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Rhythm Incarnate
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This beatmap was submitted using in-game submission on Wednesday, August 09, 2017 at 7:08:00 PM

Artist: soraru vs. yuikonnu
Title: Tsumi no Namae
Source: 初音ミク -Project DIVA- X
Tags: The Name of the Sin ryo supercell vocaloid hatsune miku utaite cover Time Capsule
BPM: 111
Filesize: 11266kb
Play Time: 06:17
Difficulties Available:

Download: soraru vs. yuikonnu - Tsumi no Namae
Information: Scores/Beatmap Listing
---------------



If I could be something I wanted to be,
Then I want to appear as a normal girl infront of you
But this very thought made my chest hurt
Why am I me?



Hitsounds : Time Capsule
MP3 : A r M i N
Last edited by Shiratoi on , edited 87 times in total.
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Cymbal Sounder
31 posts
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No kudosu yet.
it sucks kudos please
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Rhythm Incarnate
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log
Code:
2017-02-12 13:32 Shiratoi: mod my map
2017-02-12 13:33 assimb: gd my map
2017-02-12 13:33 Shiratoi: mod my map
2017-02-12 13:34 assimb: it sucks
2017-02-12 13:34 assimb: kudos please
2017-02-12 13:34 Shiratoi: u suck
2017-02-12 13:34 assimb: thing is i usually dont find anything wrong with your maps
2017-02-12 13:35 assimb: 00:25:655 (1,2,3) - looks bad LOL
2017-02-12 13:35 assimb: NEVERMIND
2017-02-12 13:35 assimb: oh wait
2017-02-12 13:35 assimb: it makes sense
2017-02-12 13:35 assimb: nvm that nvm
2017-02-12 13:35 Shiratoi: I DONT UNDERSTAND
2017-02-12 13:36 assimb: dont u think that 00:46:759 (2,3,4) -  is going a little bit overboard
2017-02-12 13:36 assimb: i mean its fine
2017-02-12 13:36 assimb: but i think i would stack it
2017-02-12 13:36 assimb: it shouldnt be a problem
2017-02-12 13:36 Shiratoi: made it smaller
2017-02-12 13:36 Shiratoi: since it was kinda hard to hit
2017-02-12 13:36 Shiratoi: in the first place
2017-02-12 13:36 assimb: see the thing is when i mod you im not sure of what im doing
2017-02-12 13:36 assimb: yeah
2017-02-12 13:36 assimb: when i mod nevo im like
2017-02-12 13:36 assimb: imma roast the shit out
2017-02-12 13:37 assimb: of his trash
2017-02-12 13:37 Shiratoi:  LOL
2017-02-12 13:37 assimb: hey do you think 01:00:277 (6,7) - ctrl-g would play better
2017-02-12 13:38 Shiratoi: wouldnt flow to the next slider too good
2017-02-12 13:38 assimb: since you cant really read it that fast wouldnt it be better for it to be the same thing as the previous one
2017-02-12 13:38 Shiratoi: wait maybe
2017-02-12 13:38 Shiratoi: okie
2017-02-12 13:38 Shiratoi: fix
2017-02-12 13:38 assimb: yea but people would expect it and flow from the slider to not is pretty hard 01:00:015 (5,6) -
2017-02-12 13:39 assimb: 01:07:079 (4,5) - maybe making this parallel to 01:06:817 (3,6) -
2017-02-12 13:39 assimb: i dont this you have place thio
2017-02-12 13:40 Shiratoi: floww
2017-02-12 13:40 assimb: yeah i guess its fine
2017-02-12 13:41 assimb: 01:30:887 (5,1,2,3) - beauty
2017-02-12 13:41 Shiratoi: tyty
2017-02-12 13:44 assimb: 03:29:143 (3,1) - wowa an annie flow break
2017-02-12 13:44 assimb: how rare
2017-02-12 13:44 Shiratoi: i knowww
2017-02-12 13:44 Shiratoi: i hate it so much
2017-02-12 13:44 Shiratoi: but fuk space
2017-02-12 13:45 Shiratoi: 03:41:003 (1,2) - breaks my heart
2017-02-12 13:45 Shiratoi: https://osu.ppy.sh/ss/7307042
2017-02-12 13:45 Shiratoi: too mcuh?
2017-02-12 13:45 assimb: 03:42:399 (1) - when you have to put a red anchor only because u dont want it to touch the other note
2017-02-12 13:45 Shiratoi: sh
2017-02-12 13:46 assimb: nice new combos
2017-02-12 13:46 assimb: 03:41:003 (1,2) - thats not really a flow breaker
2017-02-12 13:47 Shiratoi: but plays bad
2017-02-12 13:47 Shiratoi: upd8 mappu
2017-02-12 13:48 assimb: it plays really good
2017-02-12 13:48 assimb: https://sugoi.vidyagam.es/qt/JXUN6B7.png
2017-02-12 13:48 assimb: besides it changes the rotation
2017-02-12 13:48 assimb: of the flow
2017-02-12 13:48 assimb: so it feels gud afterwards
2017-02-12 13:49 assimb: dont forget to follow your previous rhythms annie
2017-02-12 13:49 assimb: 03:48:678 (4,5) - like this is pretty cool
2017-02-12 13:49 Shiratoi: waat
2017-02-12 13:49 Shiratoi: where else does it play
2017-02-12 13:50 assimb: 03:54:259 -
2017-02-12 13:50 assimb: here i guess
2017-02-12 13:50 Shiratoi: oh shit
2017-02-12 13:50 Shiratoi: it does
2017-02-12 13:50 assimb: wait
2017-02-12 13:50 assimb: no
2017-02-12 13:50 assimb: it doesnt
2017-02-12 13:50 assimb: its actually 03:54:957 -
2017-02-12 13:50 assimb: here
2017-02-12 13:51 Shiratoi: eh
2017-02-12 13:51 Shiratoi: its not as strong as the first one
2017-02-12 13:51 Shiratoi: so i think its fine
2017-02-12 13:51 assimb: yea annie
2017-02-12 13:51 Shiratoi: since its more vocal based here
2017-02-12 13:51 assimb: 03:48:678 - 03:54:957 -
2017-02-12 13:51 assimb: well yeah
2017-02-12 13:52 assimb: youre right
2017-02-12 13:52 assimb: you can map it both ways
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Rhythm Incarnate
938 posts
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No kudosu yet.
will wrok the hs on Saturday mate
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Rhythm Incarnate
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Time Capsule wrote:
will wrok the hs on Saturday mate


ty so much mate!
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Rhythm Incarnate
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Shiratoi wrote:
Time Capsule wrote:
will wrok the hs on Saturday mate


ty so much mate!




not finished, just a beta ver (only hs) https://puu.sh/uDL8V/d43830a79e.rar
green light or red one?
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Rhythm Incarnate
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Time Capsule wrote:

not finished, just a beta ver (only hs) https://puu.sh/uDL8V/d43830a79e.rar
green light or red one?


greeeeeeeeen :)
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Combo Commander
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Earned 1 kudosu.
https://osu.ppy.sh/forum/t/568249

asdf
quick mod, since its a good map


otherwise i cant find anything really jarringly wrong with this map. I would change a few aesthetics here and there, like keeping the same curve on curved sliders, like 04:59:143 (1) - is way more curved than the other oens.

also at the end kiai, you keep a constant counter-clockwise motion.

this is super fun to play, cant wait for this to be ranked
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Rhythm Incarnate
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Apply this one first before start take mod mate
still not totally complete, ill finished it tomorrow (volume and polish)
https://puu.sh/uFsRU/dc01688593.rar
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Rhythm Incarnate
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CraEZy wrote:
https://osu.ppy.sh/forum/t/568249

asdf
quick mod, since its a good map


otherwise i cant find anything really jarringly wrong with this map. I would change a few aesthetics here and there, like keeping the same curve on curved sliders, like 04:59:143 (1) - is way more curved than the other oens.

also at the end kiai, you keep a constant counter-clockwise motion.

this is super fun to play, cant wait for this to be ranked


thank you ! no reply = fix

Time Capsule wrote:
Apply this one first before start take mod mate
still not totally complete, ill finished it tomorrow (volume and polish)
https://puu.sh/uFsRU/dc01688593.rar


upd8 m8 again, tysmmm
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Rhythm Incarnate
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No kudosu yet.
well, prolly final form (since i dont any praticullar reason to spam volume change)
if theres any stuff I miss feel free to poke
https://puu.sh/uGFZm/6c34aaa84a.rar
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Rhythm Incarnate
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Time Capsule wrote:
well, prolly final form (since i dont any praticullar reason to spam volume change)
if theres any stuff I miss feel free to poke
https://puu.sh/uGFZm/6c34aaa84a.rar


updated ~ hopefully we all good now
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Rhythm Incarnate
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Hi, mod


Cursed
Need someone better to recheck timing! It's around 100ms early (source: me)
Due to the fact that timing is off and I didn't notice it earlier so some rhythm mod can be wrong

sorry, false alarm. my bad! I just checked the other well timed map and spotted something weird. I went into setting and saw my Universe Offset -300 and I was speechless, I will remod at a later time if you want xD



Dunno why universe offset went low ; w;. Some lines here are likely false so you can just leave those out
00:06:419 (4) - This slider can be moved a bit to the right so 00:05:879 (3) - slider end can be in the middle, aesthetics. Also it will flow a tad nicer
00:08:041 (3) - This slider has the only shape that none other in this section looks a like and it doesn't support any unique sound, maybe some simple like a curve slider? It can ruin your aesthetic purpose a bit here but for consistency
00:16:690 (3,4) - These sliders' arrows don't land on anything, do they?

00:25:655 (1,2) - This can be a slider because the red tick is too faint to be clickable and I think it leads into the vocal better
00:30:887 (4) - This slider is questionable, not only the slider head doesn't have any sound to click on, the slider tail has a sound which goes against the purpose of using slider. I think it's better to just extend this slider 00:30:364 (3) - and a triple leads to another section, hooray rhythm

00:33:852 (4,5) - I don't think triple works here since you have been following the vocal and it's still strong enough.
00:32:457 (1) - Also the vocal is more stressed than the previous part 00:28:968 (2,3,1,2) - so I think this slider is pretty undermapped, and it leads to the existance of this lonely note 00:33:329 (2) - that supports nothing. You can just map 1/2 sliders here instead of one repeated 3/2 imo. Infact, you can reverse your rhythm so the previous part can get the 3/2 slider but let's not do that.

00:36:468 (4,5) - same thing mentioned
00:39:608 (1,2,3,1) - I think you switched back to vocal here, I wouldn't mention it but the rhythm conflicts with this part 00:36:817 (1,2,3,4,1,2,3,4) - which I think you were trying to follow the instrument. The power of vocal in this part should be equally the same so you can just map instrument here 00:39:608 (1,2,3,1) - till the next section
00:41:352 (2,3,4) - rhythm is also wrong here

00:45:364 (2,3) - I think spacing is too big and unreasonable compares to the next objects
00:46:846 (3) - I think this note can be deleted. 1/2 jump section here is fine enough. You can build spacing up to 5 then spacing reduces again to match the music

01:00:800 - You skipped out this beat and followed drums, I think you can do the same for these 00:59:405 (2,6) - . Especially something like this doesn't support any beat in the song 01:01:498 (4) -
And if you followed instrument should this 01:00:015 (5,6,7) - better be ctrl+g? I don't know what are you trying to follow anymore @-@

01:03:852 (5) - Wrong emphasis here
I believe you are trying to follow instrument in this section and not vocal so wrong emphasis here too 00:59:666 (4) -
01:11:701 (1,2,3) - Wrong spacing emphasis, 2 to 3 should have bigger spacing because of more stressed drum
01:13:620 (2,3) - This is definitely wrongly emphasized in both vocal + instrument term
01:14:841 (3,4,5,6) - This bothers me because vocal starts later and the instrument is not strong enough to stand out, and vocal should be more noticable by changing the spacing. 01:14:841 (3,4) - should be different compares to 01:14:491 (1,2) - (i'm not sure either, maybe it's fine)


*just noticed the timing is strange so I stop with rhythm mod* smh

02:06:120 - Jump section can be more variant
02:25:655 (1) - Can this be more smooth? :d
03:43:794 (1,2,3,4,5,6,7,8) - This part sounds like the spacing can be more even -> more pp
03:57:748 (1) - This can just be a normal curved slider lolol
04:20:073 (1,2,3,4,5,6,7,8) - Spacing too big for music

good luck :d
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Rhythm Incarnate
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Asaiga wrote:
Hi, mod


Cursed
Need someone better to recheck timing! It's around 100ms early (source: me)
Due to the fact that timing is off and I didn't notice it earlier so some rhythm mod can be wrong

sorry, false alarm. my bad! I just checked the other well timed map and spotted something weird. I went into setting and saw my Universe Offset -300 and I was speechless, I will remod at a later time if you want xD omg rip



Dunno why universe offset went low ; w;. Some lines here are likely false so you can just leave those out
00:06:419 (4) - This slider can be moved a bit to the right so 00:05:879 (3) - slider end can be in the middle, aesthetics. Also it will flow a tad nicer
00:08:041 (3) - This slider has the only shape that none other in this section looks a like and it doesn't support any unique sound, maybe some simple like a curve slider? It can ruin your aesthetic purpose a bit here but for consistency nah theres a little curve sound xd
00:16:690 (3,4) - These sliders' arrows don't land on anything, do they?

00:25:655 (1,2) - This can be a slider because the red tick is too faint to be clickable and I think it leads into the vocal better
00:30:887 (4) - This slider is questionable, not only the slider head doesn't have any sound to click on, the slider tail has a sound which goes against the purpose of using slider. I think it's better to just extend this slider 00:30:364 (3) - and a triple leads to another section, hooray rhythm

00:33:852 (4,5) - I don't think triple works here since you have been following the vocal and it's still strong enough.
00:32:457 (1) - Also the vocal is more stressed than the previous part 00:28:968 (2,3,1,2) - so I think this slider is pretty undermapped, and it leads to the existance of this lonely note 00:33:329 (2) - that supports nothing. You can just map 1/2 sliders here instead of one repeated 3/2 imo. Infact, you can reverse your rhythm so the previous part can get the 3/2 slider but let's not do that.

00:36:468 (4,5) - same thing mentioned
00:39:608 (1,2,3,1) - I think you switched back to vocal here, I wouldn't mention it but the rhythm conflicts with this part 00:36:817 (1,2,3,4,1,2,3,4) - which I think you were trying to follow the instrument. The power of vocal in this part should be equally the same so you can just map instrument here 00:39:608 (1,2,3,1) - till the next section
00:41:352 (2,3,4) - rhythm is also wrong here

00:45:364 (2,3) - I think spacing is too big and unreasonable compares to the next objects not really, in fact, the next slider has larger spacing
00:46:846 (3) - I think this note can be deleted. 1/2 jump section here is fine enough. You can build spacing up to 5 then spacing reduces again to match the music

01:00:800 - You skipped out this beat and followed drums, I think you can do the same for these 00:59:405 (2,6) - . Especially something like this doesn't support any beat in the song 01:01:498 (4) -
And if you followed instrument should this 01:00:015 (5,6,7) - better be ctrl+g? I don't know what are you trying to follow anymore @-@

01:03:852 (5) - Wrong emphasis here
I believe you are trying to follow instrument in this section and not vocal so wrong emphasis here too 00:59:666 (4) -
01:11:701 (1,2,3) - Wrong spacing emphasis, 2 to 3 should have bigger spacing because of more stressed drum
01:13:620 (2,3) - This is definitely wrongly emphasized in both vocal + instrument term
01:14:841 (3,4,5,6) - This bothers me because vocal starts later and the instrument is not strong enough to stand out, and vocal should be more noticable by changing the spacing. 01:14:841 (3,4) - should be different compares to 01:14:491 (1,2) - (i'm not sure either, maybe it's fine)


*just noticed the timing is strange so I stop with rhythm mod* smh

02:06:120 - Jump section can be more variant my personal aesthetic
02:25:655 (1) - Can this be more smooth? :d
03:43:794 (1,2,3,4,5,6,7,8) - This part sounds like the spacing can be more even -> more pp i think its fine >_<
03:57:748 (1) - This can just be a normal curved slider lolol yea but i wanted some sort of emphasis on the last beat here so i tried
04:20:073 (1,2,3,4,5,6,7,8) - Spacing too big for music

good luck :d


no reply = fixed or ignored becasue of the offset :c

thank you ! will get to your map asapapapa
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Star Shooter
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Hey o/ from m4m

Image Cursed


00:05:879 (3,1) - maybe stack them better

00:10:203 (3,4) - i think you could nc on 3 because of new sound

00:12:365 (3,1) - stack

00:45:364 (2,3) - i don't think 3 should have that distance, you have nothing to emphasize there

00:45:538 (3,4,5,6) - same here with distance, they are all the same intensity

00:46:585 (1) - prob a 1/4 slider could fit better, the sound continues strong from 1 to 2

00:46:556 (1,2,3,4,5,6,7,8,9) - offset here is different? try with 1/12 light purple line, you could fix that

00:50:684 (4) - there's no sound here, probably you used to emphasize next sound but idk, maybe a little jump could fit better

00:53:474 (4) - same here, their sound is so low too, maybe up it a bit so the feedback is stronger

01:20:422 (2,3,4,5,6,7) - maybe you could increase their distance gradually, song isn't the same intensity through this section

01:21:468 (1,2,3,4) - offset is different too, next 4 are still a BIT out

01:36:817 (1,2,3,4) - it would be nice if their SV variation were a bit higher

01:53:038 (4) - distance from 3 should be that high?

02:22:806 (1) - you should move it to the previous tick, sound starts there and make it repeat

02:33:155 - map this vocal maybe?
02:33:852 - ^

02:44:143 (3,4,5,6,7,8) - timing here is different too, bpm should be higher

02:45:015 (8,1) - distance should be higher, 1 sound is really big

02:55:480 (3,4) - isn't ctrl+g better here?

03:06:032 - you could map this sound

03:10:306 (1,2,3,4,1,2,3) - timing
i think you know about the timing issues so i'll not point anymore

03:17:631 (3,4,5) - a bit of SV emphasis could be nice

03:48:678 (1,1) - distance is too big imo

04:02:631 (3,4) - too low distance here i think

05:01:410 (3) - hmm a slower SV could fit really well here imo

06:02:677 (1) - 362677 offset seems to be better for me

06:03:647 (1) - this isn't totally symmetric, you could try to change it

06:08:546 (1) - 368546 same as above
06:14:732 (1) - 374732 ^
i think you're mapping vocals on this last section but if it's the other sound you could re check them too


Pretty nice map^^
Good Luck!
This is a BSS beatmap submission. Click here to view full beatmap information.
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