This is a BSS beatmap submission. Click here to view full beatmap information.
None
User avatar
Elite Mapper
3,187 posts
Offline
This beatmap was submitted using in-game submission on Tuesday, March 21, 2017 at 11:25:27 PM

Artist: Sleeping With Sirens
Title: If You Can't Hang
Tags: cant Post Hardcore Kellin Quinn Let's Cheers to This chromoxx clsw crystalseed daiz_ix
BPM: 192
Filesize: 7924kb
Play Time: 04:07
Difficulties Available:

Download: Sleeping With Sirens - If You Can't Hang
Information: Scores/Beatmap Listing
---------------
#92 Mapset / Ranked #?
Sleeping With Sirens - If You Can't Hang

<-- Previous | My Mapsets | Next -->


it's just a phase mom :(

Image Cup : By Ascendance
Image Salad : By Myle
Image Platter : By Ascendance
Image Rain : By Ascendance and Setomi
Image Overdose : By CLSW
Image Overdose : By Ascendance


Image
Last edited by Ascendance on , edited 3 times in total.
User avatar
Combo Commander
421 posts
Offline
Earned 1 kudosu.
Overdose IRC mod
collapsed text
Code:
22:24 Ascendance: helo friend
22:24 Ascendance: wanna test for me
22:24 Tenshichan: I
22:24 Tenshichan: wanna
22:24 Tenshichan: test
22:24 Tenshichan: you
22:24 Ascendance: >_<
22:24 Tenshichan: ok :D
22:25 *Ascendance is listening to [https://osu.ppy.sh/b/1246002 Sleeping With Sirens - If You Can't Hang]
22:25 Tenshichan: (´・ω・`)
22:25 Ascendance: OWO
22:30 Tenshichan: I deserved to die that one part
22:30 Ascendance: ww
22:30 Ascendance: even on hp 7 you lived
22:30 Ascendance: pro
22:30 Ascendance: !
22:30 Tenshichan: overall its quite good :3
22:30 Ascendance: thank you!!
22:30 Tenshichan: but a few things I could really kill you for like that weird anti flow at the beginning
22:31 Ascendance: oh would you mind pointing it out
22:31 Tenshichan: if I can find it real quick
22:32 Tenshichan: 00:23:693 (6,1,2) -  I think its this one?
22:32 Ascendance: ah
22:32 Tenshichan: yep its that
22:33 Ascendance: what if i made 00:23:850 (1) -  a 1/4 as well
22:34 Tenshichan: I think that would work way better
22:34 Tenshichan: but please no overkill distance to (2) then :D
22:34 Ascendance: awesome
22:35 Ascendance: i moved 00:24:006 (2) - x:368
22:35 Ascendance: and i made a 1/4 on 00:23:850 (1) - at x:136
22:35 Tenshichan: sounds fair
22:36 Ascendance: awesomeeee
22:36 Ascendance: thanks darling
22:36 Ascendance: <3
22:36 Tenshichan: 02:23:225 (3,4,5,6,1) -  also this one
22:36 Tenshichan: noticed that while playing
22:36 Tenshichan: kinda extreme distance
22:36 Ascendance: lower distance?
22:37 Tenshichan: its playable but doesnt really fit the part of the song imo
22:37 Ascendance: hm yeah
22:37 Ascendance: so, I'll reduce the distances a bit and remove one of the hdashes
22:37 Tenshichan: that should do the trick
22:38 Tenshichan: do you hate SS players btw
22:38 Ascendance: no :o
22:39 Tenshichan: there are so many sliders which come after a snappy hdash where its so easy to miss a droplet LOL
22:39 Tenshichan: of course that is not a problem
22:40 Tenshichan: but I dont know if you put them intentionally like that
22:40 Tenshichan: so its hard to get the droplets
22:41 Ascendance: snap is good for pp /runs
22:41 Ascendance: jk
22:41 Ascendance: idk, just random formation
22:41 Ascendance: 02:24:475 (2,1) - rip ss
22:41 Tenshichan: lol yeah like that
22:42 Tenshichan: 02:31:037 (4,5) - ever thought about making something hdash out of those
22:42 Tenshichan: or at least harder
22:43 Tenshichan: 02:31:975 (4,5,1) - lower sound has a higher hdash distance than the strong sound
22:44 Ascendance: the second one i fixed
22:44 Ascendance: the first one i made harder, no hyper tho
22:45 Tenshichan: 02:34:943 (10,1) - Sounds off, (1) should be at the place 10 is right now rhythm-wise
22:45 Tenshichan: stream ends at red tick
22:46 Ascendance: yea i just extended to 1/4 for a cleaner transition
22:46 Ascendance: i can change tho
22:47 Tenshichan: 02:40:725 (3,4) -  distance too low imo
22:48 Ascendance: increased
22:51 Tenshichan: 03:22:287 (7,1) - hyperdash following the vocals, 03:22:443 (1,2,3,4) - sudden change
22:52 Tenshichan: 03:24:631 (6,1,2,3) - well same
22:52 Ascendance: yeah that one is to general keep rhythm less dense
22:53 Ascendance: intended!
22:53 Tenshichan: its fine to play just pointing it out
22:54 Ascendance: yeah
22:54 Ascendance: understandable
22:54 Tenshichan: 03:27:287 (9) - skipping the strong beat, could be a 1/4 slider like (11)
22:55 Tenshichan: 03:27:600 (1,2,3,4) - I think they could have some movement so you dont stand still 4 times in a row
22:56 Ascendance: tilted them
22:58 Tenshichan: 03:35:725 (3) - odd slider tbh, should also be a 1/2 slider and maybe a fruit for the slider end
22:59 Tenshichan: 03:36:975 (4,5,1) - like one time before the lower sound has the higher hdash distance
22:59 Ascendance: fixed it
22:59 Ascendance: i kept the first point since the lower rhythm density creates a nice buildup into the kiai
23:02 Tenshichan: 03:43:537 (4) - I would make this 2 fruits again like you did before so you can do something like that again https://puu.sh/uS7NA/0077f763df.jpg
23:02 Tenshichan: higher distance for hype part \o/
23:03 Ascendance: ah sure
23:06 Tenshichan: 03:47:131 (8,9,10) -  not really a problem if the distance (8,9) is higher than (9,10) but it is way higher right now
23:06 Tenshichan: strong sound is 10
23:07 Ascendance: oh yeah
23:07 Ascendance: fixed
23:09 Tenshichan: 03:53:537 (4,5,6) - not sure about this one - there is a sound on 771 too but if you map that it breaks consistency with how you mapped the same part before
23:10 Tenshichan: 03:54:631 (3,4,1) -  weak sound has stronger hdash here too
23:10 Ascendance: this 3rd kiai is the only one with that drumroll, so it'll be inconsistent
23:10 Ascendance: I can make it a 4-note stream
23:11 Tenshichan: maybe flip that next slider though or so because else thats a too hardcore hdash :p
23:12 Ascendance: sure
23:14 Tenshichan: going to skip to the beginning again because I initially skipped a lot (never intended to make it an IRC mod but hey now it is I guess)
23:15 Ascendance: my hero <3
23:16 Tenshichan: 00:11:506 (2) -  strong sound on repeat arrow :o
23:17 Ascendance: yeah in this first section, it's generally a bit more calm on the hyperdashes
23:17 Ascendance: I can change the rhythm there tho
23:17 Ascendance: so that it's 3 circles
23:17 Tenshichan: yeah
23:18 Tenshichan: 00:13:146 (3,4) - sound isnt that strong but the hdash surely is
23:18 Ascendance: reduced!
23:18 Tenshichan: 00:14:943 (1,2) - shouldnt that also be hdash pattern?
23:19 Ascendance: oops
23:20 Tenshichan: 00:16:662 (2,3,4,5) - suggestion https://puu.sh/uS9cJ/fc28c942f1.jpg
23:21 Tenshichan: 00:17:443 (1,2) -  same as 14:943
23:22 Tenshichan: 00:26:662 (2,3,4,5) - well if you applied my suggestion you could potentially do the same here
23:22 Ascendance: i dont like the right tilt on the first one, but i did something similar
23:24 Ascendance: did the same similar thing on the other
23:24 Tenshichan: 00:35:021 (7,1) - could potentially have a hdash but not sure if it is too overdone
23:24 Tenshichan: for that segment
23:27 Tenshichan: 00:53:068 (2,3,4) - try fruit slider slider instead of slider slider fruit
23:27 Tenshichan: then you dont have a strong sound on slider end
23:28 Ascendance: oh nic
23:28 Ascendance: e
23:29 Tenshichan: 00:56:975 (3) -  skipping a sound in the middle of the slider
23:31 Tenshichan: 00:58:771 (5,1) - also quite strong
23:31 Ascendance: made it 3 circles
23:31 Ascendance: lowered slightly
23:32 Tenshichan: 01:04:162 (2,3) - hdash?
23:32 Ascendance: mm no hdashes there since the descending sounds
23:33 Tenshichan: 01:04:787 (5,6) - ok but what about this?
23:35 Tenshichan: 01:13:225 (3,4) - dont know if this needs a hdash because its basically the same as the previous sliders
23:35 Tenshichan: doesnt play bad at all tho
23:36 Ascendance: fixed the first one
23:36 Tenshichan: 01:15:881 (4) - strong beat is on slider end could probably just do slider then fruit to fix
23:37 Tenshichan: 01:20:412 (2,3) - wew
23:39 Ascendance: fixed both
23:41 Tenshichan: 01:25:881 (3,1) - could be better rhythmically although I have no good idea on how to fix right now with the current setup
23:43 Tenshichan: 01:31:037 (4,5) - should probably map this like the other parts of this
23:44 Ascendance: i think the first one is okay cause of vocal
23:44 Ascendance: second fixed
23:46 Tenshichan: 01:43:850 (1) - https://puu.sh/uSb2u/22d8ae213c.jpg
23:47 Tenshichan: 02:01:350 (1,2) - shouldnt they be swapped?
23:48 Tenshichan: 02:02:600 (1,2) - ^
23:48 Tenshichan: 02:03:850 (1,2) - ^ xD
23:50 Ascendance: wwww
23:51 Tenshichan: 02:20:100 (1,2,3,4,1,2,3,4) - maybe you have different ideas for this because rn they are basically all the same
23:52 Tenshichan: guess thats it for the diff
23:53 Ascendance: yeah i can change
23:53 Ascendance: thanks for modding!
23:53 Ascendance: feel free to post for your deserved kds w
23:53 Tenshichan: Can I hang myself now
23:53 Tenshichan: to prove that I can hang
23:53 Ascendance: LOL
23:53 Ascendance: yes
23:53 Tenshichan: ok thx dad
User avatar
osu! Champion
986 posts
Offline
No kudosu yet.
User avatar
Cymbal Sounder
30 posts
Offline
Earned 1 kudosu.
Overdose

00:31:037 (2,3) - these two notes feel really random, kinda out of place as there is no rhythm to justify them. I know you're trying to fill out the blank space, but maybe mapping to the vocals from 00:30:725 - to 00:32:600 - would flow better and feel less blank

01:08:225 (2) - this slider feels out of position, it's the only slider that moves horizontally compared to the other 3 in the pattern which are all vertical.
My solution to this would be to change the sliders to these positions: https://osu.ppy.sh/ss/7638595 , https://osu.ppy.sh/ss/7638602

01:49:475 (3,4,5,6,7) - Here there is a big spike in the vocals that isn't really shown, I would slant the slider 01:49:475 (3) - here to be more horizontal like this https://osu.ppy.sh/ss/7638643 , then changing the following notes to require more movement to catch, to emphasize the vocals, moving the notes to 01:49:787 (4) - x160, 01:49:865 (5) - x128, 01:49:943 (6) - x128, 01:50:021 (7) - x168 for example

01:53:068 (2) - Why didn't you map to the guitar on this part like you did all the other parts in this section? Feels very awkward to just have a single note here instead of a slider to emphasize the guitar. I suggest turning this into a slider, or turning the previous slider here 01:52:600 (1) - into a reverse slider.

03:17:600 (1,2) - ctrl+g these two sliders, makes them flow more with the song while making the next slider here 03:19:475 (3) - more emphasized

04:05:725 (3) - this slider here feels too far out to reach, change the starting x to 152 and change 04:06:037 (4) - starting x to 368.

Anyways that's it for the mod, good map and great song get it ranked
This is a BSS beatmap submission. Click here to view full beatmap information.
Reply 4 posts

Users browsing this forum: None


Jump to: