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*namirin - Mawaru Sora Usagi [OsuMania]

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Total Posts
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Topic Starter
SurfChu85
This beatmap was submitted using in-game submission on Saturday, October 31, 2020 at 17:57:43

Artist: *namirin
Title: Mawaru Sora Usagi
Tags: spinning orangestar calkyon hatsune miku 初音ミク SEASIDE SOLILOQUIES utaite jztcallmeron koibenii calm piano japanese
BPM: 120
Filesize: 8485kb
Play Time: 02:49
Difficulties Available:
  1. Easy - 7Key (1.28 stars, 559 notes)
  2. Normal - 7Key (1.72 stars, 712 notes)
  3. Sky Rabbit - 7Key (2.42 stars, 1006 notes)
Download: *namirin - Mawaru Sora Usagi
Information: Scores/Beatmap Listing
---------------
あぁ 夢じゃない!

Blame shadowsnoop if this is too hard. He triggered my BUFF THE CHART response.

NOODLE WARNING (still easy tho, dw)


11/09/2020 - Thanks for getting this to the Loved section!




Difficulties
  1. Easy | 1.28*/o!m α-1/o2jam Lv. 8 | HP 6 OD 6 - Some basic patterning, nothing really to note other than the fact that this difficulty contains 1/2 stairs which serves as an introduction to what this set has, which should prove to be tricky to those new to 7K, or osu!mania, in general.
  2. Normal | 1.73*/o!m α-3/o2jam Lv. 12 | HP 7 OD 7 - Some basic layering is introduced in the chart. Long Notes now start to get more prevalent, with the chorus having the most of it. Players are challenged to time their holds and releases for this one.
  3. Sky Rabbit | 2.42*/o!m α-6/o!m β-1/o2jam Lv. 20 | HP 7.5 OD 7.5 - Starts out with the familar introduction to the chart from the Easy and the Normal difficulties of this set. Long notes add emphasis to the sustained piano sounds and should provide some challenge to players new to long notes. The chorus is where things get crazy, I'll leave that for you to describe. Yes, It's not a dream. Featured on the osu!Philippines Holiday Friendlies 2017 7K Division Quarterfinals!
Unposted Difficulties
  1. Captain Cusheen's Rawrln | 4.25*/o!m β-4 [LN]/o2jam Lv. 36 | HP 7.5 OD 7.5 - Is Sky Rabbit not enough? Captain Cusheen has made the difficulty for you! The difficulty is full of noodle patterns that will be worthy of your slurping. Good luck! Check it out here.
Shoutouts to Entozer for the o2jam levels!

Thanks to the following modders!
  1. Lenfried- (HP + OD + Sky Rabbit + Tags + Timing + mp3 + moar Sky Rabbit + Pre-tourney check on Sky Rabbit)
  2. JztCallMeRon (Easy + Normal + Sky Rabbit)
  3. ByeForNow (Easy + Normal)
  4. arcwinolivirus (Easy + Normal + Sky Rabbit)
  5. Nitrous (General Timing and Note Snaps on all diffs)
  6. Niro- (Keysounds on: Normal + Sky Rabbit)
  7. - Aries - (Sky Rabbit)
  8. dudehacker (Keysound Check)
  9. Garalulu
  10. Protastic101
  11. Asherz007



Lenfried- apparently said that this was ready for bubble, so...
PLEASE REDOWNLOAD IF YOU HAD THIS SET BEFORE FEBRUARY 11, 2018
Thanks to Mentholzz for the background!
Current Mod Count (Applied): Easy: 4+1 | Normal: 5+1 | Sky Rabbit: 10+1 | Keysound Checks: 4+4
lenpai
let's push this for rank ok

dude fuck that ending and its timing
[TimingPoints]
1109,500,4,2,1,5,1,0
81109,-100,4,2,1,5,0,1
103109,-100,4,2,1,5,0,0
113109,-100,4,2,1,5,0,1
153109,-100,4,2,1,5,0,0
165109,512.820512820513,4,2,1,5,1,0
165109,-97.4999999999999,4,2,1,5,0,0
167160,483.870967741935,4,2,1,5,1,0
167160,-103.333333333333,4,2,1,5,0,0
168127,570.071258907363,4,2,1,5,1,0
168127,-87.7083333333334,4,2,1,5,0,0

general
for starters
Sky rabbit -> HP OD 7.5
Normal -> HP OD 7
Easy -> HP OD 6

tags
according to vocaloidlyrics: Agui Tayota (art)
since it is art and has nothing to do with the actual composition of the song, this tag has to be removed

add SEASIDE SOLILOQUIES because album of original version. Yeah, QATs give a lot of credit to original version tags.

sky rabbit
00:16:609 (16609|1) - not very necessary but move to 3 for comfy points
00:19:109 (19109|3,19609|3) - to 5 for the same reason
00:23:109 (23109|3,23609|3) - if you did ^, also move this to 5
00:23:109 - if you want to be extra technical with this bit, i don't mind seeing a copy paste and the transition from 00:23:109 - to 00:25:109 - is more nice. just take a look on how to transition works in this screenshot https://puu.sh/utGFL/3453d1fa0a.png
00:26:109 (26109|1,26609|1) - move to 1 AND 00:29:109 (29109|5,29609|5) - move to 7 for variation
speaking of variation, you can move 00:17:109 (17109|0,17609|0) - to 2 and 00:20:109 (20109|6,20609|6) - to 6
00:41:109 - something https://puu.sh/utHae/372e7e50a8.png Yes, it is not the most visually appealing pattern but give it a try on testplay. It maintains your laning and patterning while being more playable than previous. Seen some copypaste so apply this there too
00:51:859 (51859|3,52109|5) - 5 and 1 respectively
00:52:859 (52859|3) - move to 6 OR 00:52:859 (52859|3,53109|5) - move to 7 + 00:54:109 (54109|6) - to 5
00:56:109 (56109|4) - to 1 + 00:56:109 (56109|5) - to 5 or 7

points of question before anything else:
00:41:109 - 00:49:109 - 00:55:109 - 00:57:109 - 01:05:109 - what's special with these LNs that they lack a rice note i.e. not a double compared to others

00:57:109 - is p much copypaste (nothing wrong with that when it comes to songs like these) so apply what was previously modded

01:21:609 (81609|0,81859|0) - to 2

Screenshot rain:
01:21:109 - https://puu.sh/utHIu/e07dab3d85.png
01:24:109 - https://puu.sh/utHNv/1e41f3f9ee.png

ok so it was not a rain sad

01:28:109 (88109|1) - if you don't mind the connecting 1/4, move this to 3
01:30:109 (90109|2) - 4 or 7

01:32:609 - is a VERY sneaky layer increase. Suggesting to start kicking in the triples at 01:37:109 - onwards

with that said, ill skip the ms before the 2nd highlighted timestamp

01:37:609 (97609|6,97859|6) - to 3 + 01:37:109 (97109|2,97359|3,97609|4,97859|5) - move right once + 01:37:609 (97609|6)
01:38:609 (98609|6) - to 5 + 01:38:609 (98609|5,98859|5,99109|6,99609|5) - swap col + 01:39:109 (99109|4) - to 1
01:42:609 (102609|0,102859|0) - to 3 + 01:42:609 (102609|1) - to 1
01:44:859 (104859|6) - to 2?
01:45:109 (105109|5,105109|4,105609|5,105859|5) - swap col
01:46:609 (106609|5) - to 3
01:48:609 (108609|6,109109|4) - to 4 and 7 + 01:49:609 (109609|6,109859|6) - to 3 + 01:49:109 (109109|2,109359|3,109609|4,109859|5) - move right
01:50:609 (110609|6) - to 5
01:51:609 (111609|0,111859|0) - to 2
02:04:359 (124359|0) - to 3
02:17:109 - double intentional? Don't really see a reason for this to be one
02:27:609 (147609|5) - to 7
02:29:609 (149609|2,150109|1,150609|0) - move to the right once and once moved,
02:29:609 (149609|2,150109|1,150609|0) - move to 4, 1 and 2
02:36:109 (156109|2) - to 4
02:46:025 (166025|4) - i know what you're trying to do here but this is a ghost. If anything the extra should be at 02:46:025 (166025|4) - 1/8 snap for simplicity
Topic Starter
SurfChu85

Lenfried- wrote:

let's push this for rank ok I'll take that as a compliment I guess.

No Reply = ACCEPTED
dude fuck that ending and its timing
[TimingPoints]
1109,500,4,2,1,5,1,0
81109,-100,4,2,1,5,0,1
103109,-100,4,2,1,5,0,0
113109,-100,4,2,1,5,0,1
153109,-100,4,2,1,5,0,0
165109,512.820512820513,4,2,1,5,1,0
165109,-97.4999999999999,4,2,1,5,0,0
167160,483.870967741935,4,2,1,5,1,0
167160,-103.333333333333,4,2,1,5,0,0
168127,570.071258907363,4,2,1,5,1,0
168127,-87.7083333333334,4,2,1,5,0,0

general
for starters
Sky rabbit -> HP OD 7.5
Normal -> HP OD 7
Easy -> HP OD 6

tags
according to vocaloidlyrics: Agui Tayota (art)
since it is art and has nothing to do with the actual composition of the song, this tag has to be removed

add SEASIDE SOLILOQUIES because album of original version. Yeah, QATs give a lot of credit to original version tags.

sky rabbit
00:16:609 (16609|1) - not very necessary but move to 3 for comfy points
00:19:109 (19109|3,19609|3) - to 5 for the same reason
00:23:109 (23109|3,23609|3) - if you did ^, also move this to 5 For this and the previous one, it follows the intro, only with the additional layering. Declining this for now.
00:23:109 - if you want to be extra technical with this bit, i don't mind seeing a copy paste and the transition from 00:23:109 - to 00:25:109 - is more nice. just take a look on how to transition works in this screenshot https://puu.sh/utGFL/3453d1fa0a.png same goes here, am trying to be consistent actually
00:26:109 (26109|1,26609|1) - move to 1 AND 00:29:109 (29109|5,29609|5) - move to 7 for variation
speaking of variation, you can move 00:17:109 (17109|0,17609|0) - to 2 and 00:20:109 (20109|6,20609|6) - to 6 Okay, I'll return to this after a few mods if they warrant the variation.
00:41:109 - something https://puu.sh/utHae/372e7e50a8.png Yes, it is not the most visually appealing pattern but give it a try on testplay. It maintains your laning and patterning while being more playable than previous. Seen some copypaste so apply this there too
00:51:859 (51859|3,52109|5) - 5 and 1 respectively
00:52:859 (52859|3) - move to 6 OR 00:52:859 (52859|3,53109|5) - move to 7 + 00:54:109 (54109|6) - to 5 did the former
00:56:109 (56109|4) - to 1 + 00:56:109 (56109|5) - to 5 or 7 moved to 5

points of question before anything else:
00:41:109 - 00:49:109 - 00:55:109 - 00:57:109 - 01:05:109 - what's special with these LNs that they lack a rice note i.e. not a double compared to others

00:57:109 - is p much copypaste (nothing wrong with that when it comes to songs like these) so apply what was previously modded

01:21:609 (81609|0,81859|0) - to 2

Screenshot rain:
01:21:109 - https://puu.sh/utHIu/e07dab3d85.png
01:24:109 - https://puu.sh/utHNv/1e41f3f9ee.png

ok so it was not a rain sad

01:28:109 (88109|1) - if you don't mind the connecting 1/4, move this to 3
01:30:109 (90109|2) - 4 or 7

01:32:609 - is a VERY sneaky layer increase. Suggesting to start kicking in the triples at 01:37:109 - onwards whoops

with that said, ill skip the ms before the 2nd highlighted timestamp

01:37:609 (97609|6,97859|6) - to 3 + 01:37:109 (97109|2,97359|3,97609|4,97859|5) - move right once + 01:37:609 (97609|6)
01:38:609 (98609|6) - to 5 + 01:38:609 (98609|5,98859|5,99109|6,99609|5) - swap col + 01:39:109 (99109|4) - to 1
01:42:609 (102609|0,102859|0) - to 3 + 01:42:609 (102609|1) - to 1
01:44:859 (104859|6) - to 2?
01:45:109 (105109|5,105109|4,105609|5,105859|5) - swap col
01:46:609 (106609|5) - to 3
01:48:609 (108609|6,109109|4) - to 4 and 7 + 01:49:609 (109609|6,109859|6) - to 3 + 01:49:109 (109109|2,109359|3,109609|4,109859|5) - move right
01:50:609 (110609|6) - to 5
01:51:609 (111609|0,111859|0) - to 2
02:04:359 (124359|0) - to 3
02:17:109 - double intentional? Don't really see a reason for this to be one turned into a triple
02:27:609 (147609|5) - to 7
02:29:609 (149609|2,150109|1,150609|0) - move to the right once and once moved,
02:29:609 (149609|2,150109|1,150609|0) - move to 4, 1 and 2
02:36:109 (156109|2) - to 4
02:46:025 (166025|4) - i know what you're trying to do here but this is a ghost. was supposed to be a half-assed grace note If anything the extra should be at 02:46:025 (166025|4) - 1/8 snap for simplicity

Updated, and thanks for the mod!

(Will need someone to check the snaps on the timing changes)
Koibenii
Hai o/ Mod incoming from #kudosu-farm :D

1|2|3|4|5|6|7


[Easy]
01:36:109 (96109|4,96359|2,96609|1,96859|0) - pattern suggestion: https://osu.ppy.sh/ss/7498390 because the first note has a lower pitch
02:25:609 (145609|3,145609|6) - this feels like an offbeat note. try putting it on 02:25:546, using 1/8 snap
02:25:109 (145109|4,145109|0) - ^same case. but still up to you since using 1/1 would be more "rankable" and more appropriate.

[Normal]
00:39:609 (39609|4) - i feel like doing a double with this one, preferably on [4]
00:40:109 (40109|5,40109|1) - shouldn't these LNs end at 00:40:859 ? idk feels more appropriate imo since the piano hold stops there. (could be also applied to other diffs)
02:40:109 (160109|0,160359|2,160609|1,160859|0) - pattern suggestion: https://osu.ppy.sh/ss/7498507 since a whole left hand LN section might be too hard for normal.

[Sky Rabbit]
00:40:109 (40109|1) - would suggest this to move to [6] for a clear view of 00:41:109 (41109|2)
01:23:109 (83109|1,83359|2,83609|3,83859|4) - suggesting to move these LNs one column to the right
02:44:609 - missing one-column 1/2 jack, like what you did at 02:43:609 (163609|1,163859|1)

Hope my short mod helps. This needs piano hitsounds tbh. Goodluck in ranking this!
Topic Starter
SurfChu85

JztCallMeRon wrote:

Hai o/ Mod incoming from #kudosu-farm :D

1|2|3|4|5|6|7


No Reply = ACCEPTED

[Easy]
01:36:109 (96109|4,96359|2,96609|1,96859|0) - pattern suggestion: https://osu.ppy.sh/ss/7498390 because the first note has a lower pitch
02:25:609 (145609|3,145609|6) - this feels like an offbeat note. try putting it on 02:25:546, using 1/8 snap Weird, I was using 1/1 snaps for this section on the other diffs, and Lenfried- didn't point this out, will have to wait for further checks
02:25:109 (145109|4,145109|0) - ^same case. but still up to you since using 1/1 would be more "rankable" and more appropriate. ^

[Normal]
00:39:609 (39609|4) - i feel like doing a double with this one, preferably on [4] was using singles on the other diffs, declining to remain consistent across diffs
00:40:109 (40109|5,40109|1) - shouldn't these LNs end at 00:40:859 ? idk feels more appropriate imo since the piano hold stops there. (could be also applied to other diffs) applying to Normal and Sky Rabbit, Easy will have to stay since I'm not expecting newer players to get the release at 1/2 correctly on the get-go, so I had to go lenient on it
02:40:109 (160109|0,160359|2,160609|1,160859|0) - pattern suggestion: https://osu.ppy.sh/ss/7498507 since a whole left hand LN section might be too hard for normal.

[Sky Rabbit]
00:40:109 (40109|1) - would suggest this to move to [6] for a clear view of 00:41:109 (41109|2) with the suggestion on Normal, I feel that this is not needed anymore (plus I was mostly following pitch relevancy here).
01:23:109 (83109|1,83359|2,83609|3,83859|4) - suggesting to move these LNs one column to the right
02:44:609 - missing one-column 1/2 jack, like what you did at 02:43:609 (163609|1,163859|1) whoops

Hope my short mod helps. This needs piano hitsounds tbh. Goodluck in ranking this! Help me keysound this chart AAAAAAAAA
Thanks for the mod! :)

Current Mod Count: Easy: 1 | Normal: 1 | Sky Rabbit: 2
lenpai
NO KDS NO KDS NO KDS NO KDS NO KDS NO KDS NO KDS

ok ill check the other diffs soon™️

holy shit mineski deleted my fucking mod because i tried downloading the LAME Encode what the fuck.

Here's the 192kbps audio: http://s000.tinyupload.com/download.php ... 8897582998

lol i lost my additional mod for sky rabbit

here we go again

sky rabbit v2
00:49:359 (49359|1,49609|2,49859|3) - 00:53:359 (53359|1,53609|2,53859|3) - 01:05:359 (65359|1,65609|2,65859|3) - 01:09:359 (69359|1,69609|2,69859|3) - can be shifted to the right once AND 00:53:109 (53109|3) - 01:09:109 (69109|3) - to 7

01:21:109 (81109|0,81109|1,81109|4,81109|6,82109|6,82109|5,82109|3,82109|0) - controversial layering. You only did this twice. The following sections do not have the implicit quads.

02:15:609 - ok so this part needs a smoother layer transition. The movement to the triple LNs is abrupt and has to start in the bar line for a better feel. Also balances out the shield jack vs non-shield jack usage. Take a look at this screenshot: http://osu.ppy.sh/ss/7511849
02:25:109 - ^ also applies here but in here i would like to see a shield -> non-shield -> shield -> non-shield motion just take a look at the shots:
http://osu.ppy.sh/ss/7511854
02:28:609 - long screenshot with the idea above http://osu.ppy.sh/ss/7511860 you get the idea

02:47:885 (167885|4) - move 1/16 down
02:46:070 (166070|4) - move to 4 at 02:46:198 - (1/8 snap)

lol im never modding at mineski again fuck this

i actually think i lost a few more bits of my mod aasdfasklfhqgqiobnvipoqhbgvpoqgfq
Topic Starter
SurfChu85

Lenfried- wrote:

NO KDS NO KDS NO KDS NO KDS NO KDS NO KDS NO KDS

ok ill check the other diffs soon™️

holy shit mineski deleted my fucking mod because i tried downloading the LAME Encode what the fuck.

Here's the 192kbps audio: http://s000.tinyupload.com/download.php ... 8897582998

lol i lost my additional mod for sky rabbit

here we go again

again, No Reply = ACCEPTED

sky rabbit v2
00:49:359 (49359|1,49609|2,49859|3) - 00:53:359 (53359|1,53609|2,53859|3) - 01:05:359 (65359|1,65609|2,65859|3) - 01:09:359 (69359|1,69609|2,69859|3) - can be shifted to the right once AND 00:53:109 (53109|3) - 01:09:109 (69109|3) - to 7

01:21:109 (81109|0,81109|1,81109|4,81109|6,82109|6,82109|5,82109|3,82109|0) - controversial layering. You only did this twice. The following sections do not have the implicit quads. Removed the additional notes. Though, I did actually hear one more piano note on the background. Might as well go back to triples.

02:15:609 - ok so this part needs a smoother layer transition. The movement to the triple LNs is abrupt and has to start in the bar line for a better feel. Also balances out the shield jack vs non-shield jack usage. Take a look at this screenshot: http://osu.ppy.sh/ss/7511849
02:25:109 - ^ also applies here but in here i would like to see a shield -> non-shield -> shield -> non-shield motion just take a look at the shots:
http://osu.ppy.sh/ss/7511854
02:28:609 - long screenshot with the idea above http://osu.ppy.sh/ss/7511860 you get the idea

02:47:885 (167885|4) - move 1/16 down
02:46:070 (166070|4) - move to 4 at 02:46:198 - (1/8 snap)

lol im never modding at mineski again fuck this

i actually think i lost a few more bits of my mod aasdfasklfhqgqiobnvipoqhbgvpoqgfq
Current Mod Count: Easy: 1 | Normal: 1 | Sky Rabbit: 3

RE-DOWNLOAD MAPSET FOR NEW MP3
ByeForNow
Free kudosu pls mark4mod ddd
ByeForNow
apply b4 fixing offset a

Modding Easy and Normal only since it's the least modded w
Since it's a piano music, imma be a little strict on pitch + consistency
Note this is only my opinion/suggestion on trying to improve the map
Hence, feel free to disagree a
otherwise let's go aa


Easy
00:16:609 (16609|4) - move to 4? different piano pitch from 00:16:109 (16109|4) -
00:20:109 (20109|1) - move to 4? increasing pitch
00:21:109 - 00:24:609 - would suggest you copy n paste the same pattern from 00:17:109 -to 00:20:609 - as you've applied
same patterns for similar sounds for the sections near it eg 00:01:109 -to 00:08:609 - , 00:25:109 -to 00:32:609 -
00:36:609 (36609|4) - move to 4? should be in different column due to different pitch from 00:34:609 (34609|4) - in the section
00:39:609 - maybe add note at 5? 00:39:609 - although same sound as 00:39:109 - but it has more impact, probably should use 2 notes to emphasise it
00:56:359 (56359|2,56609|1,56859|0) - move 2 columns to right? prevent anchor 00:56:859 (56859|0,57359|0) -
if agree do same thing for 01:12:359 (72359|2,72609|1,72859|0) - for consistency
01:39:109 (99109|1) - move to 6? 01:39:109 - has the highest pitch among 01:39:359 (99359|2,99609|3,99859|4) - so it should probably be at a higher column than the 3 notes
01:52:359 (112359|3,112609|2) - rearrange as 7,5? kinda like a gap for the drop b4 kiai
02:00:109 (120109|4,120359|2) - Ctrl+G for pitch
02:40:109 (160109|2,160359|3) - move one column to right to emphaise pitch?
02:45:109 - 02:48:982 - small consistency issue here. The sudden layer of 1/1 2 notes and suddenly revert back to 1/2 singles?
Normal
00:36:609 (36609|4) - move to 7? should be on a higher column than 00:34:609 -
00:39:109 (39109|4,39609|4) - move to 4? Different pitch than 00:35:109 (35109|4,35609|4) -
01:19:109 (79109|4,79609|4,80109|3) - move one column to left? 01:19:109 - different pitch than 01:15:109 -
01:26:109 (86109|3,86359|4) - move one column to left? 13 as decreasing pitch of 01:25:109 - should prevent 01:26:109 - being on same column as 01:25:609 - too close
-
Optional; might be just me a little too harsh on pitch so up to you to change or not, it's okay even w/o changing too
01:29:109 (89109|1,89359|2,90109|1,90359|2,91109|1,91359|2,91609|3) - shift things around a little bit following the pitch, dont think they should be on the same columns due to pitch imo
01:34:109 (94109|0,94359|1,95109|0,95359|1) - same issue with this
01:41:109 (101109|2,101359|3,102109|2,102359|3) - ^
02:01:109 (121109|3,121359|4,122109|3,122359|4) - ^
02:05:109 (125109|3,125359|4,126109|3,126359|4) - ^
02:21:609 (141609|5,141609|2,142609|2,142609|5) - ^
02:38:109 (158109|1,158359|2,159109|1,159359|2) - ^
-
01:56:359 (116359|2,116609|1) - rearrange as 6,3? prevent too many notes on your 123 column
02:28:109 (148109|2,148609|1) - shift one column to right? for pitch
Topic Starter
SurfChu85

ByeForNow wrote:

apply b4 fixing offset a

Modding Easy and Normal only since it's the least modded w
Since it's a piano music, imma be a little strict on pitch + consistency
Note this is only my opinion/suggestion on trying to improve the map
Hence, feel free to disagree a
otherwise let's go aa



No Reply = ACCEPTED
Easy
00:16:609 (16609|4) - move to 4? different piano pitch from 00:16:109 (16109|4) -
00:20:109 (20109|1) - move to 4? increasing pitch
00:21:109 - 00:24:609 - would suggest you copy n paste the same pattern from 00:17:109 -to 00:20:609 - as you've applied
same patterns for similar sounds for the sections near it eg 00:01:109 -to 00:08:609 - , 00:25:109 -to 00:32:609 -
00:36:609 (36609|4) - move to 4? should be in different column due to different pitch from 00:34:609 (34609|4) - in the section
00:39:609 - maybe add note at 5? 00:39:609 - although same sound as 00:39:109 - but it has more impact, probably should use 2 notes to emphasise it
00:56:359 (56359|2,56609|1,56859|0) - move 2 columns to right? prevent anchor 00:56:859 (56859|0,57359|0) -
if agree do same thing for 01:12:359 (72359|2,72609|1,72859|0) - for consistency
01:39:109 (99109|1) - move to 6? 01:39:109 - has the highest pitch among 01:39:359 (99359|2,99609|3,99859|4) - so it should probably be at a higher column than the 3 notes I actually hear it otherwise
01:52:359 (112359|3,112609|2) - rearrange as 7,5? kinda like a gap for the drop b4 kiai
02:00:109 (120109|4,120359|2) - Ctrl+G for pitch changed the notes here instead to maintain patterning
02:40:109 (160109|2,160359|3) - move one column to right to emphaise pitch?
02:45:109 - 02:48:982 - small consistency issue here. The sudden layer of 1/1 2 notes and suddenly revert back to 1/2 singles? Leaving as is for now, will wait for further opinion.
Normal
00:36:609 (36609|4) - move to 7? should be on a higher column than 00:34:609 -
00:39:109 (39109|4,39609|4) - move to 4? Different pitch than 00:35:109 (35109|4,35609|4) -
01:19:109 (79109|4,79609|4,80109|3) - move one column to left? 01:19:109 - different pitch than 01:15:109 - change done, added notes at 7 due to notes at a higher pitch being added (should reflect on Sky Rabbit too)
01:26:109 (86109|3,86359|4) - move one column to left? 13 as decreasing pitch of 01:25:109 - should prevent 01:26:109 - being on same column as 01:25:609 - too close moved all four notes instead, keeping the patterns
-
Optional; might be just me a little too harsh on pitch so up to you to change or not, it's okay even w/o changing too just moved a few staircases for this one
01:29:109 (89109|1,89359|2,90109|1,90359|2,91109|1,91359|2,91609|3) - shift things around a little bit following the pitch, dont think they should be on the same columns due to pitch imo
01:34:109 (94109|0,94359|1,95109|0,95359|1) - same issue with this
01:41:109 (101109|2,101359|3,102109|2,102359|3) - ^
02:01:109 (121109|3,121359|4,122109|3,122359|4) - ^
02:05:109 (125109|3,125359|4,126109|3,126359|4) - ^
02:21:609 (141609|5,141609|2,142609|2,142609|5) - ^ limited columns aaaaaaaaaa
02:38:109 (158109|1,158359|2,159109|1,159359|2) - ^
-
01:56:359 (116359|2,116609|1) - rearrange as 6,3? prevent too many notes on your 123 column changed a lot of stuff around this timestamp instead to keep patterning intact
02:28:109 (148109|2,148609|1) - shift one column to right? for pitch
Thanks for the mod!

Current Mod Count: Easy: 2 | Normal: 2 | Sky Rabbit: 3

EDIT: FORUM POST #100
Koibenii
Hitsounds are done

http://puu.sh/w7AQC/c84ea5bf90.rar

Then here's the magic copy by dudehacker:

Please use the following program to copy the hitsound from my hitsound difficulty to your mapset, 1 at time.
Do not check the "keysound" checkbox

p/5392330
Topic Starter
SurfChu85
Posting IRC log with Lenfried-

SPOILER
15:57 Lenfried-: lets do this quick
15:57 Lenfried-: irc mod na 2
15:57 SurfChu85: okay
15:57 Lenfried-: 02:37:662 (157662|6,157912|6) -
15:57 Lenfried-: to 3
15:58 SurfChu85: done
15:59 Lenfried-: something very minor
15:59 SurfChu85: ?
15:59 Lenfried-: 02:46:251 (166251|5) - move down 1/16
15:59 Lenfried-: extend to red line
16:00 SurfChu85: to yellow tick?
16:00 Lenfried-: yeah
16:00 SurfChu85: [http://puu.sh/vNw28/f8d9dfb88f.png this?]
16:00 Lenfried-: ye
16:00 Lenfried-: un lang
16:00 SurfChu85: update na?
16:00 Lenfried-: ill do one more dt run
16:00 SurfChu85: kk
16:01 SurfChu85: btw, you think this diff is ready for rank? (chart-wise lang)
16:04 Lenfried-: before that
16:04 Lenfried-: you decide on this one
16:04 SurfChu85: okay
16:04 SurfChu85: what is it?
16:04 Lenfried-: while playing through the shaky section with the 1/16
16:04 Lenfried-: weird yung note sa 4
16:05 Lenfried-: sensible, but weird
16:05 Lenfried-: that is
16:05 Lenfried-: 02:46:187 (166187|3) -
16:05 SurfChu85: do i just remove that note?
16:05 Lenfried-: would you go for something more musically sound, or something that plays less weird
16:05 SurfChu85: yep i should
16:05 Lenfried-: so yes, delete or not delete
16:05 SurfChu85: 02:46:187 (166187|3) - has the same sound as that
16:05 SurfChu85: will stick to the 2 note chord for consistency
16:06 SurfChu85: well, not really exactly the same
16:06 Lenfried-: ok
16:06 Lenfried-: so yeah
16:06 Lenfried-: un lang
16:06 Lenfried-: as for ranking
16:06 Lenfried-: yeah i would rank it
16:06 SurfChu85: pretty sure the grace note would still somewhat play like a chord
16:07 Lenfried-: there's not much i would change
16:07 Lenfried-: also the laning is cool on nomod
16:07 SurfChu85: di naman talaga to intended for DT in the first place, so...
16:07 Lenfried-: yeah
16:07 Lenfried-: p much
16:07 SurfChu85: okay, ungraving and updating
16:08 Lenfried-: which is why im ok with it
16:08 Lenfried-: like the whole map
16:08 Lenfried-: ok doing some school stuff
16:08 Lenfried-: bai
16:08 SurfChu85: okay
16:09 SurfChu85: o/

Current Mod Count: Easy: 2 | Normal: 2 | Sky Rabbit: 4
arcwinolivirus
arcwinolivirus' Mod

Simpol Mod
From my Work's PC lol


[Easy]
SPOILER
00:01:162 - until 00:16:162 - Suggesting to rearrange some patterns here since it is totally the same as Normal's pattern. Or Viceversa, rearrange Normal's instead. You decide.

00:39:662 (39662|4,39662|2) - remove one note and move the remaining note to 4. The reason is, it is the same sound as 00:39:162 (39162|3) - which is only one note. Not only that, Normal difficulty has also one note there and not double.

00:40:162 (40162|2,40162|4) - reduce length until 00:40:912 - since the piano sound ended there. Normal's long note length is also at the 1/2 red line.

01:20:162 - Reduce LN length until 01:20:662 - since the piano sound ends there. SKy Rabbit's LN ends at 01:20:662 -

01:36:162 (96162|0) - move to 2 or 4 seems better placement and also to differ with the piano sound on 01:36:912 (96912|0) -

02:46:700 (166700|5) - move to 5 to make it more neat on eyes and much comfortable to hit.

[Normal]
SPOILER
00:01:162 - until 00:16:162 - already mentioned in Easy. You decide.

00:17:162 - until 00:38:662 - I highly recommend to rearrange some note patterns, where they are the same as SKy Rabbit's. As much as possible, avoid those since some BNs dislike almost same patterns on difficulties as they call it "being lazy" or "effortless" kind of mapping. You decide.

00:41:912 (41912|6,41912|1,42912|3,42912|6,43912|5,43912|2) - somehow I find these doubles quite a lil bit inconsistent for the piano sound as it is more consistent to add doubles on 1/1 white line measure (e.g. 00:42:162 - , 00:43:162 - ) since there the long hold piano press sound with the high pitch melody one. You decide and if applied, also apply on the similar cases until 01:12:162 -

01:20:162 (80162|2,80162|0,80162|5) - Same as Easy's, reduce until 01:20:662 - since piano sound ends there.

01:29:162 (89162|6) - move to 6 since different pitch than 01:28:162 (88162|6) -

01:31:162 (91162|6) - move to 4 for more comfortable execution. The ring finger / column 7 single note makes it feels off in this part.


01:32:162 (92162|5) - move to 7 since it fits along with the ring finger column 1 LN at 01:32:162 (92162|0) -

01:34:162 (94162|0) - move to 4 or 5 for more comfortable hit of pattern.


01:37:162 (97162|1) - move to 1 much clearer for the sight.

01:38:162 (98162|6) - move to 4, for comfortability.

01:39:162 (99162|4) - move to 6, ^ and clearer sight.

01:43:162 (103162|0) - move to 4 or 5, ^

01:48:162 (108162|0,108162|4) - swap column so there will be variation of LN in terms of pitch on these two 01:48:162 (108162|0,108912|0) -

01:52:412 (112412|3,112662|2,112912|1) - move these LN's respectively: 4, 2, 5 - which is way comfortable and much easier for the sight. Also fits along with 01:52:162 (112162|6,112662|5) -


[Sky Rabbit]
SPOILER
00:01:162 - until 00:38:662 - same as Normal's suggestion, rearrange pattern of one of the difficulties to differ.

00:42:912 (42912|6) - move to 1 to lessen the stress on right hand.

00:46:912 (46912|6) - ^

00:52:912 (52912|5) - move to 7, since suddenly not hammered with the LN just like others.

00:55:912 (55912|6,56162|0) - ctrl h, to make it more comfortable

01:02:912 (62912|6) - move to 1, ^

01:04:912 - add note to 6? suddenly single in this part. While others are always double before the long piano sound press.

01:07:912 (67912|6) - move to 1 or 2. Comfortability and balance.

01:11:912 (71912|6) - ^

01:28:662 (88662|4) - this one makes me have 200s in my DT run lol. Reduce length until the red line.

01:36:162 (96162|5,96162|2) - swap column, much comfortable to see and execute.

01:37:162 (97162|1,97662|2,97912|2) - ^

01:49:162 (109162|1,109662|2,109912|2) - ^

02:46:219 (166219|5,166412|1) - Fix snap? other difficulty are snapped at 02:46:187 - and probably its better to snap 02:46:412 (166412|1) - to red line as well (not that really noticeable. but you decide).

Really relaxing song, nice song choice. Good luck!
Topic Starter
SurfChu85

arcwinolivirus wrote:

arcwinolivirus' Mod

Simpol Mod
From my Work's PC lol


Okay, let's do this
NO REPLY = Done

[Easy]
SPOILER
00:01:162 - until 00:16:162 - Suggesting to rearrange some patterns here since it is totally the same as Normal's pattern. Or Viceversa, rearrange Normal's instead. You decide. keeping this one

00:39:662 (39662|4,39662|2) - remove one note and move the remaining note to 4. The reason is, it is the same sound as 00:39:162 (39162|3) - which is only one note. Not only that, Normal difficulty has also one note there and not double. whoops

00:40:162 (40162|2,40162|4) - reduce length until 00:40:912 - since the piano sound ended there. Normal's long note length is also at the 1/2 red line.

01:20:162 - Reduce LN length until 01:20:662 - since the piano sound ends there. SKy Rabbit's LN ends at 01:20:662 -

01:36:162 (96162|0) - move to 2 or 4 seems better placement and also to differ with the piano sound on 01:36:912 (96912|0) - went with 2 for this

02:46:700 (166700|5) - move to 5 to make it more neat on eyes and much comfortable to hit.

[Normal]
SPOILER
00:01:162 - until 00:16:162 - already mentioned in Easy. You decide. In all honesty, with the way I charted the whole song (only the piano sounds, and no vocals), there is pretty much no other way to chart this section as there are pretty much no "stronger" sounds where I can put chords on.

00:17:162 - until 00:38:662 - I highly recommend to rearrange some note patterns, where they are the same as SKy Rabbit's. As much as possible, avoid those since some BNs dislike almost same patterns on difficulties as they call it "being lazy" or "effortless" kind of mapping. You decide. Changed some column placements.

00:41:912 (41912|6,41912|1,42912|3,42912|6,43912|5,43912|2) - somehow I find these doubles quite a lil bit inconsistent for the piano sound as it is more consistent to add doubles on 1/1 white line measure (e.g. 00:42:162 - , 00:43:162 - ) since there the long hold piano press sound with the high pitch melody one. You decide and if applied, also apply on the similar cases until 01:12:162 - Discussed on Discord DM's

01:20:162 (80162|2,80162|0,80162|5) - Same as Easy's, reduce until 01:20:662 - since piano sound ends there.

01:29:162 (89162|6) - move to 6 since different pitch than 01:28:162 (88162|6) -

01:31:162 (91162|6) - move to 4 for more comfortable execution. The ring finger / column 7 single note makes it feels off in this part.


01:32:162 (92162|5) - move to 7 since it fits along with the ring finger column 1 LN at 01:32:162 (92162|0) -

01:34:162 (94162|0) - move to 4 or 5 for more comfortable hit of pattern.


01:37:162 (97162|1) - move to 1 much clearer for the sight.

01:38:162 (98162|6) - move to 4, for comfortability.

01:39:162 (99162|4) - move to 6, ^ and clearer sight.

01:43:162 (103162|0) - move to 4 or 5, ^

01:48:162 (108162|0,108162|4) - swap column so there will be variation of LN in terms of pitch on these two 01:48:162 (108162|0,108912|0) -

01:52:412 (112412|3,112662|2,112912|1) - move these LN's respectively: 4, 2, 5 - which is way comfortable and much easier for the sight. Also fits along with 01:52:162 (112162|6,112662|5) -


[Sky Rabbit]
SPOILER
00:01:162 - until 00:38:662 - same as Normal's suggestion, rearrange pattern of one of the difficulties to differ. See argument on Normal.

00:42:912 (42912|6) - move to 1 to lessen the stress on right hand.

00:46:912 (46912|6) - ^

00:52:912 (52912|5) - move to 7, since suddenly not hammered with the LN just like others.

00:55:912 (55912|6,56162|0) - ctrl h, to make it more comfortable

01:02:912 (62912|6) - move to 1, ^

01:04:912 - add note to 6? suddenly single in this part. While others are always double before the long piano sound press.

01:07:912 (67912|6) - move to 1 or 2. Comfortability and balance.

01:11:912 (71912|6) - ^

01:28:662 (88662|4) - this one makes me have 200s in my DT run lol. Reduce length until the red line. It is until the red line lol

01:36:162 (96162|5,96162|2) - swap column, much comfortable to see and execute.

01:37:162 (97162|1,97662|2,97912|2) - ^

01:49:162 (109162|1,109662|2,109912|2) - ^

02:46:219 (166219|5,166412|1) - Fix snap? other difficulty are snapped at 02:46:187 - and probably its better to snap 02:46:412 (166412|1) - to red line as well (not that really noticeable. but you decide).

Really relaxing song, nice song choice. Good luck!
Thanks a lot for the mod!

Regarding JztCallMeRon's hitsounding, I have been told by him to not apply it yet due to some issues.

Current Mod Count: Easy: 3 | Normal: 3 | Sky Rabbit: 5
Koibenii
00:56:662 (56662|1) - ok, should be repositioned at 00:56:630 added timing point
00:57:349 (57349|4) - ok, should be repositioned at 00:57:380 added timing point
00:58:130 (58130|2,58130|1) - ok, should be repositioned at 00:58:161
00:58:411 (58411|4) - ok, idk why the copier doesn't recognize this :/
00:58:911 (58911|6,58911|4) - ok, idk why the copier doesn't recognize this :/
00:59:161 to 01:12:911 - ^
01:14:161 (74161|5) - ^
01:18:161 (78161|5,78161|2) - ^
01:21:162 - ok, repositioned to 01:21:162

here's the new hitsounds:
http://puu.sh/wuI9L/303b6de454.rar

for those timelines that cannot be recognized by the copier, kindly make sure to re-snap the notes
also, i have added new timing points so make sure to copy them first before copying the keysounds
Nitrous
IRC mod for Surf
SPOILER
21:09 *SurfChu85 is listening to [https://osu.ppy.sh/b/1228750 *namirin - Mawaru Sora Usagi]
21:09 SurfChu85: tyt, have fun
21:10 Nitrous: ok
21:13 Nitrous: btw wdym about keysound files that are applied incorrectly?
21:13 Nitrous: like are there any unused?
21:14 SurfChu85: i guess? and yeah, iirc, there are like a few notes that still use the default set for some reason
21:14 SurfChu85: like the sound is on the storyboard editor (the tab thing lol)
21:14 Nitrous: ok
21:15 Nitrous: i guess its safe to check 1 diff only since the rest is copied off?
21:15 SurfChu85: mhmm
21:16 SurfChu85: tbh, i have no idea about this keysounds thing since i wasn't the one who applied it ahaha
21:16 Nitrous: ah okay
21:16 SurfChu85: am just the one copying it to the diffs
21:16 Nitrous: ok
21:20 Nitrous: 01:21:162 - two timing points at the same time
21:21 SurfChu85: damn lol
21:21 Nitrous: 00:49:161 (49161|5) - normal diff unsnapped object (0|1|2|3|4|5|6)
21:22 Nitrous: well aside from that keysounds sound ok
21:22 SurfChu85: okay then, just post chatlog for free kd
21:22 SurfChu85: thanks
21:22 Nitrous: does this even count lol
Niro-
In game hitsound checking

aye click me
21:50 SurfChu85: pre pa-test nung sky rabbit ulit
21:50 SurfChu85: may keysounds na haha
21:52 Niro-: teka redl ko
21:53 SurfChu85: gago wag nga pa-silence eh
21:54 Niro-: lugaw lang naman sinabi
21:54 Niro-: HAHAHA
21:54 SurfChu85: sinubukan ko tier 9 nung isang gabi
21:54 SurfChu85: di ko kaya, ang bilis ahha
21:56 Niro-: sino nag hitsound nito
21:56 Niro-: nice
21:58 Niro-: may 2 note na cymbals parin
21:58 Niro-: sadya ba yun
21:58 SurfChu85: not sure
21:58 SurfChu85: di nga rin sure si ron kung bakit ganun eh
21:59 SurfChu85: if you can figure out... then free kd awaits
22:00 Niro-: 01:52:162 (112162|2) -
22:00 Niro-: wait hanapin ko pa yung isa
22:01 SurfChu85: well, pointing out is one thing, kaso anong gagawin ko jan?
22:01 Niro-: 02:46:411 (166411|1) -
22:01 SurfChu85: parang may ganyan rin na issue sa EZ at NM
22:01 Niro-: 01:52:162 (112162|2) - gawin mong G#3S_Ab3S
22:02 SurfChu85: (how do i apply this hmmm0
22:02 Niro-: 02:46:411 (166411|1) - A#6S_Bb6S
22:03 Niro-: check ko ibang diff
22:04 SurfChu85: pwede ba ganito gawin ko? since same sample naman gamit sa ibang notes, i-copypasta ko na lang sa ibang snap, tapos palitan ung walang sound nun
22:04 SurfChu85: convert lang to single note
22:06 Niro-: pwede naman
22:06 Niro-: walang issue sa ez
22:06 SurfChu85: btw, on the second timestamp, parang off-key sya
22:06 Niro-: sa sky rabbit yung note na to 02:46:411 (166411|1) - palitan mo ng gato 02:45:418 (165418|1) -
22:07 Niro-: sa ez diff ba?
22:07 SurfChu85: aok, gets na
22:07 Niro-: okay naman ah
22:08 SurfChu85: ah bahala na si prot haha
22:08 SurfChu85: she can tell naman kung off-key
22:08 SurfChu85: anyways, ez and nm have no issues?
22:08 Niro-: wait lang sa nm
22:12 Niro-: 00:49:162 (49162|5) -
22:12 Niro-: nm
22:12 Niro-: walang hitsound. Di ko makita yung kaparehas haha
22:12 SurfChu85: ito rin ahaha 02:46:411 -
22:13 Niro-: 01:12:912 (72912|1) -
22:13 Niro-: kopyahin nalang yung kasabay na note
22:13 Niro-: para may hitsound din siya
22:13 Niro-: xd
22:13 SurfChu85: oh wait, ung sa 00:49:162 -
22:13 SurfChu85: press tab
22:15 Niro-: 02:46:411 (166411|1) - oo nga eto rinhahaha
22:15 Niro-: kain muna kami
22:15 Niro-: :3
22:15 Niro-: yung 02:46:411 (166411|1) - same ng sa sky rabbit diff
22:15 Niro-: yun lang naman
22:15 SurfChu85: may tunog cymbal to? 00:49:162 (49162|5) -
22:15 Niro-: anong diff?
22:15 SurfChu85: nm
22:15 Niro-: meron
22:16 Niro-: hindi siya nakahitsounds
22:16 SurfChu85: fug, hanapin ko na lang tapos double-check mo lang pagbalik
22:16 Niro-: bale ano kopyahin nalang yung pag tab
22:17 SurfChu85: 02:46:411 (166411|1) - copied A#6S_Bb6S_s
22:18 Niro-: oo basta yung tulad sa sky rabbit diff
22:18 Niro-: di ko lang maalala basta A# something haha
22:21 SurfChu85: 00:49:162 (49162|5) - uses A#3S_Bb3S_s
AyeAries


Mod Request from Discord

1|2|3|4|5|6|7|

[Sky Rabbit]
  1. 00:48:412 (48412|2,48630|1,48880|0) - change this pattern like this for the consistency of your pattern in this section.
  2. 01:08:912 (68912|5) - move this note to 7 for consistency.
  3. 01:11:662 (71662|5,71912|4) - move to columns 6 and 7.
  4. 01:22:662 (82662|2,82912|3,83162|2,83162|0,83412|3) - i think this note is a left hand bias and 01:25:662 (85662|2,85912|3,86162|0,86162|2,86412|3) - this one too.
  5. 01:23:162 (83162|6,83162|2,83412|3,83662|4,83912|5) - try this pattern.
  6. 01:25:912 (85912|3) - just move this note to column 5 to prevent the left hand bias.
  7. 01:45:662 (105662|2,105912|3,106162|2,106412|3) - this one too. Changed pattern to prevent hand bias.
Anyway, just figure it out the patterns you use to prevent hand bias for sky rabbit diff. Good luck :)
Topic Starter
SurfChu85

- Aries - wrote:



Mod Request from Discord

1|2|3|4|5|6|7|

No Reply = ACCEPTED
[Sky Rabbit]
  1. 00:48:412 (48412|2,48630|1,48880|0) - change this pattern like this for the consistency of your pattern in this section. No change due to pitch relevance. Moved 1 column to the right instead to make things a bit more comfy
  2. 01:08:912 (68912|5) - move this note to 7 for consistency.
  3. 01:11:662 (71662|5,71912|4) - move to columns 6 and 7.
  4. 01:22:662 (82662|2,82912|3,83162|2,83162|0,83412|3) - i think this note is a left hand bias and 01:25:662 (85662|2,85912|3,86162|0,86162|2,86412|3) - this one too. will take a look at this myself on further modding, the hand bias is kind of intended due to the nature of the patterning,
    as much as possible, i don't want to destroy how the continuous LN stair connect from one key to the adjacent unless there's a significant difference in pitch.
    i intended that the chart would be a challenge for finger independence, and dealing with whatever's thrown at them on the screen
  5. 01:23:162 (83162|6,83162|2,83412|3,83662|4,83912|5) - try this pattern. did a slight modification, but accepted
  6. 01:25:912 (85912|3) - just move this note to column 5 to prevent the left hand bias. see purple text above
  7. 01:45:662 (105662|2,105912|3,106162|2,106412|3) - this one too. Changed pattern to prevent hand bias. ^^
Anyway, just figure it out the patterns you use to prevent hand bias for sky rabbit diff. Good luck :) we'll see as we go further on,
need more comments about it
thanks for the quick mod won't be updating this for a while again since it will be used in a tourney
'
Current Mod Count: Easy: 4 | Normal: 5 | Sky Rabbit: 8
lenpai
bleh

no kd thanbk

bleh
00:16:662 (16662|1,16662|4) - two of the same keysound in two different notes, what is this? 1. Why is this denated by two notes when it could be done with just one ln? 2. be minded that having the same keysound in two different notes in the same timestamp is a sloppy way of increasing hitsound volume. ctrl+shift+i if you want to increase vol then apply from there.
00:17:662 (17662|0,17662|5) - yeah... this is very questionable. Two different piano sounds but uses the same keysound for both notes???? 00:17:662 (17662|0) - should have the same keysound as 00:17:162 (17162|0) - etc etc unless the stacks are actually different sounds im not very keen of those
00:41:162 (41162|0,41880|2,41880|6) - is this intentionally 1/16 earlier?
00:41:162 - more keysound related stuff! now ugh the doubles here are more sensible for difficulty BUT you will need to half the volumes for keysounds like 00:41:162 (41162|0,41162|2) - there is no need for these doubles to produce a stronger keysound than the non-doubles so go with this
yeah there are a couple more of 1/16ths around here like 00:48:630 (48630|2) - cant tell if they're intentional or are affected by any changes in the base bpm.
yeah... i kinda see now why prot and ash would dodge this map. The keysounds at this point ignore the actual note used by the pedalling ie notes like 01:21:662 (81662|1,81912|1) - should not use the same keysounds as 01:21:662 (81662|4,81912|5) - and etc. +++ volume edits. This... will be terrible work to do.
02:23:662 (143662|3) - 1/4 shorter
02:24:162 (144162|3) - 1/4 longer
02:24:662 (144662|5) - 1/4 shorter

chart is fine. keysounds are a pain in the ass for bns on this one
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