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This beatmap was submitted using in-game submission on 24 avril 2017 at 23:50:45

Artist: C.H.S
Title: Interlude - teatime
Source: 東方紅魔郷 ~ the Embodiment of Scarlet Devil.
Tags: Honey I Scream 上海紅茶館 Chinese Tea Shanghai Teahouse Hong Meiling リズナ Rizna t+pazolite touhou 東方project veus
BPM: 100
Filesize: 1832kb
Play Time: 00:56
Difficulties Available:

Download: C.H.S - Interlude - teatime
Information: Scores/Beatmap Listing
---------------
im a potato
Last edited by Gabe on , edited 17 times in total.
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meme mapper (´_>`)


muzukashii
00:01:939 (4,5,6,7) - (4,5) are pretty much the same, I don't see why they're different from each other. Then again (6,7) are also the same, 00:03:289 (8) - for example is good to leave as d.
00:21:139 (42,43,44,45) - ^
00:40:339 (80,81,82,83) - ^

00:06:289 (12,13) - up to you if you want some better differences but you could make them to d, so 00:05:989 (11,14) - are more obvious they're higher.
00:25:489 (50,51) - ^
00:44:689 (88,89) - ^


futsuu
00:01:189 (2) - If you want to have clear differences from difficulty to difficulty, I would leave this note out, this is already present in muzukashii so you can spare here.
00:20:389 (31) - ^
00:39:589 (60) - ^

00:02:389 (4,5,6,7) - https://derpovic.s-ul.eu/fHV0bLsA.png This is by far easier since it uses less 1/2. Also, 00:02:389 (4,5) - are now dd so it uses less colour and be simplier.
00:21:589 (33,34,35,36) - ^
00:40:789 (62,63,64,65) - ^

00:05:989 (9) - similar to 00:01:189 (2) - I would remove it so it's more obvious that you don't do this rhythm in futsuu.
00:25:189 (38) - ^
00:44:389 (67) - ^

00:07:189 (11) - here again I'd recommend to have oo as single colour and for that case to use dd.
00:26:389 (40,41) - ^
00:45:589 (69,70) - ^

00:10:789 - 00:13:489 - https://derpovic.s-ul.eu/phaTpDpX.png for that case, you can use for the first time kk so it's even more different from the first loop at 00:00:289 - 00:05:089 - . It's okay to make that the combo longer since the music reaches its peak here.
00:29:089 - 00:32:689 - ^
00:48:289 - 00:51:889 - ^

00:14:389 - 00:18:289 - https://derpovic.s-ul.eu/aUl23uAF.png the d k d at the end is similar what I suggested at 00:01:939 (4,5,6,7) - .
00:33:589 - 00:37:189 - ^
00:52:789 - 00:56:389 - ^


kantan
talked with Gabe via IRC about this, also he applied to xtrem3x for similar changes, I guess we're good here.

2017-02-28 19:12 Gabe: 00:14:989 (14,16) - these are in 1/4, should I put them in 1/2 instead
2017-02-28 19:12 Gabe: keeping them, not deleting completely
2017-02-28 19:12 Gabe: (kantan)
2017-02-28 19:13 Stefan: Kantan difficulty? o.o
2017-02-28 19:13 Stefan: You mean that kd?
2017-02-28 19:14 Gabe: kd k dk
2017-02-28 19:14 Stefan: about kantan: I'd just remove every 1/2 note for cases like 00:01:189 (2,3) -
2017-02-28 19:14 Gabe: k d k d k
2017-02-28 19:14 Gabe: yeah, this is done
2017-02-28 19:15 Stefan: Yeah, put them to 1/2
2017-02-28 19:15 Stefan: I guess
2017-02-28 19:15 Stefan: SR should be around 1* then
2017-02-28 19:15 Stefan: after you're done

,,
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Stefan wrote:
meme mapper (´_>`)

:3c
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hi.
few notes here.
Kantan and Futsuu have 1.96 SV as far as I can see, reconsider this stuff.
futsuu
00:01:189 (2,3,4,5,6,7) - this pattern in futsuu seems kinda weird tbh. I'd suggest you to match these two notes with eachother 00:02:389 (4,5,6,7) - by making this 00:02:689 (5) - Kat as there are such the same sounds here 00:02:689 - and here 00:03:289 -
Same goes to 00:21:589 (33,34,35,36) - and others.
You may want to make this 00:14:689 (22) - Kat as it's the same strenght as 00:14:989 - . And this 00:33:889 (51) - as well and some others, too.

muzu
idk but this kind of patterns 00:14:389 (27,28,29) - look kinda off rhythmically as this should be emphasized 00:14:689 - and I suggest to change them 00:14:689 (28,29) - . 00:14:689 - for K and 00:14:989 - for D. 00:33:589 (65,66,67) - and so on.

well, that's the main and the only things I'm concered about. also, could you please make a full proper reply to the mod if I'm mistaken somewhere owo
hope I helped
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Thank you a lot, I applied everything! ~ <3
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(?)


General:

Don = d
Kat = k
Big Don = D
Big Kat = K


- With Notepad open each diff and change this line ... >> SliderMultiplier:1.39999997496604 << to 1.6 (yeah, 1.4 is obligatory but this song is soft).
- And also (in each diff too) ... in [Events] change this line .. >> 0,0,"day.jpg",0,0 << to ... >> 0,0,"day.jpg",0,60 << (The SB also adjusts it according to how will the BG)


Kantan



Futsuu
    Is good...



Muzukashii
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Thank you! Everything has been applied :)
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WHY CAN'T I FIND SHORT SONGS FOR MAPPING sup from #modreqs o/ nice touhou song btw :')


Image kantan
    Looks good...*starts crying*


Image futsuu
    Looks good :')


Image muzukashii

When I am modding this song,I started crying..that song is too sentimental :')
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I took into consideration your suggestions, I decided to do something different instead to follow sounds that are similar, yet identical to the each other. So, I only changed (2) for a don instead of a kat.

Image

(2) has a different sound than (3)
(3) has a different sound than (4)
(4,5) have similar sounds; (7,8) also
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modreqs, you want more mods and I want to improve taiko modding with low risk 8-)
tbh most of these you're just going to explain why it's a bad idea to apply
Nice SB, didn't even notice it was there at first. (also clothesline disappears lol)

Would using normal instead of soft hitsounds be better?

kantan
00:14:089 (13) - Maybe remove? haven't seen any 1/2 usage and there's 5 in a row suddenly. should change k/d if applied because lots of ks in the area.

futsuu
00:12:289 (15,16,17) - Same key on all three, why not d on all three?
00:14:689 (19) - k?

muzu - nice diff
00:14:389 (27,28,29) - could change to dkd to highlight the strong note?
00:15:589 (30,31,32) - I assume there's something for simplicity for triples the same? else could do kkd
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Sinnoh wrote:
modreqs, you want more mods and I want to improve taiko modding with low risk 8-)
tbh most of these you're just going to explain why it's a bad idea to apply
Nice SB, didn't even notice it was there at first. (also clothesline disappears lol)

Would using normal instead of soft hitsounds be better?

kantan
00:14:089 (13) - Maybe remove? haven't seen any 1/2 usage and there's 5 in a row suddenly. should change k/d if applied because lots of ks in the area. I would rather not, as it makes a great transition to the next measure and it sounds right

futsuu
00:12:289 (15,16,17) - Same key on all three, why not d on all three? nah, 17 is louder than the others
00:14:689 (19) - k? sure

muzu - nice diff
00:14:389 (27,28,29) - could change to dkd to highlight the strong note? by following the previous pattern, I believe it's better to keep kdk
00:15:589 (30,31,32) - I assume there's something for simplicity for triples the same? else could do kkd yeah, but no. I got no special reason tbh lol


thank you~ <3
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tpz <3

zigizigiefe wrote:
When I am modding this song,I started crying..that song is too sentimental :')

Stefan wrote:
meme modder (´_J`)


Gabe wrote:
I made this map in 20 minutes.

I map metal song with duration 06:09 in 69mins and if I map this song, will finish in 690mins ., ( me srsly lel, bcus sometimes I do overmap or doubtness with emphasis sounds :"D )

>General
* Muzukashii HP xddd
* 00:19:489 - 00:38:689 - loop parts, I will point some suggestion from begining until 00:17:989 - . so you can decide to make own variations on one of de parts l00p or applied in other parts, because its repeating 3 times..... nvm, this map good before going to bed. forget it ( ;_J;)

>Mazukashi >///<
* pro, well emphasized on overall of colors pattern

>FootShoe
* 00:13:189 - add don? seems muzu had long 1/2. so yes I think in here is needed also for mirror variation of 00:14:389 (19,20,21) -

>Katana
* too much kat, 00:03:589 - can be don bcus 00:01:489 (2,3) - differ range of sounds
* 00:12:289 (10,11,12,13,14) - kdkkd, 00:12:289 (10,11,12) - still consistent and 00:13:489 (12,13,14) - good alteration of sounds

Guud Lock :3
Last edited by Surono on , edited 2 times in total.
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(´_J`)

Surono wrote:
>General
* Muzukashii HP xddd
* 00:19:489 - 00:38:689 - loop parts, I will point some suggestion from begining until 00:17:989 - . so you can decide to make own variations on one of de parts l00p or applied in other parts, because its repeating 3 times..... nvm, this map good before going to bed. forget it ( ;_J;)

>Mazukashi >///<
* pro, well emphasized on overall of colors pattern fank you <3

>FootShoe
* 00:13:189 - add don? seems muzu had long 1/2. so yes I think in here is needed also for mirror variation of 00:14:389 (19,20,21) - yup!

>Katana
* too much kat, 00:03:589 - can be don bcus 00:01:489 (2,3) - differ range of sounds I'm keeping these kats. it might be a bit too much, but it makes a great variation from 00:02:689 (3,4) - and 00:06:289 (6,7) -
* 00:12:289 (10,11,12,13,14) - kdkkd, 00:12:289 (10,11,12) - still consistent and 00:13:489 (12,13,14) - good alteration of sounds I'm not sure if I understand, but I'll keep it as kkkdk

Guud Lock :3


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Thank you! ♥
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Image General
I prefer Normal sample set
Muzukashii should have higher HP (7.0~) since it has only 112 notes.

That's it.
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Applied!

Thank you, enjoy the free 2 kds :)
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