This is a BSS beatmap submission. Click here to view full beatmap information.
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This beatmap was submitted using in-game submission on sábado, 13 de enero de 2018 at 16:38:01

Artist: Dreamcatcher
Title: Lullaby
Tags: Nightmare kpop k-pop 지유 수아 시연 한동 유현 다미 가현 Ji-U Su-A SiYeon Handong YooHyun DaMi Gahyeon Happy Face Entertainment firetruck euny
BPM: 88
Filesize: 7602kb
Play Time: 03:17
Difficulties Available:

Download: Dreamcatcher - Lullaby
Information: Scores/Beatmap Listing
---------------
Full Moon : https://osu.ppy.sh/s/721842
GOOD NIGHT: https://osu.ppy.sh/s/603905
Chase Me: https://osu.ppy.sh/s/586144
Fly high: https://osu.ppy.sh/s/645657
Sleep-walking: https://osu.ppy.sh/s/645655
Lullaby: https://osu.ppy.sh/s/605622
Wake up: https://osu.ppy.sh/s/645662
Last edited by Natsu on , edited 16 times in total.
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Star Shooter
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Hello Natsu!

01:47:102 (1,1,1) - Wouldnt it be easier and cause less confusion to read if you used a 1.4 distance spacing on these as you have before?
01:41:307 (2,3) - Because just before the same thing ment 1/2

Im guessing you want a slowdown there but you already have the decreased slider velocity so it feels quite good anyway. What do you think?
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yeah I'll do something about it
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Rhythm Incarnate
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M4M ヽ(•̀ω•́ )ゝ
Don't forget add GDer's name on tag
At least do AudioLeadIn: 1000


Xiaolin's Easy
Close Widescreen Support
Really clear easy, nothing can talk about actually xD
Personally, I can feel that most of object are force on left part when I was playing,doesn't mean it feels bad but.....well, if there has any suggestion I can give, I will suggest you do "Flip Horizontally" (ctrl+H)for last kiai _(┐「ε:)_.
Anyway, Good diff!


Firetruck's Normal
Close Widescreen Support
00:19:829 (1) - hmmmm....for me, I would like follow vocal on this part, so maybe end this slider at 00:20:170 (x) - ?
01:28:693 (x) - add note? cause there has one stress rhythm
01:31:250 (2) - delete slider then add note on 01:31:420 (x) -, feel better maybe?
01:34:829 (4) - use two circle to instead slider will feeling better I think.
02:10:795 (4) - (shock (°□°;)
02:01:079 (2,3,4,5,6) - use same rhythm with 02:55:625 (2,3,4,5,6) - feeling much more smooth
personally I feel this more like advanced....


Dreams
Stack Leniency is larger than 0.9 or smaller that 0.3 (AiMod)
00:12:841 (3) - soft whistle?

That's all I find~
GL for rank (╭ ̄3 ̄)╭♡
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get Euny to gd or riot

General
  • I would say that the actual BPM is 88.
  • How about we get fancy Slider Track and Slider Border colours? You seem to skin them very often, so why not do it here?
    Let's try this
    Image
    Code:
    [Colours]
    Combo1 : 176,255,255
    Combo2 : 255,190,125
    Combo3 : 132,132,255
    Combo4 : 255,157,206
    Combo5 : 149,255,149
    Combo6 : 255,255,155
    SliderBorder : 210,170,170
    SliderTrackOverride : 130,130,150

Xiaolin's Easy
  • At times you seem to oversimplify the rhythm, for instance,00:00:739 (1) - this slider actually should end on 00:01:591 - where the strong piano beat is. Or 00:05:511 (5) - should be snapped 1/2 earlier. like this, I guess
  • 00:08:920 (3) - this continues, and here, you use one slider to map two different parts of the song. As 00:09:602 - is a clear cut off with no audible sounds at all. Try to make the parts of the instruments more clear.
  • 00:30:739 (1,2) - it looks like you merge vocals and instruments together.If you wnat to follow the vocals, keep the circle and finish the slider on 00:31:420 - to match the fading voice
    Note: if you want to stress the instruments, then 00:32:102 (2) - this circle needs to go and 00:31:761 - will probably require a clickable beat.
  • 00:45:398 - 00:45:739 - again, when you compare these two, the one on 00:45:398 - feels stronger, yet only 00:45:739 - this one is clickable.
  • 00:53:750 - the simplification continues to trouble you, as the actual vocals and instruments peak here, yet the slider starts on 00:53:920.
  • 01:38:920 (1) - try splittimng the slider? There is a cut-off on 01:39:602 - which probably should be highlighted. This way?
  • 01:41:648 - the kiai part does not really bring a significant change in density/velocity and does not feel different from the previous parts. Probably, we could throw in a few more 1/1 sliders or something of the kind or tone down the calmer parts?
    Personally, I'd just replace 2/1 sliders with circles, as this would require players to be more accurate and at the same time still match the mood and rhythm of the difficulty.

    I feel like sometimes it was way oversimplified. For a three minute long song, this definitely could use some more variety and emphasis.

Firetruck's Normal
  • Could be just me, but it seems like higher approach rate (5,5 at least) matches the slider velocity better. Since the BPM is high sliders are pretty fast.
  • 00:21:193 (3) - can we split this? The beat in the middle of the slider is way too strong to remain unclickable. listen to this. Same happens to 01:47:102 (4) -
    Note: 00:26:307 - for the sort of similar reason this should have a clickable circle. and 00:29:034 - as well
  • 01:28:693 - probably needs a circle as you seem to follow the more or less consistent vocals and it even has some drum back up as well.

    I would probably use slowdowns for calmer parts, or increase the Approach Rate. Apart from that I liked the overall rhythm and feel of the map.

Dreams

The only thing I need now is Euny's part/difficulty and a storyboard with English lyrics. Jokes aside, though, it's a cool mapset. Keep it up!
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M4M


Dreams
00:00:739 (1) - https://transfer.sh/OtFUf/osu!_2017-08-27_17-51-43.png i think it will be better , it can follow the piano
00:02:954 (2,3) - ctrl+g i think the flow is ok too , and i think it is match music , 00:04:318 (2,3) - same @@
02:20:341 (3,4) - blanket will be better
02:06:704 (2,3) - use copy @@?>
02:07:898 (2) - i think here use 2 circle will be better


Firetruck's Normal
00:51:193 (4,5) - i think here have problem , becasue 00:51:364 - have vocals and 00:51:875 - have piano , i think here use 00:49:829 (1,2,3) - will be better
02:10:795 (4) - reverse -1
02:25:114 (1) - i think the slider no beautiful



easy beautiful :)

good song

sorry my mod skills not good, shoot a star :D
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Beatmap Nominator
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@bakari english is meh! let's add spanish and russian lyrics
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Rhythm Incarnate
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Bakari wrote:
get Euny to gd or riot

The only thing I need now is Euny's part!
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m4m from your q

might need another lower dif between easy and normal :s


Xaolin

The song chnagest drasticly between calm and energetic section yet you map never really depicts that in either rythm density or speed. Way too unexpressive even for an easy difficulty...

01:49:829 - 02:44:375 - increase the sv to 1,1-1,2 (Since you are already using a very low base sv). Like this you would automaticly create a contrast between the more energetic part and lullaby-ish non-kiai parts
(02:44:375 - could have this 0.05 higher sv than 01:49:829 - cause its slightly more intense imo)

00:11:648 - shouldn't the green line start here rather than there 00:12:329 - ?
00:13:693 (3) - movign this to 00:13:352 - would follow the piano and the vocals more closely. Since the vocals dont really play at 00:14:034 - and they create the build-up for the note at 00:14:375 - it might also be better to leave 00:14:034 - blank
00:21:193 (2) - I think you are trying to create a more simpler rythm than what the song gives you but mapping a whopping 1/2 slider on a breath-out sound is quite a strech. Confused me when i played it... 00:19:829 (1) - making this a reverse would emphasise the drop in intensity and also not confuse with offputting overmapped rythms.
00:45:739 (2) - there is literaly nothing here. Just the fading out vocals from 00:45:398 - . You dont need filler rythms in easy difs. Easpecialy when the song is so sparse to begin with..
01:07:557 (5) - a single note here instead of the slider. following a slider is harder than just hitting and object once and since 01:08:239 - doesnt really feature anything you would let the palyer end the slider on nothing and a muted sldier end. Just like 01:47:102 (1) - or 02:11:648 (1) - tbh
01:22:557 (1) - why not draw this slider w/o the red anchor? Would remove that wierd bump https://puu.sh/xlzAC/7c4cc9c609.png

If you decide against the sv change:
01:49:829 (1,2,3,1) - notice how this rythm spacing and composition is the same fkn thing as 00:47:102 (1,2,3,1) - w/o the streched out first slider because of drum tick or 01:30:739 (1,2,3,1) - and 01:52:557 (1,2,3,1) - You should really concider changing it up at least somehow because atm the map just repeats itself.
02:03:466 (1) - why map another 1/1 in the more intense part when you mapped it the same 01:00:739 (1) - in the undeniably calmer part. Break it up into more objects!
02:58:012 (1) - same
02:25:284 (1,2,3) - 02:44:375 (1,2,3) - some contrast would be really appreciated...

low quality easy difs smh..


Firetruck

Same problem with the Easy. There just is not contrast between the calm and energetic parts. The fact that you used more than double the sv than the first diff makes it even worse in comparison.

I would recommend you slow down everything but the kiai parts. 00:00:739 - 0,9 00:12:329 - 0,8 00:47:102 - 0,9 01:08:920 - 1,0 02:11:648 - 0,8

01:27:159 (6) - odd rythm choice. Does really start on anything. A 01:27:329 - 1/2 repeat here would fit the vocals better imo.
01:37:386 (4,5) - Going offbeat like this can really confuse a beginner player when you constantly follow the onbeat rythm. Something like https://puu.sh/xlApr/3a84c8b469.png would emphasise both while note being too rythmicly overbearing.
01:42:841 (1,2,3,4) - same
01:54:432 (5) - going with https://puu.sh/xlAuK/6dde3eb5d9.png would emphasise the vocals a lot better
02:25:114 (1) - kinda goes against your own implemented visual style and flow. ou might like something like https://puu.sh/xlAbQ/8d963b9a71.png better

If you keep the sv like this i am afraid that the gap between the Easy and Normal would be too big.


Dreams

01:08:920 - you should use a more distinct visual style for this part since you have only strong hitting drums. You could simply make the round sliders like 01:09:602 (3) - into pointy bois
01:14:204 (1) - If you are going to go for the guitar then do atleast the 1/6 since it would capture all the notes of the chord.Imo this plays really awkward and you dont really intruduce this concept anywhere else. 01:22:557 (1,2) - is mapped intuitivly (following w7e you did before). 01:47:699 (1,1) - These are the only other notes on 1/4 beats and they suck to play aswell ugh...
01:18:636 - a 1/2 here instead of 01:18:807 (2) - would create the momentum for 01:19:148 (3) - to feel really good to hit. (since you kinda disregarded the drums and thus made 01:19:148 (3) - feel weaker than it should've been)
01:21:704 (1) - Deleting this to emphasise the "alone" vocals of 01:21:193 (5) - would be a cool gimmick.
02:32:102 (1) - wouldnt it be cool if you made the heart slwoer compared to 02:28:011 (1) - cause the instrumentals abruptly stop?
03:09:943 (1) - imo you should have the slider even slower. Its the calmest part of all.


k-Image

xd
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Rhythm Incarnate
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That Easy was mapped quite a while ago, like May?

But anyways, I'll remap some parts because I myself find it terrible to be honest.

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m4m from ur q


Dreams

That's all really. Nice



Firetruck
  • 00:00:739 (1,2,3,4) - not a big deal, but u could blanket
  • 00:03:977 (2) - I'd suggest make this a 1/2 slider or just remove the circle altogether. It doesn't feel like its playing to anything significant like 00:05:341 (5) -
  • 00:37:557 (3,4) - this seems way to difficult to read for a normal map. Consider removing this and replace with two 1/2 sliders.
  • 00:49:829 (1,2,3,4,5,6) - It feels weird and confusing to have a mixture of both music and vocal in one combo like this.
  • 02:28:011 (1) - you could but some effort into making this look nicer. No biggie tho



Xiaolin


Good Luck!!
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Bakari wrote:
get Euny to gd or riot

The only thing I need now is Euny's part!


As Bakaring's REQ
Code:
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 46932
Countdown: 0
SampleSet: Soft
StackLeniency: 0.6
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
Bookmarks: 739,8920,11648,33466,47102,58011,68920,74375,96193,109829,120739,131648,142557,153466,164375,175284,186193,197102
DistanceSpacing: 1.2
BeatDivisor: 4
GridSize: 8
TimelineZoom: 2.4

[Metadata]
Title:Lullaby
TitleUnicode:Lullaby
Artist:Dreamcatcher
ArtistUnicode:드림캐쳐
Creator:Natsu
Version:Euny's Normal
Source:
Tags:Nightmare kpop k-pop 지유 수아 시연 한동 유현 다미 가현 Ji-U Su-A SiYeon Handong YooHyun DaMi Gahyeon Happy Face Entertainment firetruck Xiaolin lapis aoki
BeatmapID:0
BeatmapSetID:-1

[Difficulty]
HPDrainRate:4
CircleSize:3.5
OverallDifficulty:4
ApproachRate:4
SliderMultiplier:0.800000005960465
SliderTickRate:1

[Events]
//Background and Video events
0,0,"KakaoTalk_20170825_042442057.jpg",0,0
//Break Periods
2,9120,10328
2,153666,163055
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
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193096,-100,4,2,1,5,0,0
194375,-100,4,2,1,25,0,0
194460,-100,4,2,1,5,0,0


[Colours]
Combo1 : 176,255,255
Combo2 : 255,190,125
Combo3 : 132,132,255
Combo4 : 255,157,206
Combo5 : 149,255,149
Combo6 : 255,255,155

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495,365,169148,2,0,P|457:356|417:361,1,80.0000005960465,8|2,0:3|0:0,0:0:0:0:
321,364,169830,6,0,P|282:373|242:372,1,80.0000005960465,12|2,0:0|0:0,0:0:0:0:
201,343,170341,2,0,P|162:340|123:349,1,80.0000005960465,2|2,0:0|0:0,0:0:0:0:
28,364,171023,2,0,P|33:325|26:286,1,80.0000005960465,2|0,0:0|0:0,0:0:0:0:
4,192,171705,2,0,P|-2:132|14:75,1,120.00000089407,2|2,0:0|0:0,0:0:0:0:
97,27,172557,6,0,P|131:43|187:43,1,80.0000005960465,12|2,0:0|0:0,0:0:0:0:
213,71,173068,2,0,P|252:69|299:77,2,80.0000005960465,8|2|0,0:0|0:0|0:0,0:0:0:0:
216,119,173921,2,0,P|213:159|229:203,1,80.0000005960465,2|8,0:0|0:0,0:0:0:0:
294,263,174603,2,0,P|330:247|378:239,1,80.0000005960465,12|2,0:3|0:0,0:0:0:0:
455,282,175284,6,0,L|449:332,2,40.0000002980233,12|0|2,0:0|0:0|0:0,0:0:0:0:
488,246,175796,2,0,L|482:165,1,80.0000005960465,8|2,0:0|0:0,0:0:0:0:
466,22,176648,2,0,L|502:-3,2,40.0000002980233,2|0|8,0:0|0:0|0:0,0:0:0:0:
417,18,177160,2,0,L|334:9,1,80.0000005960465,2|2,0:0|0:0,0:0:0:0:
195,34,178012,6,0,L|225:59,2,40.0000002980233,12|0|0,0:0|0:0|0:0,0:0:0:0:
152,57,178524,2,0,P|160:98|153:144,2,80.0000005960465,2|2|2,0:0|0:0|0:0,0:0:0:0:
104,49,179375,2,0,P|63:56|12:49,1,80.0000005960465,0|8,0:0|0:0,0:0:0:0:
63,140,180057,2,0,L|67:238,1,80.0000005960465,12|0,0:3|0:0,0:0:0:0:
64,314,180739,6,0,P|23:299|-10:264,2,80.0000005960465,12|2|8,0:0|0:0|0:3,0:0:0:0:
103,341,181591,2,0,L|70:368,2,40.0000002980233,2|0|2,0:0|0:0|0:0,0:0:0:0:
148,355,182102,2,0,B|226:391|226:321|315:355,1,160.000001192093,0|12,0:0|0:3,0:0:0:0:
474,265,183466,6,0,P|466:215|467:173,2,80.0000005960465,12|8|8,0:0|0:1|0:3,0:0:0:0:
405,332,184489,2,0,P|384:299|371:261,1,80.0000005960465,2|2,0:0|0:0,0:0:0:0:
346,220,185000,2,0,P|311:229|266:219,1,80.0000005960465,8|8,0:1|0:1,0:0:0:0:
234,185,185512,2,0,L|195:202,1,40.0000002980233,12|8,0:1|0:1,0:0:0:0:
53,204,186193,6,0,B|57:263|34:335|34:335|91:315|143:340,1,240.00000178814,2|0,0:0|0:0,0:0:0:0:
233,352,187557,2,0,B|291:331|291:331|398:383|470:304,1,240.00000178814,2|0,0:0|0:0,0:0:0:0:
392,245,188920,6,0,P|325:225|358:162,1,160.000001192093,2|0,0:0|0:0,0:0:0:0:
405,78,189943,2,0,P|259:110|241:263,1,320.000002384186,2|0,0:0|0:0,0:0:0:0:
242,359,191648,6,0,B|176:360|135:322|135:322|97:361|18:355,1,240.00000178814,2|0,0:0|0:0,0:0:0:0:
42,262,193011,2,0,B|55:218|42:138|42:138|154:200,1,240.00000178814,0|0,0:0|0:0,0:0:0:0:
221,245,194375,5,0,0:0:0:0:
256,192,194460,12,0,197102,0:0:0:0:


dont copy hs greenline.
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Firetruck is busy with IRL, so she asked me check mods for her.

tutuhaha wrote:

Firetruck's Normal
Close Widescreen Support Done.
00:19:829 (1) - hmmmm....for me, I would like follow vocal on this part, so maybe end this slider at 00:20:170 (x) - ?Sure, since this diff is mapped by vocals.
01:28:693 (x) - add note? cause there has one stress rhythm Added.
01:31:250 (2) - delete slider then add note on 01:31:420 (x) -, feel better maybe? I don't know really. Like I said, the diff is mapped on vocals, so I'll pass.
01:34:829 (4) - use two circle to instead slider will feeling better I think. Same as above.
02:10:795 (4) - (shock (°□°;) Right.. replaced them with two 2/1 sliders.
02:01:079 (2,3,4,5,6) - use same rhythm with 02:55:625 (2,3,4,5,6) - feeling much more smooth Sure.
personally I feel this more like advanced.... Now it is an Advanced!


Bakari wrote:
Firetruck's Normal
  • Could be just me, but it seems like higher approach rate (5,5 at least) matches the slider velocity better. Since the BPM is high sliders are pretty fast. True, changed AR to 5.5
  • 00:21:193 (3) - can we split this? The beat in the middle of the slider is way too strong to remain unclickable. listen to this. Same happens to 01:47:102 (4) - Fixed the first part, and for the second part, I did remove remove the reverse, but I added a second slider that's on 1/4 because of vocals.
    Note: 00:26:307 - for the sort of similar reason this should have a clickable circle. and 00:29:034 - as well Fixed.
  • 01:28:693 - probably needs a circle as you seem to follow the more or less consistent vocals and it even has some drum back up as well. Yeah, added on the previous mod.

    I would probably use slowdowns for calmer parts, or increase the Approach Rate. Apart from that I liked the overall rhythm and feel of the map.


gary00737 wrote:
Firetruck's Normal
00:51:193 (4,5) - i think here have problem , becasue 00:51:364 - have vocals and 00:51:875 - have piano , i think here use 00:49:829 (1,2,3) - will be better I feel like rhythm would look too dense if I tried to fix this, but I'll consider.
02:10:795 (4) - reverse -1 Fixed in the previous mod.
02:25:114 (1) - i think the slider no beautiful Adjusted a bit.


Smokeman wrote:
Firetruck

Same problem with the Easy. There just is not contrast between the calm and energetic parts. The fact that you used more than double the sv than the first diff makes it even worse in comparison.

I would recommend you slow down everything but the kiai parts. 00:00:739 - 0,9 00:12:329 - 0,8 00:47:102 - 0,9 01:08:920 - 1,0 02:11:648 - 0,8 Nah.. I'd rather keep SV constant throughout the diff.

01:27:159 (6) - odd rythm choice. Does really start on anything. A 01:27:329 - 1/2 repeat here would fit the vocals better imo. Added two 1/2 sliders instead.
01:37:386 (4,5) - Going offbeat like this can really confuse a beginner player when you constantly follow the onbeat rythm. Something like https://puu.sh/xlApr/3a84c8b469.png would emphasise both while note being too rythmicly overbearing. Fixed.
01:42:841 (1,2,3,4) - same ^
01:54:432 (5) - going with https://puu.sh/xlAuK/6dde3eb5d9.png would emphasise the vocals a lot better To be honest, I feel like the rhythm that was used here is already fine.
02:25:114 (1) - kinda goes against your own implemented visual style and flow. ou might like something like https://puu.sh/xlAbQ/8d963b9a71.png better Fixed.

If you keep the sv like this i am afraid that the gap between the Easy and Normal would be too big.


Kujinn wrote:

Firetruck
  • 00:00:739 (1,2,3,4) - not a big deal, but u could blanket Wouldn't look visually good if I blanket to be honest.
  • 00:03:977 (2) - I'd suggest make this a 1/2 slider or just remove the circle altogether. It doesn't feel like its playing to anything significant like 00:05:341 (5) - Added a whistle on it instead, I don't want it to make it too dense here, and removing it would feel weird.
  • 00:37:557 (3,4) - this seems way to difficult to read for a normal map. Consider removing this and replace with two 1/2 sliders. Seems fine for an Advanced, though.
  • 00:49:829 (1,2,3,4,5,6) - It feels weird and confusing to have a mixture of both music and vocal in one combo like this. Hm? It plays fine IMO..
  • 02:28:011 (1) - you could but some effort into making this look nicer. No biggie tho Was removed in the previous mod.


Good Luck!!


Thank you all for the mods! And also DS was bumped so that notes don't touch each other.

https://puu.sh/xGSHb.osu
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tutuhaha wrote:
M4M ヽ(•̀ω•́ )ゝ
At least do AudioLeadIn: 1000 osu add it automatically


Dreams
Stack Leniency is larger than 0.9 or smaller that 0.3 (AiMod) that's fine
00:12:841 (3) - soft whistle?only with piano

That's all I find~
GL for rank (╭ ̄3 ̄)╭♡


Bakari wrote:
get Euny to gd or riot

General
  • How about we get fancy Slider Track and Slider Border colours? You seem to skin them very often, so why not do it here? since the bg has many colors and the number of colors that I'm using is huge, I think keeping it default is better

Dreams
  • 00:34:659 (1,2,3,4) - would be pretty cool to show some spacing/speed increase to match the pitch of the vocals. it's a really calm song,
    I prefer to keep the pattern like it's, since it looks better
  • 00:44:034 (2,1) - since (2) is a drop-off slider, (1) should be spaced further to have more emphasis. same as above

    Cool.

The only thing I need now is Euny's part done


gary00737 wrote:
Dreams
00:00:739 (1) - https://transfer.sh/OtFUf/osu!_2017-08-27_17-51-43.png i think it will be better , it can follow the piano my current one is simple and I prefer that
00:02:954 (2,3) - ctrl+g i think the flow is ok too , and i think it is match music , 00:04:318 (2,3) - same @@ that would break the spacing
02:07:898 (2) - i think here use 2 circle will be better a single slider fit the vocals better


Smokeman wrote:


Dreams

01:08:920 - you should use a more distinct visual style for this part since you have only strong hitting drums. You could simply make the round sliders like 01:09:602 (3) - into pointy bois i prefer it visually xd
01:14:204 (1) - If you are going to go for the guitar then do atleast the 1/6 since it would capture all the notes of the chord.Imo this plays really awkward and you dont really intruduce this concept anywhere else. 01:22:557 (1,2) - is mapped intuitivly (following w7e you did before). 01:47:699 (1,1) - These are the only other notes on 1/4 beats and they suck to play aswell ugh... added a single circle for the first one about the 1/4 ones, they are super easy to play O.O
01:18:636 - a 1/2 here instead of 01:18:807 (2) - would create the momentum for 01:19:148 (3) - to feel really good to hit. (since you kinda disregarded the drums and thus made 01:19:148 (3) - feel weaker than it should've been) it's just filler rhythm for the next vocals part, the simple the better
01:21:704 (1) - Deleting this to emphasise the "alone" vocals of 01:21:193 (5) - would be a cool gimmick. the next word is starting here 01:21:704 (1) - tho
02:32:102 (1) - wouldnt it be cool if you made the heart slwoer compared to 02:28:011 (1) - cause the instrumentals abruptly stop? so hard to reshape it xd
03:09:943 (1) - imo you should have the slider even slower. Its the calmest part of all. then rip 03:09:943 (1,1) - blanket, also adding much sv changes on a calm hard diff isn't cool



Kujinn wrote:
m4m from ur q


Dreams
  • 00:08:920 (1) - would be best if it was expressed with a 1/4, too hard tbh
  • 00:21:704 (2) - piano note played on a white tick but placed on slider end? Maybe get rid of 00:21:704 (2,3,4) - and replace with a 1/1 slider starting 00:21:875 - I'm following vocals
  • 00:36:704 (3,1) - not really a bit deal but I'm sure there's a way to blanket these two and keep pattern structure. the star tho
  • 00:41:648 (2) - I'd suggest reusing this 00:36:193 (2,3) - those parts are different
  • 01:08:750 - triple no? mmm nop, would be so troll to use a single triplet in the full diff

That's all really. Nice



Good Luck!!


thanks!
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hi

general
all the diffs do custom breaks differently lol

euny
00:21:193 (3,4) - maybe this rhythm? http://puu.sh/xHRSf/4d1a631ccf.jpg the piano feels kinda downplayed here
00:32:102 (3) - what did the blanket say to the circle? i've got you covere- >:( not well enough
well made, got nothing else

my truck is on fire
i feel like you could include some sv changes on occasion to emphasize some parts of the song, at times sliders like 01:47:102 (4,5) - feel too fast for the song. adding some slight sv variation would be perfect for a song like this, perhaps slowing the slower parts down some would be more fitting?
some sounds in the chorus that focus more on the melody/piano could be emphasized more i think, could you include the sound at 00:51:875 - by any chance? 00:56:648 - too. same at other choruses
also map out the ending like the other 2 ppls did
01:41:477 (4) - you made these notes sliders for the most part to catch the large white tick sounds
01:47:102 (4) - might as well snap this 1/8 if you do the slider upcoming too
02:09:943 (3,4,5) - this rhythm kinda kills the drums here. try this: http://puu.sh/xHTLw/7dea335436.jpg
03:05:511 (5,6) - overdone imo, try this? http://puu.sh/xHU8Q/7c23f6e8e7.jpg

dreamy memey
00:23:750 (3) - stack gets kinda rip
00:24:602 (5,6) - maybe a slider here so the piano gets mapped out?
01:16:761 (2) - seeing as how you mapped out 1/2 vocals more like at 01:14:886 (1,2) - it'd be fitting here too tbh
01:08:920 (1) - so in this section i feel like you could map out a few more of the 1/4 drum beats. the start sets a precursor that you'll make most of them if not all clickable, but once vocals come in, notes like at 01:15:909 -, 01:18:295 -, 01:18:636 - get kinda ignored. would be cool to include em imo

cute map song call me backo awooga
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