This map has been deleted on the request of its creator. It is no longer available.
_kotachi_ wrote:
hi~ from game chat
modします~クソどうでもいいことしか書けなかった...
- Disappearance
- OD8.5あっていいとおもいます!調子乗って9にした
- 01:24:506 (6) - ここctrl+gしたほうがよさげかも... ok
- 05:58:996 (1,1) - これNCいらない気がしてきた ok
許してください!なんでもしますから!(☆ thanks for the star!
good luck!
thanks for the mods!A s h e m u wrote:
hi ~
Disappearance
- 01:22:889 (2) - シンセの音に合わせてキックスライダーに変えてしまっても良い気がします :3 速い1/2スライダーでスネアの音を表現したつもりなのでこのままで!
- 01:26:482 (3) - ここはキックスライダーよりもCircleの方が次の 01:26:661 (3,4,5,6,7) - が意識して叩きやすいと思いました! ボーカル三連の音取りたい…ゆ る し て
- 05:40:583 (9) - Circle無い方が次のボーカルの強調になるかもしれない…?ドラム取りたい…
ドラムンベースの曲は音取りが難しそうですね…稚拙な内容のMODですがほんの少しでも力になれれば幸いです
脳死で基本的にドラムフォローにしてしまった…
頑張って下さい! :3
ありがとさん~joker- wrote:
placeholder
GDとかもろもろ片付けた後ここに書きますDisappearance
- bgのサイズ比が4:3でもないし16:9でもないからどっちかにそろえることをお勧めします。already fixed
- 00:05:829 (1,1,1,1,1,1) - ここいる?ここなくても5分あるしないほうがプレイヤーに親切イントロ好きすぎるしこのセリフどうしてもスキップしてほしくなかった、許して
- 00:37:445 - ここの緑線と赤線のtimingのほうから見てもらえばわかるけど、赤線がC:S2で緑線がC:S3になってる、unrankedだから直しといてね あはい
- 00:51:816 (1,4) - スタックミス はい
- 01:06:188 (5) - 上ほんとぎりぎりだしすこしだけさげたほうがいいかもしれない きもち下げた
- 02:33:492 - こことらないのはなんか理由ある感じ?ここの音ほかは拾ってるし拾ってもいいとおもう ドラムのリズムが始まるところだしバスドラムの音でいっかいピタッと止めたかった
- 04:57:565 (4) - unsnapped すんませ
急いでパッと気が付くことだけ、書きました。
またあとでじっくりみてそこはircとかでいいます。
がんばって
thanks for the mod,really helpful!iza- wrote:
hello! from #modreq's thanks for picking up my map!
sorry i don't know japanese i hope you can understand me!
if you need any clarification, just ask
[Disappearance]overall really clean and nice work (just remember about the NC's)
- you use slider velocities under 0.5, so make sure you mention it in the description!
- i think you should change all the bpm to 167. i see no reason to have it at 83.5 because that is the same bpm. it adds slider ticks to slow sliders at the beginning and end, and all you have to do is change the slider velocity to 1/2 of what they were before if 167, 2 times more sliderticks will be appeared on those long sliders but i dont like these ticks to be appeared too frequently,so keep 83.5.
- along the same as above, i would also raise HP. when i played it, it was a little bit too easy to pass. i think you might have used HP6 because it made the sliders less strict, but with the change of bpm, it will also make the sliders have more ticks, which makes them less strict. it balances it out. will change to 6.5
- honestly, it's a really clean map not much to talk about wtf im so happy
- 00:11:577 (1) - in this slider at around 00:13:553 - you make a little change in the slider shape, but i think you should get rid of it, or instead move it so that it matches the music at around 00:13:373 - instead removed these red points
- 00:25:948 (1) - not sure why, but blanket looks sort of odd here ?yea fixed
- 01:03:852 (3,4) - consider stacking these because that's what you do an almost every other situation ok.
- 01:10:499 (1) - you use this NC in the middle of the stream in many places; I think you should change this so that 01:10:140 (6) - and 01:10:858 (4) - should be NC instead. change that in all the other places you do that as well. i want followpoints between them01:09:779 (5,6) - to be appeared,so i keep it for now,but i should consider about these NCs too.
- 01:06:188 (5,1) - switch NC, and in similar places doe the same. it emphasizes the down beat better (similar places include 01:17:685 (8) - )vocal ends up with the 1/1 slider,so i dont wanna NC like you said,for now.
- 02:02:774 (5,6,7,8,9) - rotate this stream -10 degrees and move so that it flows from 4 to 10. okay
- 03:59:721 (6) - maybe offset this a little bit, because you do that a lot in other sections?
- 04:44:631 (1) - maybe change the red tick to 04:45:349 - instead because singer switches words alright
- 05:15:349 (3,4,5,6,7) - move stream so that the stream's end is more mismatched from slider end of 05:14:810 (1) - (maybe move stream up a little bit?) OR move the stream so that the stream's end is matched with the slider end. i recommend to mismatch them more.should be fine now
- 05:44:092 (4,5) - really nazi, but make sure that the triple is in a straight line ye ok
i hope i was helpful! good luck
m4mありがとさん~Akitoshi wrote:
asdasqweqweqwretretyryrty754673563twetw
kusomodgoodluck and take my star :3あざ~~す
- 00:05:829 (1) - x:140 そうだよ細かいよモテないよ k
- 01:02:954 (6) - これStackさせてるけど01:01:876 (1,4) - 01:02:056 (2,5) - ずらしてるから01:02:954 (6) - も一緒にずらしたらどうかな? x:16 | y:298 ずらすのは一回までにしときたい気がする
- 01:06:188 (5,1) - swap NC, ボーカルは01:06:188 (5) - からだけど三角の所にNC入れたいなら01:06:906 - からでもいいと思う 言われたの二回目なので変えることにした
- 01:17:685 (8,1) - その他↑似たやつ
- 01:08:703 (7,8,1) - vs 01:20:200 (7,8,1) - DS揃えては?くっつけると横どうし見た目が悪いので代わりに8と1をunstackさせました
- 01:22:625 (4,1,2) - 3736ppしかない雑魚なのでよくわからないけど01:22:894 (2) - のケツが白だから違和感あったりなかったり、01:22:625 (4) - 消して単発にしてみたら?(あと01:22:624 - も音鳴ってないか鳴ってるのか微妙でした) 結構鳴ってる気がしたのでこのままにしとく
- 01:28:462 - 前からのパターンだとここでNCになるけど、01:28:283 (4,5,6,7,8) - が連打で真ん中にNC入れると見た目的にいまいちなので多分01:28:283 (4) - にNC フォローポイント(オブジェクト同士の線)を消したくないのでこういうところでNC入れるのはあまり好きくない
- 03:06:547 (3,4) - くっ付かない方がいいかも、02:49:301 (4,5) - みたいなやつと揃えたら?おk
- 03:42:834 (1) - 乳首が勃起してるおっぱいに見えましたごめんねなんでもないの 通報した
- 04:29:182 (2,1) - stack おk
- 04:46:786 (2) - x:242|y:214 おk
https://osu.ppy.sh/b/1076952 mod only highest diff as for fair drain time with your map, thank you
modありでした!Shirasaka Koume wrote:
MOD初心者なので的外れな意見あるかもです ご容赦ください><
[Dissappearance]gl :3
- 00:50:379 (6,7,8) - ドラムの音捨ててまで取る音ではないです そうかな…特徴的なリズムだしここは取りたかった
- 01:28:104 (3,9) - Overlap汚くみえちゃう そんなにスペーシング広くない場面だし致し方ないってことで プレイ中は目立たないきっと←
- 02:33:313 (3) - 1/2スライダーの方がいい感じします 言われたの二度目なので配置考えときます
- 02:40:499 (7) - 02:39:601 (2) ブランケットの方がかわいいかも おk
- 02:45:170 (5) - 02:44:451 (2) ^ こっちはナシで
- 04:29:182 (2,1) - ちょっとやりづらかったのでスペーシング広げたほうがいいかも 前のmodで完全に重ねた
- 04:34:930 (2,3) - ^
- 04:29:361 (1) remove NC or 04:34:930 (2,3) add NC 僕はremoveのが好き たし蟹 消した
- 04:57:565 (4,1) - swap NC? 1/1空くからこうしてたけど入れ替えていいなら変えちゃうわ~
- 05:32:774 (5,6,7) - 05:32:415 (3) にStack? 05:08:703 (6) と合わせたほうがいい感じもする こっちは三連だからずらしときたい
- 05:46:427 (1) - remap...? 真ん中のイミフな赤点消したから許して[/color]
thanks for the mod!walaowey wrote:
Hi m4m
- [Disappearance]
Thats all from me, Good Luck
- OD 9 feels quite high imo, maybe 8.5? okk
- 00:50:379 (6) - maybe map it as 2 slider https://puu.sh/undOe/6bb0dd7d7e.jpg, so u wont miss the beat on 00:50:738 -
- 00:51:098 (8,9) - ^ want to follow the "wubwub..."like sound here...w
- 01:22:894 (2) - map this as 2 circle will be nice, the sound on both side was nice to be clickable imo wanna make the strong snare on 01:22:894 - clickable,with a slider
- 01:36:188 (6,7,1) - this is quite close to the hp bar, lower it down a little bit maybe? (i'm using default skin btw) alright
- 02:06:547 (1) - map this as 1/2 slider+ circle is better imo, the 02:06:906 - is strong, its nice to be clickable... same goes to 04:07:265 (1) - 05:44:990 (1) - okk
- 02:33:492 - map this too?, there are strong instrument sound here ok,ive mentioned here so many times...
- 02:50:199 - ^ no
- 02:54:151 - 02:54:510 - 02:54:870 - 02:55:229 - nono
- 03:51:098 (7,8,1,2,3) - very close to hp bar ugh sorry
nothing much to say, its nice
modありでした!Meg wrote:
modしたことないので3個ほど書きます3個ほど書きました おれ数字数えらんないのかもしれん
- Tagsに前の名前は入れない感じ?どっちでもいいけど
- 01:21:098 (3,4,1) - メロディーに合わせてキック2個と単発の方が合いそう 配置思い付いたら直しとくわ、でもほかにもいっぱいこういうところあるしもしかしたらこのままいくかも
- 01:36:188 (6,7) - これadditions normalのwhistle入れるとか?w なんか目立たせたいような気もする。03:27:206 (2,3) - もね 急に笛鳴らしたくはないけどなんか目立たせかた考えとくわ
- 01:37:804 (6,1) - NC逆ちゃうかな はい
- 02:31:337 (3) - NCいらなくね
- 03:00:619 (2,3,4,5) - ドラムに合わせるならキック1つに5連打やね。てかそっちのほうがいいね ドラム取りつつもメロディー取ってる感出したかった
- 05:34:751 (1,3) - 今までと合わせるならNC入れ替えかな そうね
- 05:59:361 (1) - kiiwa あんなにうまくできねえ
thanks for the mod!Janpai wrote:
M4M deal from Forum PM! General
- Uhmm, isn't there any higher quality of mp3? It doesn't really sound great to my ears xd ...tried but no
- Disappearance diff name seems weird to me. How about Fade Away | Vanish | Departure (choose among the three) for replacement? Fade Away sounds good!
- Maybe add your old username there? Never knew you're lolist fck I was fooled jk i hate my previous name xdd
- You could adjust your blue combo colour to Red: 98 Green: 98 Blue: 255 to be a bit similar to the BG
- Just a BG suggestion here what a nice version, thanks!
Disappearance Actually in my own opinion, the map is really nice but some subjective thoughts like rhythm choice is kinda redundant and you've been following too much cymbal sounds (the 5 note streams) that makes it kinda exhausting to play because of rhythm redundancy, also there are times that flow gets repeated too. Like 01:06:187 (1,2,3,4,5) - maybe I've seen this... 5 times? idk... you could've use more variations on parts and seems like your consistency turns into redundancy and I think that's the only problem I saw on this map. Points above are just minor and personal wants. each patterns are alike,but different each other mayb
- Are you sure about OD 9 ? Seems unfitting because the actual structure is not even considered to an extra (just for me). Maybe 8.5 or 8.7 will do. ok 8.5
- 00:05:829 (1) - Please remove the finish here. It's still to quiet for a finish hitsound and the whistle is enough to emphasize that ringing sound there. ok
- 00:42:475 (1,2) - You could lower the spacing here because the music pitch on (2) is not as strong as 00:39:601 (1,2) - okay
- 00:49:301 (2,4) - You can add drum-hitfinishes here for that light snare-drum sound there, same for 00:51:816 (1,4) - 00:53:254 (1,3) - etc.ithink thats enough with the Drum-hitnormal!
- 00:54:691 (1) - Make the curve a little bit less? just a personal preference like this one 00:56:667 (5) - ok,that shape was unfitting abit...
- 01:01:337 (5,6) - Could you unstack for the vocals? stacking is not too bad to express the vocal imo
- 01:04:032 (1) - The NCing seems a bit odd here. It also looks odd if you NC at the downbeats so you remove NC at 01:04:032 (1) - and put it on 01:04:391 (2) - not like that,but fixed uses of ncs here!
- 01:30:259 (5) - Increase the spacing here for the bell-like or whatever sound in that tried
Goodluck with it!