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Faiha - Cari Pokemon (Speed Up Ver.)

posted
Total Posts
55
Topic Starter
ZekeyHache
This beatmap was submitted using in-game submission on Sunday, August 20, 2017 at 6:44:52 PM

Artist: Faiha
Title: Cari Pokemon (Speed Up Ver.)
Tags: indonesian go cut nintendo pikachu song children kids sani music indonesia Tjahjadi Djajanata ishak
BPM: 177.15
Filesize: 2714kb
Play Time: 01:40
Difficulties Available:
  1. Banyak Pokemon! (4.08 stars, 366 notes)
  2. Easy (1.59 stars, 125 notes)
  3. Hard (3.29 stars, 327 notes)
  4. Normal (2.1 stars, 196 notes)
Download: Faiha - Cari Pokemon (Speed Up Ver.)
Information: Scores/Beatmap Listing
---------------
Ada pokemon listrik~ PIKACHUUUUUUUU~ ♪

This map is 100% based on default hitsounds.






tfw you've mapped English, Spanish, Italian, Japanese, Korean, and now you go for Indonesian
HappyRocket88
Scooby dOoo
Topic Starter
ZekeyHache
Squirtle ;;w;;
Kyouren
you're kidding me
SyraxAxoJaxco
Woah there. O.o
Joe Castle
delet this inmediately
polka


[General:]
  1. What is this.
[Easy:]
  1. AR 4 is too high for easy mode.
  2. 00:39:723 (3,1) - These don't really work if the slider tail is covered. Your target audience can't see the repeat.
[Normal:]
  1. 01:15:617 (3) - Want to soften these curves a bit? looks more aesthetically pleasing.
[Hard:]
  1. 01:26:283 (4,1) - Blanket needs work
[Afteword:]
  • Good luck ezek :OO Good job!
Topic Starter
ZekeyHache

PolkaMocha wrote:



[General:]
  1. What is this.
[Easy:]
  1. AR 4 is too high for easy mode. Set to 3
  2. 00:39:723 (3,1) - These don't really work if the slider tail is covered. Your target audience can't see the repeat. I believe this is fine, it's covering less than half of the repeat arrow. I'm always using the default skin, and since the target audience are beginners, it's more likely that they're using the default skin, where it's very visible. Using other skins rather than the default one is at other people's risk~
[Normal:]
  1. 01:15:617 (3) - Want to soften these curves a bit? looks more aesthetically pleasing. applied!
[Hard:]
  1. 01:26:283 (4,1) - Blanket needs work True, fixed, rip grid snap tho
[Afteword:]
  • Good luck ezek :OO Good job!
Thanks!!
Imakuri
Hello !
M4M~

Easy

  1. 00:34:982 (1,2,3) : I found that it's kinda strange disposed like this. Maybe you should do something more aesthetic, by curving the sliders shape.
    Maybe you couldn try something like that : https://i.imgur.com/yWLwelN.png
  2. 00:44:464 (2) : Maybe you could place this circle at x:376 y:288 - because it would fit more linear with the flow. But I don't think that you might accept it because it will change the DS. (You always can fix DS after tho :P)
  3. In general, not much things to say. The difficulty is really polished and well mapped. Good job for it, I love it !
Normal

  1. Everything's fine here !
Hard

  1. 00:30:750 (4) : Here, I don't understand why you put a circle. Look : You didn't put one in the same moments of the song ( 00:25:332- ; 00:36:168- ; 00:41:586- ) So I think you could remove it~
  2. 01:26:283 (4) : Same here
  3. Rest is fine~
Banyak Pokemon

  1. 00:28:210 (1) : Here, I think you should uncurve this slider a bit, like you did with 00:26:517 (5)-, it would fit asymetric then !
  2. 01:03:765 (1) : I think that it could be stacked with 01:02:580 (3)- and then edit the previous slider distance snap~
  3. 01:38:982 (1) : Maybe add a Whistle hitsound like you did for the others ?
  4. Rest is fine imo~
General

I really really REALLY liked this map. It reminds me the old style, and I really enjoyed play the insane and mod the map.
The music is weird but cute~

Good luck, and I hope it helped !
Imakuri~
Crimmi

Hello!



General (Metadata, Timing, etc.)


_________________________________________________________



  1. Nothing worth noting.

Easy



  • You have blankets placed in certain spots but there a couple you might have missed or these might be intentional, let me know if I am wrong:
  1. 00:15:343 (1,2) - My suggestion.
  2. 00:29:565 (1) - Another missed blanket.
  3. 00:36:337 (3) - ^
  4. 00:59:363 (1) - ^
  5. 01:25:098 (1) - ^


Well I tested the other difficulties but they are fine, so you're good to go.

Topic Starter
ZekeyHache

Imakuri wrote:

Hello !
M4M~

Easy

  1. 00:34:982 (1,2,3) : I found that it's kinda strange disposed like this. Maybe you should do something more aesthetic, by curving the sliders shape.
    Maybe you couldn try something like that : https://i.imgur.com/yWLwelN.png I prefer having parallel shapes
  2. 00:44:464 (2) : Maybe you could place this circle at x:376 y:288 - because it would fit more linear with the flow. But I don't think that you might accept it because it will change the DS. (You always can fix DS after tho :P) applied!
  3. In general, not much things to say. The difficulty is really polished and well mapped. Good job for it, I love it ! Thanks! >w<
Normal

  1. Everything's fine here ! woo hoo
Hard

  1. 00:30:750 (4) : Here, I don't understand why you put a circle. Look : You didn't put one in the same moments of the song ( 00:25:332 ; 00:36:168 ; 00:41:586 ) So I think you could remove it~ Nice catch! Removed~
  2. 01:26:283 (4) : Same here Applied~
  3. Rest is fine~
Banyak Pokemon

  1. 00:28:210 (1) : Here, I think you should uncurve this slider a bit, like you did with 00:26:517 (5)-, it would fit asymetric then ! Good eye! I guess I was mapping too fast when I did this one lul
  2. 01:03:765 (1) : I think that it could be stacked with 01:02:580 (3)- and then edit the previous slider distance snap~ I don't find it convenient~
  3. 01:38:982 (1) : Maybe add a Whistle hitsound like you did for the others ? I usually don't put them on red ticks and there's no strong vocal to support it tho
  4. Rest is fine imo~
General

I really really REALLY liked this map. It reminds me the old style, and I really enjoyed play the insane and mod the map.
The music is weird but cute~

Good luck, and I hope it helped !
Imakuri~
Thanks thanks! I was actually thinking about old maps when I mapped this :3

Crimmi wrote:

Hello!



General (Metadata, Timing, etc.)


_________________________________________________________



  1. Nothing worth noting.

Easy



  • You have blankets placed in certain spots but there a couple you might have missed or these might be intentional, let me know if I am wrong:
  1. 00:15:343 (1,2) - My suggestion. totally intentional
  2. 00:29:565 (1) - Another missed blanket. not supposed to be a blanket
  3. 00:36:337 (3) - ^ ^
  4. 00:59:363 (1) - ^ ^
  5. 01:25:098 (1) - ^ ^

Well I tested the other difficulties but they are fine, so you're good to go.

Thanks for checking! I found an actual off blanket thanks to you, so have kudos :3
AchsanLovers
omg
for rank? i will help you to mod if yes ._.
meii18

AchsanLovers wrote:

omg
for rank? i will help you to mod if yes ._.
me either
-Keitaro
ezek wtf

ok, but first, are you trying to be Gero lol

[Easy]
00:34:982 (1,2,3) - uhm.. circular flow is a bit off? I guess
00:41:755 (2,3) - why no same pattern as 00:39:046 (2,3) - ? their sounds are the same tho
01:02:072 (1) - uhh, not the same pattern as 00:14:665 (1) - ?

[Normal]
00:04:507 (2) - consider you're following some newer style, why dont you create something like... this? so the straight line lengths is the same, the result is, somewhat looks nicer.
00:14:665 (1) - something like 00:04:507 (2) - will be a better result in both aesthetic and flow imo
00:59:363 (1) - ^ :3
01:17:649 (3) - the sliderend is outside of the playfield wtf!!!!

probaly just that, GL aaa >w<
Topic Starter
ZekeyHache

ByBy wrote:

AchsanLovers wrote:

omg
for rank? i will help you to mod if yes ._.
me either
Yes people, this is going for rank! :D

Error- wrote:

ezek wtf let's do like donald duck? :3

ok, but first, are you trying to be Gero lol this is my main style, which happens to share some similarities with Gero's style :p (I also tried to make it feel old but fresh at the same time)

[Easy]
00:34:982 (1,2,3) - uhm.. circular flow is a bit off? I guess I played it many times and I can't feel something off there
00:41:755 (2,3) - why no same pattern as 00:39:046 (2,3) - ? their sounds are the same tho because of the vocals and rhythm variation to not make the players bored~ it should be fine since I kept this consistent. As you can see every time in the kiai when she says "pokemon pokemon" I make two 1/1 sliders and then the mentioned rhythm. 00:28:210 - 01:12:908 - 01:23:744 - are proof of this~
01:02:072 (1) - uhh, not the same pattern as 00:14:665 (1) - ? Actually, it should be consistent with 00:17:374 - But since it wasn't, I've made it consistent (I noticed my mistake thanks to you tho). "Ada pokemon" is mentioned 4 times in each of these sections and I've made the first 2 different than the last 2 in each of them for variation~

[Normal]
00:04:507 (2) - consider you're following some newer style, why dont you create something like... this? so the straight line lengths is the same, the result is, somewhat looks nicer. Applied~
00:14:665 (1) - something like 00:04:507 (2) - will be a better result in both aesthetic and flow imo I believe the current pattern is fine
00:59:363 (1) - ^ :3 ^ :3
01:17:649 (3) - the sliderend is outside of the playfield wtf!!!! Objects can be outside of the grid as long as they don't get off-screen on 4:3 resolutions in gameplay, and the slider is fine, as you can see here. However, I felt a bit uncomfortable about the closeness to the edge, so I managed to move it a bit to the right, as you can see here.

probaly just that, GL aaa >w<
Thanks fur the mod! ^w^!!!!
AchsanLovers
ow yeaaaa

[General]
  1. i just think this song doesnt need to give a countdown, so maybe you can turn off "enable countdown"
  2. hmm, delete dangdut in tags, since this song doesnt hear like dangdut for me tbh
note: i not a good std modder so this just my opinion.. ;w;

[Easy]
  1. 00:14:665 (1,2) - if you can blanket it, just change slider in 00:14:665 (1) -
  2. 00:26:856 (1,1) - i still prefer so stop the reverse slider in white tick for make it consistet with the rhythm
  3. 00:37:691 (1,1) - ^
  4. 01:11:553 (1,4) - ^
  5. 01:22:389 (1,1,1) - ^
[Normal]
  1. 00:48:527 (4) - change to circle? just like you do in 00:49:543 (6,1) -
  2. 00:53:945 (4) - ^
[Hard]
  1. idk what should to mod, this already good and solid!
[yes, i have much pokemon card, i mean, Banyak Pokemon!]
  1. well, actually im not so familiar with your mapping cuz its first time i donwload your map ;w; but this just like gero's style for me ._.
  2. AR 8.5?!!! change it to 9 pls
well just it, its already good at all, just call BN now lol

good luck~! :)
Topic Starter
ZekeyHache

AchsanLovers wrote:

ow yeaaaa

[General]
  1. i just think this song doesnt need to give a countdown, so maybe you can turn off "enable countdown" well, there's not enough space for the countdown, so the game deactivates it itself, so there's no need to click on that setting; however, I deactivated it anyway because probably more people will mention it lol
  2. hmm, delete dangdut in tags, since this song doesnt hear like dangdut for me tbh I was thinking the same, but since kitty mentioned it I felt unsure,
    but now I feel free to remove this one with your support!
note: i not a good std modder so this just my opinion.. ;w;

[Easy]
  1. 00:14:665 (1,2) - if you can blanket it, just change slider in 00:14:665 (1) - I don't have intentions of amking a blanket here
  2. 00:26:856 (1,1) - i still prefer so stop the reverse slider in white tick for make it consistet with the rhythm
  3. 00:37:691 (1,1) - ^
  4. 01:11:553 (1,4) - ^
  5. 01:22:389 (1,1,1) - ^ I prefer to keep them for some variety, they also should be fine since I made them hit in the same spot :p
[Normal]
  1. 00:48:527 (4) - change to circle? just like you do in 00:49:543 (6,1) - No because at 00:48:697 - there's a rhythm I'm following, which doesn't appear in 00:50:051 -
  2. 00:53:945 (4) - ^ the same
[Hard]
  1. idk what should to mod, this already good and solid! thanks!
[yes, i have much pokemon card, i mean, Banyak Pokemon!]
  1. well, actually im not so familiar with your mapping cuz its first time i donwload your map ;w; but this just like gero's style for me ._. oppan Gero style~ eeeeh sexy sliiiiider!
  2. AR 8.5?!!! change it to 9 pls I don't see the problem with 8.5, I may change it if other people insist tho
well just it, its already good at all, just call BN now lol I already did, I'm just waiting :p

good luck~! :)
Thanks a lot! :D
Kyouren
For me, it's listen like Dangdut song but nevermind since this song is about Pokemon and singing by Faiha (Faiha is kids)

Metadata link: https://www.youtube.com/watch?v=zp7ES-6J7SA
Since ezek or someone make this song is Speed Up, so only just add (Speed Up Ver.) to title (as rules say)

Btw, why you add children? Children is mean many kids lol
Topic Starter
ZekeyHache

KittyAdventure wrote:

Btw, why you add children? Children is mean many kids lol
Because if people don't type "children" then they will type "kids" :U
Kurai
Selamat pagi!
Listening to this instantly improved my mood :^)

[Banyak Pokemon!]
  1. 00:44:125 (5,1,2,3,4,5) - I don't think you should 1/6 here, it sound more like a mix of 1/8 and 1/4. If you listen with 25%, you'll notice the objects are offbeat with 1/6.
[Hard]
  1. Why is this the only difficulty without a spinner? :'(
[Easy]
  1. 00:17:374 (1) - I don't like how the reverse is on this red tick here. It feels like it is offbeat as it is preceded and followed directly by strong beats. (00:17:713 - and 00:18:051 - ). And you are only doing this pattern for Charmender and Bulbasaur :x
  2. 00:20:083 (1) - ^
  3. 01:02:072 (1) - ^
  4. 01:04:781 (1) - ^
show more
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