This a guide for start to play AR10 properly and overall improve playing it. Not to be good at AR10 and HR. That need a lot of practice. I'll just try to orientate players who can't play AR10 even when they are good nomod players.
I get into AR10 a long time ago. I try to get into AR10 playing HR instead nomod. Spaming it. I did get possitive results the first month because i get used to the AR and i start to react in time to the circles speed. After the first month i start to play worst every day i play no mathers what diff.
A couple months after i couldn't PASS 3* without mods and playing HR i had more than 20 misses. When i was playing that songs and having >95% acc less than 3 misses.
About 1-2 months ago i decide to start from 0 playing the game. I start playing 1* songs and SS them until 2'5* Doing them using a skin with a point in the middle and trying to follow perfectly follow points and the speed of them to hit just in the middle of the circle. That help me to build good muscle memory.
When i reach 3* i couldn't FC having "randomly" misses at slidders, and circles after sliddders, but at least good Acc. I start then to play the 2-2'9* using EASY mod. Then my reading improve a lot and my rythm sense too. After understand how to tap to the rythm instead use Approach rate circles i understand that play AR10 it's exactly the same than play AR3-4-5-6-7-8-9. Just less time to process the circles at screen. Then i back to play AR10 but using rythm sense and offset, so i can listening the song first and repeat what i have listen on the keyboard with mental delay. I play a couple days using the offset and then just put it back syncroniced to the song and i was used to play AR10 using the rythm.
Then start playing AR10 trying to fit every single circle perfectly syncroniced to the song. Retrying a lot of times until get good acc. By doing this and playing all kinda maps and diffs i check old scores what i had when i didn't even start to play HR. I try to pass them without any results, but after keep retying and watch old replays i understand why i can't FC what i already FC time ago and why i miss. Was 100% because how i was reading all the maps.
After play the same map testing ways to reading i did find how i read it and how i don't. For example at slidders i hit the first circle as a normal one, then move my eyes into the end of the slidder without care at all how it's and letting muscle memory follow it. At the end of the slidder i up my finger just close to make a miss end slidder so the end slidder hitsound fit perfecty when i up the finger as i'm doing the hit sound by upping it. This help me to follow the rythm and don't make "random" misses. At streams i only watch to first circle and the last one what i can see, so it's the same to do a slidder.I do a lot of technics like this and i'm getting more consistent that never. So if i play a map focusing 100% using this technics i probably miss at the same points, get a x100 at same points even if i'm totally sigthreading the map.
That's the key for me to improve, be very consistent on my plays so i never going to miss a circle or hit another by luck.And i can reply my highscore plays into get more used to that patterns. After that check the replays or play using HalfTime show me why i miss at that circle. Bad Aim, using a lot of focus on the circle before, missreading or do the triple-double in a bad way, so i can test new technics to that patterns and improve doing them and similar patterns.
The first thing it's analice why you can't play AR10.
1. Reading
2. Accuracy
3. Aim
4. Coordination
5. Consistence
6. Focus
I can tell you how i work this things but the best it's you find how you do them better, not how i do it.
1. I work on reading using diferent technics to each AR. At AR 7 for exmaple i use a lot follow the points and their speed.Over all the rythm to click ignoring 100% the Approach Rate circles after a few plays on the map to understand well the rythm.I also follow the slidders with eyes instead ignore how they are.
At AR10 i use a lot the timing from when i watch one circle to when i have to click it in way to fit perfectly to the rythm, then i ignore the timing and use hitsounds to keep playing it until a rythm change where i start to timing a few circles to keep following the rythm well. I use a lot of my focus on the slidders hitsounds and speed to fit well to the rythm. Slidders don't show when you hit a x100/x50 on them so i use a lot them to track the rythm well and tap a little later or early on purpouse in way to confirm if i'm into the song rythm well or i'm hitting a little to early/late if im getting x100 on previous patters with the same rythm.
ETC.
2. Good accuracy it's a good reading consequence. You can have bad acc even reading well because you're not doing good technics to for exmaple do triples/streams. Your hands or your aim are slow, etc. The mainly it's to understand why you miss and work on that.
3. Aim it's another good reading consequence, in way to aim well it's importat build muscle memory (eyes/arm/hand/fingers) but build it playing slow and easy maps. Low sensitivity/dpi/ big tablet area helps a lot in way to build it. Confortable grip what you can ignore it's important too in way to don't stop reading the circle to be focused on your grip.
4. It's important for me know where my cursor exactly is at some times doing short lineal jumps overall and spaced streams. Mentally i don't go to a circle and then click it, i do both things in their own way, so if i stop move the cursor or mouse turn off i keep clicking the circles to the rythm, also if my hand get out of keyboard i keep tracking circles. I learn to do it in this way using AutoPilot mod in way the focus more on what i need to focus more without lose aim or drop acc. It's something really usefull for me doing long jumps where i can follow pretty well the rythm so i can focus 100% on reading/aim the circles. The same doing fast slidders maps like camellia maps but i focus more on rythm and hitsounds to reply the patterns using the keyboard.
5. I work on consistence applying same technicals at similar patterns over and over and being totally conscient what i'm doing and how i'm doing it. If i miss at some point i check why and change the way i did that in order to find the best way.
6. Same than consistence but when i think i'm losing focus or i'm going to lose it i focus more on what i know how to do and from there go to the next pattern following well the rythm, speed. etc.
The results in a short time changing the way i see the game: https://osu.ppy.sh/ss/7902471 https://osu.ppy.sh/ss/7902483 https://osu.ppy.sh/ss/7902490 https://osu.ppy.sh/ss/7902498 I'm pretty consistent sigthreading and i improve every score what i did less than a month or a year ago. (That's dosn't mean i'm any good, just have a point from where start to work and improve.)
I improve overall don't only playing HR mod even when i mosly only play HR mod.
https://osu.ppy.sh/ss/7902547 https://osu.ppy.sh/ss/7902554 https://osu.ppy.sh/ss/7902593
https://osu.ppy.sh/ss/7902729 https://osu.ppy.sh/ss/7902745
https://osu.ppy.sh/ss/7902796 https://osu.ppy.sh/ss/7902811
https://osu.ppy.sh/ss/7902980 https://osu.ppy.sh/ss/7902984
I just pick random maps what i have played once and sigthread them. Not maps what i know or i have played recently.
This post it's for help and a guide to play properly HR instead just spaming it using raw aim to become worst player.
There are tons of things more but i'm not going to write a bible. If you're interested on something feel free to ask me.
Just remember this isn't a guide to be good at high AR or playing HR, i'm really bad. It's just a help to don't do the same shit i did before. Or a different way to focus the game if you are lost and don't find any good for you.
Also this is what i did and what work for me. It's better to follow your own view point and test things for yourself, just maybe you can find something usefull for you here, or at least it's why i'm writing this.
Remember it's about improvment not about being good or bad.
I get into AR10 a long time ago. I try to get into AR10 playing HR instead nomod. Spaming it. I did get possitive results the first month because i get used to the AR and i start to react in time to the circles speed. After the first month i start to play worst every day i play no mathers what diff.
A couple months after i couldn't PASS 3* without mods and playing HR i had more than 20 misses. When i was playing that songs and having >95% acc less than 3 misses.
About 1-2 months ago i decide to start from 0 playing the game. I start playing 1* songs and SS them until 2'5* Doing them using a skin with a point in the middle and trying to follow perfectly follow points and the speed of them to hit just in the middle of the circle. That help me to build good muscle memory.
When i reach 3* i couldn't FC having "randomly" misses at slidders, and circles after sliddders, but at least good Acc. I start then to play the 2-2'9* using EASY mod. Then my reading improve a lot and my rythm sense too. After understand how to tap to the rythm instead use Approach rate circles i understand that play AR10 it's exactly the same than play AR3-4-5-6-7-8-9. Just less time to process the circles at screen. Then i back to play AR10 but using rythm sense and offset, so i can listening the song first and repeat what i have listen on the keyboard with mental delay. I play a couple days using the offset and then just put it back syncroniced to the song and i was used to play AR10 using the rythm.
Then start playing AR10 trying to fit every single circle perfectly syncroniced to the song. Retrying a lot of times until get good acc. By doing this and playing all kinda maps and diffs i check old scores what i had when i didn't even start to play HR. I try to pass them without any results, but after keep retying and watch old replays i understand why i can't FC what i already FC time ago and why i miss. Was 100% because how i was reading all the maps.
After play the same map testing ways to reading i did find how i read it and how i don't. For example at slidders i hit the first circle as a normal one, then move my eyes into the end of the slidder without care at all how it's and letting muscle memory follow it. At the end of the slidder i up my finger just close to make a miss end slidder so the end slidder hitsound fit perfecty when i up the finger as i'm doing the hit sound by upping it. This help me to follow the rythm and don't make "random" misses. At streams i only watch to first circle and the last one what i can see, so it's the same to do a slidder.I do a lot of technics like this and i'm getting more consistent that never. So if i play a map focusing 100% using this technics i probably miss at the same points, get a x100 at same points even if i'm totally sigthreading the map.
That's the key for me to improve, be very consistent on my plays so i never going to miss a circle or hit another by luck.And i can reply my highscore plays into get more used to that patterns. After that check the replays or play using HalfTime show me why i miss at that circle. Bad Aim, using a lot of focus on the circle before, missreading or do the triple-double in a bad way, so i can test new technics to that patterns and improve doing them and similar patterns.
The first thing it's analice why you can't play AR10.
1. Reading
2. Accuracy
3. Aim
4. Coordination
5. Consistence
6. Focus
I can tell you how i work this things but the best it's you find how you do them better, not how i do it.
1. I work on reading using diferent technics to each AR. At AR 7 for exmaple i use a lot follow the points and their speed.Over all the rythm to click ignoring 100% the Approach Rate circles after a few plays on the map to understand well the rythm.I also follow the slidders with eyes instead ignore how they are.
At AR10 i use a lot the timing from when i watch one circle to when i have to click it in way to fit perfectly to the rythm, then i ignore the timing and use hitsounds to keep playing it until a rythm change where i start to timing a few circles to keep following the rythm well. I use a lot of my focus on the slidders hitsounds and speed to fit well to the rythm. Slidders don't show when you hit a x100/x50 on them so i use a lot them to track the rythm well and tap a little later or early on purpouse in way to confirm if i'm into the song rythm well or i'm hitting a little to early/late if im getting x100 on previous patters with the same rythm.
ETC.
2. Good accuracy it's a good reading consequence. You can have bad acc even reading well because you're not doing good technics to for exmaple do triples/streams. Your hands or your aim are slow, etc. The mainly it's to understand why you miss and work on that.
3. Aim it's another good reading consequence, in way to aim well it's importat build muscle memory (eyes/arm/hand/fingers) but build it playing slow and easy maps. Low sensitivity/dpi/ big tablet area helps a lot in way to build it. Confortable grip what you can ignore it's important too in way to don't stop reading the circle to be focused on your grip.
4. It's important for me know where my cursor exactly is at some times doing short lineal jumps overall and spaced streams. Mentally i don't go to a circle and then click it, i do both things in their own way, so if i stop move the cursor or mouse turn off i keep clicking the circles to the rythm, also if my hand get out of keyboard i keep tracking circles. I learn to do it in this way using AutoPilot mod in way the focus more on what i need to focus more without lose aim or drop acc. It's something really usefull for me doing long jumps where i can follow pretty well the rythm so i can focus 100% on reading/aim the circles. The same doing fast slidders maps like camellia maps but i focus more on rythm and hitsounds to reply the patterns using the keyboard.
5. I work on consistence applying same technicals at similar patterns over and over and being totally conscient what i'm doing and how i'm doing it. If i miss at some point i check why and change the way i did that in order to find the best way.
6. Same than consistence but when i think i'm losing focus or i'm going to lose it i focus more on what i know how to do and from there go to the next pattern following well the rythm, speed. etc.
The results in a short time changing the way i see the game: https://osu.ppy.sh/ss/7902471 https://osu.ppy.sh/ss/7902483 https://osu.ppy.sh/ss/7902490 https://osu.ppy.sh/ss/7902498 I'm pretty consistent sigthreading and i improve every score what i did less than a month or a year ago. (That's dosn't mean i'm any good, just have a point from where start to work and improve.)
I improve overall don't only playing HR mod even when i mosly only play HR mod.
https://osu.ppy.sh/ss/7902547 https://osu.ppy.sh/ss/7902554 https://osu.ppy.sh/ss/7902593
https://osu.ppy.sh/ss/7902729 https://osu.ppy.sh/ss/7902745
https://osu.ppy.sh/ss/7902796 https://osu.ppy.sh/ss/7902811
https://osu.ppy.sh/ss/7902980 https://osu.ppy.sh/ss/7902984
I just pick random maps what i have played once and sigthread them. Not maps what i know or i have played recently.
This post it's for help and a guide to play properly HR instead just spaming it using raw aim to become worst player.
There are tons of things more but i'm not going to write a bible. If you're interested on something feel free to ask me.
Just remember this isn't a guide to be good at high AR or playing HR, i'm really bad. It's just a help to don't do the same shit i did before. Or a different way to focus the game if you are lost and don't find any good for you.
Also this is what i did and what work for me. It's better to follow your own view point and test things for yourself, just maybe you can find something usefull for you here, or at least it's why i'm writing this.
Remember it's about improvment not about being good or bad.