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This beatmap was submitted using in-game submission on April 15, 2017 at 2:16:53 PM

Artist: Vanic
Title: Samurai (Spirix Remix)
Tags: katy tiz mr suicide sheep
BPM: 150
Filesize: 4024kb
Play Time: 01:16
Difficulties Available:
  • Easy (1.35 stars, 82 notes)
  • Fading (4.14 stars, 272 notes)
  • Hard (3.31 stars, 207 notes)
  • Normal (1.97 stars, 121 notes)

Download: Vanic - Samurai (Spirix Remix)
Information: Scores/Beatmap Listing
---------------
#50 Mapset / Ranked #50
Vanic - Samurai (Spirix Remix)

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try Ascendance's set! https://osu.ppy.sh/s/594326

Pending on March 30, 2017
Image Bubbled on April 9, 2017 by Yuii-
Image Qualified on April 20, 2017 by Lasse


Image Easy : By Monstrata
Image Normal : By Monstrata
Image Hard : By Monstrata
Image Fading : By Monstrata
Last edited by Monstrata on , edited 17 times in total.
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Rhythm Incarnate
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let me in on this if you're accepting gds :O
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Combo Commander
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Hello, from #modreqs. uwu/


Easy


Normal


Hard


Fading

I suck. xd

Goodluck.. I guess.
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-Aqua wrote:
Hello, from #modreqs. uwu/


Easy


Normal


Hard


Fading

I suck. xd

Goodluck.. I guess.


Literally fixed everything else. Thank you so much for the mod!!
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Rhythm Incarnate
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Hi

General

too good for me
01:16:827 - ever thought spinner here would fit maybe untill 01:20:027 -
01:02:428 - maybe remove the kiai style from here to 01:04:028 -
00:34:431 - 00:28:031 - personaly think these whistles dont fit much since the bg voice is not even an instrument sound its kinda abusing to it but just my personal opinion so


Easy

00:51:229 (1,4) - try move them away so they dont slightly overlap they look unappealing
01:15:227 (1) - remove nc to be consistent with rest of the kiai

Normal

remove wide screen support
00:59:628 (2) - aimod says this object is not snapped well just move it and put it back it will snap

Hard

00:46:030 (4,3) - this stack on the arrow singe doesnt look nice maybe ctrl h 00:46:429 (1,2,3,4) - this whole pattern also create more movement to the intens part
00:50:429 (3) - how about two of 1/2 sliders would fit better cuz the vocal here 00:50:429 (3) - felt continuous
00:53:229 (3,6) - not properly stacked
00:59:628 (3,6) - same move little (3) to right to stack good 01:12:427 (3,6) - ^

Fading

00:39:930 (1) - can remove this and make 00:39:730 (9) - a repeat that would give abetter emphasize the next comping strong beat 00:40:030 (2) -
00:58:028 (4,2) - the stack ( ifound nothing so i just point out these xD)
01:10:527 - triple here maybe to be consistent it sound same as 01:04:028 (1,2,3) -
01:09:927 - 01:13:127 - can add note here

cool!!! ♥
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Rhythm Incarnate
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hi~
From #modreq
General

  • kinda think that starts of the music are early. Would you change audioleadin to 500 ~ 1,000?
  • Removal of the widescreen support.
  • About inherited points of normal and the easy. Because a lot of same setting exists, I think that they are unnecessary.

Fading


Normal


Easy


gl ;)
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catch me daddy
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Cymbal Sounder
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veru nice map :)
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Lilyanna wrote:
Hi

General

too good for me
01:16:827 - ever thought spinner here would fit maybe untill 01:20:027 - Spinners don't really fit imo, since they require you to make a fast movement, and its like a fadeout here.
01:02:428 - maybe remove the kiai style from here to 01:04:028 - Nice
00:34:431 - 00:28:031 - personaly think these whistles dont fit much since the bg voice is not even an instrument sound its kinda abusing to it but just my personal opinion so Yea, agreed. I redid the hitsounding here and made it simpler.


Easy

00:51:229 (1,4) - try move them away so they dont slightly overlap they look unappealing Fixed
01:15:227 (1) - remove nc to be consistent with rest of the kiai Fixed

Normal

remove wide screen support ok
00:59:628 (2) - aimod says this object is not snapped well just move it and put it back it will snap Fixed

Hard

00:46:030 (4,3) - this stack on the arrow singe doesnt look nice maybe ctrl h 00:46:429 (1,2,3,4) - this whole pattern also create more movement to the intens part I like the consistency this pattern creates, and i think theres enough time between the patterns for the overlap not to show.
00:50:429 (3) - how about two of 1/2 sliders would fit better cuz the vocal here 00:50:429 (3) - felt continuous Kinda want players to release on the last note rather than click
00:53:229 (3,6) - not properly stacked Fixed
00:59:628 (3,6) - same move little (3) to right to stack good 01:12:427 (3,6) - ^Fixed
Fading

00:39:930 (1) - can remove this and make 00:39:730 (9) - a repeat that would give abetter emphasize the next comping strong beat 00:40:030 (2) - Doublet rhythms emphasize the second note anyways, so I think this is fine.
00:58:028 (4,2) - the stack ( ifound nothing so i just point out these xD) Fix
01:10:527 - triple here maybe to be consistent it sound same as 01:04:028 (1,2,3) - I want some diversity here.
01:09:927 - 01:13:127 - can add note here These should be calm "pauses" i the music, which is why i didn't include the 1/4's here.

cool!!! ♥


Thank you for the mod Lilyanna~
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kunka wrote:
hi~
From #modreq
General

  • kinda think that starts of the music are early. Would you change audioleadin to 500 ~ 1,000? osu automatically does that now, so Audio Leadin isn't necessary.
  • Removal of the widescreen support.Yep
  • About inherited points of normal and the easy. Because a lot of same setting exists, I think that they are unnecessary. Cleaned them up

Fading


Normal

  • 00:59:627 (2) - An error of the slider-end is given (from Ai mod) Fixed.

Easy

  • 01:00:428 (6) - There was not the note by the former pattern 00:54:029 - . Would you remove it? Or would you add a circle to 00:54:029 - ? I recommend that I unify it The second circle is because of the vocal, so I used a denser rhythm instead of leaving a gap..

gl ;)


Thank you for the mod, kunka~~
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Rhythm Incarnate
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hi from a super late m4m xd, have a tiny break in assignment stuff so i can mod this earlier than i thought i would be able to

this song is so good :d


General

00:12:832 - any reason for no hitsound on here, or on any of the piano bits in the music/vocals? it feels a little weird that this section up until 00:19:232 - has no hitsounds when they are basically the same (applies to all diffs)


Easy

ya (although i agree with previous mods that 00:54:029 - this isn't mapped and their isnt a consistent gap anywhere else in the kiais to help match it and could be considered a little bit 'odd', but the justification given is good)


Normal

00:22:432 (1,2) - nazi fix parallel
00:53:629 (3) - 00:55:229 (3,4) - maybe swap these two around? since their a is a loud 'hey' on the slider end of 00:53:629 (3) - which i would argue is more significant in the music than the chime like thing happening on 00:55:229 (3,4) - that isn't mapped, it would also make for a slightly more interesting consistency pattern (if thats the right way to word it? idk) and also be consistent with how you mapped the 'hey' here 00:56:829 (3,4) -
01:00:028 (3) - i feel like this slider end should be clickable considering the vocals start here and you seem to put a lot of emphasis on them in the next two combos


Hard

d o u b l e t i m e

00:57:229 (6) - i kinda wanna see this changed into two circles to match the variation in the drum pattern, but doing that would lose the consistency you have with matching the synth patterning so its up to you rly
01:12:427 (3,6) - nazi fix stack

ya


Fading

alan walker

00:24:031 (1) - mayb it would be cool to slow the sv on this slider to match the bass wub drop thing? idk
00:49:629 (1) - maybe extennd to be 1/2 to match the vocal?

p cool

really nice set gl sorry for short mod their isnt much to say :p
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It's time for everyone's favourite! METADATA YAYYY!!

While checking Ascendance's ctb set I started looking at the metadata and wanted to come here to try and correct it. Currently, the metadata seems to be taken from this video: https://www.youtube.com/watch?v=0khZ8h5szik

But if you check on official sources (Vanic and Spirix's soudclouds) this is incorrect. https://soundcloud.com/spirixmusic/samurai https://soundcloud.com/djvanic/vanic-katy-tiz-samurai

If you go by Spirix's metadata, it should be like this
Artist: Vanic
Title: Samurai (Spirix Remix)
Or since the remix got the original metadata wrong (the Ft. Katy Tiz is missing) you could also go and mix the two sources to get:
Artist: Vanic Ft. Katy Tiz
Title: Samurai (Spirix Remix)

I think either way could work, even though the first option seems to be better. Both of them are better than current metadata so I guess I'll let you decide or ask someone else what to do

First one is correct

While I'm here why not mod the diffs since the song is pretty good


Image Normal




Image Hard




Image Fading

  • 00:11:233 (1) - Slider is nearly offscreen and goes over the hit error bar. Consider moving it up a bit
  • 00:17:632 (1) - Woudl work better if this slider was the same as 00:16:032 (1) - This way you'll have 2 pairs of identical sliders
  • 00:54:529 (2) - There's no sound on this note. The high pitched voice at this moment seems to be in 1/6 so a triple doesn't really work


I didn't find anything on the easy. Good luck with the map. It's quite fun
Last edited by celerih on , edited 1 time in total.
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IamKwaN wrote:
title seems to be Samurai (Spirix Remix) and artist Vanic.

https://soundcloud.com/spirixmusic/samurai
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This map is so great
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Log Off Now wrote:
hi from a super late m4m xd, have a tiny break in assignment stuff so i can mod this earlier than i thought i would be able to

this song is so good :d


General

00:12:832 - any reason for no hitsound on here, or on any of the piano bits in the music/vocals? it feels a little weird that this section up until 00:19:232 - has no hitsounds when they are basically the same (applies to all diffs) It felt too simple for hitsounding to be good there. I wanted to contrast it with other sections.


Easy

ya (although i agree with previous mods that 00:54:029 - this isn't mapped and their isnt a consistent gap anywhere else in the kiais to help match it and could be considered a little bit 'odd', but the justification given is good)


Normal

00:22:432 (1,2) - nazi fix parallel Fixed
00:53:629 (3) - 00:55:229 (3,4) - maybe swap these two around? since their a is a loud 'hey' on the slider end of 00:53:629 (3) - which i would argue is more significant in the music than the chime like thing happening on 00:55:229 (3,4) - that isn't mapped, it would also make for a slightly more interesting consistency pattern (if thats the right way to word it? idk) and also be consistent with how you mapped the 'hey' here 00:56:829 (3,4) - i want the 1/1 slider hold to emphasize the snare + held sound.
01:00:028 (3) - i feel like this slider end should be clickable considering the vocals start here and you seem to put a lot of emphasis on them in the next two combos I prefer consistency here.


Hard

d o u b l e t i m e

00:57:229 (6) - i kinda wanna see this changed into two circles to match the variation in the drum pattern, but doing that would lose the consistency you have with matching the synth patterning so its up to you rly Makes the circle rhythm too dense imo.
01:12:427 (3,6) - nazi fix stack Fxed + some blankets

ya


Fading

alan walker

00:24:031 (1) - mayb it would be cool to slow the sv on this slider to match the bass wub drop thing? idk I think its unnecessary
00:49:629 (1) - maybe extennd to be 1/2 to match the vocal? I want to keep it as a kickslider. feels nicer to play when you can just click and release there, but still have that slider feel lol.

p cool

really nice set gl sorry for short mod their isnt much to say :p


Thanks for the mod, LON~

celerih wrote:
It's time for everyone's favourite! METADATA YAYYY!!

While checking Ascendance's ctb set I started looking at the metadata and wanted to come here to try and correct it. Currently, the metadata seems to be taken from this video: https://www.youtube.com/watch?v=0khZ8h5szik

But if you check on official sources (Vanic and Spirix's soudclouds) this is incorrect. https://soundcloud.com/spirixmusic/samurai https://soundcloud.com/djvanic/vanic-katy-tiz-samurai

If you go by Spirix's metadata, it should be like this
Artist: Vanic
Title: Samurai (Spirix Remix)
Or since the remix got the original metadata wrong (the Ft. Katy Tiz is missing) you could also go and mix the two sources to get:
Artist: Vanic Ft. Katy Tiz
Title: Samurai (Spirix Remix)

I think either way could work, even though the first option seems to be better. Both of them are better than current metadata so I guess I'll let you decide or ask someone else what to do

First one is correct

While I'm here why not mod the diffs since the song is pretty good Fixed, thanks!


Image Normal

  • 00:01:633 (2) - Maybe make this slider reverse and have a circle on 00:02:833 - a sliderend on this isn't great I think the 1/1 rhythm is just fine. For me the note you want to make a circle doesn't feel any more important xP
  • 00:31:231 (2,3) - Very very nitpicky but these could be lined up better Fixed
  • 01:04:028 (1,1) - Would look better if these were angled like 01:07:228 (1) - I prefer linear here.



Image Hard

  • 00:02:233 - There should be a circle here. You could also move 00:02:433 (2) - to 00:02:233 - and have a circle on 00:02:833 - Either way is better Nah, i want to use some 1/1 rhythms here instead.
  • 00:12:832 (1) - Move the right white anchor here to the curve isn't as jagged. Or you could just copy 00:17:632 (1) - Sure, fixed
  • 00:21:432 - Circle missing here Nah, 1/1 rhythm is fine here. It's not missing, its just not mapped cuz I don't think it's necessary to map it.
    The "No More" is whats important.
  • 00:49:629 (1) - Could make this note stand out by distancing it more. Nit sure if you'll want to break the symmetry tho Yea, prefer to keep it as is.



Image Fading

  • 00:11:233 (1) - Slider is nearly offscreen and goes over the hit error bar. Consider moving it up a bit Well, its not offscreen so its fine.
  • 00:17:632 (1) - Woudl work better if this slider was the same as 00:16:032 (1) - This way you'll have 2 pairs of identical sliders Hard to work that slider into the flow tbh.
  • 00:54:529 (2) - There's no sound on this note. The high pitched voice at this moment seems to be in 1/6 so a triple doesn't really work I think its fine to simplify to 1/4. I don't think people will mishear it, or expect 1/6 anyways, given the map's typical rhythm structure.


I didn't find anything on the easy. Good luck with the map. It's quite fun


Thanks celerih~
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