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Rhythm Incarnate
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This beatmap was submitted using in-game submission on 17 July 2017 at 13:10:14

Artist: Kola Kid
Title: press start
Tags: Chiptune Bitpop Electro 8bit videogame chipmusic breakcore bubblegumbass trap
BPM: 200
Filesize: 1091kb
Play Time: 00:39
Difficulties Available:

Download: Kola Kid - press start
Information: Scores/Beatmap Listing
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Image

Dedicated to Chronocide.
Wherever you are, whatever you're doing, I hope life is treating you well.

Check out the standard mapset here.

Modders: CrumpetFiddler, FruityEnLoops, DustMoon, Tofu1222, Nevertary, PnX, Maxus, Feerum
Starrers: CrumpetFiddler, Feerum, Todestrieb, imtdb1
Last edited by Hydria on , edited 16 times in total.
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Star Shooter
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as requested in Crumpey's mod queue

cols = 1|2|3|4

General, Easy, Normal
General
Letterboxing + countdown should be turned off


Easy(Mod)

00:07:500 (7500|3,7800|2) - control + J, fits pitch better
00:16:800 - perhaps this? https://osu.ppy.sh/ss/7904074
00:23:400 (23400|1,26100|1) - youve ignored col 2 for a long time, perhaps re-arrange the notes so that col 2 isnt as left out?

Normal(Mod)

00:01:350 (1350|2) - move to col 2 to prevent jack ( shouldnt really matter )
00:29:850 (29850|1) - consider moving to col 1
00:39:600 (39600|1) - move to col 3 to make it feel different (also doesnt matter but imo makes it feel cooler)

I checked insane but i couldnt find anything ;-;


Didnt expect to see you here ^u^, struggled to find much to change, solid stuff
Starred~
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Combo Commander
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real short random mod


General / Tags
- Typing "8-bit" leads you to search 8bit. You should remove it from the tags.
- Toggle off Letterboxing / Widescreen support in song setup
- Hitsounds are too low.
- You should make a Normal diff, it would make the mapset more solid.


Easy
00:39:600 (39600|0) - Change this into a slider that makes a whole beat.
There's a lack of sliders in this diff, still great diff.


Hard
00:11:700 (11700|3) - This should be a slider, following the "wooo" (or whatever this is xD)
00:14:700 (14700|3) - ^
etc.


Insane
00:39:600 (39600|2,39600|0,39600|1) - Idea
Image
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Rhythm Incarnate
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CrumpetFiddler wrote:
as requested in Crumpey's mod queue

cols = 1|2|3|4

General, Easy, Normal
General
Letterboxing + countdown should be turned off sorted


Easy(Mod)

00:07:500 (7500|3,7800|2) - control + J, fits pitch better but the sounds are descending
00:16:800 - perhaps this? https://osu.ppy.sh/ss/7904074 rearranged slightly
00:23:400 (23400|1,26100|1) - youve ignored col 2 for a long time, perhaps re-arrange the notes so that col 2 isnt as left out? fixed

Normal(Mod) I think you mean hard

00:01:350 (1350|2) - move to col 2 to prevent jack ( shouldnt really matter ) sure
00:29:850 (29850|1) - consider moving to col 1 thought about it, kept it at 2 for repeating sounds
00:39:600 (39600|1) - move to col 3 to make it feel different (also doesnt matter but imo makes it feel cooler) sure w/e lmao

I checked insane but i couldnt find anything ;-; nice


Didnt expect to see you here ^u^, struggled to find much to change, solid stuff
Starred~ thanks :)


FruityEnLoops wrote:
real short random mod


General / Tags
- Typing "8-bit" leads you to search 8bit. You should remove it from the tags. tbf I just robbed the tags from the ranked diff but sure
- Toggle off Letterboxing / Widescreen support in song setup sorted (even though widescreen makes no difference)
- Hitsounds are too low. hitsounds will be done nearer the ranking point
- You should make a Normal diff, it would make the mapset more solid. that kinda ruins the SR gap spread though


Easy
00:39:600 (39600|0) - Change this into a slider that makes a whole beat.
There's a lack of sliders in this diff, still great diff. LNs in easy diffs are questionable, but yeah fixed


Hard
00:11:700 (11700|3) - This should be a slider, following the "wooo" (or whatever this is xD) I'd rather avoid putting short LNs in places like this since this is already quite difficult for players to hit at this rank
00:14:700 (14700|3) - ^
etc.


Insane
00:39:600 (39600|2,39600|0,39600|1) - Idea I've taken this idea for hard, and I'd rather leave the current pattern for insane as the ending of each diff increases by 1
Image


thank you both for the mod :)
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Rhythm Incarnate
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whoa 👀
good luck with this set! :3

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Rhythm Incarnate
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Bonsai wrote:
whoa 👀
good luck with this set! :3

Image


vipto from the future wrote:
sweet dude, all power to you!



thanks a lot :D
Last edited by Hydria on , edited 1 time in total.
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Rhythm Incarnate
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sweet dude, all power to you!
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Star Shooter
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Hi~Hydria
1|2|3|4|
Easy
00:16:950 (16950|0,17100|3) - ,00:17:400 (17400|0,17550|3) - is not same pitch ,plz try(1,4)(2,4)

Good luck! :)
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Rhythm Incarnate
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DustMoon wrote:
Hi~Hydria
1|2|3|4|
Easy
00:16:950 (16950|0,17100|3) - ,00:17:400 (17400|0,17550|3) - is not same pitch ,plz try(1,4)(2,4) rearranged this section so it makes more sense now

Good luck! :)
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Combo Commander
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Hi, NM As requested in the Canpoint Modding queue

1|2|3|4

Insane
from 00:04:800 - to 00:06:000 - u should catch 00:05:100 (5100|0,5100|3,5100|1) - 00:05:550 (5550|3,5550|2) - as double notes to keep the pattern u made before (also from 00:09:600 - to 00:10:500 -)

00:10:800 (10800|1,10800|0,10800|2) - delete one note, maybe in column 2, it should have same number of notes as the ones after it (also 00:15:600 (15600|2,15600|1,15600|0) - )

00:10:800 (10800|0) - 00:12:300 (12300|2) - 00:12:900 (12900|1) - 00:13:200 (13200|0) - 00:14:700 (14700|2) - 00:15:300 (15300|3) - and etc. i also suggest these LNs be made 1/2 LNs because they have a little bit different sound with other 1/4 LNs, and they are longer than others

The above three should be applied to the last part of this diff once u apply them.

00:29:775 - 00:25:125 - 00:24:825 - u miss note

00:27:450 (27450|2) - dont use LN in this part, just keep the pattern u use.


That's all.
;) Nice Song, and since I am busy these days I only have limited time to get online. Sorry for short mod. Good Luck! Your previous maps are also good
Last edited by Tofu1222 on , edited 1 time in total.
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Combo Commander
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I missend two same posts, so ignore this one, sorry for that
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Rhythm Incarnate
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Tofu1222 wrote:
Hi, NM As requested in the Canpoint Modding queue

1|2|3|4

Insane
from 00:04:800 - to 00:06:000 - u should catch 00:05:100 (5100|0,5100|3,5100|1) - 00:05:550 (5550|3,5550|2) - as double notes to keep the pattern u made before (also from 00:09:600 - to 00:10:500 -) these sections are kept different due to the minor shift in the change of music to signal the ending of a small verse I guess would be the easiest way to explain it

00:10:800 (10800|1,10800|0,10800|2) - delete one note, maybe in column 2, it should have same number of notes as the ones after it (also 00:15:600 (15600|2,15600|1,15600|0) - ) the one at 10sec will stay due to it being another shift into a different part of the song, but I'll remove on at 15sec

00:10:800 (10800|0) - 00:12:300 (12300|2) - 00:12:900 (12900|1) - 00:13:200 (13200|0) - 00:14:700 (14700|2) - 00:15:300 (15300|3) - and etc. i also suggest these LNs be made 1/2 LNs because they have a little bit different sound with other 1/4 LNs, and they are longer than others accepted

The above three should be applied to the last part of this diff once u apply them.

00:29:775 - 00:25:125 - 00:24:825 - u miss note added

00:27:450 (27450|2) - dont use LN in this part, just keep the pattern u use.okay


That's all.
;) Nice Song, and since I am busy these days I only have limited time to get online. Sorry for short mod. Good Luck! Your previous maps are also good

thanks for the mod :)


gave kds on the wrong post but I'm sure it's fine
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Rhythm Incarnate
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hello hydria o/

NM

Easy
00:39:300 (39300|2) - maybe change to 1/1 or 1/2 LN


Insane
00:08:400 (8400|0) - maybe move to col 4
great difff >w<


rly great mapping style x'D, good luck
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Rhythm Incarnate
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Nevertary wrote:
hello hydria o/

NM

Easy
00:39:300 (39300|2) - maybe change to 1/1 or 1/2 LN sure


Insane
00:08:400 (8400|0) - maybe move to col 4 sure
great difff >w<thanks o3o


rly great mapping style x'D, good luck thanks for the mod!
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Combo Commander
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Image



Insane


That's it~ GL!
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