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Tenacious D - BEELZEBOSS (THE FINAL SHOWDOWN)

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Topic Starter
CookieBite
This beatmap was submitted using in-game submission on 2017年6月2日 at 19:38:33

Artist: Tenacious D
Title: BEELZEBOSS (THE FINAL SHOWDOWN)
Source: Tenacious D in The Pick of Destiny
Tags: rock battle satan demon Jack Black Kyle Gass Dave Grohl Liam Lynch
BPM: 131
Filesize: 9238kb
Play Time: 05:28
Difficulties Available:
  1. CHALLENGE (5.29 stars, 830 notes)
Download: Tenacious D - BEELZEBOSS (THE FINAL SHOWDOWN)
Information: Scores/Beatmap Listing
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N͘SF͏Ẁ C̡ÓNT͠E͡N̡T̀, I͞N̶APPR̴O̧P̸R̵I̧ÁTE ͝LANG̡UAǴE ͞A͞H̛EA̸D


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timing checked by C00L, Underforest, [[Pika]], and Ongaku
also bns

thanks to ayygurl for providing better mp3

#1 F D Flourite
#2 MrSergio

rip Naotoshi's


osu! needs more D!


i fuckin love this map
Seriously, there are many more supports than these, it's impossible to capture all of them one by one. Thanks to all whoever supported the map! :)








thanks to
  1. Incomp
  2. XDLok
  3. CircleFairy
  4. SolarFox
  5. Testo
  6. newton-
  7. Invertable
  8. Moge-ko
  9. makisokk
  10. Yahuri
  11. Mistaken
  12. Hytex
  13. Neoskylove
  14. Yohanes
  15. MrSergio
  16. Pho
  17. F D Flourite
  18. Wishkey
  19. Plaudible
  20. Hokichi
  21. Bewww
  22. - Frontier -
  23. C00L
  24. [[Pika]]
  25. Underforest
  26. Mijn Aim Zuigt
  27. Emilia
  28. Weber
  29. ayygurl
  30. Naotoshi
  31. Ongaku
  32. Sonnyc
Incomp
Hey there. From #modreq.

The song is hilarious, and the map represents it to a T. On top of that, it's just a good map.

[Challenge]
The kiai times might be worth looking into a little more. They're kind of spammy, even if it does fit the song.

00:34:614 (4) - Not sure why you used a bezier slider here. Looks weird.
00:52:018 (3,4) - Try blanketing that 4 within the slider.
01:04:843 (1,1) - I want to take a moment to say that I think these sliders are awesome. Love the way you distorted the second one.
02:42:986 (4,5,6,7) - The 5 here is in a spot that is not predictable. Consider moving it to where the 7 is (basically rotate the triangle -90 degrees).
03:34:564 (1) - Seemingly-random new combo here.
04:41:597 (3) - There's a sound that this slider passes through, and that sound is just as important as the one it ends on. Consider turning this into a kick slider or a triplet.
05:18:732 (1) - I would put a break after this note. That is, if you want this map to be playable with HR.
Topic Starter
CookieBite

Incomp wrote:

Hey there. From #modreq.

The song is hilarious, and the map represents it to a T. On top of that, it's just a good map.

[Challenge]
The kiai times might be worth looking into a little more. They're kind of spammy, even if it does fit the song. the song is rock dude xd

00:34:614 (4) - Not sure why you used a bezier slider here. Looks weird. That's because I use straight and angled slider in satan's part , to fit with the feel of the song, no fix
00:52:018 (3,4) - Try blanketing that 4 within the slider. sure
01:04:843 (1,1) - I want to take a moment to say that I think these sliders are awesome. Love the way you distorted the second one. thank you <3
02:42:986 (4,5,6,7) - The 5 here is in a spot that is not predictable. Consider moving it to where the 7 is (basically rotate the triangle -90 degrees). it's predictable for pro players
03:34:564 (1) - Seemingly-random new combo here. removed NC
04:41:597 (3) - There's a sound that this slider passes through, and that sound is just as important as the one it ends on. Consider turning this into a kick slider or a triplet. turned into kick slider
05:18:732 (1) - I would put a break after this note. That is, if you want this map to be playable with HR. fixed (although no break is cooler xd)
thanks for modding!
XDLok
Hi.
From your queue comes the M4M (you just modded mine):

[General]
  1. Loved how you use the f word for the preview ( Is this appropriate? idk but fine by me)
  2. Appreciated the symmetry used
  3. Those sliders are awesome

[Mods]
  1. 00:23:163 (2,3,4) - The two sliders facing the same direction seems a little bit weird for flow
  2. 00:27:743 (1,2,3) - Counter-clockwise is better?
  3. 01:04:843 (1) - The first time I play I sliderbroke. Caught me off guard. But idk, looks awesome
  4. 01:10:186 (6,1) - separate them?
  5. 01:17:514 (6,1) - ^
  6. 01:36:150 (3) - It seem better to focus on the guitar as you do most on this part, but if you really wanted to, then maybe focus on the vocal on 01:37:356 (5,1,2,3,4,5,1) as well
  7. (00:56:054 (1) - This is quite weird
  8. 01:44:517 (2) - move this 1/16th of a beat ahead
  9. 01:47:005 (2) - ^)
    idk if the above three are important, as the errors are small enough to not affect game play
  10. 01:49:718 (3) - snap to vocal?
  11. 02:01:778 (1) - Increasing the distance can be cool
  12. 02:09:093 (1,1,1,1) - Quite hard to see where the slider ends tbh, as it had been blocked by 02:08:635 (1) as well
  13. 02:16:421 (1,1,1,1) - ^
  14. 03:19:398 (1) - Rotate it so it flows better?
  15. 03:38:777 (5) - sounds better if you repeat it up to the white tick (repeat 5 times)
  16. 03:41:874 (5) - ^
  17. 03:44:970 (5) - ^
  18. 03:39:067 (1) - better move it 1/4s of a beat ahead, this does not seem natural even though the vocal supports it
  19. 04:03:551 (4,1) - woah, that's a sudden jump
  20. 04:12:551 (9,10) - move these two ahead by 1/4 and add a circle before that, that triggers me, so maybe like this:
  21. 04:29:293 (1,2) - Face the same direction to be consistent?
  22. 4:34:736 - I don't think that this red line is necessary? (As there are no notes anyway)
  23. 4:36:410 - ^

[Misc]
A test play which you may (or may not) find useful: https://puu.sh/v6OoL/9cafde2dbb.osr
I suck at this game I know :(That NF was there so that I don't have to retry a million times

[Conclusion]
Interesting song, hope that my mod at least provide some perspective, and hope that this map will get ranked soon!
Topic Starter
CookieBite

XDLok wrote:

Hi.
From your queue comes the M4M (you just modded mine):

[General]
  1. Loved how you use the f word for the preview ( Is this appropriate? idk but fine by me) im not sure xd
  2. Appreciated the symmetry used
  3. Those sliders are awesome

[Mods]
  1. 00:23:163 (2,3,4) - The two sliders facing the same direction seems a little bit weird for flow flow doesn't have to be good, it's a satan part so having like a bad flow is ok
  2. 00:27:743 (1,2,3) - Counter-clockwise is better? having a sharper angle here is better in this case
  3. 01:04:843 (1) - The first time I play I sliderbroke. Caught me off guard. But idk, looks awesome shouldn't be a problem here :)
  4. 01:10:186 (6,1) - separate them? I like to keep a sharper angle here
  5. 01:17:514 (6,1) - ^ ^
  6. 01:36:150 (3) - It seem better to focus on the guitar as you do most on this part, but if you really wanted to, then maybe focus on the vocal on 01:37:356 (5,1,2,3,4,5,1) as well ok changed to follow the guitar
  7. (00:56:054 (1) - This is quite weird there is nothing weird here
  8. 01:44:517 (2) - move this 1/16th of a beat ahead actually 1/12 is better
  9. 01:47:005 (2) - ^) it's fine here tho
    idk if the above three are important, as the errors are small enough to not affect game play
  10. 01:49:718 (3) - snap to vocal? before that i follow the guitar sound so it should be fine
  11. 02:01:778 (1) - Increasing the distance can be cool sure
  12. 02:09:093 (1,1,1,1) - Quite hard to see where the slider ends tbh, as it had been blocked by 02:08:635 (1) as well I think using the default skin can see clearer xd
  13. 02:16:421 (1,1,1,1) - ^ ^
  14. 03:19:398 (1) - Rotate it so it flows better? sure
  15. 03:38:777 (5) - sounds better if you repeat it up to the white tick (repeat 5 times) ok sure
  16. 03:41:874 (5) - ^ sure
  17. 03:44:970 (5) - ^ sure
  18. 03:39:067 (1) - better move it 1/4s of a beat ahead, this does not seem natural even though the vocal supports it I understand but there is no sound at the red tick. If I do that it become overmapped.
  19. 04:03:551 (4,1) - woah, that's a sudden jump adjusted the distance
  20. 04:12:551 (9,10) - move these two ahead by 1/4 and add a circle before that, that triggers me, so maybe like this: ok sure
  21. 04:29:293 (1,2) - Face the same direction to be consistent? if i do that, uncomfortable flow here 04:29:680 (3,4,5,6) -
  22. 04:34:736 - I don't think that this red line is necessary? (As there are no notes anyway) did you know that in nightcore mode you can clearly hear the beat while playing? if I don't set it it feels weird to listen
  23. 04:36:410 - ^ ^

[Misc]
A test play which you may (or may not) find useful: https://puu.sh/v6OoL/9cafde2dbb.osr
I suck at this game I know :(That NF was there so that I don't have to retry a million times

[Conclusion]
Interesting song, hope that my mod at least provide some perspective, and hope that this map will get ranked soon!
thanks for modding!
CircleFairy
Hi from my mod queue :-)

00:38:736 (5,6,7) - This can flow a bit better.
01:04:843 (1) - This slider is somewhat confusing to read because of where the slider ends, make it more apparent.
01:48:914 (1) - This note is too early.
01:49:718 (3) - This note is too late.
01:50:522 (4) - This note is too early.
03:14:509 (2) - This slider is timed wrong.
03:33:064 (6) - ^
04:19:228 (1,2,3,4,5,6,7,8) - I would like to see something a little more creative here.

Thoughts
The map is nice overall, theres just a few notes that are not timed correctly, use the beat snap divisor to fix them.

Good luck! :-)
Topic Starter
CookieBite

CircleFairy wrote:

Hi from my mod queue :-)

00:38:736 (5,6,7) - This can flow a bit better. it doesn't meant to be a good flow, it's the satan part and I want more sharp angles and non-good flow
01:04:843 (1) - This slider is somewhat confusing to read because of where the slider ends, make it more apparent. ok sure
01:48:914 (1) - This note is too early. fixed
01:49:718 (3) - This note is too late. im following the guitar sound
01:50:522 (4) - This note is too early. fixed
03:14:509 (2) - This slider is timed wrong. fixed
03:33:064 (6) - ^ fixed
04:19:228 (1,2,3,4,5,6,7,8) - I would like to see something a little more creative here. i think stacking is creative LOL

Thoughts
The map is nice overall, theres just a few notes that are not timed correctly, use the beat snap divisor to fix them.

Good luck! :-)
thanks for modding!
SolarFox
hi from nm queue

[Challenge]
00:34:614 (4) - circle slider looks a bit distorted, fix a little
01:17:209 (5) - fix stack
02:27:871 (3) - stack on slider (1)
02:58:558 (1) - I'd love to have a circle before the spinner
02:58:558 (1) - not sure about the kiai
03:06:564 (1,1) - reverse slider is better?
03:23:231 (7) - nc
03:44:196 (3) - blanket looks a bit weird, move the end node a little down
03:47:874 (5) - sound is strong on both white and red tick, so two circles fit imo
03:48:261 (1,2) - red tick feels empty, try adding a circle since you did 03:55:035 (2) -
04:03:551 (4,1) - this hurts lol. would ctrl+g slider (1)
04:19:228 (1,2,3,4,5,6,7,8) - would prefer movement after fourth circle
04:22:325 (1) - very strong sound is undermined when you just stack it like this :c, would prefer movement
04:33:551 (1,2,3) - 3 nodes would be pointless if the sliders look straight. curve it a little more or use 2 nodes.

dont give kds if unhelpful. good luck!
Testo
m4m
[mod]
  1. 00:28:201 (1) - I can't understand why reverse here but long slider + short slider before. It looks bad, it plays bad. maybe you tried to follow vocal like here 00:35:530 but its bad for this part
  2. 00:30:033 (1) - ^
  3. 00:40:415 (2) - delete and do a 3 note jumpt like you did it before
  4. 00:40:568 - ignore drums is ok but it is too srong
  5. 03:43:615 (1,3) - not perfect
  6. 03:47:874 (5) - It must be more jumpy I think
  7. 04:05:873 (2) - maybe end slider here? 04:06:067 - and put one more circle here 04:06:261 -
  8. 04:11:486 (1) - same ^
  9. 04:11:099 (3) - stuck with 04:09:744 (5)
  10. 04:19:228 (1,2,3,4,5,6,7,8) - maybe space it and increase spacing here? 04:22:325 (1,2,3,4,5,6,7) -
  11. 04:33:551 (1,2,3,1) - Feels so easy after long stream but song isnt very calm here, just increase spacing here too
Good luck :3
Topic Starter
CookieBite

SolarFox wrote:

hi from nm queue

[Challenge]
00:34:614 (4) - circle slider looks a bit distorted, fix a little fixed
01:17:209 (5) - fix stack lol fixed
02:27:871 (3) - stack on slider (1) I want to have larger distance between 02:27:719 (2) -
02:58:558 (1) - I'd love to have a circle before the spinner ok sure
02:58:558 (1) - not sure about the kiai just adding the effect i guess
03:06:564 (1,1) - reverse slider is better? ok sure
03:23:231 (7) - nc fixed
03:44:196 (3) - blanket looks a bit weird, move the end node a little down it's not meant to be blanket, it meant to be line with 03:43:615 (1) -
03:47:874 (5) - sound is strong on both white and red tick, so two circles fit imo sure
03:48:261 (1,2) - red tick feels empty, try adding a circle since you did 03:55:035 (2) - ok sure
04:03:551 (4,1) - this hurts lol. would ctrl+g slider (1) sure
04:19:228 (1,2,3,4,5,6,7,8) - would prefer movement after fourth circle applied
04:22:325 (1) - very strong sound is undermined when you just stack it like this :c, would prefer movement applied
04:33:551 (1,2,3) - 3 nodes would be pointless if the sliders look straight. curve it a little more or use 2 nodes. if you look closer you can see the curve, no fix

dont give kds if unhelpful. good luck!
thanks for modding!

Testo wrote:

m4m
[mod]
  1. 00:28:201 (1) - I can't understand why reverse here but long slider + short slider before. It looks bad, it plays bad. maybe you tried to follow vocal like here 00:35:530 but its bad for this part the things happened before is different than this case, also if I do 3 short slider here i think it will be awful to play
  2. 00:30:033 (1) - ^ ^
  3. 00:40:415 (2) - delete and do a 3 note jumpt like you did it before i don't understand
  4. 00:40:568 - ignore drums is ok but it is too srong as a player, it feels much natural to do my pattern
  5. 03:43:615 (1,3) - not perfect first of all, what is not perfect? secondly, im actally make it line up with 03:44:196 (3) -
  6. 03:47:874 (5) - It must be more jumpy I think fixed in previous mod
  7. 04:05:873 (2) - maybe end slider here? 04:06:067 - and put one more circle here 04:06:261 - then it's not symmetry with 04:05:293 (1) - :(
  8. 04:11:486 (1) - same ^ this already is the thing you're talking about lol
  9. 04:11:099 (3) - stuck with 04:09:744 (5) you mean stack? good caught man
  10. 04:19:228 (1,2,3,4,5,6,7,8) - maybe space it and increase spacing here? 04:22:325 (1,2,3,4,5,6,7) - fixed in previous mod
  11. 04:33:551 (1,2,3,1) - Feels so easy after long stream but song isnt very calm here, just increase spacing here too sure
Good luck :3
thanks for modding!
Catt
From queue.
There nothing really that I can spot, the map is amazing. I REALLY hope this gets ranked, good luck.
Topic Starter
CookieBite

HM02CauseImFly wrote:

From queue.
There nothing really that I can spot, the map is amazing. I REALLY hope this gets ranked, good luck.
well ok
thanks for the support xd <3
newton-
hi, from queue
amazing map, amazing song
also i like your sliders <3

[ challenge]
  1. 00:50:186 - maybe make sv a but higher here - this seems more intense than the previous section
  2. 01:11:713 (5,6,1) - kinda uncomfortable flow - you could argue that it's for emphasis of 1, but you haven't done this anywhere else in this section so it's a bit inconsistent
  3. 01:25:301 (1,2,3) - maybe unstack a little like 01:27:708 (1,2,3) - and 01:34:944 (5,6,1) - for consistency?
  4. 02:23:749 (1) - ctrl+g this for spacing emphasis, also ctrl+g the others if youre doing this obv
  5. 02:27:413 (1,3) - i think you could stack these
  6. 02:40:238 (1,2,3,4) - the spacing here is similar but the gaps in rhythm are different. consider changing as a misread may happen here.
  7. 03:14:009 (1,2,3,4,1,2,3,1,1,2,3,4,5,6) - consider simplifying rhythm to 1/2 and 1/4 in this section so for readability and to fit with the rest of the section - no one will expect these sort of unusual rhythm gaps unless theyve already listened to the song
  8. 03:38:777 (5,1) - could also be misread, also spacing is too big for a 1/4 gap imo
  9. 03:39:067 (1) - actually shouldnt this be on the red tick after it? vocal starts there and it's for consistency with similar stuff in the upcoming section
  10. 03:49:809 (5,6,7,8) - nitpicky but these arent equidistant
  11. 04:03:551 (4,1) - even with slider leniency i think this is too big for a 1/4 gap
good luck!
Topic Starter
CookieBite

newton- wrote:

hi, from queue
amazing map, amazing song
also i like your sliders <3

[ challenge]
  1. 00:50:186 - maybe make sv a but higher here - this seems more intense than the previous section well instead to adjust the whole section i decided to add a inherted point on 00:42:858 - with 0.60x sv and add another inherted point on 00:50:186 - with 0.80x sv
  2. 01:11:713 (5,6,1) - kinda uncomfortable flow - you could argue that it's for emphasis of 1, but you haven't done this anywhere else in this section so it's a bit inconsistent flow doesn't have to be comfortable in some case, this is the part where satan sing so i want to have more sharper angle and non-good flow
  3. 01:25:301 (1,2,3) - maybe unstack a little like 01:27:708 (1,2,3) - and 01:34:944 (5,6,1) - for consistency? sure
  4. 02:23:749 (1) - ctrl+g this for spacing emphasis, also ctrl+g the others if youre doing this obv I wanna go different direction
  5. 02:27:413 (1,3) - i think you could stack these ok fine
  6. 02:40:238 (1,2,3,4) - the spacing here is similar but the gaps in rhythm are different. consider changing as a misread may happen here. so i guess i should lower the distance, fixed
  7. 03:14:009 (1,2,3,4,1,2,3,1,1,2,3,4,5,6) - consider simplifying rhythm to 1/2 and 1/4 in this section so for readability and to fit with the rest of the section - no one will expect these sort of unusual rhythm gaps unless theyve already listened to the song ok revamped the whole part
  8. 03:38:777 (5,1) - could also be misread, also spacing is too big for a 1/4 gap imo adjusted the distance
  9. 03:39:067 (1) - actually shouldnt this be on the red tick after it? vocal starts there and it's for consistency with similar stuff in the upcoming section fixed
  10. 03:49:809 (5,6,7,8) - nitpicky but these arent equidistant ok fixed
  11. 04:03:551 (4,1) - even with slider leniency i think this is too big for a 1/4 gap lower the distance a lot
good luck!
thanks for modding!
Invertable
Hi NM from my queue

Challenge

Your Audio bit rate is 128 kbs you know what to do

  • 00:39:194 (1) - This one should be emphasized more just like rest of them

    00:47:896 (2) - Probably the best pronounced ************ I've ever heard 8-)

    01:35:246 (1,2) - Why are these so close you have a strong sound on 01:35:849 (2) - emphasize it a little bit

    03:05:898 (4) - Ctrl+G so you have a better emphasize on 03:06:564 (1) - since its a strong sound and better cause you have the same DS on 3 before it and the forth is practically the same as them.

    03:27:564 (1,2) - You can hear a sound on 03:27:898 (1) - and I think the proper way to map it is like this http://prntscr.com/escgxc it sounds much better tho

    04:01:809 (3,4) - Bigger DS between these than 04:02:003 (4,1) - these and 04:02:196 (1) - is a important sound and should be emphasized right?

    04:08:390 (1) - ^

    04:49:952 (5) - You can hear a beat here so map it pls
Uhh really hard to mod this map is awesome song is amazing xD I wish to see this ranked or at least loved one day ! GL hopefully this mod was somewhat helpful!
Lusumi
00:22:705 (1) - that sharp angle feels kinda weird because all other sharp angled slider on that part have the sharp angle in the middle of the slider. i think it would look better if u make the sharp angle in the middle of that slider
00:27:285 (4) - that slider looks weird cuz all other slider on that part are more curved than that. maybe make it curved like the sliders before?
03:39:067 (1) - that note feels out of place ... maybe make the kickslider shorter and put a slider with the sliderend on that note on it? or just simply remove it?
03:58:325 (3) - u skipped vocal and drumsound there. Maybe put there a note? or a 1/2 kickslider?
04:00:261 (8,1) - u skipped a guitar/vocal sound there it feels kinda out of place. place a note there or a 1/4 slider? (and you mapped that guitar sound there 04:15:938 (4,5,1) - that makes inconsistent)
04:08:196 (4,1) - skipped guitar sound
04:11:293 (4,1) - skipped guitar sound
04:14:390 (4,1) - skipped guitar sound
04:40:005 (5,1) - u skipped a sound between these 2 sliders
makisokk
Hi
[General]
  • Why bitrate audio 128, need 192)
[Challenge]
  • 00:34:614 (4) - You need to make sure that these shifts are more visible
    01:04:843 (1) - I certainly understand everything, but you need to reduce the speed of the slider to 1.3-1.5, because the music is not very clear that there will be such a sharp shift, and already 2 sliders can be made so fast
    01:12:629 (2,4) - Do blanket?
    01:48:927 (1) - Why note not that tick?
    01:51:728 (2) - ^
Sorry this is all I can help, good luck with the map
Yahuri
from meme

F U C K
-nice colorhaxing :D
00:11:713 (1,2,3,4) - could move the 2-3-4 triangle so that 3,4 are equidistant from the tail of 1
00:26:827 - 00:27:743 (1,2,3) - add clap?
00:42:400 - there isn't any distinct note here, so i would silence this sliderend
01:30:874 (2) - i think it would be cool if you change the shape of this slider to emphasize the vocal pitch change here 01:31:175
02:07:261 (1,1,1,1,1,1,1,1) - 02:21:917 (1,1,1,1,1,1,1) - stacking is kinda off, should probably fix it pixel by pixel xd
02:14:589 (1,1,1,1) - move these so that 02:14:016 (1,1) - the head of the short slider perfectly overlaps the red anchor of the long slider?
02:29:245 - 02:32:909 - 02:40:238 - add finish? you put finish here 02:36:574
03:09:231 (1,2) - move 2 so that its equidistant from the head and tail of 1
03:43:615 (1,3) - is this supposed to be a blanket? the sliderbody of 3 is too far away from the sliderbody of 1
03:49:809 (5,6) - 6 isnt a strong note so i don't think it needs a jump. 03:50:970 (7) - would be ok for a jump though
04:19:228 (1,2,3,4,5,6,7,8) - it's the same vocal phrase over and over. rather than starting with no movement (stacking) -> movement, i would start with movement.

short mod, this map is already pretty clean. good luck!
Gordon
Pretty hardcore map though I dont enjoy the swearing that much ;)

Mod
Beginning is good.
00:37:209 (7,2) - Blanket 7 on the end of 2
01:02:553 (1,2) - You could increase the spacing here.
02:32:757 (3,2) - Same as 7, 2 but put 3 on top of 2
I mean I dont really have much to say about this map. Maybe consider different spikes in DS and emphisis in the music to mesh with the distance of notes. Make sure you overlaps and blankets are clean clean clean.

Hope this helps in anyway.

Soul from the OSUWOT Modding Queue~
Topic Starter
CookieBite

Invertable wrote:

Hi NM from my queue

Challenge

Your Audio bit rate is 128 kbs you know what to do fixed (although you don't really have to fix this but it's the best to do so)

  • 00:39:194 (1) - This one should be emphasized more just like rest of them sure

    00:47:896 (2) - Probably the best pronounced ************ I've ever heard 8-) xd

    01:35:246 (1,2) - Why are these so close you have a strong sound on 01:35:849 (2) - emphasize it a little bit sure

    03:05:898 (4) - Ctrl+G so you have a better emphasize on 03:06:564 (1) - since its a strong sound and better cause you have the same DS on 3 before it and the forth is practically the same as them. ok sure

    03:27:564 (1,2) - You can hear a sound on 03:27:898 (1) - and I think the proper way to map it is like this http://prntscr.com/escgxc it sounds much better tho I didn't hear it wtf

    04:01:809 (3,4) - Bigger DS between these than 04:02:003 (4,1) - these and 04:02:196 (1) - is a important sound and should be emphasized right? ok sure

    04:08:390 (1) - ^ sure

    04:49:952 (5) - You can hear a beat here so map it pls fixed
Uhh really hard to mod this map is awesome song is amazing xD I wish to see this ranked or at least loved one day ! GL hopefully this mod was somewhat helpful!
thanks for modding!

Moge-ko wrote:

00:22:705 (1) - that sharp angle feels kinda weird because all other sharp angled slider on that part have the sharp angle in the middle of the slider. i think it would look better if u make the sharp angle in the middle of that slider I want to emphasize that important sound, no fix
00:27:285 (4) - that slider looks weird cuz all other slider on that part are more curved than that. maybe make it curved like the sliders before? I try to make 00:27:285 (4) - and 00:27:743 (1) - to have a natural flow, no fix
03:39:067 (1) - that note feels out of place ... maybe make the kickslider shorter and put a slider with the sliderend on that note on it? or just simply remove it? not really out of place
03:58:325 (3) - u skipped vocal and drumsound there. Maybe put there a note? or a 1/2 kickslider? sure
04:00:261 (8,1) - u skipped a guitar/vocal sound there it feels kinda out of place. place a note there or a 1/4 slider? (and you mapped that guitar sound there 04:15:938 (4,5,1) - that makes inconsistent)
04:08:196 (4,1) - skipped guitar sound fixed
04:11:293 (4,1) - skipped guitar sound fixed
04:14:390 (4,1) - skipped guitar sound fixed
04:40:005 (5,1) - u skipped a sound between these 2 sliders fixed
thanks for modding!

makisokk wrote:

Hi
[General]
  • Why bitrate audio 128, need 192) fixed in previous mod
[Challenge]
  • 00:34:614 (4) - You need to make sure that these shifts are more visible it's visible already dude lol
    01:04:843 (1) - I certainly understand everything, but you need to reduce the speed of the slider to 1.3-1.5, because the music is not very clear that there will be such a sharp shift, and already 2 sliders can be made so fast player need to remember that
    01:12:629 (2,4) - Do blanket? sure
    01:48:927 (1) - Why note not that tick? if it's on 1/4 tick it's not 100% accurate so i need to change some value
    01:51:728 (2) - ^ explained ^
Sorry this is all I can help, good luck with the map
thanks for modding!

Yahuri wrote:

from meme

F U C K
-nice colorhaxing :D :v
00:11:713 (1,2,3,4) - could move the 2-3-4 triangle so that 3,4 are equidistant from the tail of 1 sure
00:26:827 - 00:27:743 (1,2,3) - add clap? sure
00:42:400 - there isn't any distinct note here, so i would silence this sliderend fixed
01:30:874 (2) - i think it would be cool if you change the shape of this slider to emphasize the vocal pitch change here 01:31:175 ok lol sure
02:07:261 (1,1,1,1,1,1,1,1) - 02:21:917 (1,1,1,1,1,1,1) - stacking is kinda off, should probably fix it pixel by pixel xd fixed
02:14:589 (1,1,1,1) - move these so that 02:14:016 (1,1) - the head of the short slider perfectly overlaps the red anchor of the long slider? ok sure
02:29:245 - 02:32:909 - 02:40:238 - add finish? you put finish here 02:36:574 sure
03:09:231 (1,2) - move 2 so that its equidistant from the head and tail of 1 fixed
03:43:615 (1,3) - is this supposed to be a blanket? the sliderbody of 3 is too far away from the sliderbody of 1it suppose to line the slider end up
03:49:809 (5,6) - 6 isnt a strong note so i don't think it needs a jump. 03:50:970 (7) - would be ok for a jump though changed the position
04:19:228 (1,2,3,4,5,6,7,8) - it's the same vocal phrase over and over. rather than starting with no movement (stacking) -> movement, i would start with movement. sure

short mod, this map is already pretty clean. good luck!
thanks for modding!

[Soul] wrote:

Pretty hardcore map though I dont enjoy the swearing that much ;)

Mod
Beginning is good.
00:37:209 (7,2) - Blanket 7 on the end of 2 i don't understand
01:02:553 (1,2) - You could increase the spacing here. sure
02:32:757 (3,2) - Same as 7, 2 but put 3 on top of 2 i don't get the thing
I mean I dont really have much to say about this map. Maybe consider different spikes in DS and emphisis in the music to mesh with the distance of notes. Make sure you overlaps and blankets are clean clean clean.

Hope this helps in anyway.

Soul from the OSUWOT Modding Queue~
thanks for modding!
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