каты ставишь вистлом, а некоторые клепом. Разницы там как бы и нет, что одно, что другое. Странно звучит просто лол Это к Рудморфу, зачем он это делает, непонятно... Ну ноты становятся катами и ладно
  • Весь парт до 00:18:678 - предлагаю пересмотреть его полностью. Ритм емхазис отсутвует — к примеру, 00:02:888 - сильное звучание, следовало бы выделить его не как остальные. 00:03:791 - сейм, сделать 00:03:791 - катом, чтоб соответствовал 00:04:091 (10,11,12,13) - паттерну. Ну и так далее, там куча таких моментов. Алсо, мне не оч нравится, что из ритма ты выбрал просто два 1/3 серкла с гапом в 1/3. Скучно. Исправил. Я не знаю как сделать этот момент более весёлым...
  • 01:00:193 (68) - идк почему выделяешь его по-другому, не как 00:59:803 (66,67) - . Звук в точности такой же. Исправил
  • 01:04:479 (96) - странный финиш. Не ставил же на такой звук до этого. Кип консистенси. В тайко это типа важно. Исправил.
    Я вообще все финишеры убрал, они правктически все не в тему.
  • 01:05:648 (103,104,105,106,107,108,109,110,111,112) - прислушай внимательнее. 01:05:940 - вот тут есть звук. 01:06:232 (108,109,110,111,112) - а тут просто 1/2. Предлагаю просто свитчнуть ритм. По типу.
  • 01:13:635 (134,135,136,137,138) - / 01:15:193 (140,141,142,143,144,145,146,147,148,149,150,151) - ну вообще идк. Слишком интенсивность повышаешь, если сравнивать с той же частью тут 01:07:011 (112,113,114,115,116,117,118,119,120,121,122,123,124) - Исправил
  • 01:39:544 (303,304,305,306,307,308) - вот посмотри, ты там чередовал паттерн 5нот стрим - серкл. А тут зачем-то поставил два трипла, не очень такая штука вписывается, по ритму там лучше этот 5нот + серкл паттерн тбх. Структура и консистенси. Исправил
  • 01:48:310 (364) - предлагаю его катом сделать, чтоб соответствовал след. триплу. А то у тебя там все триплы такие — 01:44:998 (342,343,344,345,346,347) - / 01:46:557 (352,353,354,355,356,357) - зеркальные, я б сказал. Исправил
  • 02:06:037 (474) - по рц нельзя финиш ставить при снаппинге 1/4 или больше при таких бпмах. Не буду всё искать, сам найдешь. 02:11:881 - ну и так дальше. Исправил
  • Алсо, к предыдущему поинту, такие рандомные финиш — плохо в тайко. Они выбиваются из общего ритма, и делают акцент на этом звуке, который, в принципе, не отличается от других таких же. Я это понял уже, поубирал все финишеры, оставил только в паре месь,
    там где в тему
  • От 02:14:609 - до 02:21:037 - слишком недостает всего в ритме. Если сравнить со вторым и третьим киаями, разница-то получается огромная. Интенсивость очень сильно разнится. И всякие триплы по вокалу не выделяешь даже 02:16:264 - и так далее. услышал там пару триплов на вокале и один стрим из 5 нот
  • 02:36:135 - оп-па, звук. Зря андермапнул. Исправил
  • 03:35:648 (156) - тоже немного инконсистент, у тебя ж не было этого серкла ни 03:35:648 (156) - , ни 03:35:648 (156) - , ни 03:41:881 - тут.Исправил
  • 04:56:979 - / 04:57:174 - ну не знааааю. Нет как-то особо большого смысла скипать звуки, итак у тебя там куча всякого 1/4.Исправил

всё. не буду все досконально писать.
просто иди пройдись по рц и исправь анранки
гл Я всё понял, большое спасибо за мод ^^
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~ Taiko Mod #5 ~

In-Game Mod
Code:
18:14 teaMblack19: Привет. Ну я начинаю тогда :)
18:14 ASPIRIN: го
18:17 teaMblack19: 00:03:640 (8,9) - если прислушаться, тут много где можно услышать триплеты. Если их маппнуть, было бы интереснее начало играть.
18:19 teaMblack19: 00:05:445 (16,17) - 00:07:249 (24,25) - 00:09:054 (32,33) - 00:10:858 (40,41) - 00:12:663 (48,49) - 00:14:467 (56,57) - 00:16:272 (64,65) - 00:18:076 (72,73) - 
18:19 teaMblack19: Перед каждым белым тиком, короче. 
18:19 teaMblack19: *Большим белым тиком.
18:20 ASPIRIN: угу, понял
18:22 teaMblack19: 00:41:084 (139) - тут тоже триплет можно сделать, как ты это делал раньше 00:37:475 (129,130,131) - например.
18:25 teaMblack19: 00:41:881 (1) - спиннер, думаю, можно назад на белый тик сдвинуть. Мне кажется, в этом сличаи это допустимо будет. 
18:25 teaMblack19: Тем более оверлапов при игре никаких нет. 
18:26 teaMblack19: И при 1/3 ритме небольшой BPM получается. Так что, думаю, можно. 
18:29 teaMblack19: 00:57:271 (52,55) - финишеры, про которые я говорил. 
18:30 ASPIRIN: напомни, что с ними сделать?
18:30 teaMblack19: Либо убирай финишеры, либо меняй предыдущую ноту в стриме на синюю, если не хочешь убирать. Иначе анранк. 
18:31 ASPIRIN: Скрин с дискорде
18:31 teaMblack19: Но если честно, триплеты с финишерами в конце - это странно. )
18:35 teaMblack19: Хм, я думаю часть, которая начинается отсюда 00:54:154 (29) - можно было бы по другому замапать... 
18:35 ASPIRIN: инвентирова?
18:36 teaMblack19: Там если прислушаться, можно услышать такие четкие звуки на 1/4 битах
18:36 teaMblack19: И по ним уже тройки и пятерки разставлять 
18:36 ASPIRIN: я ремапну
18:36 teaMblack19: Окей
18:37 teaMblack19: 01:08:570 (122) - d звучит хорошо. И по вокалу подходит
18:41 teaMblack19: Так, до 01:25:323 (218) - всё супер
18:43 teaMblack19: Дальше немного спорное положение троек и пятерок..
18:44 ASPIRIN: Конкретнее, я тупой же
18:44 teaMblack19: Хотя, сойдёт. Могу разве что посоветовать использовать разные пятерки
18:44 teaMblack19: Щас пример
18:45 ASPIRIN: дискорд скнины
18:45 ASPIRIN: тебе потом эти картинки в мод впихивать
18:46 teaMblack19: 01:27:076 (228,229,230,231,232) - тут у тебя kdddk, а сюда 01:32:141 (262,263,264,265,266) - уже можно сделать kkddk для вариативности. 
18:47 teaMblack19: И насчёт таких троек 01:26:687 (225,226,227) - 
18:48 teaMblack19: Я против них ничего не имею, но kkd намного удобнее играть. Можешь оставить как есть, но это немного сложнее играется (совсем немного, но сложнее).
18:49 teaMblack19: Ну или идеально чередовать kdd и kkd для разнообразия. Но желательно не рандомно, конечно. 
18:52 teaMblack19: 01:38:862 (304,305,306,307,308,309) - начинать стрим с синего тика очень не хорошо. Фу фу фу :D
18:53 teaMblack19: Можешь добавить красную ноту в начало. Будет типа на вокал. 
18:55 teaMblack19: 01:41:979 (329,330,331,332,333,334) - то же
18:58 teaMblack19: 01:40:225 (316) - можешь перенести на красный тик справа, но это субъективно. Пока даже не знаю, как тут лучше поступить. 
18:59 teaMblack19: 01:47:044 (367) - там звук слышно. Можно мапнуть
19:00 ASPIRIN: финишер?!
19:01 teaMblack19: Не, не, не то
19:01 teaMblack19: Там триплет
19:01 teaMblack19: До синей ноты
19:02 ASPIRIN: услышал
19:03 teaMblack19: 01:48:797 (378) - лучше перенести сюда 01:48:602 (377) - 
19:03 teaMblack19: типа влево
19:04 teaMblack19: Получится две тройки, как раньше, а дальше стрим.
19:04 teaMblack19: 01:53:180 (411,412) - Тут тоже триплет
19:05 teaMblack19: Если перенес ноту в прошлый раз ^, то эту тоже надо 01:55:031 (422) - 
19:06 teaMblack19: 02:02:141 (466) - k (?)
19:10 teaMblack19: Припев по сути хорошо замапан. Могу разве что как раньше посоветовать чередовать kdd/kkd и kdddk/kkddk для разнообразия.  
19:10 ASPIRIN: окке
19:16 teaMblack19: 02:31:751 (652) - можно удалить (по желанию)
19:17 teaMblack19: Типа чтобы подчеркнуть там всё и вся >_< 
19:18 teaMblack19: 02:38:959 (699) - синим можно сделать 
19:19 teaMblack19: 02:58:829 (809) - у тебя тут звук уменшается до 60%, хотя по сути не должен 
19:23 teaMblack19: 03:13:245 (4) - красный как раньше
19:24 teaMblack19: 03:14:803 (7,8) - поставь ноту между ними, как ты это сделал тут 01:10:518 (126) - 
19:28 teaMblack19: 03:42:466 (62) - начиная от сюда та же ситуация со стримами, которые начинаются на синих тиках. По твоему желанию. 
19:30 teaMblack19: 03:48:699 (115) - отсюда опять тоже самое. Пропустил пару троек. 
19:31 teaMblack19: Второй припев норм
19:33 teaMblack19: 04:32:336 (394) - "красный - синий - красный - синий - ... "
19:34 teaMblack19: Можно убрать эти ноты 04:33:310 (399,409) - или ещё что-то придумать
19:43 teaMblack19: Ещё начиная отсюда 04:57:466 (573) - ты мапаешь стримами, а начиная отсюда 05:00:388 (593) - какими-то странным ритмом. Думаю, надо выбрать что-то одно.
19:46 teaMblack19: По третьему припеву всё тоже самое, что и по первому. Просто можно больше вариативности.
19:48 teaMblack19: 05:48:894 (71) - тут можно убрать финишер.
19:48 teaMblack19: Конец.
19:49 ASPIRIN: ПАРУ СЛОВ ПРО СБ
19:51 teaMblack19: СБ АГОНЬ! Я так не умею ;)
19:51 teaMblack19: Мне очень нравится )

Удачи в продвижении карты! :)
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Rhythm Incarnate
2,181 posts
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Earned 2 kudosu.
sorry for late! im only available on Friday T_T
im only suggesting things here, so you don't have to accept all of it


Festival
Yeah i dont know if i have to list all of them but there are many unnecessary notes on calm parts, i hope you remove some, especially the stream parts. Need a lot improvements also, on the hitsounds. I have my reasons why i don't mod till the end, because if i have to say, i will say many things, that may completely replace your mapping style u_u

And btw, nice SB, though i doubt taiko players pay enough attention to the SB.

Gluck!
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Star Shooter
243 posts
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Senritsu wrote:
sorry for late! im only available on Friday T_T
im only suggesting things here, so you don't have to accept all of it


Festival
  • I'm not hating the difficulty name, but somehow it's really long and thus it's no longer a diff name but summary of the song lol just saying This diff name has MEANING! Im really don't want to change it, but if this will be reason why i can't rank this map, i'll change it...
  • Do you have a grudge against 1.40? lol 154 with 1.60 is too fast imo probably lower them? Not to mention that this is a marathon, keeping up with that fast pace is kinda hard, also with some of the streams, it's already hard enough. True, edited
  • Also, HP is too high with those streams and the length. Try 5, and also OD to 5. Ok
  • 00:04:994 (15,16) - can be changed to k, to suits the vocal and the bell Good tip
  • 00:08:603 (33) - ^ +
  • 00:11:760 (49,50,51,52) - ddkk for same reason as above. just to make a variation too, so it wont be a boring dd dk dd dk etc You know more than me
  • 00:24:542 (104,105,107) - i feel comfortable with them as K when i play it, because the sound of something click there makes it feel lighter than the heavy D. I feel all the click there (on the triplets also) can be changed to k because it's really really weird to have a heavy tone on the music here :( don't be afraid with the repetitions, because the song is similar there so i hope you change this orz Yeah, edited
  • 00:40:783 (147) - change to K? 00:41:234 (148,149,150,151) - weird pattern. my suggestion is delete them, then make dddk d k on 00:40:933 and delete the SV change. it overlaps and looks ugly u,u I again listened to the rhythm in this moment, you are right
  • No comment on the stream because i dont know :D Dragon-touhou-force :D
  • 02:05:258 (508,509,510,511,512) - flows better as kkddk Ok
  • 02:19:089 (602) - delete, maybe? for breaks. 2/1 all over is kinda boring I dont unrestand, you mean delete all noted in this momen to make Break Time or what?
  • 02:20:648 (610,611,612,613,614,615,616,617,618) - dkkdkdkkd flows better with the music :> and 02:21:816 (619,620,621,622) - change to k k d d for following the vocal. and 02:23:180 (623) - can be deleted for also following the vocal. just a suggestion but it flows better like this~ Ok
  • 02:24:544 (629,630) - k for instrumentals *Made a note sticker on the wall*
  • 02:26:881 (638,639,640,641,642,643,644,645,646) - kkkkddddk? it also flows better with the drum Ok
  • 02:28:829 (653,654,655,656,657) - kddkk for following the strings too ok
  • 02:29:609 (659,660,661,662,663) - dkdkk for the same reason as above Ok
  • 02:30:972 (668) - also can be deleted for break and the echo of the strings from the note before Maybe my map a bit boring in some moments, but i'm basically don't want make a break time in my map
  • 02:42:466 (734,735,736,737,738) - 02:44:803 (745,746,747,748,749) - just k d k 3/2 is enough here, no need for stream i'll work on it
  • 02:45:680 (751,752) - just 1/1 k here is enough ok
Yeah i dont know if i have to list all of them but there are many unnecessary notes on calm parts, i hope you remove some, especially the stream parts. Need a lot improvements also, on the hitsounds. I have my reasons why i don't mod till the end, because if i have to say, i will say many things, that may completely replace your mapping style u_u Interesting thing - In this time, while i was waiting your mod i was started playing taiko (Before that I just passed 1* maps 2 years ago) and my perception of taiko mapping changed radically, I can not look at my map without tears, i needs to be completely redone! Thanks for your advices (muzukashii dif is wip too)


And btw, nice SB, though i doubt taiko players pay enough attention to the SB. SB as how much i love this song :D

Gluck! Thanks!
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Combo Commander
303 posts
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Earned 2 kudosu.
Hi, ASPIRIN~
Sorry for late, too ;;w;;

If my modding are affects to your mapping style, feel free to reject them! :3


Image Unrankable caution
Ranking Criteria wrote:
Try to leave at least a 1/2 beat between a note and a spinner.

Nothing much, let's have a look of spinner on 05:50:258
A gap between note and spinner is not enough. Here I have 2 ways to suggest you.
  1. Delete 05:50:161 , to make a gap become larger. If follow this suggestion, please ignore 00:41:685 suggestion for the map's consistency.
  2. Add d on 05:50:258 , and moved a a start of spinner to 05:50:453


Image Difficulty name problem proof
Ranking Criteria wrote:
A difficulty's name must indicate its level of difficulty, with the exception of the hardest level of difficulty in a set. The mapset's hardest difficulty may use an appropriate custom difficulty name, unrelated to a username. Mapsets may also use a complete set of custom difficulty names that clearly indicate their level of difficulty to the player. Marathon maps with a single difficulty may use free naming.

So about difficulty name , no problem , keep going on! :D


Image General
To be honest, HP7 is seems too merciless somehow , considered by this map length is exceed 5 minutes.
Maybe decrease HP a little might be good! :3


Image Overall



Image Festival is far from over
00:10:407 - Change to k , similar pitch to 00:10:106
00:12:212 (51,52) - Since the vocal here is high, how about k to emphasize these vocal?
00:41:535 moves to 00:41:685 - I think that to follow the vocal here might be better. I really don't understand the note on 00:41:535 that which pitch it's follow. At least in my opinion, there shouldn't have a note on 00:41:535
00:41:685 moves to 00:41:881 - In taiko , we can place a spinner after the pitch too if we have a note which it's follow that pitch.
00:56:102 (45,46) - Change to d , in order to emphasize the pitch like 00:56:297
00:56:881 - Change to d , the pitch here seems not high enough compare to 00:57:076 / 00:57:174
00:59:706 moves to 00:59:316 - Seems fitter and have more power to emphasize the finisher on 00:59:803
01:02:336 - Remove finisher here, even this pitch is dominate, but it isn't strong enough in my opinion.
01:05:063 - Here are only my opinion
01:06:427 - Don't have any pitch here , should delete. ;;w;;
01:07:401 / 01:08:180 / 01:08:959 - Change to d , let's have a look on 01:10:128 , it's similar pitch. Sure, I didn't talk about vocal. Change for the consistency of the pitch might be better in my opinion. uwu
01:12:758 - Delete , for the ease to emphasize 01:12:855
01:12:855 - Sure, same pitch as 01:10:128. (I guess it's drum pitch) Change to d for the consistency of the map :3
01:29:024 - Change to d
01:29:219 - Change to k , seems fitter in my opinion.
02:21:427 - Change to d , similar pitch to 02:21:816
02:23:570 - Change to k , the vocal here seems higher than 02:23:764
02:42:758 - Change to k , a special pitch appears here.
03:43:342 - Delete , for the consistency as you've decide to use 5-notes pattern so far. (Usually, 6-notes pattern are not common to use.)
03:43:537 moves to 03:43:440 - For the note's position consistency on 03:44:219
03:44:219 - Sure, change to d for the color consistency on 03:43:537
04:53:375 - High pitch, might change to k
05:23:764 - Change to d , same reason as 02:21:427


Image Storyboard
My definition : I'll represent the circle like 01:44:803 as circle
Some strong pitch are not have circles , which I think that it'll be good to emphasize that pitch
Like 02:21:427 / 02:21:806 / 02:22:206 / 02:22:596 / 02:22:985 / 02:23:375 / 02:23:764 / 02:24:154 / 02:24:544 / 02:24:933 / 02:25:323 / 02:25:712 / 02:26:102 / 02:26:492 // 05:23:764 part

Wait, I'm not SB modder, lmao
It's been a long time that I haven't see a SB on taiko! Nice!!
So, take my star (/・ω・)/Image
Good luck for ranking~ :D
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Rhythm Incarnate
792 posts
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Earned 2 kudosu.
yo


Long diff name
00:17:625 - change kat
00:22:888 - add note, the break feels akward, similiar pattern with 00:19:129 -
00:26:497 - ^
00:30:106 - ^
00:33:715 - ^
00:37:324 - ^
00:47:336 - ddk change kkk, sounds will more clear
00:59:706 - delete, there has finisher with SV forward that make a bit hard
01:16:167 (152,153) - invert, make drum sound consistent 01:15:193 -
01:16:557 (154,155) - change kat, high picth piano
02:08:959 - change D, consistency 02:02:725 -
02:32:920 - change kat, give a variety
03:42:076 - change kat
04:34:868 - make kkk ?? following 04:33:310 - have triplet here
04:59:414 - change don ?

maybe just that from me
good luck
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Star Shooter
243 posts
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[R] wrote:
yo


Long diff name
00:17:625 - change kat Ok
00:22:888 - add note, the break feels akward, similiar pattern with 00:19:129 - Ok
00:26:497 - ^Ok
00:30:106 - ^Ok
00:33:715 - ^Ok
00:37:324 - ^Ok
00:47:336 - ddk change kkk, sounds will more clear Last note is K, this is rankable if it kkK
00:59:706 - delete, there has finisher with SV forward that make a bit hard Edited everywhere
01:16:167 (152,153) - invert, make drum sound consistent 01:15:193 - Ok
01:16:557 (154,155) - change kat, high picth piano Ok
02:08:959 - change D, consistency 02:02:725 - Ok
02:32:920 - change kat, give a variety Ok
03:42:076 - change kat Ok
04:34:868 - make kkk ?? following 04:33:310 - have triplet here Ok
04:59:414 - change don ? Ok

maybe just that from me
good luck Thank you very much!
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Combo Commander
303 posts
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No kudosu yet.
Still wait for your replies. uwu
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Star Shooter
243 posts
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Tyistiana wrote:
Still wait for your replies. uwu


oops, i forgot about it, give me hour
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Star Shooter
243 posts
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Tyistiana wrote:
Hi, ASPIRIN~
Sorry for late, too ;;w;;
I too was late, I'm sorry. I've been very busy since the beginning of September and I just forgot to answer you ... Better late than never!

If my modding are affects to your mapping style, feel free to reject them! :3


Image Unrankable caution
Ranking Criteria wrote:
Try to leave at least a 1/2 beat between a note and a spinner.

Nothing much, let's have a look of spinner on 05:50:258
A gap between note and spinner is not enough. Here I have 2 ways to suggest you.
  1. Delete 05:50:161 , to make a gap become larger. If follow this suggestion, please ignore 00:41:685 suggestion for the map's consistency.Edited!
  2. Add d on 05:50:258 , and moved a a start of spinner to 05:50:453 Edited!


Image Difficulty name problem proof
Ranking Criteria wrote:
A difficulty's name must indicate its level of difficulty, with the exception of the hardest level of difficulty in a set. The mapset's hardest difficulty may use an appropriate custom difficulty name, unrelated to a username. Mapsets may also use a complete set of custom difficulty names that clearly indicate their level of difficulty to the player. Marathon maps with a single difficulty may use free naming.

So about difficulty name , no problem , keep going on! :D Yea! Cool! I really like this diff name!


Image General
To be honest, HP7 is seems too merciless somehow , considered by this map length is exceed 5 minutes.
Maybe decrease HP a little might be good! :3 Edited!


Image Overall



Image Festival is far from over
00:10:407 - Change to k , similar pitch to 00:10:106 Edited everywhere!
00:12:212 (51,52) - Since the vocal here is high, how about k to emphasize these vocal? Edited!
00:41:535 moves to 00:41:685 - I think that to follow the vocal here might be better. I really don't understand the note on 00:41:535 that which pitch it's follow. At least in my opinion, there shouldn't have a note on 00:41:535 Edited!
00:41:685 moves to 00:41:881 - In taiko , we can place a spinner after the pitch too if we have a note which it's follow that pitch. Edited!
00:56:102 (45,46) - Change to d , in order to emphasize the pitch like 00:56:297 Edited!
00:56:881 - Change to d , the pitch here seems not high enough compare to 00:57:076 / 00:57:174 Edited!
00:59:706 moves to 00:59:316 - Seems fitter and have more power to emphasize the finisher on 00:59:803
01:02:336 - Remove finisher here, even this pitch is dominate, but it isn't strong enough in my opinion. Finisher here was accidentally
01:05:063 - Here are only my opinion Looks really cool! Added!
01:06:427 - Don't have any pitch here , should delete. ;;w;; Edited!
01:07:401 / 01:08:180 / 01:08:959 - Change to d , let's have a look on 01:10:128 , it's similar pitch. Sure, I didn't talk about vocal. Change for the consistency of the pitch might be better in my opinion. uwu Edited!
01:12:758 - Delete , for the ease to emphasize 01:12:855 Here is important sounds, i think i don't need to delete it
01:12:855 - Sure, same pitch as 01:10:128. (I guess it's drum pitch) Change to d for the consistency of the map :3Edited!
01:29:024 - Change to d Edited!
01:29:219 - Change to k , seems fitter in my opinion. Edited!
02:21:427 - Change to d , similar pitch to 02:21:816 Edited!
02:23:570 - Change to k , the vocal here seems higher than 02:23:764 Edited!
02:42:758 - Change to k , a special pitch appears here. this part I completely remade, now there is no note on this place
03:43:342 - Delete , for the consistency as you've decide to use 5-notes pattern so far. (Usually, 6-notes pattern are not common to use.) Edited!
03:43:537 moves to 03:43:440 - For the note's position consistency on 03:44:219 Edited!
03:44:219 - Sure, change to d for the color consistency on 03:43:537 Edited!
04:53:375 - High pitch, might change to k Edited!
05:23:764 - Change to d , same reason as 02:21:427 Edited!


Image Storyboard
My definition : I'll represent the circle like 01:44:803 as circle
Some strong pitch are not have circles , which I think that it'll be good to emphasize that pitch
Like 02:21:427 / 02:21:806 / 02:22:206 / 02:22:596 / 02:22:985 / 02:23:375 / 02:23:764 / 02:24:154 / 02:24:544 / 02:24:933 / 02:25:323 / 02:25:712 / 02:26:102 / 02:26:492 // 05:23:764 part this circles need to emphasize finishers, but at this moments i'll a other effects, but when i think up of something interesting

Wait, I'm not SB modder, lmao
It's been a long time that I haven't see a SB on taiko! Nice!!
So, take my star (/・ω・)/Image Aww, thank you very much!
Good luck for ranking~ :D After your mod, i thoroughly revised my view on mapping and fully remade 02:46:362 - 02:52:596 and 04:57:466 - 05:05:063 parts and remade every pattern, now this looks better! Thanks!
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Rhythm Incarnate
879 posts
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Earned 1 kudosu.
i want to go to the festival

General
Image


festival is not here
00:08:753 - make it kk, bcuz mostly u use that doublet for vocal
00:09:655 - to dk, same reason^
00:09:956 - kk ^
00:19:580 (90,91,92,93) - to kdkk ? it fit with drum flow, dkdk isnt good enough
00:41:234 - why not add k there ? i can hear sound there, also if you add k, add don 00:41:385 - for the flow
01:12:271 - how about Image ? k for snare don for tom/bass
01:18:505 - same as above^
01:25:031 (221,222,223,224) - its kkkd tho, :3 bcuz its have differ pitch
01:38:180 (305,306,307,308,309) - same like above, try kkkkd
01:40:128 - this one is don, and del this 01:40:225 -

overall your map is good but isnt good enough, why i can said that, bcuz some part need more consistency, sometime you use d for snare and use k for bass drum, some of your stream need to be fixed ? oh not fixed hmmm need more impruvment, but its already good tho like 01:48:505 - i like that part

sorry i do a shortmod, bcuz i cant pass this map xD that stream is demn
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