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Masaki Gaillard (cv: Kiritani Hana) - Daisuki Nanda

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Topic Starter
Asuka_-
This beatmap was submitted using in-game submission on 2017年8月25日 at 18:45:50

Artist: Masaki Gaillard (cv: Kiritani Hana)
Title: Daisuki Nanda
Source: 天色*アイルノーツ
Tags: eroge character song sawasawa キャラクターソング cut ver Amairo Islenauts
BPM: -600
Filesize: 4301kb
Play Time: 02:21
Difficulties Available:
  1. Easy (1.57 stars, 171 notes)
  2. Hard (3.36 stars, 443 notes)
  3. Insane (4.65 stars, 574 notes)
  4. Normal (2.13 stars, 286 notes)
Download: Masaki Gaillard (cv: Kiritani Hana) - Daisuki Nanda
Information: Scores/Beatmap Listing
---------------
#3

ENHI me
Hit Sound Time Capsule
meta kwan checked
Topic Starter
Asuka_-
...offsetずれてる?
Rouon
00:59:408 ( 1~8 ) 配置が少し近い気がする。
01:05:220 (1-4 ) も配置が気になる!
hyouri
Hello from Alveryn's Mod Queue~

NM




  • General
  1. (AI Mod) Objects not snapped in Insane difficulty (01:47:428 - Slider end, 01:48:366 - Slider end)
  2. Preview time are not set on Normal, Hard and Insane. But Easy difficulty has one
  3. No combo colors on any diff
  4. You have a lot of unsnapped timing lines (green points) such as 00:11:220 - on Insane, fix those
  5. Tag: "sawa" tag is useless since you already have sawasawa
  6. Consider キャラクターソングVol.4 大好きなんだ (including romanized) tag, I found the metadata for the album


    Insane
  7. 00:00:908 (1,3,1,1,3,1) - These should all be same distance from their slider, basically set it so that half the circle is on top of the sliders and make all even
  8. 01:20:595 (1) - move this a little to left to respect even spacing as 01:19:658 (3,4) -
  9. consider moving 01:51:533 (5) - this down so that it sits on top of this 01:56:970 (4) - sliderstart for better structure
Topic Starter
Asuka_-
oops, many general issue xd
i'll fix them and check mod later...
DeletedUser_423548
PMから~
良いmodできないと思います...


  • [General]
  1. たぶんDaisuki Nandaじゃないかな?
  2. Easyだけしかプレビュー設定されてません
  3. コンボカラーをつけよう
  4. offsetを変えたからだと思うけどオブジェクトだったり緑線がずれてるのでそれぞれのDiffでAImodを見て修正しましょう

  • [Easy]
  1. 00:11:220 (2) - 枠外に出ているのでunrankedになります
  2. 00:12:533 (3) - Add clap
  3. 00:14:033 (2) - 00:17:033 (2) - Easyならここまで音拾わなくてもいい気がします。静かなパートでClapが目立つので消してもいいと思います
  4. 00:14:783 - 00:15:533 - 00:17:783 - 00:18:533 - 上と同じでclapが悪目立ちしてるので外してもいいと思います
  5. 00:14:408 - 00:15:908 - 00:17:408 - Add finish
  6. 00:18:908 (1) - 両方の頭にfinish
  7. 00:32:220 - 00:32:970 - 00:33:908 - 00:36:908 (1) - 00:37:845 - Add finish
  8. 00:37:845 (3) - 上がりすぎてHPバーにかぶってるので下にずらしましょう
  9. 00:45:158 (4,1) - 今までの配置的にこういうのはblanketっぽい感じがする
  10. 01:04:658 (2,3,4) - 音取りについて
    こうじゃないかな? 01:05:970 - ここに強い音なってるので拾わないのもおかしいのでAdd finish
  11. 01:16:658 (2,3,4) - ^
  12. 01:18:908 (1,2,1,2,1,2,1,2,1,2,1,2) - スライダーでリバースを使うから似たような配置だったりサークルをstackしたりになってしまうのでリバース外して置きなおしてみては?
  13. 01:40:658 (2) - 1/2スライダーは使わないほうがいいと思います。こういうでかい音を1/2でとるなら他も取れるみたいな事言われそうです
    たとえば01:41:595 (4) - や00:37:845 (3) - 02:07:845 (2) - 02:21:345 (2) - は 1/2リバースでもいいと思うとか言われそう(次のオブジェクトとの間隔は充分にあるので使えそうです)
  14. 01:45:158 (5,2) - 1/1リバースからのstackなら大丈夫だと思うけどこれは大丈夫かな?
  15. 01:48:908 - 01:53:970 - 02:00:908 (1) - 02:02:220 - 02:02:970 - Add finish
  16. 02:06:908 (1,2) - 00:36:908 (1,2,3) - 音付けが違うので一緒にしませんか
  17. 02:19:470 - Add finish
  18. 02:20:408 (1,2) - なにも音つけてないのは寂しすぎます

  • [Normal]
  1. 00:17:408 - ここの音拾いません?
    歌詞にあわせてるっぽいですけどでかい音を無視する必要は無いと思います
  2. 00:15:345 (6,7,1) - こういうのは初心者は混乱しそうなので00:24:345 (6,7) - は1/2リバースにしませんか?
    00:24:345 (6,7,1) -00:27:345 (6,7,1) -
  3. 00:44:408 (5,6,5,6) - 音取りが違うのはなぜですか?
    後者の方があってると思います
  4. 01:05:595 (5) - 1/2リバースで音を拾ってもいいと思う
  5. 01:17:595 (5) - ^
  6. 01:38:414 - 強い音がなってるので画像のような音取りの方がいいかも
  7. 01:45:345 (6,7,1) - kiaiに入ってるからこれはいいと思う
  8. Hitsoundについてはeasyで書いたとおりをそのままコピーしてください

  • [Hard]
  1. 00:25:845 (4,1) - overlapは避けれそう
  2. 00:38:783 - から00:39:533 - まで Hardなら音拾ってもいいと思う
  3. 00:54:908 (4) - Add NC
    01:06:908 (1,2) - と同じように
  4. 01:21:908 (1,2) - これも終点同士のoverlapは避けれそう
  5. 02:17:595 (1) - 終点が枠外に出てます

  • [Insane]
  1. 始めから00:10:095 - までoverlapのDistanceをそろえたほうがいいかもかなりバラバラだったので
  2. 00:53:408 (1,2,1,2,1,2,1,2) - もしかしたら指摘されるんじゃないかな?(配置が)
    気になる箇所はあったけどたぶんどうでもいいことになりそうなのであんまりなかったです
modほしいときはいつでも呼んでー(同じ譜面以外なら)
Good luck! :)
Topic Starter
Asuka_-
insane remap がんばるぞい
Topic Starter
Asuka_-
Insane → Light Insane (4.3)
i made new Insane (5.02) 通る気がしないInsane

general isseue fixed.
Kwan checked.

meta

IamKwaN wrote:

Unicode Title: 大好きなんだ
Romanised Title: Daisuki Nanda
Unicode Artist: 真咲・ガイヤール(cv: 桐谷華) or 真咲・ガイヤール(cv桐谷 華)
Romanised Artist: Masaki Gaillard (cv: Kiritani Hana) or Masaki Gaillard (cv Kiritani Hana)
Source: 天色*アイルノーツ

References:
https://youtu.be/XvclwsRqtp8?t=1m7s
https://auctions.c.yimg.jp/images.aucti ... s28489.jpg
http://www.yuzu-soft.com/ja/post/5692/% ... 83%AB.html

modもうちょいまってくだちい
Chihara Minori
お待たせしました。新しいHSです
合わせたらまたほかのDiffにコーピします。

https://puu.sh/vAGzu/e382567d9c.osz
Topic Starter
Asuka_-
@Time Capsuleさん
ありがとうございます!!
(HSまじでわけわからん。。 できる人ほんとすごいと思います。。。)
Topic Starter
Asuka_-

Yasaija 714 wrote:


  • [Normal]
  1. 01:05:595 (5) - 1/2リバースで音を拾ってもいいと思う ここはちょい保留(でも良い案)
  2. 01:17:595 (5) - ^ ^

  • [Hard]
  1. 00:25:845 (4,1) - overlapは避けれそう 意図的じゃー
  2. 01:21:908 (1,2) - これも終点同士のoverlapは避けれそう 意図的じゃー

  • [Insane]
  1. 00:53:408 (1,2,1,2,1,2,1,2) - もしかしたら指摘されるんじゃないかな?(配置が) そうかな...? 一旦保留で
modほしいときはいつでも呼んでー(同じ譜面以外なら)
Good luck! :)
かいてないとこはfixed

ありがとうございます!!!!!!!!!!
Topic Starter
Asuka_-
@Alveryn fixed thanks!!
@rouon 自分なりに少しずらしたりしてみた。。
Dubturt
yo


[General]
combo colours for the red and brownish red? are a bit too dark, most players use 100% bg dim so lighten it up just a bit

[Easy]
00:00:904 (1) - remove extra white node to make it similar to 00:03:904 (1) 00:06:904 (1)
00:44:029 (2,3) - fix blanket, its a bit diagonally off
02:01:654 (3,4,5) - going up and down here could be difficult for a new player for this part
"Kiai isn't snapped (AiMod)

[Normal]
00:11:779 (6,7) - might not want to stack this
02:15:154 (3) - tilt up a bit more

[Hard]
00:17:966 (3) - this overlap isn't visually nice

(cant find anything wrong here)


can't mod both insanes cause i cant find anything wrong
sorry for my inexperience

this is a pretty clean set

have a star aswell
Topic Starter
Asuka_-

Dubturt wrote:

yo


[General]
combo colours for the red and brownish red? are a bit too dark, most players use 100% bg dim so lighten it up just a bit

[Easy]
00:00:904 (1) - remove extra white node to make it similar to 00:03:904 (1) 00:06:904 (1) ok
00:44:029 (2,3) - fix blanket, its a bit diagonally off ok
02:01:654 (3,4,5) - going up and down here could be difficult for a new player for this part keep for now
"Kiai isn't snapped (AiMod) oh.. fixed!

[Normal]
00:11:779 (6,7) - might not want to stack this I want to stack 2circle. keep for now
02:15:154 (3) - tilt up a bit more ok

[Hard]
00:17:966 (3) - this overlap isn't visually nice In hard, complete stack (1/2) confuses players. keep it~

(cant find anything wrong here)


can't mod both insanes cause i cant find anything wrong
sorry for my inexperience

this is a pretty clean set

have a star aswell
Thanks!!


edit : offsetずれてたら教えてください。
Topic Starter
Asuka_-
changed offset
904 → 896
I do not know if it matches
Nines
ヤーホーm4mですよ
"light, but critical" things xD
[Insane]
  1. 00:33:521 (4,5) - this flow is very strange. consider something like these
  2. 00:39:052 (2,3) - space further away from 1 to indicate the 1/8 beat delay of this duplet
  3. 00:41:208 (1) - blanket this slider with the circle below it
  4. 00:47:958 (4) - fix blanket
  5. 00:51:896 (1) - fix so that instead of the first picture, it looks like the second picture
  6. 00:52:927 (5) - not sure why this is a triplet, but if you want to create your own drum beat to it, add whistle here. it sounds good.
  7. 01:04:271 (3) - fix blanket
  8. 01:11:021 (5) - instead of the first picture, make like the second picture
  9. 01:18:427 (4,5,6,7,1) - there's a beat missing at 01:18:614 that should be mapped.
  10. 01:23:396 (1) - there's a noticeable beat half-way into this slider, so maybe map like this instead? (objects moved closer on timeline for image clarity)
  11. 01:29:396 (1) - same idea here
[Light Insane]
  1. does not need any changing in my opinion
[Hard]
  1. 00:18:896 (1) - blanket perhaps?
  2. 00:21:896 (1) - also blanket maybe?
  3. 00:26:208 (1) - kind of an ugly overlap. avoid if possible
  4. 00:59:771 (2) - blanket?
  5. 01:07:083 (2) - fix blanket
  6. 01:14:208 (1) - fix blanket
  7. 01:17:958 (4) - fix blanket
  8. 01:22:458 (2) - another ugly overlap. match the overlap with the other pretty ones like this and fix 01:23:021 (3) accordingly
hyouri
You did not apply my general mods, also you need to uppercase "cv"
Masaki Gaillard (cv: Kiritani Hana) - Daisuki Nanda -> Masaki Gaillard (CV: Kiritani Hana) - Daisuki Nanda
Sidetail
[easy]
00:38:775 - Objectがないから、remove green line
01:05:958 (4) - add finish?
01:11:396 (3) - remove clap。Clapがあるとき、ちょっと変だと思います。。
02:02:958 (5) - sliderのテイルにremove clap

[normal]
00:11:958 (7) - stackしないでください。
00:14:208 (4,5) - これしてみてください。https://puu.sh/vBWuk/3facdfff34.jpg
00:17:208 (4,5,6) - ^これも。歌のcrash(finish)は強いですから。
00:20:208 (4,5) - ^
00:38:775 - Objectがないから、remove green line

[hard]
00:12:896 (1) - sliderのテイルはunsnapped.
00:50:958 (3) - finish?
01:05:958 (4) - ^
01:21:896 (1,2) - overlapはきれいじゃないです
01:47:958 (3,4) - これを1Sliderで作るのがいいです
01:42:333 (1,2) - (#1は01:41:958 (4) - の上に、#2のテイルは01:41:583 (2) - の上に、)はどうですか
01:47:583 (2,3,4,5) - (4,5)のFlowはちょっと変です
01:53:208 (1,2,3,4,5) - Light Insaneので、このように→02:07:271 (2,3) - してください。
02:09:708 (6,1) - remove#6、02:09:896 (1) - は 02:09:708 から始めてください

[insane]
00:23:208 (1,2,3,4,5) - remove #4, #5は00:24:333 (1) - の上に
00:30:521 (1) - 00:30:896にClickable(circle)を使ってください
00:36:802 (9) - remove 歌に、これBeatがないです
02:06:802 (9) - ^
00:43:271 (3,4) - remove #4, #3はSliderで使って、00:43:646 と 00:43:833 にCircleを使ってください
01:05:958 (4) - Finish?
01:11:021 (5) - 変。。
01:21:521 (4) - remove. 01:21:521 と 01:21:708 にCircle使ってください
01:53:208 (1,2,3,4,5) - ^remove #4, move #5

moe moe song, good map !

good luck~
Topic Starter
Asuka_-
:cry: :idea:

Alveryn wrote:

You did not apply my general mods, also you need to uppercase "cv"
Masaki Gaillard (cv: Kiritani Hana) - Daisuki Nanda -> Masaki Gaillard (CV: Kiritani Hana) - Daisuki Nanda
That point adopts IamKwan's opinion.

meta

IamKwaN wrote:

Unicode Title: 大好きなんだ
Romanised Title: Daisuki Nanda
Unicode Artist: 真咲・ガイヤール(cv: 桐谷華) or 真咲・ガイヤール(cv桐谷 華)
Romanised Artist: Masaki Gaillard (cv: Kiritani Hana) or Masaki Gaillard (cv Kiritani Hana)
Source: 天色*アイルノーツ

References:
https://youtu.be/XvclwsRqtp8?t=1m7s
https://auctions.c.yimg.jp/images.aucti ... s28489.jpg
http://www.yuzu-soft.com/ja/post/5692/% ... 83%AB.html

Please check https://youtu.be/XvclwsRqtp8?t=1m7s
There is no notation of "CV", it is written as "cv".

i'll check again your general mod
- Frontier -
nm

[General]
  1. May add "cut ver" in tags. because it's a cut version~
[Easy]
  • Unsnapped Timing lines
      1. 00:38:775
      2. 00:39:531
      3. 01:18:906
      4. 01:36:906
  • Fix this in .osu file. Change from 0.899999999999999 to 0.9
  • 00:11:208 (2,3) - Players can misunderstand that these are spaced 1/1 beat. DS here is inconsistent too. (0.68x) Move (3) to somewhere that makes ds consistent. (hard to explain ;;)
  • 00:42:146 (4,1) - (1) isn't blanket with (4)'s slider-tail perfectly. Change (1)'s slider
  • 00:58:646 (2,4) - (4) isn't stacked with (2)'s slider-tail properly. Move (4) to x:456 y:95.
  • 01:10:646 (2,4) - ^. Move (4) to x:211 y:97.
  • 02:02:583 (4) - I think you could move this upward to avoid overlapping from 02:02:958 (5). Like this.
  • 02:08:771 (1,2) - You might make (2) blanket with (1) if you care about this.[
Normal]
  • Unsnapped Timing lines
      1. 00:38:775
      2. 00:39:531
      3. 01:18:906
      4. 01:36:906
  • 00:14:396 - I think you shouldn't miss this cymbal sound here. Because there is a big sound and noticeable. You may make 1/2 beat slider and a note or make something like you did on 00:17:208 (4).
  • 01:08:208 (4) - You might ctrl+h for a better flow.[
Hard]
  • Unsnapped Timing lines (Also in Light Insane and Insane diffs!)
      1. 00:00:900
      2. 00:12:900
      3. 00:38:775
      4. 00:39:531
      5. 01:18:906
      6. 01:36:900
      7. 01:36:906
  • ar 7? ar in this mapset will order like 3/5/7/9.
  • 00:23:864 - There is a sound here so you should fill here. Something like [urlhttp://puu.sh/vC2nk/9dc5a3f323.jpg]this[/url] might be a great idea.
  • 00:23:208 (1,2,3) - (2,3) aren't stack with (1)'s slider-tail perfectly. Move them to x:512 y:143
  • 00:25:833 (4,1) - Maybe avoid making these overlap. It looks weird imo.
  • 00:35:021 (4) - just my opinion. but i think you could move this up. It makes more flow than before.
  • 01:26:396 - I think you should add a note here since there is a sound here.
  • 01:32:396 - ^
  • 01:53:208 (1,2,3) - (2,3) aren't stack with (1)'s slider-tail perfectly. Move them to x:469 y:235
  • 01:53:864 - There is a sound here so you should fill here.[
Light Insane]
  1. You use difficulty (AR, CS blah blah) as same as Insane diff. Since it's light insane diff, I'd recommend you to reduce these. (make sure you didn't adjust these lower than hard diff! keep it between~)
sorry i feel lazy now :P
gl~ take my star (ノ≧ڡ≦)ノ☆
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