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Shogo Sakai - Opening [OsuMania|Taiko]

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Topic Starter
tatatat
This beatmap was submitted using in-game submission on Tuesday, February 13, 2018 at 3:30:33 PM

Artist: Shogo Sakai
Title: Opening
Source: Super Smash Bros. Melee
Tags: 20XX melee smash bros orchestral intro op video game original sound track soundtrack ost nintendo gamecube 2001 Vulkin
BPM: 84
Filesize: 2454kb
Play Time: 01:29
Difficulties Available:
  1. 3K Shield Drop - 3Key (2.59 stars, 440 notes)
  2. 3K Shorthop - 3Key (1.26 stars, 143 notes)
  3. 3K Wavedash - 3Key (1.5 stars, 218 notes)
  4. Vulkin's Sadmin Oni (3.55 stars, 322 notes)
Download: Shogo Sakai - Opening
Information: Scores/Beatmap Listing
---------------
3K mapping hype?
Added 7K Melee!!! difficulty for those who want a normal keycount and a challenge.
Added 1K Wobbling difficulty, for those who want to use as many keys as it takes to wobble to play osu!mania.
Added another 1K diff, 1K MH Won't Like This, to allow players not good enough at 1K Wobbling to play 1K.
Chill Tim Kantan is not made by Chill Tim, its just in our saviour Chill Tim's name, same with the other taiko difficulties.
New background as of 7/7/17, Make sure to redownload if you downloaded before then.

2/10/18: Removing diffs, sorry!! Only 3K and taiko. 3K is love.
2/10/18: Fixed timing, no object changes.
2/13/18: Fixed unsnapped object in taiko diff from timing fix, and prettified barlines.

Thank you Asherz007 for timing this map! C:
3K is beautiful
Topic Starter
tatatat
Easy difficulty notes for modders:
I'm not sure if I should make the easy difficulty use SVs to make the entire map one speed instead of having different sections at different speeds based on BPM.
00:31:706 - I am so confused where I should put this note.
00:29:175 - Starting here I wasn't sure if I should map the offbeat and not just the trumpets. Also should the trumpets be LNs?
00:49:075 - Are the SVs used here justified? They make a smooth transition from the faster part to the slower part and don't jar the play with such a sudden and unsightreadable change at such a low level.
00:58:745 - Another similar SV change as above.
01:21:701 - Similar to above

I'm worried that certain sections are overmapped while other sections are undermapped.
Asherz007
A PM request.

tatatat wrote:

Easy difficulty notes for modders:
I'm not sure if I should make the easy difficulty use SVs to make the entire map one speed instead of having different sections at different speeds based on BPM.
00:31:706 - I am so confused where I should put this note.
00:29:175 - Starting here I wasn't sure if I should map the offbeat and not just the trumpets. Also should the trumpets be LNs?
00:49:075 - Are the SVs used here justified? They make a smooth transition from the faster part to the slower part and don't jar the play with such a sudden and unsightreadable change at such a low level.
00:58:745 - Another similar SV change as above.
01:21:701 - Similar to above

I'm worried that certain sections are overmapped while other sections are undermapped.
Remember the template? It has the correct SVs that you need in there. Easy should have no SV changes at all so should be normalised instead. (If you need the specifics again I'll send it to you)

It's not so much over- and undermapped, rather mismapped. As always PM me if there's something you don't understand here.

0|1|2 (wat)

3K Easy
Going to ignore SVs.

  1. 00:05:433 (5433|2) - Might want to move this into col 0
  2. 00:06:854 - might want a note to cap the LN
  3. Right, complicated stuff. Move 00:07:965 (7965|0) to col 1, finish 00:07:965 (7965|2) at the same time, start another LN at 00:10:590 and make 00:13:800 (13800|1) a double. That's how I would have done it.
  4. 00:18:675 (18675|0) - Move 1/2 forward
  5. 00:21:675 (21675|0) - Move 1/2 forward and into col 1 or 2
  6. 00:24:862 (24862|1,25425|1) - Move to col 0
  7. 00:23:175 (23175|2) - Why does this LN not finish at 00:29:175?
  8. 00:29:737 (29737|0,30300|1) - Would Ctrl + G these
  9. 00:29:737 (29737|1,30300|0,30675|2) - Know this kind of pattern. Makes much more sense to use it for the next 5 measures until 00:38:175.
  10. 00:47:683 (47683|0) - End this LN at 00:48:754 and start another here until 00:49:397.
  11. 00:49:397 (49397|2,49599|1,49802|0) - Ctrl + H for PR?
  12. 00:50:207 - note?
  13. 00:51:018 (51018|2,51221|1,51424|0,51626|1,51829|2,52032|1) - Might as well do 210210 here for reverse PR
  14. 00:52:842 (52842|1,53045|2,53248|1) - Do 210 with these. (Another PR thing maybe)
  15. 00:55:072 - note?
  16. 00:58:721 (58721|0) - Start at 00:59:126 maybe? And finish on a 1/1 please. Preferably 01:02:126
  17. 01:03:635 (63635|1) - Move to col 2 and extend to 01:04:767.
  18. 01:06:559 (66559|2) - Snap to 1/1
  19. 01:08:541 (68541|2,68918|0) - Ctrl + H?
  20. 01:09:295 (69295|2) - I would probably ignore the higher brass here and remove the LN.
  21. 01:11:182 - needs a note
  22. 01:12:692 (72692|2) - Remove and move some of the notes into this column
  23. 01:17:201 (77201|2,77201|1,77576|0,77951|1,78326|0,78701|1,79076|0,79451|1) - Pick either the strings or brass to follow here. If following the string and thus using the LN, finish it at 01:19:826.
  24. 01:20:013 (80013|1) - Would move into col 0 since it's the lower note that holds pitch.
  25. 01:20:857 (80857|0) - Remove (not particularly snapped to anything lengthy.
  26. 01:21:701 - Seems something went wrong if everything is snapped on the 1/4s. Move to 01:21:771, change BPM to 73, meter to 4/4 and resnap notes to 1/3s. Also add an SV at 2.19x.
  27. 01:24:137 (84137|2) - Finish at 01:24:937 (awkward release otherwise)
  28. 01:23:337 (83337|0,85637|1) - Finish at 01:29:337 (with the orchestra, not the announcer)

That should do it for now. Hope this helps, you crazy soul. :P
Topic Starter
tatatat

Asherz007 wrote:

A PM request.

tatatat wrote:

Easy difficulty notes for modders:
I'm not sure if I should make the easy difficulty use SVs to make the entire map one speed instead of having different sections at different speeds based on BPM.
00:31:706 - I am so confused where I should put this note.
00:29:175 - Starting here I wasn't sure if I should map the offbeat and not just the trumpets. Also should the trumpets be LNs?
00:49:075 - Are the SVs used here justified? They make a smooth transition from the faster part to the slower part and don't jar the play with such a sudden and unsightreadable change at such a low level.
00:58:745 - Another similar SV change as above.
01:21:701 - Similar to above

I'm worried that certain sections are overmapped while other sections are undermapped.
Remember the template? It has the correct SVs that you need in there. Easy should have no SV changes at all so should be normalised instead. (If you need the specifics again I'll send it to you)

It's not so much over- and undermapped, rather mismapped. As always PM me if there's something you don't understand here.

0|1|2 (wat)

3K Easy
Going to ignore SVs.

  1. 00:05:433 (5433|2) - Might want to move this into col 0
  2. 00:06:854 - might want a note to cap the LN
  3. Right, complicated stuff. Move 00:07:965 (7965|0) to col 1, finish 00:07:965 (7965|2) at the same time, start another LN at 00:10:590 and make 00:13:800 (13800|1) a double. That's how I would have done it.
  4. 00:18:675 (18675|0) - Move 1/2 forward
  5. 00:21:675 (21675|0) - Move 1/2 forward and into col 1 or 2
  6. 00:24:862 (24862|1,25425|1) - Move to col 0
  7. 00:23:175 (23175|2) - Why does this LN not finish at 00:29:175?
  8. 00:29:737 (29737|0,30300|1) - Would Ctrl + G these
  9. 00:29:737 (29737|1,30300|0,30675|2) - Know this kind of pattern. Makes much more sense to use it for the next 5 measures until 00:38:175.
  10. 00:47:683 (47683|0) - End this LN at 00:48:754 and start another here until 00:49:397.
  11. 00:49:397 (49397|2,49599|1,49802|0) - Ctrl + H for PR?
  12. 00:50:207 - note?
  13. 00:51:018 (51018|2,51221|1,51424|0,51626|1,51829|2,52032|1) - Might as well do 210210 here for reverse PR
  14. 00:52:842 (52842|1,53045|2,53248|1) - Do 210 with these. (Another PR thing maybe)
  15. 00:55:072 - note?
  16. 00:58:721 (58721|0) - Start at 00:59:126 maybe? And finish on a 1/1 please. Preferably 01:02:126
  17. 01:03:635 (63635|1) - Move to col 2 and extend to 01:04:767.
  18. 01:06:559 (66559|2) - Snap to 1/1
  19. 01:08:541 (68541|2,68918|0) - Ctrl + H?
  20. 01:09:295 (69295|2) - I would probably ignore the higher brass here and remove the LN.
  21. 01:11:182 - needs a note
  22. 01:12:692 (72692|2) - Remove and move some of the notes into this column
  23. 01:17:201 (77201|2,77201|1,77576|0,77951|1,78326|0,78701|1,79076|0,79451|1) - Pick either the strings or brass to follow here. If following the string and thus using the LN, finish it at 01:19:826.
  24. 01:20:013 (80013|1) - Would move into col 0 since it's the lower note that holds pitch.
  25. 01:20:857 (80857|0) - Remove (not particularly snapped to anything lengthy.
  26. 01:21:701 - Seems something went wrong if everything is snapped on the 1/4s. Move to 01:21:771, change BPM to 73, meter to 4/4 and resnap notes to 1/3s. Also add an SV at 2.19x.
  27. 01:24:137 (84137|2) - Finish at 01:24:937 (awkward release otherwise)
  28. 01:23:337 (83337|0,85637|1) - Finish at 01:29:337 (with the orchestra, not the announcer)

That should do it for now. Hope this helps, you crazy soul. :P
Yeah I think I will keep the current SV's in a harder difficulty, but I'm definitely going to get rid of them in the Easy and Normal.
abraker
a wild chatmod appears!
2017-06-12 20:14 tatatat: hey, can you mod my map?
2017-06-12 20:14 abraker: is it mania?
2017-06-12 20:14 tatatat: mhm!
2017-06-12 20:14 abraker: link
2017-06-12 20:14 tatatat: https://osu.ppy.sh/forum/p/6071004
2017-06-12 20:15 tatatat: I linked to the forums because I posted a reply with some notes.
2017-06-12 20:15 tatatat: ACTION is listening to [https://osu.ppy.sh/b/1319844 Shogo Sakai - Opening]
2017-06-12 20:17 abraker: and you have a reply
2017-06-12 20:17 abraker: less than a minute ago
2017-06-12 20:18 tatatat: o.o
2017-06-12 20:18 abraker: get rid of SVs for starters
2017-06-12 20:19 abraker: Do that, take care of that mod, and then poke me
2017-06-12 20:33 tatatat: alright, I removed the SVs and responded to the mod.
2017-06-12 20:33 abraker: playtesting
2017-06-12 20:35 abraker: https://osu.ppy.sh/ss/8330864
2017-06-12 20:35 abraker: well
2017-06-12 20:35 abraker: my only complaint might be those double notes towards the end
2017-06-12 20:35 tatatat: the two really quick chords?
2017-06-12 20:35 abraker: 01:19:826 (79826|1,79826|0,80013|1,80013|2) -
2017-06-12 20:36 tatatat: yeah, those might be a little too hard for an easy.
2017-06-12 20:37 abraker: 00:18:675 (18675|0) -
2017-06-12 20:37 abraker: this one looks mistimed
2017-06-12 20:37 abraker: 00:21:675 (21675|0) -
2017-06-12 20:37 abraker: this one too
2017-06-12 20:37 tatatat: oh yeah that Definitely is
2017-06-12 20:37 abraker: Yea check through because you seem to have several
2017-06-12 20:37 tatatat: o my
2017-06-12 20:38 tatatat: thats really bad lol.
2017-06-12 20:38 abraker: yea lol
2017-06-12 20:38 abraker: interestingly enough you got this one right
2017-06-12 20:38 abraker: 00:24:862 (24862|1) -
2017-06-12 20:39 tatatat: Well I fixed those two now.
2017-06-12 20:39 tatatat: lol
2017-06-12 20:40 abraker: 00:29:737 (29737|0,30300|1,30675|2) -
2017-06-12 20:40 abraker: sound a bit early
2017-06-12 20:40 tatatat: Those were a quarter of a beat off
2017-06-12 20:40 abraker: see if your offset is correct
2017-06-12 20:40 tatatat: hmm alright
2017-06-12 20:41 tatatat: It might be because it was a live performance, but I'll double check.
2017-06-12 20:41 abraker: This one is noticably off 00:31:706 (31706|1) - compared to 00:32:175 (32175|2) -
2017-06-12 20:41 abraker: If it was a liver performance, then rip
2017-06-12 20:41 abraker: *live
2017-06-12 20:42 tatatat: yeah, they recorded it live for some reason.
2017-06-12 20:42 abraker: 00:33:206 (33206|0) - timing is ???
2017-06-12 20:42 abraker: 00:47:683 (47683|1,47683|0) -
2017-06-12 20:43 tatatat: no idea where to put that note 00:33:206 (33206|0) -
2017-06-12 20:44 abraker: yea it's hard when the attack is so low
2017-06-12 20:44 tatatat: yeah, at 00:47:790 (47790|0,47790|1) - they should be a little bit after the last LN. my bad
2017-06-12 20:44 abraker: 01:06:559 (66559|2) - ;-;
2017-06-12 20:46 tatatat: I just now remembered I can increase the beat snap divisor. aaaaaa I should probably be doing that with the notes that have ambigious timing
2017-06-12 20:47 abraker: 01:20:857 (80857|0) - >.>
2017-06-12 20:47 tatatat: thanks for actually going through this mess lol
2017-06-12 20:48 abraker: 01:21:701 - Why are notes snapped on blue after this ?_?
2017-06-12 20:49 abraker: Bring the bpm offset forward for them to be snapped on white
2017-06-12 20:50 tatatat: hmm, alright.
2017-06-12 20:50 abraker: 01:23:064 (83064|0) - should be at 01:23:132 (83132|0) -
2017-06-12 20:51 abraker: 01:23:337 (83337|0) - which makes it too close to this hold note. Remapping might be required
2017-06-12 20:53 tatatat: Alright I got those to snap to white by moving the BPM offset forward.
2017-06-12 20:54 abraker: Try this pattern instead of the double chords
2017-06-12 20:54 abraker: https://osu.ppy.sh/ss/8330950
2017-06-12 20:54 tatatat: ooo
2017-06-12 20:54 tatatat: Yeah, that does look a lot easier
2017-06-12 20:55 abraker: Well I guess that's all of it
Sarahkuai
here's a little mod <(")
3k 3k 3k 3 k3k owok owko woko
code :
|left|middle|right|
Easy
00:06:854 - add 1 note on the middle (because acc drop, for balanced it)
00:19:425 (19425|1,20175|2) - CTRL + J (pitch)
00:33:253 (33253|0) - ? it should be here 00:33:300 -
00:37:800 (37800|0) - move to right, because I don't think others people can do a shield (not + LN)
01:02:032 - why this LN ended here? auto drop acc
01:11:088 - ^
01:20:904 - wrong snap? 01:20:951 -
01:23:132 (83132|0) - move to middle
01:29:637 - why not to end here? 01:29:737 -
note : too much bpm changes lel
Topic Starter
tatatat

Sarahkuai wrote:

here's a little mod <(")
3k 3k 3k 3 k3k owok owko woko
code :
|left|middle|right|
Easy
00:06:854 - add 1 note on the middle (because acc drop, for balanced it)
00:19:425 (19425|1,20175|2) - CTRL + J (pitch)
00:33:253 (33253|0) - ? it should be here 00:33:300 -
00:37:800 (37800|0) - move to right, because I don't think others people can do a shield (not + LN)
01:02:032 - why this LN ended here? auto drop acc
01:11:088 - ^
01:20:904 - wrong snap? 01:20:951 -
01:23:132 (83132|0) - move to middle
01:29:637 - why not to end here? 01:29:737 -
note : too much bpm changes lel
Thanks for the mod, I'll look over your suggestions!
CommandoBlack
Shorthop
00:32:198 (32198|2) - move this note to 00:32:175
00:58:721 (58721|0) - make this LN start at 00:59:126
01:06:607 (66607|2) - move this note to 01:06:654
01:11:182 add a note
01:12:692 (72692|2) - this LN should end at 01:14:201
01:22:860 (82860|2) - Snap this object
Topic Starter
tatatat

CommandoBlack wrote:

Shorthop
00:32:198 (32198|2) - move this note to 00:32:175
00:58:721 (58721|0) - make this LN start at 00:59:126
01:06:607 (66607|2) - move this note to 01:06:654
01:11:182 add a note
01:12:692 (72692|2) - this LN should end at 01:14:201
01:22:860 (82860|2) - Snap this object
Thanks for the mod. c:
JumpingFox
Mod Requested
- 00:02:916 LN goes till 00:03:630
- 00:05:529 This LN Starts from 00:05:433
- 00:13:036 This LN Starts from 00:12:979
- From 00:17:175 Add at least 1 note on each White and Red till 00:18:862
- 00:26:128 Replace that note to 00:26:175
Topic Starter
tatatat

MilkingFarmer31 wrote:

Mod Requested
- 00:02:916 LN goes till 00:03:630
- 00:05:529 This LN Starts from 00:05:433
- 00:13:036 This LN Starts from 00:12:979
- From 00:17:175 Add at least 1 note on each White and Red till 00:18:862
- 00:26:128 Replace that note to 00:26:175
Thanks for the mod, I'll look over that.
Cokii-
irc
21:47 Cokiiplay: dat bpm xd
21:47 tatatat: yeah,
21:47 tatatat: its a live performance orchestra, so BPM gets pretty wonky.
21:47 Cokiiplay: oh god
21:48 tatatat: ? o.o
21:48 tatatat: live performance orchestra?
21:48 Cokiiplay: yeah xd
21:48 tatatat: lol
21:48 Cokiiplay: timing stuff like that is anyoing xd
21:49 Cokiiplay: you should fix the unsnapped notes first
21:49 tatatat: theres unsnapped notes?
21:49 tatatat: o
21:49 Cokiiplay: ctrl + shit + a
21:49 tatatat: yeah
21:50 tatatat: it must have been when I changed the offset a little
21:50 tatatat: they looked snapped, but I'll resnap them
21:50 Cokiiplay: ok
21:53 Cokiiplay: 00:06:923 (6923|1) - i think the LN should end with the normal note
21:56 Cokiiplay: i think 00:02:923 (2923|0) - should start at 00:02:834 (2834|0) -
21:58 tatatat: hmm okay.
21:59 Cokiiplay: but the old one would probably work as well idk :/
22:00 Cokiiplay: 00:08:715 (8715|2) - is this for the background noise?
22:01 tatatat: yep
22:01 tatatat: the electrical-like noises
22:01 Cokiiplay: i think you could extend the LN untli 00:12:979 (12979|2) -
22:02 tatatat: yeah.
22:04 Cokiiplay: 00:16:518 (16518|1) - you could change this into an LN
22:04 Cokiiplay: untill 00:17:175 (17175|1) -
22:04 tatatat: yeah there are several instances where single notes could be LNs.
22:05 Cokiiplay: ok so you don't want to use LN there?
22:05 tatatat: I did that on purpose though. Dunno if I'm "required" to make them LNs, I planned on making them LNs in the harder diff.
22:06 Cokiiplay: should not be required
22:08 Cokiiplay: 00:48:861 (48861|2) - move the LN end to 00:49:397 (49397|2) - and add a new LN
22:10 Cokiiplay: i'd concider changeing 00:50:410 (50410|1,50714|2) - into 3 1/4 LNs
22:11 tatatat: whats that mean lol.
22:11 Cokiiplay: sec xd
22:12 Cokiiplay: https://osu.ppy.sh/ss/8361175
22:12 Cokiiplay: some thing like this
22:13 tatatat: hmm, okay
22:13 tatatat: yeah there is another pitch change that I realized I didn't map
22:13 Cokiiplay: idk that might be too hard tho
22:13 tatatat: I have all the other pitch changes mapped.
22:14 Cokiiplay: ok
22:14 tatatat: This LN section is supposed to be the easier version, in the hard diff its going to mix the LNs with the single notes of the easy diff
22:14 Cokiiplay: oh ok
22:16 tatatat: huh, I also had a slight SV problem at the beginning of the map, since I changed the offset.
22:17 Cokiiplay: oh
22:18 Cokiiplay: i think you can snap 01:12:314 (72314|0,72377|1) - on 1/4
22:20 tatatat: I have no clue what do to with those 4 notes
22:20 tatatat: pls help lol
22:20 Cokiiplay: xd
22:20 tatatat: I think I snapped them to 1/6
22:21 tatatat: the same 4 notes appear later
22:21 tatatat: o
22:21 tatatat: earlier
22:21 Cokiiplay: o.o the do rip xd
22:21 Cokiiplay: https://osu.ppy.sh/ss/8361251
22:21 Cokiiplay: i think this fits
22:22 tatatat: Its weird, the 1/6 snap works in the earlier instance of them I think
22:22 Cokiiplay: hm
22:23 Cokiiplay: it seems to be a little bit too fast imo
22:23 tatatat: kinda
22:23 tatatat: hmm
22:23 tatatat: I'll just snap to 1/4
22:23 tatatat: I'm sure another modder will also give their opinion if its wrong.
22:24 Cokiiplay: yeah probably
22:24 tatatat: https://osu.ppy.sh/ss/8361286
22:25 Cokiiplay: 01:09:798 (69798|2,72880|2) - same sound different snap
22:26 tatatat: woops
22:26 tatatat: grr you selected both of them and I moved one and both of them moved @_@
22:26 Cokiiplay: rip xd
22:27 tatatat: fixed it
22:28 Cokiiplay: but i think that's it sry for the small mod nice map :D
22:28 tatatat: nah, the timing fixes help a lot.
Topic Starter
tatatat

Cokiiplay wrote:

irc
21:47 Cokiiplay: dat bpm xd
21:47 tatatat: yeah,
21:47 tatatat: its a live performance orchestra, so BPM gets pretty wonky.
21:47 Cokiiplay: oh god
21:48 tatatat: ? o.o
21:48 tatatat: live performance orchestra?
21:48 Cokiiplay: yeah xd
21:48 tatatat: lol
21:48 Cokiiplay: timing stuff like that is anyoing xd
21:49 Cokiiplay: you should fix the unsnapped notes first
21:49 tatatat: theres unsnapped notes?
21:49 tatatat: o
21:49 Cokiiplay: ctrl + shit + a
21:49 tatatat: yeah
21:50 tatatat: it must have been when I changed the offset a little
21:50 tatatat: they looked snapped, but I'll resnap them
21:50 Cokiiplay: ok
21:53 Cokiiplay: 00:06:923 (6923|1) - i think the LN should end with the normal note
21:56 Cokiiplay: i think 00:02:923 (2923|0) - should start at 00:02:834 (2834|0) -
21:58 tatatat: hmm okay.
21:59 Cokiiplay: but the old one would probably work as well idk :/
22:00 Cokiiplay: 00:08:715 (8715|2) - is this for the background noise?
22:01 tatatat: yep
22:01 tatatat: the electrical-like noises
22:01 Cokiiplay: i think you could extend the LN untli 00:12:979 (12979|2) -
22:02 tatatat: yeah.
22:04 Cokiiplay: 00:16:518 (16518|1) - you could change this into an LN
22:04 Cokiiplay: untill 00:17:175 (17175|1) -
22:04 tatatat: yeah there are several instances where single notes could be LNs.
22:05 Cokiiplay: ok so you don't want to use LN there?
22:05 tatatat: I did that on purpose though. Dunno if I'm "required" to make them LNs, I planned on making them LNs in the harder diff.
22:06 Cokiiplay: should not be required
22:08 Cokiiplay: 00:48:861 (48861|2) - move the LN end to 00:49:397 (49397|2) - and add a new LN
22:10 Cokiiplay: i'd concider changeing 00:50:410 (50410|1,50714|2) - into 3 1/4 LNs
22:11 tatatat: whats that mean lol.
22:11 Cokiiplay: sec xd
22:12 Cokiiplay: https://osu.ppy.sh/ss/8361175
22:12 Cokiiplay: some thing like this
22:13 tatatat: hmm, okay
22:13 tatatat: yeah there is another pitch change that I realized I didn't map
22:13 Cokiiplay: idk that might be too hard tho
22:13 tatatat: I have all the other pitch changes mapped.
22:14 Cokiiplay: ok
22:14 tatatat: This LN section is supposed to be the easier version, in the hard diff its going to mix the LNs with the single notes of the easy diff
22:14 Cokiiplay: oh ok
22:16 tatatat: huh, I also had a slight SV problem at the beginning of the map, since I changed the offset.
22:17 Cokiiplay: oh
22:18 Cokiiplay: i think you can snap 01:12:314 (72314|0,72377|1) - on 1/4
22:20 tatatat: I have no clue what do to with those 4 notes
22:20 tatatat: pls help lol
22:20 Cokiiplay: xd
22:20 tatatat: I think I snapped them to 1/6
22:21 tatatat: the same 4 notes appear later
22:21 tatatat: o
22:21 tatatat: earlier
22:21 Cokiiplay: o.o the do rip xd
22:21 Cokiiplay: https://osu.ppy.sh/ss/8361251
22:21 Cokiiplay: i think this fits
22:22 tatatat: Its weird, the 1/6 snap works in the earlier instance of them I think
22:22 Cokiiplay: hm
22:23 Cokiiplay: it seems to be a little bit too fast imo
22:23 tatatat: kinda
22:23 tatatat: hmm
22:23 tatatat: I'll just snap to 1/4
22:23 tatatat: I'm sure another modder will also give their opinion if its wrong.
22:24 Cokiiplay: yeah probably
22:24 tatatat: https://osu.ppy.sh/ss/8361286
22:25 Cokiiplay: 01:09:798 (69798|2,72880|2) - same sound different snap
22:26 tatatat: woops
22:26 tatatat: grr you selected both of them and I moved one and both of them moved @_@
22:26 Cokiiplay: rip xd
22:27 tatatat: fixed it
22:28 Cokiiplay: but i think that's it sry for the small mod nice map :D
22:28 tatatat: nah, the timing fixes help a lot.
Thanks for the mod, the timing fixes really helped a lot.
DDMythical
aye r cee mod

kudosu to the left
i haven t slept
17:23 DDMythical: i am not good at modding 3k but i'll try
17:23 DDMythical: your timing points are uhh
17:23 DDMythical: all over the place
17:23 DDMythical: i dont think this beatmap is timed correctly
17:23 tatatat: Its a live performance orchestra
17:23 tatatat: so there is a lot of bpm changes
17:23 DDMythical: but
17:23 DDMythical: it doesnt feel timed
17:24 tatatat: rip. I didn't time it. @_@
17:24 DDMythical: ah ok
17:24 DDMythical: CTRL + SHIFT + A
17:24 DDMythical: hm
17:24 DDMythical: no snapping errors
17:24 tatatat: yeah, is there unsnapped notes?
17:24 DDMythical: nope
17:24 DDMythical: but
17:24 tatatat: hek yeah.
17:24 DDMythical: quite alot of them look
17:24 DDMythical: off
17:25 DDMythical: 00:07:965 (7965|0,10496|1) -
17:25 DDMythical: these two should end together
17:25 DDMythical: 00:15:300 (15300|1) - move to 1
17:25 DDMythical: 00:15:300 (15300|2) - extend this
17:25 DDMythical: onto the upcoming note
17:25 DDMythical: 00:17:175 (17175|1) - move to 1
17:26 tatatat: by 1 do you mean column 0?
17:26 DDMythical: 00:39:300 (39300|2) - move to 1
17:26 DDMythical: yes
17:26 DDMythical: 1/2/3
17:26 DDMythical: 00:50:410 (50410|0) - 00:58:721 (58721|1) -
17:26 DDMythical: this bit is awkwardly patterned
17:26 DDMythical: 00:55:680 (55680|1) - move to 1
17:26 DDMythical: 01:02:409 (62409|2,62503|2) - no
17:27 DDMythical: 01:05:427 (65427|1,65522|1) - remove minijacks
17:27 DDMythical: 01:08:446 (68446|2,68541|2) - ^
17:27 DDMythical: 01:11:465 (71465|1,71559|1) - ^
17:27 DDMythical: 01:25:637 (85637|1,85837|0) - end this on the white tick
17:28 DDMythical: anyway thats my mod it hink
17:28 tatatat: white tick 1/4 snap?
17:28 DDMythical: white tick is the white one
17:28 tatatat: oh its the same in all snaps, woops
17:28 tatatat: okay.
17:29 tatatat: well thanks for the help. C:
17:29 DDMythical: its ok
17:29 DDMythical: sorry if i seem
17:29 DDMythical: really agressive
17:29 tatatat: You can post the chat logs to the thread if you want.
17:29 DDMythical: i havent slept in 35 hours
17:29 DDMythical: :(
17:29 tatatat: nah, its fine.
17:29 tatatat: lol
17:30 tatatat: I don't think any other 3K map has got as much modding as this one though
17:30 tatatat: so hopefully it'll be pretty good c:
17:30 DDMythical: o
17:30 DDMythical: i would've picked something with a stable bpm tho
17:30 DDMythical: :d
17:30 DDMythical: how do i
17:30 DDMythical: save chatlog
17:30 DDMythical: idk
Topic Starter
tatatat

DDMythical wrote:

aye r cee mod

kudosu to the left
i haven t slept
17:23 DDMythical: i am not good at modding 3k but i'll try
17:23 DDMythical: your timing points are uhh
17:23 DDMythical: all over the place
17:23 DDMythical: i dont think this beatmap is timed correctly
17:23 tatatat: Its a live performance orchestra
17:23 tatatat: so there is a lot of bpm changes
17:23 DDMythical: but
17:23 DDMythical: it doesnt feel timed
17:24 tatatat: rip. I didn't time it. @_@
17:24 DDMythical: ah ok
17:24 DDMythical: CTRL + SHIFT + A
17:24 DDMythical: hm
17:24 DDMythical: no snapping errors
17:24 tatatat: yeah, is there unsnapped notes?
17:24 DDMythical: nope
17:24 DDMythical: but
17:24 tatatat: hek yeah.
17:24 DDMythical: quite alot of them look
17:24 DDMythical: off
17:25 DDMythical: 00:07:965 (7965|0,10496|1) -
17:25 DDMythical: these two should end together
17:25 DDMythical: 00:15:300 (15300|1) - move to 1
17:25 DDMythical: 00:15:300 (15300|2) - extend this
17:25 DDMythical: onto the upcoming note
17:25 DDMythical: 00:17:175 (17175|1) - move to 1
17:26 tatatat: by 1 do you mean column 0?
17:26 DDMythical: 00:39:300 (39300|2) - move to 1
17:26 DDMythical: yes
17:26 DDMythical: 1/2/3
17:26 DDMythical: 00:50:410 (50410|0) - 00:58:721 (58721|1) -
17:26 DDMythical: this bit is awkwardly patterned
17:26 DDMythical: 00:55:680 (55680|1) - move to 1
17:26 DDMythical: 01:02:409 (62409|2,62503|2) - no
17:27 DDMythical: 01:05:427 (65427|1,65522|1) - remove minijacks
17:27 DDMythical: 01:08:446 (68446|2,68541|2) - ^
17:27 DDMythical: 01:11:465 (71465|1,71559|1) - ^
17:27 DDMythical: 01:25:637 (85637|1,85837|0) - end this on the white tick
17:28 DDMythical: anyway thats my mod it hink
17:28 tatatat: white tick 1/4 snap?
17:28 DDMythical: white tick is the white one
17:28 tatatat: oh its the same in all snaps, woops
17:28 tatatat: okay.
17:29 tatatat: well thanks for the help. C:
17:29 DDMythical: its ok
17:29 DDMythical: sorry if i seem
17:29 DDMythical: really agressive
17:29 tatatat: You can post the chat logs to the thread if you want.
17:29 DDMythical: i havent slept in 35 hours
17:29 DDMythical: :(
17:29 tatatat: nah, its fine.
17:29 tatatat: lol
17:30 tatatat: I don't think any other 3K map has got as much modding as this one though
17:30 tatatat: so hopefully it'll be pretty good c:
17:30 DDMythical: o
17:30 DDMythical: i would've picked something with a stable bpm tho
17:30 DDMythical: :d
17:30 DDMythical: how do i
17:30 DDMythical: save chatlog
17:30 DDMythical: idk
Thanks for the help! c:
Umo-
loved?
Topic Starter
tatatat

imtdb1 wrote:

loved?
Its getting there. c:
Just a gotta finish up the 7K diff spread, get a little more mods, and its almost there.
riunosk
this can't be real..
can it?
Topic Starter
tatatat

riunosk wrote:

this can't be real..
can it?
yeah its real! c:
bap
Senko-san
Oh, so thats why you're so eager to mod maps from #modhelp
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