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RADWIMPS - Yume Tourou [OsuMania]

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Topic Starter
eyes
This beatmap was submitted using in-game submission on 2 февраля 2018 г. at 13:57:40

Artist: RADWIMPS
Title: Yume Tourou
Source: 君の名は。
Tags: j-pop your name kimi no na wa semyon422 shana lesus [Shana Lesus] theme song ost
BPM: 172
Filesize: 5179kb
Play Time: 02:05
Difficulties Available:
  1. 422's Normal - 8Key (1,94 stars, 581 notes)
  2. Atmosphere - 8Key (4,28 stars, 1309 notes)
  3. Beginning - 8Key (1,45 stars, 343 notes)
  4. Shana's Hard - 8Key (3,24 stars, 899 notes)
Download: RADWIMPS - Yume Tourou
Information: Scores/Beatmap Listing
---------------


Normal by semyon422
Hard by [Shana Lesus]


Let's make a sign for when we say "nice to meet you" again
I'm on my way to you, chasing after your name
Meiju
Атмосфера
00:32:336 - звук, поставь ноту

00:39:836 - похоже что здесь нужен дабл, поскольку раньше на подобных местах ты их ставил

00:57:281 - не думаю, что здесь нужен дабл

00:59:641 - 00:59:725 - звуки здесь, хз где ты 1/3 нашел

01:02:506 - 01:02:843 - выдели эти звуки триплами, https://puu.sh/wwrjJ/f507fa2c7c.png - как то так

01:55:596 - здесь 1/4 же
Шанин хард
01:12:281 - раз уж начал ставить на каждой 1/1 ноту на 4, то продолжи до окончания парта (01:13:967)
Сори, мало чего найти могу, мапа почти идеальна :?
Topic Starter
eyes

Mage wrote:

Атмосфера
00:32:336 - звук, поставь ноту да

00:39:836 - похоже что здесь нужен дабл, поскольку раньше на подобных местах ты их ставил да

00:57:281 - не думаю, что здесь нужен дабл оставлю чтобы сохранить систему

00:59:641 - 00:59:725 - звуки здесь, хз где ты 1/3 нашел не понимаю о чем ты, я чётко слышу басс на 1/3

01:02:506 - 01:02:843 - выдели эти звуки триплами, https://puu.sh/wwrjJ/f507fa2c7c.png - как то так да, но немного пр

01:55:596 - здесь 1/4 же тут 1/6 но одна нота лишняя, удалил
Сори, мало чего найти могу, мапа почти идеальна :?
спасибо за мод
Ryzen_old_1

Another Lie wrote:

Req from queue. I apologize if my mod is monotone.
Atmosphere
00:41:755 - add note to 3? same dum
01:05:540 - missing double here?
01:06:214 - ^
01:08:236 - ^
01:08:910 - ^
01:10:933 - ^
01:24:247 - & 01:24:416 - maybe like this https://puu.sh/wEBAT.png
422's Normal
01:07:225 (67225|2,67562|2) - maybe too much 3 here? you should move to col 2 for consistency like you do before
I don't find much here.
Addition for Atmosphere
113573,-33.3333333333333,4,3,1,26,0,0
113742,-333.333333333333,4,3,1,11,0,0
114247,-133.333333333333,4,3,1,11,0,0
i think this map is already prepared for bubble :/
Great guys. Take my star
Topic Starter
eyes

Ryzen wrote:

Another Lie wrote:

Req from queue. I apologize if my mod is monotone.
Atmosphere
00:41:755 - add note to 3? same dum yes
01:05:540 - missing double here? intended for comfortable play
01:06:214 - ^
01:08:236 - ^
01:08:910 - ^
01:10:933 - ^
01:24:247 - & 01:24:416 - maybe like this https://puu.sh/wEBAT.png changed
i think this map is already prepared for bubble :/
Great guys. Take my star
thanks for mod and star! added SVs on Insane diff
Ayya Novak
особо некуда девать кудосу, так что держи парочку

классный мапсет!
Topic Starter
eyes

avalanche wrote:

особо некуда девать кудосу, так что держи парочку

классный мапсет!
спасибо
Salty Mermaid
Here's my mod from my queue

Using 0|1|2|3|4|5|6 to describe the columns.


Atmosphere
  1. 00:33:034 (33034|0) - This note, I can't hear anything that could justify it. And if there is a sound, you should delete it anyway, because I played it on 25% playback rate with the music very loud and I couldn't hear anything.
  2. 00:38:528 (38528|5) - If you put that note for the guitar, it should be at 00:38:557.
  3. 00:38:615 (38615|6) - Can't hear anything loud enough. Delete it.
  4. 00:40:360 (40360|2) - Wouldn't it be better to put it in col 1? Since it's the same sound as 00:40:185 (40185|5,40185|1) -
  5. 00:41:755 (41755|0) - If that Ln does follow the sound I think it follows, it should end at 00:42:104 (42104|6) -
  6. 00:41:232 (41232|6) - Feels weird in this column. Move it to col 0 or 1.
  7. 00:42:627 (42627|5,42627|2) - I think it should only be a single note, since there's only the guitar.
  8. 00:43:194 (43194|2) - I'm not sure what this note is for, but if my thoughts are right, it should be a Ln that goes from 00:43:150 to 00:43:325
  9. 00:43:499 (43499|4) - You should replace that note by a Ln.
  10. 00:48:775 (48775|4) - Same as 00:43:194 (43194|2) -
  11. 00:53:629 (53629|3,53686|2) - Delete those notes and add one at 00:53:658
  12. 00:57:787 This sound is much softer than the previous notes. You could make it a double or at least a triple.
  13. 01:00:483 (60483|2) - Move it to another column. This maybe?
  14. 01:06:214 Make a double here. I think it's ok to have doubles on the drum AND the voice.
  15. 01:06:382 (66382|3,66382|6,66719|3,66719|6,67056|3,67056|4) - I know you are putting doubles for the voice, but I'd suggest to make this 01:06:382 (66382|3,66382|6) - a single note.
  16. 01:08:910 (68910|4) - Double here too.
  17. 01:13:040 Missing a note here.
  18. 01:20:624 (80624|4) - Delete that note.
  19. 01:22:309 Missing a note.
  20. 01:22:478 ^
  21. 01:23:152 - Missing a note.
  22. 01:25:090 to 01:30:146 I guess you voluntarily left col 0 and 6 empty, but it feels weird to me. Like, it feels to tight (sorry I can't find another word). You could remap this section. With the col 0 and 6.
  23. 01:30:146 6 notes? I don't know about that. Maybe just put four or five notes. Just like that 01:35:540 (95540|0,95540|6,95540|2,95540|3,95540|5) -
  24. 01:30:652 (90652|2) - This note is for the voice, right? Well it shouldn't be there, if you want something there, you should instead replace one of those three notes 01:30:483 (90483|4,90483|6,90483|1) - by a Ln, but be consistent, you would have to do this after too, so I just recommand you to delete that note.
  25. 01:35:118 Missing a note here. This could be nice. (green bar is at 01:34:528)
  26. 01:39:922 to 01:40:764 I'm pretty sure (and by pretty sure, I mean sure at 99,99%) that this part is all in 1/4, but because of the sv, I guess you won't do that,uh?
  27. 01:40:933 (100933|6,100954|5,100975|4) - 01:42:281 (102281|4,102302|5,102323|6) - and 01:43:629 (103629|4,103651|5,103672|6) - I'm not saying it's bad like it is, but when I was testing it, I preferred when it was like this
  28. 01:54:500 (114500|5) - Delete that note.
  29. 01:56:270 Add a note for the guitar?
  30. 01:59:809 Same as the other pattern like this.
  31. 02:01:031 Missing a note or two for the same sound as 02:00:989 (120989|1,120989|4) -
  32. 02:01:242 Isn't the guitar sound's here? You should add a note here and delete 02:01:214 (121214|1,121270|2) -
  33. 02:01:663 Again a note for the guitar?
  34. You could end with Lns instead of just simple notes, but really is just a question of preferences.

So I guess that's it! Sorry if it's not much. I hope it'll help!
Topic Starter
eyes

_Stronger_ wrote:

Here's my mod from my queue

Using 0|1|2|3|4|5|6 to describe the columns.


Atmosphere
  1. 00:33:034 (33034|0) - This note, I can't hear anything that could justify it. And if there is a sound, you should delete it anyway, because I played it on 25% playback rate with the music very loud and I couldn't hear anything. fixed
  2. 00:38:528 (38528|5) - If you put that note for the guitar, it should be at 00:38:557. fixed
  3. 00:38:615 (38615|6) - Can't hear anything loud enough. Delete it. fixed
  4. 00:40:360 (40360|2) - Wouldn't it be better to put it in col 1? Since it's the same sound as 00:40:185 (40185|5,40185|1) - for comfortable
  5. 00:41:755 (41755|0) - If that Ln does follow the sound I think it follows, it should end at 00:42:104 (42104|6) - ok
  6. 00:41:232 (41232|6) - Feels weird in this column. Move it to col 0 or 1. ok
  7. 00:42:627 (42627|5,42627|2) - I think it should only be a single note, since there's only the guitar. 2 guitars here also strong sound
  8. 00:43:194 (43194|2) - I'm not sure what this note is for, but if my thoughts are right, it should be a Ln that goes from 00:43:150 to 00:43:325 I clearly hear sound of guitar here
  9. 00:43:499 (43499|4) - You should replace that note by a Ln. k
  10. 00:48:775 (48775|4) - Same as 00:43:194 (43194|2) -
  11. 00:53:629 (53629|3,53686|2) - Delete those notes and add one at 00:53:658 ok
  12. 00:57:787 This sound is much softer than the previous notes. You could make it a double or at least a triple. ok
  13. 01:00:483 (60483|2) - Move it to another column. This maybe? intended jack
  14. 01:06:214 Make a double here. I think it's ok to have doubles on the drum AND the voice. destroys the emphasizing
  15. 01:06:382 (66382|3,66382|6,66719|3,66719|6,67056|3,67056|4) - I know you are putting doubles for the voice, but I'd suggest to make this 01:06:382 (66382|3,66382|6) - a single note. what is the reason?
  16. 01:08:910 (68910|4) - Double here too.
  17. 01:13:040 Missing a note here. yes
  18. 01:20:624 (80624|4) - Delete that note. yes
  19. 01:22:309 Missing a note. I want to emphasize the bass and the voice here
  20. 01:22:478 ^
  21. 01:23:152 - Missing a note.
  22. 01:25:090 to 01:30:146 I guess you voluntarily left col 0 and 6 empty, but it feels weird to me. Like, it feels to tight (sorry I can't find another word). You could remap this section. With the col 0 and 6. yeah actually I use 5K style here for emphasizing guitar and I think it looks fine
  23. 01:30:146 6 notes? I don't know about that. Maybe just put four or five notes. Just like that 01:35:540 (95540|0,95540|6,95540|2,95540|3,95540|5) - deleted 1 note
  24. 01:30:652 (90652|2) - This note is for the voice, right? Well it shouldn't be there, if you want something there, you should instead replace one of those three notes 01:30:483 (90483|4,90483|6,90483|1) - by a Ln, but be consistent, you would have to do this after too, so I just recommand you to delete that note. yep, deleted
  25. 01:35:118 Missing a note here. This could be nice. (green bar is at 01:34:528) it is not audible while playing so I want to ignore this
  26. 01:39:922 to 01:40:764 I'm pretty sure (and by pretty sure, I mean sure at 99,99%) that this part is all in 1/4, but because of the sv, I guess you won't do that,uh? It was mapped before SVs, I want to ignore really not audible sounds
  27. 01:40:933 (100933|6,100954|5,100975|4) - 01:42:281 (102281|4,102302|5,102323|6) - and 01:43:629 (103629|4,103651|5,103672|6) - I'm not saying it's bad like it is, but when I was testing it, I preferred when it was like this subjective thing, I'll keep mine
  28. 01:54:500 (114500|5) - Delete that note. ok
  29. 01:56:270 Add a note for the guitar? ok
  30. 01:59:809 Same as the other pattern like this. ok
  31. 02:01:031 Missing a note or two for the same sound as 02:00:989 (120989|1,120989|4) - ok, will place single note for playability
  32. 02:01:242 Isn't the guitar sound's here? You should add a note here and delete 02:01:214 (121214|1,121270|2) - I'm sure about 1/6
  33. 02:01:663 Again a note for the guitar? ok
  34. You could end with Lns instead of just simple notes, but really is just a question of preferences.

So I guess that's it! Sorry if it's not much. I hope it'll help!
it's pretty much, thanks, very helpful!


Message for next modders:
I use 5K style in these moments 01:24:753 - 01:51:719 and 1+6K style almost over the chorus, so don't be surprised and don't tell me about this, all patterns (I really hope) are intended.
DustMoon
hello,i'm noob modder.
1|2|3|4|5|6|7|
422's Normal
00:39:836 (39836|1) - this bass sound,hope you can move to 1
00:51:348 (51348|4,51522|2,51697|4) - FX vol down and down,maybe you can change (5,3,1)
00:52:046 (52046|3) - move to 6,to keeo balance
01:01:832 (61832|1) - why this LN not same 00:56:438 (56438|0) - 00:59:135 (59135|0) - ,i think these same pitch and02:01:158 (121158|1) - reason same
01:03:011 (63011|2) - move to 1
01:18:517 (78517|6,78686|4,78854|2,79023|0) - 01:23:405 (83405|0,83742|2,84079|4,84416|6) - interaction?
01:28:798 (88798|1,88967|5,89135|1,89304|5) - emmm,i suggest you change to (2,6,1,7)
01:44:978 (104978|4) - move to 7
01:46:326 (106326|3,106495|1) - move the whole to the left 1col and01:47:674 (107674|2,107843|0) - Ctrl+h
01:48:854 (108854|5) - move to 5
02:05:034 - add one to 6
Shana's Hard
so beautiful~
02:05:034 (125034|5) - move to 2
Atmosphere
00:28:674 (28674|6,28674|3,29022|5,29197|6,29371|5) - remap? not balance
00:40:185 (40185|1,40185|5,40360|5,40360|2) - Ctrl+h
00:47:511 (47511|3) - move to 2
00:54:585 (54585|5,54585|3,54585|1,54585|6,54585|0,54753|0,54753|3,54753|5,54753|6,54753|1) - 00:59:978 (59978|6,59978|5,59978|3,59978|1,59978|0,60146|3,60146|6,60146|0,60146|5,60146|1) - 01:56:607 (116607|0,116607|6,116607|3,116607|1,116607|5,116776|5,116776|6,116776|3,116776|1,116776|0) - 02:02:000 (122000|5,122000|1,122000|0,122000|6,122000|3,122169|3,122169|1,122169|0,122169|5,122169|6) - too many
01:03:180 (63180|4) - move to 7
01:27:450 - 01:30:146 - no notes appeared in the 1&7col 01:51:719 - 01:53:573 - same reason
your mapset tastes good
Good luck! :)
Topic Starter
eyes

DustMoon wrote:

hello,i'm noob modder.
1|2|3|4|5|6|7|
Atmosphere
00:28:674 (28674|6,28674|3,29022|5,29197|6,29371|5) - remap? not balance ok changed/b]
00:40:185 (40185|1,40185|5,40360|5,40360|2) - Ctrl+h [b]reason? it makes it more disbalance so no change

00:47:511 (47511|3) - move to 2 changed
00:54:585 (54585|5,54585|3,54585|1,54585|6,54585|0,54753|0,54753|3,54753|5,54753|6,54753|1) - 00:59:978 (59978|6,59978|5,59978|3,59978|1,59978|0,60146|3,60146|6,60146|0,60146|5,60146|1) - 01:56:607 (116607|0,116607|6,116607|3,116607|1,116607|5,116776|5,116776|6,116776|3,116776|1,116776|0) - 02:02:000 (122000|5,122000|1,122000|0,122000|6,122000|3,122169|3,122169|1,122169|0,122169|5,122169|6) - too many it plays fine, no change
01:03:180 (63180|4) - move to 7 ^reason?
01:27:450 - 01:30:146 - no notes appeared in the 1&7col 01:51:719 - 01:53:573 - same reason
your mapset tastes good
Good luck! :)
thanks for mod!
Maxus
M4M

[General]
I'm sure your BPM is wrong there, it is not 86 BPM but rather 172 BPM, try to follow BPM from https://osu.ppy.sh/s/597111 , since it's from ranked beatmap, it's trustable source.

[Atmosphere]
00:26:101 (26101|2) - Idk bout you, but personally having 1/16 just to follow vocal isn't exactly good idea imo as it's really redundant, moreover i'm quite sure it's actually quite late to be 1/16.. simplification already allowed in the current RC so you better snap to 1/4.
00:29:371 (29371|2) - This isn't really same pitch with 00:29:022 (29022|2) - So it isn't fit to be trill, better move to col 4.
00:31:508 (31508|0) - and other places i'm not sure why you really want to use all the grace note here and there for vocal.. It's only making thing unnecessary more complicated that way.. not follow vocal if it causes broken snap seem to be the better option as you don't actually have to use all those ambiguous snap.
00:39:487 (39487|0) - Move to col 7 as that column really lacks note.
00:43:499 - This is kinda confusing as you wanna catch vocal but don't map 00:43:325 - With LN..
00:46:987 - 00:47:511 - This too, if you decide to follow a certain instrument, make sure you actually do it consistently so that you express your idea more coherent and properly.
00:50:127 (50127|1,50301|4) - You decided to put these complicated LN when you don't use it before such as 00:41:057 - is really inconsistent and vague..
00:57:787 (57787|6) - this is really ambiguous as this is out of structure you use for bracket.. this supposed to be moved to col 6.
00:54:416 - Try weaken the SV so the effect actually fits more with the soft clap there.. 1,3 and 0,7x fit the deal
01:28:967 - While i know you want to make structure revolving not use note for col 1 and col 7, the one thing you should notice is the fact that the instrument already rising differently enough from previous part, still limiting them to only 5 column doesn't really make any sense as you want to make sure the sudden loud drum get emphasized more properly, try arrange them so the col 1 and col 7 being used.
01:34:697 (94697|2,94865|2,95034|2,95202|5,95371|5,95540|5) - idk why you use this kind of layering towards instrument that doesn't even hold emphasize regard to only single jack.. use http://osu.ppy.sh/ss/8566640
01:39:922 - Same as above.
01:40:933 (100933|4,100954|5,100975|6) - And also the same grace notes, these are classified as dump, and i'm sure you won't get pass with this one as this doesn't have clear sound and instead an ambiguous one.

Good luck
DustMoon
BPM need ×2?i think keep also ok :D
Topic Starter
eyes

Maxus wrote:

M4M

[General]
I'm sure your BPM is wrong there, it is not 86 BPM but rather 172 BPM, try to follow BPM from https://osu.ppy.sh/s/597111 , since it's from ranked beatmap, it's trustable source. I don't care about ranked mapsets. BPM doesn't sound this fast, so I keep 86.

[Atmosphere]
00:26:101 (26101|2) - Idk bout you, but personally having 1/16 just to follow vocal isn't exactly good idea imo as it's really redundant, moreover i'm quite sure it's actually quite late to be 1/16.. simplification already allowed in the current RC so you better snap to 1/4. ok
00:29:371 (29371|2) - This isn't really same pitch with 00:29:022 (29022|2) - So it isn't fit to be trill, better move to col 4. is it necessary to have same pitch for making a trill? They sound very similar especially while playing so I keep a trill.
00:31:508 (31508|0) - and other places i'm not sure why you really want to use all the grace note here and there for vocal.. It's only making thing unnecessary more complicated that way.. not follow vocal if it causes broken snap seem to be the better option as you don't actually have to use all those ambiguous snap. it is for guitar, not for vocal.
00:39:487 (39487|0) - Move to col 7 as that column really lacks note. for emphasizing 00:38:790 (38790|0,39487|0)
00:43:499 - This is kinda confusing as you wanna catch vocal but don't map 00:43:325 - With LN.. changed
00:46:987 - 00:47:511 - This too, if you decide to follow a certain instrument, make sure you actually do it consistently so that you express your idea more coherent and properly.
00:50:127 (50127|1,50301|4) - You decided to put these complicated LN when you don't use it before such as 00:41:057 - is really inconsistent and vague.. changed
00:57:787 (57787|6) - this is really ambiguous as this is out of structure you use for bracket.. this supposed to be moved to col 6. for more comfortable playing, no change
00:54:416 - Try weaken the SV so the effect actually fits more with the soft clap there.. 1,3 and 0,7x fit the deal ok
01:28:967 - While i know you want to make structure revolving not use note for col 1 and col 7, the one thing you should notice is the fact that the instrument already rising differently enough from previous part, still limiting them to only 5 column doesn't really make any sense as you want to make sure the sudden loud drum get emphasized more properly, try arrange them so the col 1 and col 7 being used. still using 5k here for emphasizing 01:30:146 -
01:34:697 (94697|2,94865|2,95034|2,95202|5,95371|5,95540|5) - idk why you use this kind of layering towards instrument that doesn't even hold emphasize regard to only single jack.. use http://osu.ppy.sh/ss/8566640 i don't like this
01:39:922 - Same as above.
01:40:933 (100933|4,100954|5,100975|6) - And also the same grace notes, these are classified as dump, and i'm sure you won't get pass with this one as this doesn't have clear sound and instead an ambiguous one.

Good luck
thanks
Maxus
Unfortunately Red timing is the matter of fact instead opinion, you cannot just throw away half of original BPM just because you feel the part is slow.

technically speaking that means people also allowed to do 43 BPM just because they want to? obviously not.

Just saying you won't get the map qualified if you blatantly change the BPM as you want, since it violates RC:

Ranking Criteria wrote:

Uninherited (red) Timing Sections should be used to accurately map the song's timing. They should synchronize to the beats of the song as accurately as possible and use the correct time signature whenever possible. If an incorrect time signature would last for more than 2 bars, add another timing section to fix it. Please see this thread for more information on downbeats.
It's not about you care or not, but using red timing based on your preferences alone is already wrong, there's already map that get DQ because of the issues: t/474455/start=75

So it's still the best if you follow ranked map for the timing.
ArcherLove
Actually, It's not a bad idea (and I also feel the BPM for the first part is 86).
Because the first part is just an intro that doesn't have a "strict" beat and not like the 2nd part when the guitar makes a bit faster rhythm. Technically it still all good.

Karena awalnya belum ada garis merah harusnya masih "boleh" untuk memakai bpm yang sesuai dengan rasa dari lagu tsb, sih..
Nggak harus ngikuti ranked map, sih. Tapi kalau buat referensi boleh. How about asking QAT? It's better than arguing like this. :D (sorry I can't make this in english good enough - although the synthesia says it's 170, because it contain piano with strong rhythms)

There is no trustable source since it's a matter of subjective feeling of the song. (nothing like remywiki ones / an explanation from the composser)

eyes' reply might a bit harsh but it's no mean to harm you, haha.
GL for both of you~
Maxus
I could tell you the same thing with t/429704/start=45 too though, the map uses 92 BPM in slow part but does ended up change BPM to 184 in the "slow part", Already told you just bcoz its calm doesn't mean you should half the BPM :P

And as i said before, BPM half or doubled already ever been an issued and be forced to DQ because of that, why try to using BPM that based on own opinion instead of following more trustable source?

Anyway, not my business anymore, I just told the mapper in advance to avoid any potential trouble in the future, and if mapper doesn't want to, it's their potential hurt, not me anyway :)

Good luck.
Topic Starter
eyes
Why do you think i've halved the bpm? why do you think that 172 is original bpm? ranked map doesn't make any sense, there's no any fact that 172 is original bpm. If we close eyes to all other part of song, and forget about ranked mapset, what bpm we choose?
172?
seriously?
If you want me to change 86 to 172, then please, give me the facts, not "if ranked one has 172, then you should have 172".

also, 178 =/= 172/2
so, i'm not doubling/halving the bpm, this is multi-bpm.
Maxus
Up to you anyway, I won't say anything again if you're just too dense and ignore the majority part of my argument :P

You can't give any fact alongside "this is my feeling, so it should be 86 BPM" , so i don't think you have any place to keep your BPM tbh.

You are halving BPM from 172 BPM to 86 BPM, it's halving.
Topic Starter
eyes
answer me one question: why do you think bpm is 172?
because monstrata choosed 172?
is monstrata a super mega bpm calculating machine?

seriously, is there any real fact that bpm is 172?
bpm = beats per minute
172 beats per minute
do you hear 172 beats per minute?
i don't
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