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This beatmap was submitted using in-game submission on 2017年6月4日 at 15:29:01

Artist: Shikata Akiko
Title: EXEC_over.METHOD_SUBLIMATION/.~omness chs ciel sos infel
Source: アルトネリコ2 ~世界に響く少女たちの創造詩~
Tags: Mir Ar Tonelico II Sekai ni Hibiku Shoujo-tachi no Metafalica Melody of Cloche Leythal Pastalia Hymn Visual Novel Gust NIS RPG Daisuke Achiwa best game
BPM: 100
Filesize: 11635kb
Play Time: 06:29
Difficulties Available:

Download: Shikata Akiko - EXEC_over.METHOD_SUBLIMATION/.~omness chs ciel sos infel
Information: Scores/Beatmap Listing
---------------
Image


~ Like the birds that fly in the firmament ~

~ Like the plants that dance thanks to the wind ~

~ Like the fishes that swim in the rivers ~

~ Like the animals that run through the land ~

~ I'll loudly convey my happiness to everyone ~



pls give stars and(or) favs if you like the map or the song or both.
o right, I actually not planning to map this song atm but Mir just went like crazy when I let him to listen to it so.... there's this. It's beautiful btw
to do :
- enjoy the map and the song
Last edited by Shurelia on , edited 26 times in total.
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came from #modreqs...my first mod ever....sorry if not helpful

00:09:124 (5) - nc
00:10:324 (1) - remove nc
01:53:784 (4) - nc
03:43:215 (1) - might want to be 2 beat longer
04:18:337 (1) - move nc to 04:18:662 (2) -
05:16:141 (5) - nc
05:31:751 (5) - ^
05:46:141 (1) - look better if blanket imo


i like the song :D
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The Pun-nisher wrote:
came from #modreqs...my first mod ever....sorry if not helpful

00:09:124 (5) - nc Not necessary, It'll kill the combo counts
00:10:324 (1) - remove nc Nope, need to do that since it's the new section of the vocal
01:53:784 (4) - nc Unfortunately the NC won't fit at here
03:43:215 (1) - might want to be 2 beat longer Nope, the vocal actually stop at 03:44:190 - which is the current spinner's end
04:18:337 (1) - move nc to 04:18:662 (2) - Nope, the big white lines start at 04:18:337 (1) - means it's a new section
05:16:141 (5) - nc Doable but not pretty necessary
05:31:751 (5) - ^ same
05:46:141 (1) - look better if blanket imo Probably it's intentionally to be not blanketed


i like the song :D Thanks!

Thanks for trying!
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hi


Infel Phira
00:28:324 (4,5,6) - replacing those by a 1/3 slider would be better gameplay wise to avoid miss acc on 00:28:724 (5,6) - those notes.
00:30:724 (2,3,4) - ^

00:59:312 (1) - i'd rather unstack it to get more impact on the kick here
01:07:117 (1) - ^ edit: i saw u did that everywhere feel free to keep it lo

01:13:702 (2,3) - replacing those by a 1/4 slider will be nice!

01:50:450 (4) - this is so awful to play aaa

02:47:361 (2,3) - 1/4 slider?

02:48:093 (5,6,7) - i'd rather keep ds here

03:19:800 (1,2,3,4) - pls silence those slider ends ?

04:29:637 (4,5,6) - pls remove this, there's no decent beat to actually put 1/6 like that

04:36:873 (2,3) - silence those ends ?

05:16:385 (6) - i missreaded this maybe reduce spacing of 05:15:898 (4,6) - this or increase 05:16:385 (6) - .

05:16:873 (1) - do you need such anchors for this slider ? xd

05:35:410 (4) - extend this slider like you did previously ?

cute map!
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Sotarks wrote:
hi


Infel Phira
00:28:324 (4,5,6) - replacing those by a 1/3 slider would be better gameplay wise to avoid miss acc on 00:28:724 (5,6) - those notes.
00:30:724 (2,3,4) - ^ makes sense

00:59:312 (1) - i'd rather unstack it to get more impact on the kick here
01:07:117 (1) - ^ edit: i saw u did that everywhere feel free to keep it lo yeaaap. wanna keep the concept for the similar song

01:13:702 (2,3) - replacing those by a 1/4 slider will be nice!

01:50:450 (4) - this is so awful to play aaa did something

02:47:361 (2,3) - 1/4 slider?

02:48:093 (5,6,7) - i'd rather keep ds here

03:19:800 (1,2,3,4) - pls silence those slider ends ? Naah, the slider ends is intentionally sounded to follow the music better imo

04:29:637 (4,5,6) - pls remove this, there's no decent beat to actually put 1/6 like that

04:36:873 (2,3) - silence those ends ?

05:16:385 (6) - i missreaded this maybe reduce spacing of 05:15:898 (4,6) - this or increase 05:16:385 (6) - . did something based on the 2nd option

05:16:873 (1) - do you need such anchors for this slider ? xd Mir suggested Xd

05:35:410 (4) - extend this slider like you did previously ? Want to do something different at here, but let's just see

cute map! Thanks

Thanks for the mod
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Shurelia wrote:
Sotarks wrote:
hi


Infel Phira
00:28:324 (4,5,6) - replacing those by a 1/3 slider would be better gameplay wise to avoid miss acc on 00:28:724 (5,6) - those notes.
00:30:724 (2,3,4) - ^ makes sense

00:59:312 (1) - i'd rather unstack it to get more impact on the kick here
01:07:117 (1) - ^ edit: i saw u did that everywhere feel free to keep it lo yeaaap. wanna keep the concept for the similar song

01:13:702 (2,3) - replacing those by a 1/4 slider will be nice! - nah i don't think so, should be clickable because a 1/6 stream is very unlikely at this bpm so players will assume it's 1/4 because it's definitely not 1/3 since those are the jumps

01:50:450 (4) - this is so awful to play aaa did something

02:47:361 (2,3) - 1/4 slider? - same reasoning as above

02:48:093 (5,6,7) - i'd rather keep ds here - i don't think it's too necessary to keep ds here

03:19:800 (1,2,3,4) - pls silence those slider ends ? Naah, the slider ends is intentionally sounded to follow the music better imo

04:29:637 (4,5,6) - pls remove this, there's no decent beat to actually put 1/6 like that - it's a creative liberty in which i use those for the vocal trill, which is very noticeable imo

04:36:873 (2,3) - silence those ends ? - i don't think it's necessary o.O

05:16:385 (6) - i missreaded this maybe reduce spacing of 05:15:898 (4,6) - this or increase 05:16:385 (6) - . did something based on the 2nd option

05:16:873 (1) - do you need such anchors for this slider ? xd Mir suggested Xd

05:35:410 (4) - extend this slider like you did previously ? Want to do something different at here, but let's just see

cute map! Thanks

Thanks for the mod

Thanks for the mod
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M4M

00:48:654 - this slider can really be disturbing, it's faster than 00:43:924 (1) - , even though they represent the same sound, I'd recommend slowing it down a little
00:57:361 (1) - just optional, but this is really REALLY difficult to follow and flows pretty badly by itself, maybe stretch and straighten it out a little?
00:59:312 (1) - curve it a bit more
01:17:849 (3) - if you take a look from this exact moment you can clearly see a blanket being off
01:19:637 (2,3) - again
01:21:589 (2,3) - aaaaagain
05:39:637 (2) - increase the spacing between this and (1)
05:39:637 (2) - I fucking love vocals in this part <3

solid map, only a couple of aesthetic changes are required, rest is picco bello.
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[Nemesis] wrote:
M4M

00:48:654 - this slider can really be disturbing, it's faster than 00:43:924 (1) - , even though they represent the same sound, I'd recommend slowing it down a little
00:57:361 (1) - just optional, but this is really REALLY difficult to follow and flows pretty badly by itself, maybe stretch and straighten it out a little?
00:59:312 (1) - curve it a bit more
01:17:849 (3) - if you take a look from this exact moment you can clearly see a blanket being off - shurelia fix im lazy
01:19:637 (2,3) - again - shurelia fix im lazy
01:21:589 (2,3) - aaaaagain - shurelia fix im lazy
05:39:637 (2) - increase the spacing between this and (1)
05:39:637 (2) - I fucking love vocals in this part <3

solid map, only a couple of aesthetic changes are required, rest is picco bello.


Thanks for mod.~
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shitmodder inc
you are 100x more experienced at mapping; sry if this isn't helpful

00:09:124 (5) - NC
00:15:724 (3) - why the awkward flow?
00:18:724 (5) - NC
00:55:410 (1,2,3) - would flow better with the slider being a bit higher
01:15:735 (3) - overmap I think?
01:39:312 (2) - I'd put 1/3 circles for this on lower spacing than the next 3, these sounds are all quite strong
01:40:288 (1,2) - I think 4 sliders starting on each vocal with 1/3 maybe 1/6 gaps would better reflect the song and be less boring to play
01:44:190 (1,2) - ^
01:51:101 (5) - move middle anchor down for better flow
02:26:141 (3) - sv 1.00 could build up to the next section the same way the song building up right now
03:03:540 (4) - overmapped
03:52:971 (1,2) - see 1:40:288 (1,2)
03:56:873 (1,2) - ^
04:08:580 (1,2) - ^
04:12:483 (5,6) - ^ also NC
04:18:662 (2,3,4,5,6,7,8,9,10,11) - bit overboard on the overlaps, I don't think this is sightreadable
04:27:117 (2) - doesn't sound right
05:02:239 (3,4,5) - looks kinda ugly my suggestion: https://osu.ppy.sh/ss/7847475
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Artikash wrote:
shitmodder inc
you are 100x more experienced at mapping; sry if this isn't helpful

00:09:124 (5) - NC
00:15:724 (3) - why the awkward flow?
00:18:724 (5) - NC
00:55:410 (1,2,3) - would flow better with the slider being a bit higher
01:15:735 (3) - overmap I think? - nah there's a harp there
01:39:312 (2) - I'd put 1/3 circles for this on lower spacing than the next 3, these sounds are all quite strong
01:40:288 (1,2) - I think 4 sliders starting on each vocal with 1/3 maybe 1/6 gaps would better reflect the song and be less boring to play
01:44:190 (1,2) - ^
01:51:101 (5) - move middle anchor down for better flow
02:26:141 (3) - sv 1.00 could build up to the next section the same way the song building up right now - nah i think it's fine as it is
03:03:540 (4) - overmapped - harp is there
03:52:971 (1,2) - see 1:40:288 (1,2)
03:56:873 (1,2) - ^
04:08:580 (1,2) - ^
04:12:483 (5,6) - ^ also NC
04:18:662 (2,3,4,5,6,7,8,9,10,11) - bit overboard on the overlaps, I don't think this is sightreadable
04:27:117 (2) - doesn't sound right - you're right it's 1/4, changed
05:02:239 (3,4,5) - looks kinda ugly my suggestion: https://osu.ppy.sh/ss/7847475 - breaks my original idea way too much and it looks fine to me


Thanks for the mod!
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[Nemesis] wrote:
M4M

00:48:654 - this slider can really be disturbing, it's faster than 00:43:924 (1) - , even though they represent the same sound, I'd recommend slowing it down a little yeah, did slow this thing a bit
00:57:361 (1) - just optional, but this is really REALLY difficult to follow and flows pretty badly by itself, maybe stretch and straighten it out a little? did some new adjustmens
00:59:312 (1) - curve it a bit more done
01:17:849 (3) - if you take a look from this exact moment you can clearly see a blanket being off - shurelia fix im lazy
01:19:637 (2,3) - again - shurelia fix im lazy
01:21:589 (2,3) - aaaaagain - shurelia fix im lazy
05:39:637 (2) - increase the spacing between this and (1) sure
05:39:637 (2) - I fucking love vocals in this part <3 Me too!

solid map, only a couple of aesthetic changes are required, rest is picco bello.


Thank you!

Artikash wrote:
shitmodder inc
you are 100x more experienced at mapping; sry if this isn't helpful

00:09:124 (5) - NC Naah, not really necessary
00:15:724 (3) - why the awkward flow? Is it? Well, the sudden changes are for emphasizing things
00:18:724 (5) - NC same
00:55:410 (1,2,3) - would flow better with the slider being a bit higher did a bit adjustments
01:15:735 (3) - overmap I think? - nah there's a harp there
01:39:312 (2) - I'd put 1/3 circles for this on lower spacing than the next 3, these sounds are all quite strong But it'll kill the next 3 sounds that you mentioned since it'll play too similar on each other
01:40:288 (1,2) - I think 4 sliders starting on each vocal with 1/3 maybe 1/6 gaps would better reflect the song and be less boring to play Naah, I want to give the players a bit of rest but good idea. I'd consider when other people mention this thing again.
01:44:190 (1,2) - ^
01:51:101 (5) - move middle anchor down for better flow dunno what for but yeh
02:26:141 (3) - sv 1.00 could build up to the next section the same way the song building up right now - nah i think it's fine as it is
03:03:540 (4) - overmapped - harp is there
03:52:971 (1,2) - see 1:40:288 (1,2) same reason
03:56:873 (1,2) - ^
04:08:580 (1,2) - ^
04:12:483 (5,6) - ^ also NC NC'd
04:18:662 (2,3,4,5,6,7,8,9,10,11) - bit overboard on the overlaps, I don't think this is sightreadable Naah , did some testplays with other players, it plays fine.
04:27:117 (2) - doesn't sound right - you're right it's 1/4, changed
05:02:239 (3,4,5) - looks kinda ugly my suggestion: https://osu.ppy.sh/ss/7847475 - breaks my original idea way too much and it looks fine to me


Thanks!
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Hello there mod from my queue~
Infel Phira
  • 00:19:324 (6,1) - blanket?
  • 00:28:323 (4) - NC for the rhythm change, same at 00:30:724 (2) - and then 00:31:924 (5) - to separate it also. On the other hand, NCing places like 00:38:324 (5,6) - wouldn't make that much sense due the structure
  • 00:36:124 - why no same thing as at 00:24:124 (4) -
  • 00:40:324 (2,3) - timing not good enough
  • 00:54:272 (2,3) - you might need to re-arrange this pattern a lil more to achieve it, but I recommend using sliders at first to familiarize the player with the 1/3 rhythm base. After couple iterations you can just begin using the circles then.
  • 00:55:410 (1,2,3,4) - looks haphazard both visually and flow-wise, you can do better
  • 01:02:239 (4,5) - either both or just 01:02:727 (5) - needs to be slightly less curved for the intended pattern to look good
  • 01:08:580 (4,1) - fix blanket
  • 01:10:532 (4,1,2,3) - kinda unnecessary overlap imo, but atleast you could then triangle 01:11:019 (1,2,3) - for more structured feel. And then also fix the blanket between 01:11:507 (3,4) - and also 01:12:483 (5,1) - . Uh actually looks like there might be hella lot of blankets off, kinda rushed feeling. Just check yourself
  • 01:13:946 (4) - NC?
  • 01:17:361 (2) - yeah this is what we needed in the beginning of the section
  • 01:31:995 (4,5,6) - why suddenly stream like spacing for these 1/3? Possible confusion with 1/4 inc, also I think the music would justify more spacing for these, there are distinct sounds to map. If you want to have small enough spacing to differentiate them from jumps, just have the spaced out so that they don't look like casual stream, they can still be a curved line
  • 01:37:686 (2,3) - timing point needed. There's 3 sounds, not 2 and they don't line up with the current timing. Add couple red points (one for the timing for this one and one to reset it at 01:38:337 - ) Well actually the sounds itselves don't line up to any timing either since they aren't completely on rhythm (first 2 ~100bpm 1/3, then slightly slows down) but I recommend mapping it with kickslider anyways and using timing that is as accurate as possible for all of them. (for example 90 bpm if you put the timing point at 01:37:671 - )
  • 01:39:800 (3) - NC
  • 01:54:922 (5) - ^
  • 02:31:019 (1,3) - fix blanket
  • 02:48:255 (6,1) - ^ (basically just slightly improve the slider shape, the curve could be better)
  • 02:58:337 - probably most intense part so far, why are you using kicksliders for the 1/3 here lol. Also the only non-kickslider 1/3 03:01:751 (4,5,6) - is hella low spacing compared to ones before
  • 03:05:166 (4) - NC
  • 03:13:946 (1,3) - fix stack
  • 03:20:776 (3,1) - ^
  • 03:22:239 (2,3) - maybe have one slider before or smth, since most of this stuff has been 1/3
  • 03:25:654 (1,3) - intended like this or not? Perhaps just stack? Same at 03:29:556 (1,3) - oh well might just be intended then
  • Hell yeah violin section, coulda been longer tho >.<
  • 04:18:337 (1,2) - slider these, works a lot better than circles only here
  • 04:23:215 (3) - I would NC this instead due structure stuff but it doesn't really matter, this way is pretty common too I guess
  • 04:25:654 (3,1) - improve blanket
  • 04:29:637 (4,5,6) - preferably use kickslider, especially since the "sounds" you are mapping this to aren't that distinct rhythmically and aren't really exactly like this either
  • 04:38:824 (2,3,4,5) - just time this section if you want to follow the violin, these aren't sufficient. Alternatively use 2 reversing sliders to cover 3 sounds each. Preferably just do both if possible
  • 05:13:784 (3,5) - fix stack
  • 05:15:572 (2,3,4,5,6,7) - god pls no. First of all, definitely NC this. Then you should also slider 05:15:898 (4,5) -
  • 05:31:182 (2,3,4,5,6,7) - same drill. This kind of stuff just doesn't work
  • 06:19:312 (2) - NC like you've done with the rest of the long ones?

Good luck!
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TheKingHenry wrote:
Hello there mod from my queue~ Hi Henry!
Infel Phira
  • 00:19:324 (6,1) - blanket? Blanket
  • 00:28:323 (4) - NC for the rhythm change, same at 00:30:724 (2) - and then 00:31:924 (5) - to separate it also. On the other hand, NCing places like 00:38:324 (5,6) - wouldn't make that much sense due the structure done, all of them
  • 00:36:124 - why no same thing as at 00:24:124 (4) - woops, missed that ,nice one
  • 00:40:324 (2,3) - timing not good enough Is it? , We'll check
  • 00:54:272 (2,3) - you might need to re-arrange this pattern a lil more to achieve it, but I recommend using sliders at first to familiarize the player with the 1/3 rhythm base. After couple iterations you can just begin using the circles then. Changed 00:54:272 - as a 1/3 slider instead, hopefully I'm doing it right
  • 00:55:410 (1,2,3,4) - looks haphazard both visually and flow-wise, you can do better done
  • 01:02:239 (4,5) - either both or just 01:02:727 (5) - needs to be slightly less curved for the intended pattern to look good Both
  • 01:08:580 (4,1) - fix blanket Sorry for making you cheacking my blankets u,u
  • 01:10:532 (4,1,2,3) - kinda unnecessary overlap imo, but atleast you could then triangle 01:11:019 (1,2,3) - for more structured feel. And then also fix the blanket between 01:11:507 (3,4) - and also 01:12:483 (5,1) - . Uh actually looks like there might be hella lot of blankets off, kinda rushed feeling. Just check yourself
  • 01:13:946 (4) - NC?
  • 01:17:361 (2) - yeah this is what we needed in the beginning of the section done
  • 01:31:995 (4,5,6) - why suddenly stream like spacing for these 1/3? Possible confusion with 1/4 inc, also I think the music would justify more spacing for these, there are distinct sounds to map. If you want to have small enough spacing to differentiate them from jumps, just have the spaced out so that they don't look like casual stream, they can still be a curved line
  • 01:37:686 (2,3) - timing point needed. There's 3 sounds, not 2 and they don't line up with the current timing. Add couple red points (one for the timing for this one and one to reset it at 01:38:337 - ) Well actually the sounds itselves don't line up to any timing either since they aren't completely on rhythm (first 2 ~100bpm 1/3, then slightly slows down) but I recommend mapping it with kickslider anyways and using timing that is as accurate as possible for all of them. (for example 90 bpm if you put the timing point at 01:37:671 - ) We'll see , but fyi We're following the HARP atm and it's should correctly snapped.
  • 01:39:800 (3) - NC right
  • 01:54:922 (5) - ^ ^
  • 02:31:019 (1,3) - fix blanket Not pretty necessary since I want to keep the triangle from 02:31:019 (1,2,3) -
  • 02:48:255 (6,1) - ^ (basically just slightly improve the slider shape, the curve could be better)
  • 02:58:337 - probably most intense part so far, why are you using kicksliders for the 1/3 here lol. Also the only non-kickslider 1/3 03:01:751 (4,5,6) - is hella low spacing compared to ones before
  • 03:05:166 (4) - NC
  • 03:13:946 (1,3) - fix stack fixed
  • 03:20:776 (3,1) - ^ ^
  • 03:22:239 (2,3) - maybe have one slider before or smth, since most of this stuff has been 1/3 gonna leave it as it be for now cause I really want to click smth on 03:22:483 - so that'y why I circle'd it instead
  • 03:25:654 (1,3) - intended like this or not? Perhaps just stack? Same at 03:29:556 (1,3) - oh well might just be intended then aaa
  • Hell yeah violin section, coulda been longer tho >.<
  • 04:18:337 (1,2) - slider these, works a lot better than circles only here slider'd the 1
  • 04:23:215 (3) - I would NC this instead due structure stuff but it doesn't really matter, this way is pretty common too I guess Indeed
  • 04:25:654 (3,1) - improve blanket
  • 04:29:637 (4,5,6) - preferably use kickslider, especially since the "sounds" you are mapping this to aren't that distinct rhythmically and aren't really exactly like this either
  • 04:38:824 (2,3,4,5) - just time this section if you want to follow the violin, these aren't sufficient. Alternatively use 2 reversing sliders to cover 3 sounds each. Preferably just do both if possible
  • 05:13:784 (3,5) - fix stack fixed
  • 05:15:572 (2,3,4,5,6,7) - god pls no. First of all, definitely NC this. Then you should also slider 05:15:898 (4,5) - uguuu
  • 05:31:182 (2,3,4,5,6,7) - same drill. This kind of stuff just doesn't work uguuu ^2
  • 06:19:312 (2) - NC like you've done with the rest of the long ones? aight

Good luck!

Thanks you very very much!
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Lyawi wrote:
:3

Danke for the stars!
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