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Sayuri - Heikousen

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Total Posts
107
Topic Starter
Lilyanna
This beatmap was submitted using in-game submission on Thursday, March 23, 2017 at 4:16:00 PM

Artist: Sayuri
Title: Heikousen
Source: クズの本懐
Tags: Kuzu no honkai Parellel Line Scum's Wish scums tv size ending HB24
BPM: 74
Filesize: 5419kb
Play Time: 01:27
Difficulties Available:
  1. Easy (1.5 stars, 93 notes)
  2. Hard (3.32 stars, 214 notes)
  3. HB's Insane (4.63 stars, 280 notes)
  4. Normal (2.04 stars, 140 notes)
Download: Sayuri - Heikousen
Information: Scores/Beatmap Listing
---------------

thx for awesome banner Tae
#5 my first tv size owo
Easy by me
Normal by me
Hard by me
Insane by HB24
Hitsounds done by me.
Storyboard by Jakomo73

check out Haruto's version
Deivedux
Easy

  1. 01:07:035 - Try to avoid making cool shaped sliders on Easy difficulties. Newbie players can't pass them first try.
  2. 01:23:684 - There should also be a beat there.
  3. 01:23:998 - I think this pattern will be hard to get for a newbie, unless they practice the map even more than they even should.
  4. 00:51:956 - 01:02:009 - 01:05:778 - 01:12:061 - These are cool to have in your map, but definitely not in this difficlty, trust me.
Hard

  1. 00:50:700 - This pattern mixes the player's expectations. If you want to do stuff like that, at least make the circular flow bigger somehow.
  2. 00:34:914 - 00:36:171 - 00:37:428 - Too many doubles. You can make a sharp angled pattern out of them.
  3. 01:18:972 - Never thought of making this into a stream? Or more interesting, a tripple slider and a tripple stream. Can you handle that?
Topic Starter
Lilyanna

Deivedux wrote:

Easy

  1. 01:07:035 - Try to avoid making cool shaped sliders on Easy difficulties. Newbie players can't pass them first try. u right tbh fixed changed int spinner i think should be fine now
  2. 01:23:684 - There should also be a beat there. fixed
  3. 01:23:998 - I think this pattern will be hard to get for a newbie, unless they practice the map even more than they even should. it should be fine a good practice for them x)
  4. 00:51:956 - 01:02:009 - 01:05:778 - 01:12:061 - These are cool to have in your map, but definitely not in this difficlty, trust me. if someone else mention them ill change them but they seem fine
Hard

  1. 00:50:700 - This pattern mixes the player's expectations. If you want to do stuff like that, at least make the circular flow bigger somehow. i tried to fix the flow little bit
  2. 00:34:914 - 00:36:171 - 00:37:428 - Too many doubles. You can make a sharp angled pattern out of them. i recreated the jumps
  3. 01:18:972 - Never thought of making this into a stream? Or more interesting, a tripple slider and a tripple stream. Can you handle that? well for a hard difficulty and 191 bpm i think it fits fine like that dont want make it more hard
thank you for mod was helpful
Mir
From personal request.

[ General]
  1. soft-hitfinish.wav doesn't seem to be used.

[]

[ Hard]
  1. 00:29:653 (2,4) - Blanket the first note, not the last one.
  2. 00:32:480 (3) - Skips a really noticeable drum sound. Can't you make this a reverse slider to capture it? You could do something like this: http://i.imgur.com/Cy26x5V.png
  3. 00:52:428 - 01:22:585 - Skipping sound here and since it's the kiai time, this seems really low rhythm density when you skip this compared to other parts. I think it would make more sense to map these notes and increase spacing of the next note.
  4. 01:13:789 (2,3,1) - Equal triangle here?
  5. 01:14:417 (4,1) - Less emphasis on downbeat, but more emphasis 01:15:045 (2,3) - here? Should be opposite imo.
  6. 01:23:213 (3,1,2) - Messy, make 3 equally distanced, and fix blankets.
Recheck your blankets too, a lot of them are off.

[ Normal]
  1. 00:15:110 (1,2) - Same rhythm but one is a reverse and one isn't? The reverse is better imo because it captures all 3 sounds.
  2. 00:46:930 (1) - Shorten to the red tick? Might be too short though. I don't agree with where this ends though, so maybe long slider? Or just map reverses?
  3. 01:08:291 (1) - Why is this reverse on a red tick? There's no vocal there (which is what I assume you're following). Just make it a normal slider, remove the repeat. http://i.imgur.com/ONzfs8R.png Might work.
  4. 01:10:805 (1,2) - Pretty close together don't you think? Compared to the others, this one looks weird.

[ Easy]
  1. 00:51:956 (1,2,3) - Unequal visual distancing here, please fix it this triggers me. ;-;
  2. 01:00:752 (2,3,1) - Unequal visual distance here too.
  3. 01:12:061 (1,2,3) - ^
Yeah that's it lol.

Good luck.~
Topic Starter
Lilyanna

Mir wrote:

From personal request.

[ General]
  1. soft-hitfinish.wav doesn't seem to be used. yes i know i still didnt finish hitsounding ^^

[]

[ Hard]
  1. 00:29:653 (2,4) - Blanket the first note, not the last one.ok fixed
  2. 00:32:480 (3) - Skips a really noticeable drum sound. Can't you make this a reverse slider to capture it? You could do something like this: http://i.imgur.com/Cy26x5V.png you are right but its sometimes following up to vocals so its fine to ignore it since the slider stands up for something x)
  3. 00:52:428 - 01:22:585 - Skipping sound here and since it's the kiai time, this seems really low rhythm density when you skip this compared to other parts. I think it would make more sense to map these notes and increase spacing of the next note. there is not notacible beat there also vocals stands upp for it if i put note there the vocals will lose thier sense of emphasizing (rip english)
  4. 01:13:789 (2,3,1) - Equal triangle here? they seem fine polished more
  5. 01:14:417 (4,1) - Less emphasis on downbeat, but more emphasis 01:15:045 (2,3) - here? Should be opposite imo. im not just trying to follow the beats also the downbeat has a vocal a sallybal that needs to be emphasized im mapping to the vocals that followes well the beats in away i want be consistent
  6. 01:23:213 (3,1,2) - Messy, make 3 equally distanced, and fix blankets.fixed
Recheck your blankets too, a lot of them are off.

[ Normal]
  1. 00:15:110 (1,2) - Same rhythm but one is a reverse and one isn't? The reverse is better imo because it captures all 3 sounds. true fixed
  2. 00:46:930 (1) - Shorten to the red tick? Might be too short though. I don't agree with where this ends though, so maybe long slider? Or just map reverses? i made it lover with one more beat should be fine
  3. 01:08:291 (1) - Why is this reverse on a red tick? There's no vocal there (which is what I assume you're following). Just make it a normal slider, remove the repeat. http://i.imgur.com/ONzfs8R.png Might work. true fixed
  4. 01:10:805 (1,2) - Pretty close together don't you think? Compared to the others, this one looks weird. ye it also can be confusing fixed

[ Easy]
  1. 00:51:956 (1,2,3) - Unequal visual distancing here, please fix it this triggers me. ;-;
  2. 01:00:752 (2,3,1) - Unequal visual distance here too.
  3. 01:12:061 (1,2,3) - ^
    fixed all i replaced the patterns since they seem confusing to read for new players anyway
Yeah that's it lol.

Good luck.~
thx alot >w<
Alex3i2
Hi from my queue
Note that are just opinions , feel free to change what u like
No kudosu if not helpful :) (New mapper , i am learning )

Hard:
00:01:326 (3) - i will adjust a bit slider end so i can do blanket with 00:02:137 (1) - https://osu.ppy.sh/ss/7232814
00:02:948 (3) - ctrl + G? . You have a couple of those patterns , maybe some changes for not too repetitive
00:05:178 (4) - circle ? Fits very well with 00:05:380 (1) - too
00:08:624 (1) - a little more curved https://osu.ppy.sh/ss/7232867
00:10:043 - a circle?
00:10:245 (1,3) - it's only me or is not the same as 00:02:137 (1,3) - ? https://osu.ppy.sh/ss/7232881
00:23:218 (1) - why Nc here? The sv is not changing here , but the next 2 does so can create confusion
00:29:967 (4) - the slider end should be clickable , strong note, i suggest 1/2 slider and a circle . Same here 00:31:852 (1,3) -
01:14:574 (1,2,3) - maybe u can change pattern so can be more fun
01:18:815 (2) - 2 should not be stacked too in 3 slider kick? 01:08:763 (2,1) - like here
01:26:511 (4) - i would remove circle and make the slider end on red tick

Well that's all since i have no idea how to mod easy normal. Good map , best of luck
Pls quoate me with what u changed or not , this will help me to improve my modding !
Topic Starter
Lilyanna

TwillghtSparkle wrote:

Hi from my queue
Note that are just opinions , feel free to change what u like
No kudosu if not helpful :) (New mapper , i am learning ) kawaii

Hard:
00:01:326 (3) - i will adjust a bit slider end so i can do blanket with 00:02:137 (1) - https://osu.ppy.sh/ss/7232814 yess fixed
00:02:948 (3) - ctrl + G? . You have a couple of those patterns , maybe some changes for not too repetitive not rly big deal but okay
00:05:178 (4) - circle ? Fits very well with 00:05:380 (1) - too there is no noticable sound or clear vocal that stands up for that
00:08:624 (1) - a little more curved https://osu.ppy.sh/ss/7232867 polished more
00:10:043 - a circle? same as before so if its consistent its fine since the vocals on the slider tail 00:09:840 -
00:10:245 (1,3) - it's only me or is not the same as 00:02:137 (1,3) - ? https://osu.ppy.sh/ss/7232881 they are the same >w< just flipped hehe
00:23:218 (1) - why Nc here? The sv is not changing here , but the next 2 does so can create confusion i nc because its a downbeat to be consistenet cuz i nc on every downbeat if someone else point it out ill change
00:29:967 (4) - the slider end should be clickable , strong note, i suggest 1/2 slider and a circle . Same here 00:31:852 (1,3) - eh well the 1/1 stands for the vocals so it should be fine also thats not real a beat that should be clickable since it flow well with the vocals at some point and these claps for example should be clickable 00:34:679 -
01:14:574 (1,2,3) - maybe u can change pattern so can be more fun i think its fun like that
01:18:815 (2) - 2 should not be stacked too in 3 slider kick? 01:08:763 (2,1) - like here yess true fixed
01:26:511 (4) - i would remove circle and make the slider end on red tick agree fixed

Well that's all since i have no idea how to mod easy normal. Good map , best of luck
Pls quoate me with what u changed or not , this will help me to improve my modding !
thank you alot.
Starset
cheers
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 49439
Countdown: 1
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 0.4
BeatDivisor: 4
GridSize: 8
TimelineZoom: 1.6

[Metadata]
Title:Heikousen
TitleUnicode:平行線
Artist:Sayuri
ArtistUnicode:さユり
Creator:Lilyanna
Version:HB's Insane
Source:クズの本懐
Tags:Kuzu no honkai Scum's Wish scums tv size ending
BeatmapID:0
BeatmapSetID:-1

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:7
ApproachRate:9
SliderMultiplier:1.6
SliderTickRate:1

[Events]
//Background and Video events
0,0,"BG (2).jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
516,405.405405405405,4,2,1,30,1,0
516,-133.333333333333,4,2,1,30,0,0
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25651,-200,4,2,1,30,0,0
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68291,-100,4,2,1,55,0,0
69548,-100,4,2,1,55,0,1
87140,-100,4,2,1,55,0,0


[Colours]
Combo1 : 255,81,81
Combo2 : 255,157,206
Combo3 : 124,124,190
Combo4 : 187,255,187

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113,338,60124,2,0,P|160:330|207:328,1,80
294,335,60438,1,0,0:0:0:0:
418,219,60595,6,0,P|371:211|324:209,1,80
237,216,60909,1,0,0:0:0:0:
316,102,61066,2,0,L|322:17,1,80
155,66,61380,2,0,L|149:145,1,80
231,295,61695,2,0,L|236:215,1,80
40,290,62009,6,0,B|79:301|79:301|125:280,1,80
224,140,62323,2,0,B|185:129|185:129|139:150,1,80
231,295,62637,1,0,0:0:0:0:
337,206,62794,1,0,0:0:0:0:
384,318,62951,1,0,0:0:0:0:
303,129,63108,6,0,L|220:140,1,80
337,206,63422,1,0,0:0:0:0:
274,51,63579,2,0,L|194:61,1,80
41,82,63893,2,0,B|31:123|31:123|48:172|48:172|37:226,1,120
36,237,64208,2,0,P|94:243|162:270,1,120
183,288,64522,6,0,L|262:277,1,80
363,262,64836,1,0,0:0:0:0:
291,137,64993,2,0,L|212:126,1,80
111,111,65307,1,0,0:0:0:0:
36,237,65464,1,0,0:0:0:0:
17,78,65621,1,0,0:0:0:0:
125,205,65778,6,0,B|135:243|135:243|123:294,1,80
103,374,66092,1,0,0:0:0:0:
255,348,66249,2,0,L|334:337,1,80
442,205,66564,1,0,0:0:0:0:
290,179,66721,2,0,L|211:168,1,80
426,17,67035,6,0,L|434:100,1,80
442,205,67349,1,0,0:0:0:0:
423,382,67506,2,0,L|430:302,1,80
442,205,67820,1,0,0:0:0:0:
290,179,67977,2,0,L|211:168,1,80
45,246,68291,6,0,B|31:205|31:205|50:166|50:166|19:131|32:77,1,160
54,14,68763,1,0,0:0:0:0:
231,87,68920,2,0,L|270:92,3,40
161,186,69234,2,0,L|121:191,3,40
247,278,69548,6,0,L|427:303,1,160
497,315,70019,1,0,0:0:0:0:
453,212,70176,2,0,P|443:172|435:124,1,80
433,36,70490,1,0,0:0:0:0:
295,128,70647,6,0,P|288:167|278:206,1,80
236,295,70962,1,0,0:0:0:0:
108,218,71119,2,0,L|10:224,1,80
97,82,71433,2,0,L|176:77,1,80
295,128,71747,1,0,0:0:0:0:
421,54,71904,1,0,0:0:0:0:
281,141,72061,5,0,0:0:0:0:
416,180,72218,1,0,0:0:0:0:
344,314,72375,2,0,P|329:259|326:222,1,80
512,156,72689,2,0,P|506:195|494:233,1,80
442,313,73003,1,0,0:0:0:0:
246,231,73160,6,0,L|325:236,1,80
199,315,73475,1,0,0:0:0:0:
141,162,73632,2,0,L|62:157,1,80
262,57,73946,2,0,B|278:95|278:95|269:151,1,80
246,231,74260,1,0,0:0:0:0:
141,162,74417,1,0,0:0:0:0:
119,320,74574,6,0,L|198:315,1,80
384,375,74888,2,0,L|305:370,1,80
246,231,75202,1,0,0:0:0:0:
362,288,75359,1,0,0:0:0:0:
198,314,75517,1,0,0:0:0:0:
293,157,75674,6,0,L|281:68,1,80
188,29,75988,1,0,0:0:0:0:
371,123,76145,2,0,L|359:34,1,80
202,120,76459,2,0,L|212:199,1,80
119,320,76773,2,0,P|72:303|35:300,1,80
125,140,77087,6,0,P|164:134|201:119,1,80
274,43,77401,1,0,0:0:0:0:
365,108,77558,1,0,0:0:0:0:
183,37,77715,1,0,0:0:0:0:
348,12,77873,1,0,0:0:0:0:
289,152,78030,1,0,0:0:0:0:
446,57,78187,6,0,B|457:105|457:105|444:165,1,80
423,226,78501,1,0,0:0:0:0:
289,152,78658,2,0,B|278:200|278:200|291:260,1,80
326,366,78972,1,0,0:0:0:0:
310,367,79050,1,0,0:0:0:0:
294,369,79129,1,0,0:0:0:0:
278,371,79207,1,0,0:0:0:0:
262,373,79286,2,0,L|210:365,3,40
142,281,79600,6,0,B|107:269|62:286|62:286|82:236|59:184,1,160
34,119,80071,1,0,0:0:0:0:
183,31,80229,2,0,P|175:80|174:118,1,80
189,202,80543,1,0,0:0:0:0:
325,116,80700,1,0,0:0:0:0:
362,279,80857,6,0,L|277:270,1,80
325,116,81171,2,0,L|404:124,1,80
488,208,81485,1,0,0:0:0:0:
473,59,81642,1,0,0:0:0:0:
357,200,81799,2,0,B|351:240|351:240|364:286,1,80
203,368,82113,2,0,B|209:328|209:328|198:289,1,80
157,157,82428,5,0,0:0:0:0:
82,257,82585,1,0,0:0:0:0:
237,196,82742,5,0,0:0:0:0:
81,122,82899,1,0,0:0:0:0:
198,289,83056,5,0,0:0:0:0:
150,65,83213,1,0,0:0:0:0:
4,274,83370,6,0,P|47:270|83:256,1,80
227,82,83684,2,0,P|189:68|149:64,1,80
237,196,83998,2,0,L|330:190,1,80
391,343,84312,2,0,L|311:348,1,80
480,175,84626,6,0,B|495:218|495:218|472:283|472:283|488:325,1,160
405,217,85098,1,0,0:0:0:0:
277,277,85255,1,0,0:0:0:0:
391,343,85412,1,0,0:0:0:0:
318,185,85569,1,0,0:0:0:0:
237,355,85726,6,0,L|148:340,1,80
59,321,86040,1,0,0:0:0:0:
239,198,86197,2,0,L|328:183,1,80
422,166,86511,1,0,0:0:0:0:
294,86,86668,1,0,0:0:0:0:
444,0,86825,2,0,L|433:83,1,80
422,166,87140,5,0,0:0:0:0:
Topic Starter
Lilyanna
thanks i love it updated.
SrSkyPlayer
General
I think you should increase the hitsound vol. on kiai to something like 65%. The way it is you barely can hear something properly because the instrumental is taking on everything.
fine

HB's Insane
*01:07:035 (1,2,3,4,5) - you haven't done anything like this before, it kinda breaks your flow since it's too linear. I would recommend to you to keep what you were doing before with jumps like 01:05:778 (1,2,3,4,5) -
*01:18:972 (4,5,6,7) - keeping it as a reverse slider is a better option to match with what you have done here 01:08:920 (3) -

Hard
*00:44:731 (2,3,4,1,2,3) - I don't think the way you've made these is taking the drums very well, if you pull the reverse of them to 1 tick after should be cool
*01:04:993 (2) - missing clap? > 01:04:993 (2) - remove clap?

Normal
*01:23:998 (2) - the flow it's taking is a bit awkward, maybe you can ctrl+g? But then you will need to replace some slider soon after

Easy
Couldn't find anything relevant to point out here, good job!

good luck~
Seijiro
small IRC in game
logs
19:12 Lilyanna: hi
19:13 MrSergio: hi
19:14 Lilyanna: i mapped my first tv size anime and i realy love the song can i request a mod from u?
19:15 MrSergio: >TV size
19:15 MrSergio: is it an outstanding TV Size
19:15 MrSergio: ?
19:16 Lilyanna: idk its my first im happy with it >w<
19:21 MrSergio: that doesn't really answers my question :P
19:21 MrSergio: in your opinion is it a really good map?
19:22 Lilyanna: yes
19:22 MrSergio: link
19:22 *Lilyanna is listening to [https://osu.ppy.sh/b/1201284 Sayuri - Heikousen]
19:22 MrSergio: good song choice
19:22 MrSergio: I'm harsher with songs I like
19:22 MrSergio: :P
19:23 Lilyanna: x)
19:23 MrSergio: >HB insane
19:23 MrSergio: I can skip that I guess
19:23 Lilyanna: sure
19:23 Lilyanna: but why
19:24 MrSergio: so many blankets
19:24 MrSergio: rhythm choice looks good
19:24 MrSergio: the intro is maybe a bit too dense considering the song
19:25 MrSergio: 01:27:768 - 2/1 repeat slider?
19:25 Lilyanna: is this irc?
19:25 MrSergio: no
19:25 Lilyanna: mod?
19:25 MrSergio: just small suggestions I get on the spur
19:26 Lilyanna: okay
19:26 MrSergio: as for the intro (regarding density): 00:01:124 (2) - this sort of beat between those sliders on vocals could be removed
19:26 MrSergio: it feels more like an Insane-ish pattern
19:26 Lilyanna: but there piano sound there
19:26 MrSergio: in general I wouold have used less blankets everywhere, but that's preference I guess
19:26 MrSergio: 00:00:516 (1,3) - piano?
19:27 MrSergio: it's one of the lower diffs
19:27 MrSergio: I don't expect too much complexity
19:27 MrSergio: hence, trying to merge piano and vocals like tht feel a bit too heavy
19:27 MrSergio: 00:05:380 (1,2) - this one is probably the only one that works on piano, even tho the rest is on vocals
19:27 Lilyanna: thats how i map >_< well i dont usally map high bpm and when i do i mess up the structure so idecided to try stay neat with the way i place objects
19:27 MrSergio: since it has really few movement
19:28 MrSergio: on HB's Insane: 00:00:516 (1,2,3,4,5,6) -
19:28 MrSergio: comapre rhythms
19:28 MrSergio: lol
19:28 MrSergio: that's not a spread imo
19:28 MrSergio: that beat you map between vocals makes it feel heavy for a Hard, while for an Insane it is fine (more or less)
19:29 Lilyanna: oh i see
19:29 MrSergio: the intro is also the easiest part, so whether you delete stuff or add stuff it won't change much in star rating
19:29 MrSergio: if star rating is an issue*
19:30 Lilyanna: yea its okay :D
19:31 Lilyanna: do i remove all on red ?
19:31 MrSergio: where you have sliders on vocals and between those sliders you have a circle that is not on vocals, you can delete
19:32 Lilyanna: ohh i see that highlights the vocals x)
19:32 MrSergio: yep
19:32 MrSergio: it's called contrast and it is used to focus the player's attention on a particular instrument
19:33 MrSergio: by leaving the gap you make the player pay more attention to the previous and next object
19:33 MrSergio: and that's why it feels more "captivating" imo
19:33 MrSergio: the Normal is pretty good. Maybe the intro was a bit unstructured, but the rest is good
19:34 Lilyanna: yes i got it the way i map is usualyy try to fuse the music with vocals and make them hormonize
19:34 Lilyanna: did i spell the last word correct? xd
19:35 MrSergio: on Easy: 00:39:391 (1,2,1,2) - to differnetiate from the other higher diffs, just circles would work better. They will also make a slower movement than the SV, which would be great considering the song's intensity
19:35 Lilyanna: anyway but at the intro the way u explained make sense :p
19:35 MrSergio: yeah, I know what you mean
19:35 MrSergio: but doing so on lower diffs may be too much in some cases
19:35 MrSergio: and that slow intro is one of those cases imo
19:35 MrSergio: if it was the kiai, no problem
19:35 MrSergio: it's intense by definition, so even adding that beat wouldn't hurt
19:36 MrSergio: 01:07:035 (1) - this spinenr on Easy is a bit random, umh...
19:37 MrSergio: 01:07:035 - 3/2 repeat slider + circle at 01:08:291 - ?
19:37 MrSergio: or even 01:08:291 - 2/1 slider
19:38 MrSergio: 01:25:883 (1) - try with just a circle. It's again for contrast: 01:26:511 (2,3,4) - these beats are a bit too weak since you make the player play the beat at 01:26:197 -
19:38 Lilyanna: eh the spinner it was a long slider before xd
19:38 MrSergio: nah, a slider there wouldn;'t fit
19:38 MrSergio: it would ignore the song too much imo
19:38 MrSergio: 01:26:511 (2,3) - consider also a slider here instead
19:39 MrSergio: to make that last circle be more powerful
19:39 Lilyanna: u going fast xd hard to catch up haha
19:39 MrSergio: ah, sorry
19:39 MrSergio: for that last part you could as well try with a repeat on 01:24:626 (3) - instead, which is cool
19:39 MrSergio: 01:26:197 - this should be kept empty tho, for contrast (as explained before)
19:40 MrSergio: I don't have much to say apart from that
19:40 MrSergio: Easy and Normal are really good, I like them
19:40 MrSergio: the Hard might need some aesthetics improvement
19:40 MrSergio: the Insane... well... whatever
19:40 Lilyanna: :(
19:41 MrSergio: it's fairly unstructured, and I know HB, that's why I didn't want to check it in the first place, since I knew how it was more or less
19:41 MrSergio: 00:03:759 (1,2,3,4) - like... what is this and why
19:41 MrSergio: I just move from <here> to <there>
19:42 MrSergio: and it seems like he likes so much 00:30:595 (1,2) - this sort of pattern which triggers me so hard
19:43 Lilyanna: >w< it can be changed
19:44 MrSergio: yeah, well, I know
19:44 MrSergio: but that's a small thing
19:44 Lilyanna: :c
19:44 MrSergio: my issue is as always structure
19:44 MrSergio: 00:35:464 (1,2,3,4,5,6) - meaning of this pattern? <.<
19:44 Lilyanna: well its clean
19:44 MrSergio: lmao, not really
19:44 MrSergio: not for me at least
19:45 MrSergio: it doesn't have overlaps, but it is still random
19:45 Lilyanna: well i cant say anything its his map maybe he has reasons xD
19:45 MrSergio: 00:39:077 (1,1) - the 1/4 jump after a slider was different before, spacing-wise
19:45 MrSergio: he doesn't :v
19:45 MrSergio: the map speaks for itself
19:45 MrSergio: and I know how he maps, from other mapsets
19:45 MrSergio: like...
19:45 MrSergio: 00:44:731 (2,3,4) - till here all's cool
19:46 MrSergio: and then 00:45:674 (1,2,3,4) -
19:46 MrSergio: why
19:46 MrSergio: that;'s bad planning lmao
19:46 Lilyanna: well im doing m4ms and all maybe few mods will help x)
19:46 MrSergio: yeah... mods...
19:47 MrSergio: 90% of a map is decided by the mapper, when he maps
19:47 Lilyanna: u making mme feel bad about his gd xD
19:47 MrSergio: the other 10% gets fixed by modders
19:47 MrSergio: do you think that modders will ever be able to make up for a map with just 10%?
19:47 Lilyanna: no
19:47 MrSergio: the answer is no: he should be the one fixing that stuff even before pushing it to modders lol
19:48 Lilyanna: so what usuggest i can ask him remap
19:48 MrSergio: structure is something modders won't fix
19:48 Lilyanna: yes i know that
19:48 Lilyanna: trust me
19:48 Lilyanna: i have learned thatt !!
19:48 Lilyanna: xD
19:48 MrSergio: I do trust you, your map makes me trust you
19:48 MrSergio: not his tho
19:48 Lilyanna: fml xd
19:48 MrSergio: and I probably mentioned that to him not long ago
19:48 Lilyanna: well ill talk to him
19:49 Lilyanna: ill remention it
19:49 Lilyanna: its my first 191 bpm song so i didnt wat risck it
19:49 Lilyanna: and make insane because ehh
19:50 MrSergio: with high BPM songs you can just lower the playback rate and it will feel like a slower song
19:50 MrSergio: imo you should give it a try
19:50 Lilyanna: yes ido that :o
19:50 Lilyanna: shhh its a secret
19:50 MrSergio: lol
19:50 Lilyanna: i tried before xd but i rly love the song
19:50 Lilyanna: so ididnt want ruin the set
19:50 MrSergio: so you let HB do that in your stead, I see :^)
19:51 MrSergio: well, jokes aside, that's how it is
19:51 Lilyanna: u making me regret xD
19:51 Lilyanna: ill just talk to him
19:51 MrSergio: well, I'm a BN. I gotta speak the truth :P
19:51 Lilyanna: and point out things u did
19:52 Lilyanna: yes sry i dissapointed u
19:52 MrSergio: ah, btw, little thing:
19:52 MrSergio: on Hard 00:22:407 (1,1,1,1) - maybe avoid that many NCs
19:52 MrSergio: they're not really necessary
19:52 Lilyanna: yes was going to as u bout
19:52 Lilyanna: omg
19:52 MrSergio: xD
19:53 Lilyanna: well
19:53 MrSergio: as long the general speed of sliders doesn't change <too much> you can keep them into a combo
19:53 Lilyanna: yes
19:53 MrSergio: and no one will notice the difference, unless they have a falcon's eye and notice the 5 pixels difference
19:53 Lilyanna: >o<
19:54 Lilyanna: so are u going to post irc or what?
19:54 MrSergio: is it worth posting?
19:54 MrSergio: well... I guess I did mod someting, but not everything
19:54 MrSergio: heh, fine


Hard and Insane can need some work, above all Insane on structure.
Maybe I'll go more in detail later about what I didn't mention via irc
Topic Starter
Lilyanna

SrSkyPlayer wrote:

General
I think you should increase the hitsound vol. on kiai to something like 65%. The way it is you barely can hear something properly because the instrumental is taking on everything. okay ^^
fine


Hard
*00:44:731 (2,3,4,1,2,3) - I don't think the way you've made these is taking the drums very well, if you pull the reverse of them to 1 tick after should be cool
*01:04:993 (2) - missing clap? > 01:04:993 (2) - remove clap? well its hard difficulty i wanted to simplify it from the insane and do that differently and little easier also its accaptable like that why remove it fits there i dont get xd

Normal
*01:23:998 (2) - the flow it's taking is a bit awkward, maybe you can ctrl+g? But then you will need to replace some slider soon after dont think big problem since the spacing is pretty big but adjusted few things

Easy
Couldn't find anything relevant to point out here, good job!

good luck~
thank you :)

MrSergio wrote:

small IRC in game
logs
19:12 Lilyanna: hi
19:13 MrSergio: hi
19:14 Lilyanna: i mapped my first tv size anime and i realy love the song can i request a mod from u?
19:15 MrSergio: >TV size
19:15 MrSergio: is it an outstanding TV Size
19:15 MrSergio: ?
19:16 Lilyanna: idk its my first im happy with it >w<
19:21 MrSergio: that doesn't really answers my question :P
19:21 MrSergio: in your opinion is it a really good map?
19:22 Lilyanna: yes
19:22 MrSergio: link
19:22 *Lilyanna is listening to [https://osu.ppy.sh/b/1201284 Sayuri - Heikousen]
19:22 MrSergio: good song choice
19:22 MrSergio: I'm harsher with songs I like
19:22 MrSergio: :P
19:23 Lilyanna: x)
19:23 MrSergio: >HB insane
19:23 MrSergio: I can skip that I guess
19:23 Lilyanna: sure
19:23 Lilyanna: but why
19:24 MrSergio: so many blankets
19:24 MrSergio: rhythm choice looks good
19:24 MrSergio: the intro is maybe a bit too dense considering the song
19:25 MrSergio: 01:27:768 - 2/1 repeat slider?
19:25 Lilyanna: is this irc?
19:25 MrSergio: no
19:25 Lilyanna: mod?
19:25 MrSergio: just small suggestions I get on the spur
19:26 Lilyanna: okay
19:26 MrSergio: as for the intro (regarding density): 00:01:124 (2) - this sort of beat between those sliders on vocals could be removed
19:26 MrSergio: it feels more like an Insane-ish pattern
19:26 Lilyanna: but there piano sound there
19:26 MrSergio: in general I wouold have used less blankets everywhere, but that's preference I guess
19:26 MrSergio: 00:00:516 (1,3) - piano?
19:27 MrSergio: it's one of the lower diffs
19:27 MrSergio: I don't expect too much complexity
19:27 MrSergio: hence, trying to merge piano and vocals like tht feel a bit too heavy
19:27 MrSergio: 00:05:380 (1,2) - this one is probably the only one that works on piano, even tho the rest is on vocals
19:27 Lilyanna: thats how i map >_< well i dont usally map high bpm and when i do i mess up the structure so idecided to try stay neat with the way i place objects
19:27 MrSergio: since it has really few movement
19:28 MrSergio: on HB's Insane: 00:00:516 (1,2,3,4,5,6) -
19:28 MrSergio: comapre rhythms
19:28 MrSergio: lol
19:28 MrSergio: that's not a spread imo
19:28 MrSergio: that beat you map between vocals makes it feel heavy for a Hard, while for an Insane it is fine (more or less)
19:29 Lilyanna: oh i see
19:29 MrSergio: the intro is also the easiest part, so whether you delete stuff or add stuff it won't change much in star rating
19:29 MrSergio: if star rating is an issue*
19:30 Lilyanna: yea its okay :D
19:31 Lilyanna: do i remove all on red ?
19:31 MrSergio: where you have sliders on vocals and between those sliders you have a circle that is not on vocals, you can delete
19:32 Lilyanna: ohh i see that highlights the vocals x)
19:32 MrSergio: yep
19:32 MrSergio: it's called contrast and it is used to focus the player's attention on a particular instrument
19:33 MrSergio: by leaving the gap you make the player pay more attention to the previous and next object
19:33 MrSergio: and that's why it feels more "captivating" imo
19:33 MrSergio: the Normal is pretty good. Maybe the intro was a bit unstructured, but the rest is good
19:34 Lilyanna: yes i got it the way i map is usualyy try to fuse the music with vocals and make them hormonize
19:34 Lilyanna: did i spell the last word correct? xd
19:35 MrSergio: on Easy: 00:39:391 (1,2,1,2) - to differnetiate from the other higher diffs, just circles would work better. They will also make a slower movement than the SV, which would be great considering the song's intensity
19:35 Lilyanna: anyway but at the intro the way u explained make sense :p
19:35 MrSergio: yeah, I know what you mean
19:35 MrSergio: but doing so on lower diffs may be too much in some cases
19:35 MrSergio: and that slow intro is one of those cases imo
19:35 MrSergio: if it was the kiai, no problem
19:35 MrSergio: it's intense by definition, so even adding that beat wouldn't hurt
19:36 MrSergio: 01:07:035 (1) - this spinenr on Easy is a bit random, umh...
19:37 MrSergio: 01:07:035 - 3/2 repeat slider + circle at 01:08:291 - ?
19:37 MrSergio: or even 01:08:291 - 2/1 slider
19:38 MrSergio: 01:25:883 (1) - try with just a circle. It's again for contrast: 01:26:511 (2,3,4) - these beats are a bit too weak since you make the player play the beat at 01:26:197 -
19:38 Lilyanna: eh the spinner it was a long slider before xd
19:38 MrSergio: nah, a slider there wouldn;'t fit
19:38 MrSergio: it would ignore the song too much imo
19:38 MrSergio: 01:26:511 (2,3) - consider also a slider here instead
19:39 MrSergio: to make that last circle be more powerful
19:39 Lilyanna: u going fast xd hard to catch up haha
19:39 MrSergio: ah, sorry
19:39 MrSergio: for that last part you could as well try with a repeat on 01:24:626 (3) - instead, which is cool
19:39 MrSergio: 01:26:197 - this should be kept empty tho, for contrast (as explained before)
19:40 MrSergio: I don't have much to say apart from that
19:40 MrSergio: Easy and Normal are really good, I like them
19:40 MrSergio: the Hard might need some aesthetics improvement
19:40 MrSergio: the Insane... well... whatever
19:40 Lilyanna: :(
19:41 MrSergio: it's fairly unstructured, and I know HB, that's why I didn't want to check it in the first place, since I knew how it was more or less
19:41 MrSergio: 00:03:759 (1,2,3,4) - like... what is this and why
19:41 MrSergio: I just move from <here> to <there>
19:42 MrSergio: and it seems like he likes so much 00:30:595 (1,2) - this sort of pattern which triggers me so hard
19:43 Lilyanna: >w< it can be changed
19:44 MrSergio: yeah, well, I know
19:44 MrSergio: but that's a small thing
19:44 Lilyanna: :c
19:44 MrSergio: my issue is as always structure
19:44 MrSergio: 00:35:464 (1,2,3,4,5,6) - meaning of this pattern? <.<
19:44 Lilyanna: well its clean
19:44 MrSergio: lmao, not really
19:44 MrSergio: not for me at least
19:45 MrSergio: it doesn't have overlaps, but it is still random
19:45 Lilyanna: well i cant say anything its his map maybe he has reasons xD
19:45 MrSergio: 00:39:077 (1,1) - the 1/4 jump after a slider was different before, spacing-wise
19:45 MrSergio: he doesn't :v
19:45 MrSergio: the map speaks for itself
19:45 MrSergio: and I know how he maps, from other mapsets
19:45 MrSergio: like...
19:45 MrSergio: 00:44:731 (2,3,4) - till here all's cool
19:46 MrSergio: and then 00:45:674 (1,2,3,4) -
19:46 MrSergio: why
19:46 MrSergio: that;'s bad planning lmao
19:46 Lilyanna: well im doing m4ms and all maybe few mods will help x)
19:46 MrSergio: yeah... mods...
19:47 MrSergio: 90% of a map is decided by the mapper, when he maps
19:47 Lilyanna: u making mme feel bad about his gd xD
19:47 MrSergio: the other 10% gets fixed by modders
19:47 MrSergio: do you think that modders will ever be able to make up for a map with just 10%?
19:47 Lilyanna: no
19:47 MrSergio: the answer is no: he should be the one fixing that stuff even before pushing it to modders lol
19:48 Lilyanna: so what usuggest i can ask him remap
19:48 MrSergio: structure is something modders won't fix
19:48 Lilyanna: yes i know that
19:48 Lilyanna: trust me
19:48 Lilyanna: i have learned thatt !!
19:48 Lilyanna: xD
19:48 MrSergio: I do trust you, your map makes me trust you
19:48 MrSergio: not his tho
19:48 Lilyanna: fml xd
19:48 MrSergio: and I probably mentioned that to him not long ago
19:48 Lilyanna: well ill talk to him
19:49 Lilyanna: ill remention it
19:49 Lilyanna: its my first 191 bpm song so i didnt wat risck it
19:49 Lilyanna: and make insane because ehh
19:50 MrSergio: with high BPM songs you can just lower the playback rate and it will feel like a slower song
19:50 MrSergio: imo you should give it a try
19:50 Lilyanna: yes ido that :o
19:50 Lilyanna: shhh its a secret
19:50 MrSergio: lol
19:50 Lilyanna: i tried before xd but i rly love the song
19:50 Lilyanna: so ididnt want ruin the set
19:50 MrSergio: so you let HB do that in your stead, I see :^)
19:51 MrSergio: well, jokes aside, that's how it is
19:51 Lilyanna: u making me regret xD
19:51 Lilyanna: ill just talk to him
19:51 MrSergio: well, I'm a BN. I gotta speak the truth :P
19:51 Lilyanna: and point out things u did
19:52 Lilyanna: yes sry i dissapointed u
19:52 MrSergio: ah, btw, little thing:
19:52 MrSergio: on Hard 00:22:407 (1,1,1,1) - maybe avoid that many NCs
19:52 MrSergio: they're not really necessary
19:52 Lilyanna: yes was going to as u bout
19:52 Lilyanna: omg
19:52 MrSergio: xD
19:53 Lilyanna: well
19:53 MrSergio: as long the general speed of sliders doesn't change <too much> you can keep them into a combo
19:53 Lilyanna: yes
19:53 MrSergio: and no one will notice the difference, unless they have a falcon's eye and notice the 5 pixels difference
19:53 Lilyanna: >o<
19:54 Lilyanna: so are u going to post irc or what?
19:54 MrSergio: is it worth posting?
19:54 MrSergio: well... I guess I did mod someting, but not everything
19:54 MrSergio: heh, fine


Hard and Insane can need some work, above all Insane on structure.
Maybe I'll go more in detail later about what I didn't mention via irc
and thx MrSergio i applied changes.
Cowboy
Can i make ctb diff?
Topic Starter
Lilyanna

Jusenkyo wrote:

Can i make ctb diff?
No not needed, But thank you!
Korey
from modreqs

topdiff

slow part

00:01:124 (2) - 00:07:610 (2) - delete dis and if the pause feels unnatural make 00:00:516 (1) - a 3/2 slider because currently 00:01:124 (2) - lands on a negligable sound yet is stacked similar to 00:02:745 (5) -
00:04:570 (2) - 1/1 slider here
00:06:191 (6) - should be 1/1 so its consistant with 00:02:137 (3,4,5) -
00:09:840 (1) - would be better as 3/2 to be consistant with the other hold sliders im suggesting as its not landing on anything currently
00:14:299 (3) - 3/2 slider here

picks up

00:30:595 (1,2) - stack for no apparent reason that doesnt show up consistantly.
00:33:108 (1,2,3,4,5,6) - emphasis the white ticks here, they jump pattewrn also looks pretty messy
00:34:993 (4,1) - round sliders to subtly show the pitch change. youd also have to change 00:35:935 (3) - so it constrasts.
00:37:192 (3) - 1/2 slider here as 00:37:349 (4) - is weak af.

kiai

00:53:213 - slider here for correct emphasis
00:51:014 (2) - circles instead, strong sound on slider end.
00:53:056 - 00:55:569 (6) - these red ticks before every second measure have strong guitar which should be emphasised.
00:56:040 (2,3,4) - crt g rhythm so that the vocals are emphasised
01:00:752 - 01:03:265 - slider here for correct emphasis

etc most rhythm problems i see are the same. hope this helps
Topic Starter
Lilyanna
@ikorza thank you for being active in #modreq
Starset

ikorza wrote:

from modreqs

topdiff

slow part

00:01:124 (2) - 00:07:610 (2) - delete dis and if the pause feels unnatural make 00:00:516 (1) - a 3/2 slider because currently 00:01:124 (2) - lands on a negligable sound yet is stacked similar to 00:02:745 (5) - //deleted overmapped notes thats all
00:04:570 (2) - 1/1 slider here //no, idont see why i have no right to change gameplay
00:06:191 (6) - should be 1/1 so its consistant with 00:02:137 (3,4,5) - //00:03:353 - vocal here, 00:06:597 - no vocal here, let me tell u that consistency is a thing that should be applied if theres the same sound exactly lol
00:09:840 (1) - would be better as 3/2 to be consistant with the other hold sliders im suggesting as its not landing on anything currently //theres a slight guitar note that u didnt hear so its fine
00:14:299 (3) - 3/2 slider here // tone of voice changed here 00:14:705 -

picks up

00:30:595 (1,2) - stack for no apparent reason that doesnt show up consistantly. //since when that stack should have reason and why does it have to be constant
00:33:108 (1,2,3,4,5,6) - emphasis the white ticks here, they jump pattewrn also looks pretty messy //its not messy at all its actually cleaner then anything :)
00:34:993 (4,1) - round sliders to subtly show the pitch change. youd also have to change 00:35:935 (3) - so it constrasts. //i never heard that round sliders should be used for pitch
00:37:192 (3) - 1/2 slider here as 00:37:349 (4) - is weak af. //thats why 4 has the least spacing of them all cuz every note i place isnt random i care about emphasizing and spacing for every single note

kiai

00:53:213 - slider here for correct emphasis //emphasis for what? im usually following drums and making them clickable
00:51:014 (2) - circles instead, strong sound on slider end. //its not really a strong sound lol, the real strong sound is on the head cuz of clap
00:53:056 - 00:55:569 (6) - these red ticks before every second measure have strong guitar which should be emphasised. //before i say anything, do u know the meaning of emphasizing?
00:56:040 (2,3,4) - crt g rhythm so that the vocals are emphasised //not necessary and making this beat 00:56:511 - clickable is more important
01:00:752 - 01:03:265 - slider here for correct emphasis //following background music, not vocals

etc most rhythm problems i see are the same. hope this helps
thx

¯\_(ツ)_/¯
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389,228,56982,6,0,L|309:222,1,80,2|0,0:0|0:0,0:0:0:0:
214,273,57297,1,8,0:0:0:0:
296,340,57454,1,0,0:0:0:0:
125,384,57611,1,0,0:0:0:0:
212,359,57768,1,0,0:0:0:0:
138,230,57925,1,0,0:0:0:0:
296,340,58082,6,0,L|375:345,1,80,8|0,0:0|0:0,0:0:0:0:
473,356,58396,1,0,0:0:0:0:
381,213,58553,2,0,L|301:207,1,80,8|0,0:0|0:0,0:0:0:0:
194,150,58867,1,0,0:0:0:0:
266,55,59024,1,0,0:0:0:0:
128,8,59181,2,0,P|123:55|124:98,1,80,8|0,0:0|0:0,0:0:0:0:
157,245,59496,6,0,P|123:204|17:218,1,160,4|8,0:0|0:0,0:0:0:0:
113,338,59967,1,0,0:0:0:0:
113,338,60124,2,0,P|160:330|207:328,1,80
294,335,60438,1,0,0:0:0:0:
418,219,60595,6,0,P|371:211|324:209,1,80,8|0,0:0|0:0,0:0:0:0:
237,216,60909,1,0,0:0:0:0:
316,102,61066,2,0,L|322:17,1,80,8|0,0:0|0:0,0:0:0:0:
155,66,61380,2,0,L|149:145,1,80
231,295,61695,2,0,L|236:215,1,80,8|0,0:0|0:0,0:0:0:0:
40,290,62009,6,0,B|79:301|79:301|125:280,1,80,2|0,0:0|0:0,0:0:0:0:
224,140,62323,2,0,B|185:129|185:129|139:150,1,80,8|0,0:0|0:0,0:0:0:0:
231,295,62637,1,0,0:0:0:0:
337,206,62794,1,0,0:0:0:0:
384,318,62951,1,0,0:0:0:0:
303,129,63108,6,0,L|220:140,1,80,8|0,0:0|0:0,0:0:0:0:
337,206,63422,1,0,0:0:0:0:
274,51,63579,2,0,L|194:61,1,80,8|0,0:0|0:0,0:0:0:0:
41,82,63893,2,0,B|31:123|31:123|48:172|48:172|37:226,1,120
36,237,64208,2,0,P|94:243|162:270,1,120,8|0,0:0|0:0,0:0:0:0:
183,288,64522,6,0,L|262:277,1,80,2|0,0:0|0:0,0:0:0:0:
363,262,64836,1,0,0:0:0:0:
291,137,64993,2,0,L|212:126,1,80,8|0,0:0|0:0,0:0:0:0:
111,111,65307,1,0,0:0:0:0:
36,237,65464,1,0,0:0:0:0:
17,78,65621,1,8,0:0:0:0:
125,205,65778,6,0,B|135:243|135:243|123:294,1,80
103,374,66092,1,8,0:0:0:0:
255,348,66249,2,0,L|334:337,1,80
442,205,66564,1,0,0:0:0:0:
290,179,66721,2,0,L|211:168,1,80,8|0,0:0|0:0,0:0:0:0:
426,17,67035,6,0,L|434:100,1,80,2|0,0:0|0:0,0:0:0:0:
442,205,67349,1,8,0:0:0:0:
423,382,67506,2,0,L|430:302,1,80
442,205,67820,1,0,0:0:0:0:
290,179,67977,2,0,L|211:168,1,80,0|8,0:0|0:0,0:0:0:0:
45,246,68291,6,0,B|31:205|31:205|50:166|50:166|19:131|32:77,1,160,0|8,0:0|0:0,0:0:0:0:
54,14,68763,1,0,0:0:0:0:
231,87,68920,2,0,L|270:92,3,40,8|8|8|8,0:0|0:0|0:0|0:0,0:0:0:0:
161,186,69234,2,0,L|121:191,3,40,8|8|8|8,0:0|0:0|0:0|0:0,0:0:0:0:
247,278,69548,6,0,L|427:303,1,160,4|8,0:0|0:0,0:0:0:0:
497,315,70019,1,0,0:0:0:0:
453,212,70176,2,0,P|443:172|435:124,1,80
433,36,70490,1,0,0:0:0:0:
295,128,70647,6,0,P|288:167|278:206,1,80,8|0,0:0|0:0,0:0:0:0:
236,295,70962,1,0,0:0:0:0:
108,218,71119,2,0,L|10:224,1,80,8|0,0:0|0:0,0:0:0:0:
97,82,71433,2,0,L|176:77,1,80
295,128,71747,1,8,0:0:0:0:
421,54,71904,1,0,0:0:0:0:
281,141,72061,5,2,0:0:0:0:
416,180,72218,1,0,0:0:0:0:
344,314,72375,2,0,P|329:259|326:222,1,80,8|0,0:0|0:0,0:0:0:0:
512,156,72689,2,0,P|506:195|494:233,1,80
442,313,73003,1,0,0:0:0:0:
246,231,73160,6,0,L|325:236,1,80,8|0,0:0|0:0,0:0:0:0:
199,315,73475,1,0,0:0:0:0:
141,162,73632,2,0,L|62:157,1,80,8|0,0:0|0:0,0:0:0:0:
262,57,73946,2,0,B|278:95|278:95|269:151,1,80
246,231,74260,1,8,0:0:0:0:
141,162,74417,1,0,0:0:0:0:
119,320,74574,6,0,L|198:315,1,80,2|0,0:0|0:0,0:0:0:0:
384,375,74888,2,0,L|305:370,1,80,8|0,0:0|0:0,0:0:0:0:
246,231,75202,1,0,0:0:0:0:
362,288,75359,1,0,0:0:0:0:
198,314,75517,1,0,0:0:0:0:
293,157,75674,6,0,L|281:68,1,80,8|0,0:0|0:0,0:0:0:0:
188,29,75988,1,0,0:0:0:0:
371,123,76145,2,0,L|359:34,1,80,8|0,0:0|0:0,0:0:0:0:
202,120,76459,2,0,L|212:199,1,80
119,320,76773,2,0,P|72:303|35:300,1,80,8|0,0:0|0:0,0:0:0:0:
125,140,77087,6,0,P|164:134|201:119,1,80,2|0,0:0|0:0,0:0:0:0:
274,43,77401,1,8,0:0:0:0:
365,108,77558,1,0,0:0:0:0:
183,37,77715,1,0,0:0:0:0:
348,12,77873,1,0,0:0:0:0:
289,152,78030,1,0,0:0:0:0:
446,57,78187,6,0,B|457:105|457:105|444:165,1,80,8|0,0:0|0:0,0:0:0:0:
423,226,78501,1,0,0:0:0:0:
289,152,78658,2,0,B|278:200|278:200|291:260,1,80,8|0,0:0|0:0,0:0:0:0:
326,366,78972,1,8,0:0:0:0:
310,367,79050,1,8,0:0:0:0:
294,369,79129,1,8,0:0:0:0:
278,371,79207,1,8,0:0:0:0:
262,373,79286,2,0,L|210:365,3,40,8|8|8|8,0:0|0:0|0:0|0:0,0:0:0:0:
142,281,79600,6,0,B|107:269|62:286|62:286|82:236|59:184,1,160,4|8,0:0|0:0,0:0:0:0:
34,119,80071,1,0,0:0:0:0:
183,31,80229,2,0,P|175:80|174:118,1,80
189,202,80543,1,0,0:0:0:0:
325,116,80700,1,8,0:0:0:0:
362,279,80857,6,0,L|277:270,1,80
325,116,81171,2,0,L|404:124,1,80,8|0,0:0|0:0,0:0:0:0:
488,208,81485,1,0,0:0:0:0:
473,59,81642,1,0,0:0:0:0:
357,200,81799,2,0,B|351:240|351:240|364:286,1,80,8|0,0:0|0:0,0:0:0:0:
203,368,82113,2,0,B|209:328|209:328|198:289,1,80,2|0,0:0|0:0,0:0:0:0:
157,157,82428,5,8,0:0:0:0:
82,257,82585,1,0,0:0:0:0:
237,196,82742,5,0,0:0:0:0:
81,122,82899,1,0,0:0:0:0:
198,289,83056,5,0,0:0:0:0:
150,65,83213,1,8,0:0:0:0:
4,274,83370,6,0,P|47:270|83:256,1,80
227,82,83684,2,0,P|189:68|149:64,1,80,8|0,0:0|0:0,0:0:0:0:
237,196,83998,2,0,L|330:190,1,80
391,343,84312,2,0,L|311:348,1,80,8|0,0:0|0:0,0:0:0:0:
480,175,84626,6,0,B|495:218|495:218|472:283|472:283|488:325,1,160,2|8,0:0|0:0,0:0:0:0:
405,217,85098,1,0,0:0:0:0:
277,277,85255,1,0,0:0:0:0:
391,343,85412,1,0,0:0:0:0:
318,185,85569,1,0,0:0:0:0:
237,355,85726,6,0,L|148:340,1,80,8|0,0:0|0:0,0:0:0:0:
59,321,86040,1,0,0:0:0:0:
239,198,86197,2,0,L|328:183,1,80,8|0,0:0|0:0,0:0:0:0:
422,166,86511,1,0,0:0:0:0:
294,86,86668,1,0,0:0:0:0:
444,0,86825,2,0,L|433:83,1,80,8|0,0:0|0:0,0:0:0:0:
422,166,87140,5,4,0:0:0:0:
Asaiga
m4m

[Hard]
00:35:307 (5,5,5) - Having these notes clickable I feel pretty awkward in rhythm. What I found more comfortable (for me only) is remove these notes or make (4) or slider instead. And this part even has higher density than in kiai
00:39:077 (6,1) - This distance is rather long for diff Hard
01:21:485 (3,4,5,1) - This pattern imo is hard to read and awkward. Have these become a slider like you do in your previous patterns, works better
01:26:197 (2,3,4) - The stack stops the momentrum of the song and the next slider is pretty fast as well so I think it's better to have either these 2 notes unstacked or make it a slider

Sorry, couldn't find anything on the rest of the spread. Good luck!
Topic Starter
Lilyanna

Asaiga wrote:

m4m

[Hard]
00:35:307 (5,5,5) - Having these notes clickable I feel pretty awkward in rhythm. What I found more comfortable (for me only) is remove these notes or make (4) or slider instead. And this part even has higher density than in kiai ye even tho the beat is not noticable they can stand up for the vocals pretty well and ye about this part have higher density idk if its problem if someone else mention ill change i just felt that part should be mapped with higher density xD
00:39:077 (6,1) - This distance is rather long for diff Hard okay fixed
01:21:485 (3,4,5,1) - This pattern imo is hard to read and awkward. Have these become a slider like you do in your previous patterns, works better agree yes fixed
01:26:197 (2,3,4) - The stack stops the momentrum of the song and the next slider is pretty fast as well so I think it's better to have either these 2 notes unstacked or make it a slider fixedd

Sorry, couldn't find anything on the rest of the spread. Good luck!
thank u owo updated.
Korey

HB24 wrote:

ikorza wrote:

00:33:108 (1,2,3,4,5,6) - emphasis the white ticks here, they jump pattern also looks pretty messy //its not messy at all its actually cleaner then anything :)
maybe it looks clean to you but i dont see how there is any debate that equally spaced 1/2 notes does not represents strong white ticks and you didnt say anything regarding that.

HB24 wrote:

ikorza wrote:

00:53:056 - 00:55:569 (6) - these red ticks before every second measure have strong guitar which should be emphasised. //before i say anything, do u know the meaning of emphasizing?
this came across as rude to me could you please explain what you meant exactly.

i agree some of my suggestions may have been forcing some of my own mapping ideals onto your own map and i didnt proofread my mod at all, my bad ill try and avoid that in the future.
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