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This beatmap was submitted using in-game submission on 2017年2月28日 at 23:19:01

Artist: ClariS
Title: CLICK(Soleily Remix)
Source: ニセコイ
Tags: sahuang Nisekoi false love opening clara alice dnb drum and bass
BPM: 166
Filesize: 9521kb
Play Time: 05:12
Difficulties Available:

Download: ClariS - CLICK(Soleily Remix)
Information: Scores/Beatmap Listing
---------------
Image No pp with HDDT, mapped this for Kencho.
Kenball 你特么算个球.jpg

Make everything CLICKable thx
00:04:344 (1,2,3,4,1,2,3,1,2,3,1,2,3,4,1,2,3,1,1,2,3,4,5,6,7,1,2,3,4,5,6,7,1,2,3,4,5,6,1,2,3,4,5,1,2,3,4,5,6,7,1,2,3,4,5,6,7,1,2,3,4,5,1,2,1,2,3,4,1,2,3,4,5,6,7,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,1,2,3,4,5,6,7,1,2,3,4,5,1,2,1,2,1,2,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,5,6,1,2,3,1,2,1,2,3,1,1,2,3,4,1,2,3,4,5,1,2,3,1,2,1,2,3,4,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,1,2,3,4,5,1,2,3,4,5,6,7,1,2,3,4,5,6,1,2,3,4,5,1,2,3,4,5,6,1,2,3,4,5,6,7,1,2,3,4,5,1,2,3,4,5,6,7,1,2,3,4,5,1,2,3,4,5,6,7,1,2,3,4,5,6,1,2,3,4,1,2,3,4,5,6,1,2,3,4,5,6,7,1,2,3,4,5,6,7,1,2,3,4,1,2,3,4,5,6,7,1,2,3,4,1,2,3,4,5,6,1,2,3,4,5,1,2,3,4,5,6,1,2,3,4,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,7,1,1,2,3,1,2,3,4,5,6,1,2,3,4,5,1,2,3,4,5,6,1,2,3,4,1,2,3,4,5,6,1,2,3,4,1,2,3,1,2,3,4,1,2,3,4,5,6,1,2,3,4,1,2,3,4,5,6,1,2,1,2,3,4,5,1,2,3,1,2,3,4,5,1,2,3,4,5,6,1,2,3,4,1,2,3,4,5,6,1,2,3,4,5,6,7,1,2,3,4,5,6,1,2,3,4,5,6,7,1,2,3,4,1,2,3,4,5,6,7,1,2,3,4,5,6,7,1,2,3,4,1,2,3,4,5,6,1,2,3,4,1,2,3,4,1,1,2,3,1,2,3,4,5,6,1,2,1,2,3,4,1,2,1,2,3,1,2,3,4,5,1,2,1,2,1,2,3,4,5,6,7,1,2,3,4,5,6,7,8,1,2,3,1,2,3,4,1,2,3,4,5,6,1,2,3,4,1,2,3,4,5,6,1,2,3,4,1,2,3,4,1,2,3,4,5,1,2,3,4,5,6,7,8,1,2,3,4,5,1,2,3,4,5,6,7,1,2,3,1,2,3,4,5,6,7,8,1,2,3,4,5,1,2,3,4,5,1,2,3,1,2,3,1,2,3,4,1,2,3,4,1,2,3,1,2,3,4,5,6,1,1,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,7,1,2,3,4,5,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,1,2,1,2,1,2,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,1,2,3,4,1,2,3,1,2,3,4,5,1,2,3,4,5,1,2,3,4,1,2,3,4,5,6,7,1,2,3,4,5,1,1,2,3,4,1,2,3,4,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,1,2,3,4,5,1,2,3,4,5,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,1,2,3,4,5,1,2,3,4,5,1,2,3,4,5,6,7,1,2,3,4,5,6,1,2,3,4,1,2,3,4,5,6,1,2,3,4,5,6,7,1,2,3,4,5,1,2,3,4,5,6,7,1,2,3,4,5,1,2,3,4,5,6,7,1,2,3,4,5,6,1,2,3,4,1,2,3,4,5,6,1,2,3,4,5,6,7,1,2,3,4,5,6,1,2,1,2,3,4,5,6,7,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,1,2,3,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,1,2,3,1,2,3,1,1,1,2,3,4,5,6,7,1,2,3,4,5,6,7,1,2,3,4,5,6,1,2,3,4,5,1,2,3,4,5,6,7,1,2,3,4,5,6,7,1,2,3,4,5,1,2,1,2,3,4,1,2,3,4,5,6,7,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,1,2,3,4,5,6,7,1,2,3,4,5,1,2,1,2,1,2,1,2,3,4,1,2,3,4,1,1) -
Last edited by My Angel Azusa on , edited 21 times in total.
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Rhythm Incarnate
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onodera best girl
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Star Shooter
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as requested~

NiseCLICK

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Rhythm Incarnate
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joker- wrote:
as requested~

NiseCLICK


'
no reply=fixed, thx!
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Rhythm Incarnate
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Did u just map all of this without watching/reading nisekoi :gabrielthinking:
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Rhythm Incarnate
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:thinking:

you missed kencho in tags
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Gaia wrote:
Did u just map all of this without watching/reading nisekoi :gabrielthinking:


Right! Few of harems I skipped, but since it's harem here it goes
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Hi, from your queue.

NiseCLICK
00:15:910 (1) - Consider making this two 1/2 circles instead of a slider, I feel that the noise on the slider end needs to be CLICKable to show difference from other sliders which dont have the noise, like 00:13:741 (4) - . Same concerns at places like 00:27:838 (3) -
00:16:271 (2) - Also consider the same thing here, but if not both of these then at least one, please
00:22:054 (2) - Are you sure you want to map a double as a triple? It not being clickable seems strange to me at least. Same concern at 00:33:621 (2) - The reason i say this is because the map has plenty of triplet sounds already so not mapping the obvious double as a double just makes the map needlessly homogenous imo
01:16:633 (1) - I read this just fine in case anyone is worried about hidden reverse arrows
01:28:199 (1,2,3,4) - I don't really understand the jumps here, rhythm wise I don't really hear what they are mapped to, the synth is doing something more like an extended slider rhythm here in my opinion. Same at 01:39:766 (1,2,3,4) -
01:49:886 (1,2) - This was pretty difficult to read, it looked for all the world like a circle under the slider, no idea that it was a second slider
01:59:283 (5,6) - I think this should have some clickable rhythms like 02:05:066 (5,6,7) - feels strange to have the slider on these vocals
02:51:693 (3) - I think this should be two circles due to the clear rhythm ....
02:52:054 (1,2,3) - ... and this should be all one slider imo, because making these notes jumps where there is little to no jumpy sound takes away from 02:52:597 (4,5,6,7,8) - these notes, where is a clear jumpy sound.
03:33:982 (1) - In my opinion the section from here up until 03:44:103 (1) - , while you have chosen to follow the vocals, I think the softer, glitch music type nature of the BGM makes the fast sliders plus dense mapping slightly inappropriate for the song's mood at this point in time. I think this section could benefit from mapping such as 00:47:717 (1,2) - where it does follow the vocal but the emphasis of the notes is mostly the beat, which is helped by the slower SV. Moments like 03:36:874 (1,2,3,4,5,6) - feel a bit fast for the steadily soothing type tone of the BGM/drums, IMO.
03:37:597 (5,6) - Perhaps Ctrl+G these rhythm wise, I think it sounds better and more fitting than a red to white slider


think that's about it, hope it helped
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M4M from ur queue

NiseCLICK


00:08:319 (3) - suggest remove this note and extend this slider 00:07:958 (2) - to the upbeat it sounds better with vocal because there is no realy noticable or even clickable beat there like somewhere before which u didnt mapped it like 00:07:597 - also mapping there loses the emphasize of the other vocals
00:13:741 (4,5) - the movement from slider 5 to the note 5 is not rly pleasing maybe could 00:14:103 (5) - use equal spacing between the object and create triangle like here 00:11:934 (2,3,4) -
00:22:777 (2) - add one more repeat http://puu.sh/tVxOg/6214057bcf.jpg
can add note here 00:16:181 - like u did here 00:27:477 (1,2,3) -
00:31:090 (3) - could make and ctrl j/h a copy of this 00:30:729 (2) - for better aesthatic http://puu.sh/tVywX/1454a35d01.jpg
00:45:910 (5,6) - could use 1/2 slider instead to define it from the clickable strong sounds that come after
00:51:151 (3) - it can be a slider from red to next red to express that sound and also to cover the vocal here 00:51:512 - since u didnt ignore it here 00:47:175 -
01:16:271 (6,1) - dont think stacking on the arrow is appealing almost the arrow is not seen isnt should be avoided
01:33:982 (1,2) - find this confusing when the 1/4 spacing look like 1/2 now here
01:34:705 (1) - remove nc
02:47:536 (8,1) - wish u brock flow on slider one to emphasize maybe rotate this to ther direction 02:47:536 (8) -
02:57:115 (5) - could nc here maybe xd
02:58:922 (1) - remove nc idk why there is
03:09:765 - how about end spinner there and start mapping the beat on here 03:10:850 - seems should be clickable since its part of the pattern
03:32:536 (1,2) - imo this mapped like this better http://puu.sh/tVzSz/df926e2b9f.jpg
03:44:103 (1) - if u still mapping to vocals the repeat should be here 03:44:374 - where vocal at and then u can add 1/1 here 03:44:825 -
04:30:639 (2) - remove finish sounds irrelevent
04:30:910 (1) - add whistle missing on head
04:37:958 - tbh i dont think clap is needed here
05:06:512 (1) - add whistle missing and change soft sampleset or auto because the current whistle is a jingle
05:07:054 (1) - change to soft samplesets same

i hope i helped good map

Good Luck!
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hi. m4m from your que

Map for m4m: https://osu.ppy.sh/s/566377

General: nothing xd

NiseCLICK:
00:50:066 - dunno why you skipping that awesome sound (try do smthing like that http://puu.sh/tVvCv/ed095a2354.jpg will sound much better)
00:46:271 (1,2,3) - why you spaced 1-2 more than 2-3? I like your idea when you emphaze last beatt more 00:52:325 (2,3) - like this
00:58:560 (5,6,7,8) - cleary hearing 1\4 rythmic. will be cool to emphaze them
00:59:464 (3,1,3,3,1,3) - mby make different hitsounds on this tiks?
01:05:066 (1) - rly think that 1\3 slider bad idea in this situation 01:05:066 (1) - bad idea to miss it. you can emphaze vocal as well and follow your main rythmic http://puu.sh/tVw5y/79054f2fff.jpg (btw here you use 01:58:560 (1,2,3,4) - another version of this vocal emphasing and follow all beats)
01:06:512 (5) - nc for consistence?
01:09:404 (1) 0116:633 (1) 04:01:452 (1) 0405:789 (1) 04:13:019 (1) - as i told
01:33:982 (1) - just another suggestion abt it xd http://puu.sh/tVwlq/00a390c93d.jpg
02:40:127 (3,4) - cntrl+g?
03:37:777 (6) - really this slider sounds weird(it's rly for nothing, no vocal, no beats), try smthing like this? http://puu.sh/tVwX5/b1af9f138e.jpg
03:48:440 (1,2,3,4,5,6,7,8) - why this is different to this? 03:49:886 (1,2,3,1,2,3) - it's sounds pretty similar.
04:38:319 (3) - i think you should emphaze it with slider or note cuz of consistency. You emphazing all similar moments during part (try this so http://puu.sh/tVxte/60baddcb38.jpg )
04:48:801 (4) - clearly hear that this reverse should starts from blue tick (just imo, this sounds better http://puu.sh/tVxDD/7e923855cc.jpg )
04:54:404 - dont like sliderends on strong beats tho x)
05:07:325 0507:416 05:07:506 - mby use this beats?
04:47:717 (1,2,3) - during all last kiai part this moment out of rythmic structure a bit(you used another varioations of this moment previously and further).

Cool map owo
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Rhythm Incarnate
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Arf wrote:
Hi, from your queue.

NiseCLICK
00:15:910 (1) - Consider making this two 1/2 circles instead of a slider, I feel that the noise on the slider end needs to be CLICKable to show difference from other sliders which dont have the noise, like 00:13:741 (4) - . Same concerns at places like 00:27:838 (3) -
00:16:271 (2) - Also consider the same thing here, but if not both of these then at least one, please
i think music at these 2 places is not that intense, considering 00:15:729 (5,6) - used triplet and 00:16:452 - weak beat
01:28:199 (1,2,3,4) - I don't really understand the jumps here, rhythm wise I don't really hear what they are mapped to, the synth is doing something more like an extended slider rhythm here in my opinion. Same at 01:39:766 (1,2,3,4) -
just wanna follow the 1/2 beats here, i will change if someone else mentions
01:49:886 (1,2) - This was pretty difficult to read, it looked for all the world like a circle under the slider, no idea that it was a second slider
yeah intentional for more fun xd
02:51:693 (3) - I think this should be two circles due to the clear rhythm .... 02:52:054 (1,2,3,4,5,6,7,8) - already 8 circles if change to slider will be too hard
02:52:054 (1,2,3) - ... and this should be all one slider imo, because making these notes jumps where there is little to no jumpy sound takes away from 02:52:597 (4,5,6,7,8) - these notes, where is a clear jumpy sound. i think it's fine tbh

think that's about it, hope it helped


thanks

Lilyanna wrote:
M4M from ur queue

NiseCLICK


00:22:777 (2) - add one more repeat http://puu.sh/tVxOg/6214057bcf.jpg changed to triplet instead
can add note here 00:16:181 - like u did here 00:27:477 (1,2,3) - its fine
00:45:910 (5,6) - could use 1/2 slider instead to define it from the clickable strong sounds that come after vocal 00:45:910 (5,6) - is strong
00:51:151 (3) - it can be a slider from red to next red to express that sound and also to cover the vocal here 00:51:512 - since u didnt ignore it here 00:47:175 - i actually want the break in between
03:09:765 - how about end spinner there and start mapping the beat on here 03:10:850 - seems should be clickable since its part of the pattern
nope,its fine now, and better imo
03:32:536 (1,2) - imo this mapped like this better http://puu.sh/tVzSz/df926e2b9f.jpg 03:33:621 (2) - very strong beat so circle
03:44:103 (1) - if u still mapping to vocals the repeat should be here 03:44:374 - where vocal at and then u can add 1/1 here 03:44:825 -
another way of expressing music

i hope i helped good map

Good Luck!


thx

Shadren wrote:
hi. m4m from your que

Map for m4m: https://osu.ppy.sh/s/566377

General: nothing xd

NiseCLICK:
00:59:464 (3,1,3,3,1,3) - mby make different hitsounds on this tiks? should be fine here.
01:05:066 (1) - rly think that 1\3 slider bad idea in this situation 01:05:066 (1) - bad idea to miss it. you can emphaze vocal as well and follow your main rythmic http://puu.sh/tVw5y/79054f2fff.jpg (btw here you use 01:58:560 (1,2,3,4) - another version of this vocal emphasing and follow all beats)
01:09:404 (1) 0116:633 (1) 04:01:452 (1) 0405:789 (1) 04:13:019 (1) - as i told
yeah i used quite some 1/3 sliders like this. i think they are fine, rhythm variation is necessary in kiai. and i keep them consistent so yeah
03:37:777 (6) - really this slider sounds weird(it's rly for nothing, no vocal, no beats), try smthing like this? try sth else
04:38:319 (3) - i think you should emphaze it with slider or note cuz of consistency. You emphazing all similar moments during part (try this so http://puu.sh/tVxte/60baddcb38.jpg ) this is fine
04:54:404 - dont like sliderends on strong beats tho x) used a lot in these places
05:07:325 0507:416 05:07:506 - mby use this beats? no

Cool map owo


deleted=fixed, thanks all~~
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01:16:271 (6,1) - 这里折返被遮了大部分会不会不太好呀
01:33:982 (1,2) - 因为前面类似的节奏用的都是类似于01:32:536 (1,2,3) - 这样的下法,而且01:34:253 - 这里也是个很明显的音,感觉cilckable比较好?01:44:103 (1,2,3) - 你用的也是
01:56:392 (3) - 这里移到(196,284)怎么样?原来那个虽然不清楚要不要包但是有点那种趋势,干脆稍微包一下算了?
04:26:572 (2,3) -这里滑条方向换一下 ?感觉flow有点奇怪
04:39:765 (1,2,3) - 这里的DS和其他的地方差得比较多....直接分开了,前面的像04:37:597 (1,2) - 至少还是贴在一起

水膜 :)
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Rhythm Incarnate
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挺好聽的

Water mod 4 gu mod from your queue



差不多這麼多了,我摸得越來越水了orz

香港這邊很冷。。。打不了

good luck
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Rhythm Incarnate
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kanor wrote:
01:16:271 (6,1) - 这里折返被遮了大部分会不会不太好呀
本来是stack的现在搞了个overlap,没事
04:26:572 (2,3) -这里滑条方向换一下 ?感觉flow有点奇怪 没事吧。。
水膜 :)


其他都改了

KuranteMelodii wrote:
挺好聽的

Water mod 4 gu mod from your queue

  • 00:48:801 (1) - 個人覺得紅點的部分遮住了,況且美觀不好233333
    想做个这样的滑条来着
  • 00:54:042 (3,4) - 不建議這個疊法,有些難讀,況且這種autostack有些。。。不太好
    故意的,找人试图也还行,好玩
  • 01:05:066 (1) - 這個不需要跳。。。可以這樣以減少間距
    seems no difference..and i think current pattern is good
  • 01:15:909 (5) - 比起 01:04:705 (6) - 感覺更加卡手,如果想顯出的話用跳都可以 卡手不是问题
  • 01:46:090 (3,4) - 轉為 1/4 滑條 會好些,感覺可以與 01:46:271 (1) - 好好地分開
    1/4 drums
  • 01:50:970 (2) - 遮住了讀不到 fun
  • 02:27:476 (1) - (nazi) 個人不喜歡這個滑條的扭法 orz
    强迫症。。


差不多這麼多了,我摸得越來越水了orz

香港這邊很冷。。。打不了

good luck



谢谢了
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Rhythm Incarnate
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henneko azusa character song when?


NiseCLICK
00:15:910 (1,2,3,4) - vs 00:27:477 (1,2,3) - reason?
00:45:910 (5) - superstrong but nothing how about 1/4 or fast slider from here?
01:05:066 (1) - undermapped strong beat in only this kind of pattern. if i were you I'll do this kind http://osu.ppy.sh/ss/7291234 and stack 4 to 2's tail
01:16:271 (6,1) - isn't that reverse arrow too much overlapped?
01:21:512 (4,5) - 4 is strong beat, so how about swapping rhythm?
04:17:898 (4,5) - ^samE
01:33:259 (4) - isn't this shld be a 3/4 considering your rhythm use?
02:50:609 (1) - rather than this, how about putting one white point before red point? that would be better.
03:28:199 (1) - was clickable in each white tick, so how about two 1/2? I think suddenly pattern loses tension from before
04:04:615 (2,3,5) - I hope you can avoid this overlap
04:12:295 (5) - two 1/2 isn't better? suddenly broke your rhythm use

good luck~~
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