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Rhythm Incarnate
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This beatmap was submitted using in-game submission on 2017년 3월 18일 토요일 at 오후 12:30:47

Artist: MY FIRST STORY
Title: Second Limit
Tags: 最終回STORY Kisses
BPM: 190
Filesize: 3293kb
Play Time: 01:24
Difficulties Available:

Download: MY FIRST STORY - Second Limit
Information: Scores/Beatmap Listing
---------------
Image
#25
2017 first ranked


Easy - Me
Normal - Kisses
Hard - Me
Insane - Me
Extra - Me
Last edited by HabiHolic on , edited 17 times in total.
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Rhythm Incarnate
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Rhythm Incarnate
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Kisses wrote:
http://puu.sh/tYwkF/7e1654ccf3.rar :D


late update!
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Rhythm Incarnate
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how many kaneki bgs are there holy shit

xtra

00:03:227 (2) - not a good idea to map the strong beat 00:03:385 - with a sliderend! pls fix this ;;
00:05:122 (3) - i think its better if you ctrl g. i dont think the DS needs to change just coz of the guitar pluck. not powerful enough imo. +overemphasis. plus, helps with 00:05:595 (1) - 's emphasis . gives [1] more impact imo
00:10:806 (1) - again~
00:13:332 (1) - uwa
00:13:648 (2,4,1) - i think blanket chain can be better
00:18:227 (1,4) - maybe its too far, but i think you should try to avoid overlaps like this.
00:20:437 (2,1) - i think itll be better if you center'd it. imo looks prettier http://puu.sh/u63d0/a9a30b4646.jpg
00:21:701 (5) - idk how i feel about this. theres a strong beat on the sliderend ~_~
00:25:648 (7,1) - imo flow is too smooth to be a good emphasis for [1]. i feel like x208:y188 gives [1] better impact.
00:33:227 (5,3) - itty bitty overlap.

im probably gonna repeat this alot, but alot of your sliderends land on pretty strong beats. i think you should fix this coz those are notes that are very clickable.

00:37:016 - i think youre better off using this NC string instead http://puu.sh/u63zQ/f9510714e6.jpg. i think it compliments the song better
00:40:964 (1,2) - blanket? :x
00:42:385 (1) - try using this rhythm instead? http://puu.sh/u63Hv/194d155bb7.jpg | http://puu.sh/u63IJ/0eaa80416b.jpg, that way you wont have to ignore the strong beat on the end ;w
00:44:122 (2,3,4,5) - might be just me, but i think the diff spiked on this part. i suggest shrinking the jumps.
00:45:701 (3,4) - i think ctrl g works better here coz as is, movement from 00:45:858 (4,1) - is super stiff, not super good to play imo.
00:47:437 (1) - same as a similar mod.
00:48:701 (1) - turn thie 3/4 into a 1/2. theres a beat here 00:48:858 - and youre completely ignoring it!
00:59:753 (5,6) - [1] to [5] has small distance but [5] has big sound. [5] to [6] however has big distance but [6] has small sound. something is wrong here! pls fix the emphasis issue
01:00:385 (2,3) - same
01:10:174 (1,3) - #blanketWhen

pls add kiai


insane

00:01:964 (1,2,3) - why not make into equal DS?
00:09:543 (1,1) - youre not going to stack this?
00:13:648 (2,3,4) - youre so close to a perfect triangle http://puu.sh/u64gB/60a3ed0321.jpg
00:23:121 (5,1) - nice blanket lol. pls fix?
00:26:595 (3,4) - i dont think its necessary to use different sliders? i think this looks slightly better? http://puu.sh/u64mO/cd8b499f38.jpg
00:30:227 (3) - its just a nitpicky thing, but try moving this to x112:y133. itll equally space out 00:30:069 (2,3,4) - . just looks real neat, no? http://puu.sh/u64rj/925e2693b7.jpg
00:37:332 (7) - NC? methinks that combo is too long if you dont add a NC
00:49:332 (3,4,5) - same as similar mod
01:02:595 (1,4,5) - blanket? :x
01:08:753 (1) - ^
01:10:490 (2,5) - ^^
01:14:911 (3,4) - i think ctrl g works better here. 01:15:069 (4,1) - it would still give [1] alot of impact imo


hard

00:22:806 (3) - reduce the repeat by 1/2. do this instead http://puu.sh/u65Kj/d76d37d240.jpg
00:25:016 (3,4,5) - why map the stream like this? map it normally
00:33:227 (3,4,1) - same
00:42:858 (2) - i think its a bad idea to have both clickable sounds in the part to be cancelled by repeats and sliderends. pls fix so that the strong beats are clickable.
00:44:911 (1) - pls dont ignore this sound 00:45:069 -
00:56:122 (3) - NC?
00:59:753 (4) - ctrl g? gives impact to [4] imo +clap


ima stop here. i cant really nitpick anymore with the lower diffs lol
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Rhythm Incarnate
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Helloo, my part of the M4M :)

add some combo colors >< !
extra
in general: if you mark all objects at the same time you can see that you didnt use the bottom right corner at all, you might wanna try to use the whole playfield area to make the diff more exciting and to add more variety. might be just a specific style but i find that important <<



00:00:543 (1) - im not 100% sure if you are allowed to place objects before your timing section starts... generally wouldnt it make more sense for the offset to be at like 543? im not a timing expert but with that offset you would have clear strong downbeats which makes more sense to me than having the really strong sounds on red ticks. Anyways my mod is based on your current timing so we dont mess up the editor links xD

00:19:490 (5) - is on the 1/6 tick at 00:19:543 -

00:30:858 (1) - slightly offscreen

00:37:490 (2,3) - this is a really awkward angle to get into the stream because you rather tend to move back to 00:37:332 (1) - again than to where the stream starts

pretty clean diff not much to say


insane
00:08:595 (2) - make this shape slightly curved too so it fits better into the pattern and it flows better

00:10:806 (2,3) - 00:38:437 (1,2) - 01:03:069 (4,5) - you can polish these blankets a bit more, just mentioning it once

00:37:648 (8) - this doesnt really fit because a new sound starts from 00:37:806 - until the end of the 1/4 section, so i think the stream should start there instead of 00:37:964 -

01:07:332 (4) - slight curved shape to flow better into next object maybe?


hard
00:12:069 (1,2,3) - make equally DS

00:29:911 - i think you should make this clickable because its a really strong sound, currently it gets ignored by the simple 1/2 sliderspam

00:33:227 (3,4,1) - nerf the angle a bit, so make the sliderpath of slider (1) a bit more downwards

00:37:885 - feels weird skipping this strong drum while you map all the other drums

00:53:753 (1) - i tihnk a spinner doesnt fit very well here because it doesnt represent anything. a break would be more appropriate imo after placing a circle at 00:53:753 -


normal
couldnt find anything relevant, nice diff


easy
I think in general you can try to nerf this difficulty a bit to an actual easy (about 1.5*) by lowering the DS to like 0.9. i think that would already make it to 1.5*.

00:20:279 (1) - i kinda disagree that the beginning of a new section is represented by a reverse arrow, so i think 00:20:753 - should be somewhat clickable

01:10:174 (3,1) - this overlap is pretty sudden because you dont use any of these before. i think this might be really confusing for newbies because they cant really see 01:11:279 (1) - (its not straightforward, and easys should be reeeally straightforward)


pretty blank mod i know >< but your set is already really good imo. I hope i could help you a bit :3
best of luck with your set!
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Rhythm Incarnate
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Hi! Kisses requested a mod here.


Image General
  • Combo colors are not set from Hard to Extra.






Image Easy



Image Kisses' Normal
Uh.. I like it, not much to say here.



Image Hard



Image Insane
  • 00:04:174 (5) - Again strong notes on slider end. It's inconsistent because sometimes it's on the end and sometimes it isn't, so it's noticeable when it's either.
  • 00:08:122 (4) - Would NC this for same reason as Hard. Same for 00:09:385 (4) - 00:13:174 (3) - 00:15:701 (3) - 00:18:227 (5) -
  • 00:13:648 (2) - End is slightly stronger, not a big deal but you could shorten and make two 1/2 sliders.
  • 00:14:279 (4) - This one is kinda ew though, really noticeable that the strong note is on the end.
  • 00:29:437 (5) - Again strong beat on the slider end (effectively the downbeat).
  • 00:34:648 (4) - Would NC this. Also should have more emphasis because this sound is much stronger than the sound before it, but spaced really low.
  • 00:39:543 (4) - Not a fan of this one either, but I'll stop pointing these out now because it happens so often and so inconsistently that it'll waste my time. Be consistent with your click patterning at least, please.
  • 01:15:227 (1) - Same point as in Hard.


Your difficulties are very inconsistent in click patterning and it puts me off a bit. I would go over it and make sure that the notes are emphasized consistently and appropriately especially in the higher diffs.
I'll stop at Insane.

Good luck.~
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Rhythm Incarnate
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Mir wrote:

Image Kisses' Normal
  • 00:10:174 (5,6) - Why the sudden rhythm change? You were using a slider for this pretty consistently before. Same for 00:12:700 (5,6) - Basically, I split the intro into 2 parts. The second part starts at 00:10:648 (1) . I have a different rhythm for the second part for both variety as well as a build up since I increase the object density for it
  • 00:37:016 (2) - 1/2 slider maybe? It flows better to have it as a circle imo
  • 01:14:279 (2,3,4,1) - Could make this 4/5-agon nicer. Tried something /shrug
Uh.. I like it, not much to say here.



Thnx for modding ~
Update
Code:
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 55079
Countdown: 1
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
Bookmarks: 10648,30858,40964
DistanceSpacing: 0.9
BeatDivisor: 4
GridSize: 32
TimelineZoom: 2.2

[Metadata]
Title:Second Limit
TitleUnicode:Second Limit
Artist:MY FIRST STORY
ArtistUnicode:MY FIRST STORY
Creator:HabiHolic
Version:Kisses' Normal
Source:
Tags:MY FIRST STORY 最終回STORY Kisses
BeatmapID:1215385
BeatmapSetID:566406

[Difficulty]
HPDrainRate:4
CircleSize:3.5
OverallDifficulty:4
ApproachRate:4
SliderMultiplier:1.1
SliderTickRate:1

[Events]
//Background and Video events
0,0,"BG.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
701,315.789473684211,4,2,2,50,1,0
18701,-100,4,2,2,40,0,0
19016,-100,4,2,2,70,0,0
19490,-100,4,2,2,50,0,0
20279,-100,4,2,1,75,0,0
51227,-100,4,2,1,50,0,0
55174,-100,4,2,1,70,0,1
76490,-100,4,2,1,70,0,0
80279,-100,4,2,1,60,0,0
81543,-100,4,2,1,50,0,0
82806,-100,4,2,1,40,0,0
84701,-100,4,2,1,5,0,0


[Colours]
Combo1 : 70,83,242
Combo2 : 237,54,54
Combo3 : 145,150,172

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453,366,56911,1,2,0:0:0:0:
506,282,57227,1,8,0:0:0:0:
421,229,57543,2,0,B|406:175|406:175|418:112,1,110,2|8,0:0|0:0,0:0:0:0:
360,40,58174,2,0,L|229:59,1,110,2|8,0:0|0:0,0:0:0:0:
213,88,58648,6,0,L|103:73,1,110,6|2,0:0|0:0,0:0:0:0:
60,97,59122,1,8,0:0:0:0:
110,181,59437,2,0,B|123:222|123:222|102:304,1,110,2|8,0:0|0:0,0:0:0:0:
179,353,60069,2,0,L|305:334,1,110,2|8,0:0|0:0,0:0:0:0:
310,239,60701,2,0,L|298:175,1,55,2|2,0:0|0:0,0:0:0:0:
320,139,61016,1,8,0:0:0:0:
320,139,61174,6,0,P|393:111|490:139,1,165,6|8,0:0|0:0,0:0:0:0:
492,227,61964,1,2,0:0:0:0:
412,285,62279,2,0,L|352:272,1,55,8|0,0:0|0:0,0:0:0:0:
314,297,62595,1,2,0:0:0:0:
314,297,62753,2,0,B|289:254|289:254|302:187,1,110,2|2,0:0|0:0,0:0:0:0:
241,114,63385,1,2,0:0:0:0:
168,181,63701,6,0,L|43:193,1,110,6|2,0:0|0:0,0:0:0:0:
14,169,64174,1,8,0:0:0:0:
56,79,64490,2,0,B|105:60|105:60|173:75,1,110,2|8,0:0|0:0,0:0:0:0:
255,102,65122,1,2,0:0:0:0:
255,102,65279,1,8,0:0:0:0:
329,36,65595,1,2,0:0:0:0:
397,107,65911,1,2,0:0:0:0:
326,175,66227,6,0,B|333:228|333:228|305:288|305:288|311:344,1,165,6|8,0:0|0:0,0:0:0:0:
214,364,67016,2,0,P|162:346|101:355,1,110,2|8,0:0|0:0,0:0:0:0:
37,282,67648,1,2,0:0:0:0:
37,282,67806,2,0,L|55:153,1,110,2|0,0:0|0:0,0:0:0:0:
90,141,68279,2,0,L|81:70,2,55,2|2|8,0:0|0:0|0:0,0:0:0:0:
126,174,68753,6,0,B|167:188|167:188|236:173,1,110,6|2,0:0|0:0,0:0:0:0:
277,196,69227,1,8,0:0:0:0:
348,127,69543,2,0,L|364:18,1,110,2|8,0:0|0:0,0:0:0:0:
463,15,70174,2,0,B|480:69|480:69|464:122,1,110,2|8,0:0|0:0,0:0:0:0:
472,169,70648,1,2,0:0:0:0:
405,242,70964,2,0,L|415:318,1,55,2|8,0:0|0:0,0:0:0:0:
393,342,71279,6,0,B|354:326|354:326|271:340,1,110,6|2,0:0|0:0,0:0:0:0:
245,310,71753,2,0,B|179:324|179:324|123:302,1,110,8|2,0:0|0:0,0:0:0:0:
78,229,72385,1,8,0:0:0:0:
175,214,72701,1,2,0:0:0:0:
175,214,72858,2,0,L|188:93,1,110,2|2,0:0|0:0,0:0:0:0:
137,18,73490,1,2,0:0:0:0:
234,3,73806,6,0,B|272:21|272:21|354:7,1,110,6|2,0:0|0:0,0:0:0:0:
380,35,74279,1,8,0:0:0:0:
474,63,74595,1,8,0:0:0:0:
454,160,74911,1,8,0:0:0:0:
355,170,75227,5,6,0:0:0:0:
209,139,75701,2,0,B|233:291|233:291|281:220,1,220,6|0,3:0|0:0,0:0:0:0:
316,253,76490,5,6,0:0:0:0:
256,192,76648,12,0,84701,0:0:0:0:
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Elite Mapper
462 posts
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No kudosu yet.
will mod once the creator has fixed stuffs from the previous mods

i dont want to repeat the same mods as the prev ones
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Rhythm Incarnate
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No kudosu yet.


개꿀이네. 랭되면 또 풀콤 안쳐지겠지 젠장..
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Rhythm Incarnate
1,311 posts
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No kudosu yet.
mod response post when
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Rhythm Incarnate
4,033 posts
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Thanks for modding! almost fixed!

edit : kisses diff update !
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Rhythm Incarnate
1,712 posts
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Earned 1 kudosu.
As requested.
시간관계상 많이는 못보는...ㅈㅅ


Easy
00:00:858 (2) - 1/2가 굳이 필요해보이지는 않네요
00:09:543 (3) - ctrl hj, 흐름.
00:15:227 (4) - ^
크 갓맵


Hard
00:55:174 (1,2) - 컨트롤지로 안티점프 느낌 재는건 어떤가요
01:05:595 (2,3) - 언스택이 나아보이네요, 개인적으로
ㅁㅊ 갓맵


Insane
00:02:279 (2,3) - 여기가 00:01:964 (1,2) - 보다 디스턴스가 커야 한다고 생각됩니당.
01:02:753 (2,3) - 얘 컨쥐하면 흐름이 재밌을듯
와 갓맵


Extra
00:20:753 (1,2,3,4,5) - 별모양 만들면 예쁠것 같아여
00:42:385 (1,4) - 블랭킷?
그냥 갓맵

와 갓매퍼님....
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Rhythm Incarnate
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^ 고쳤어요! 모딩 ㄳ!
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Elite Mapper
462 posts
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Earned 1 kudosu.


ay ay

General:

kindly untick Widescreen Support and Enable countdown in all diffs

EZ
OD 3 suits better since the rhythm used here is dense (hence the Sr being 1.78)

00:29:753 (1) - remove NC due to inconsistency
00:33:543 (1) - blanket
01:07:648 (3) - maybe straighten the slider so that it flows well https://puu.sh/uwrQJ.jpg
01:13:490 (5,1) - stacks should be presented consistently in an Easy or it'll cause problems in readability (especially for new players)
I suggest readjusting the pattern like this? https://puu.sh/uws1w.jpg


Kisses' NM
the rhythm you used here is quite complex, maybe set the OD to 5? (or 4.5 at least)

00:22:964 (7) - 00:28:016 (7) - i really suggest you turn them to 1/2 sliders to fit the drums, the current one feels oddly unsatisfying
00:44:279 (2) - whistle instead of clap
01:15:227 (1,2) - the polarity here seems pretty unbalanced as you used 1/1 and 1/2 gaps in kiai, and then a shocking 3/2 gap out of nowhere. I suggest you do the same thing in Easy to avoid such mistake (a reverse 2/1 slider to avoid misreading in patterns)

neat


HD
00:20:595 (2,1) - try to make some space here for emphasization, it'll look pleasant
00:28:332 (4) - maybe put NC here like how you used it 00:25:806 (1) - 00:23:279 (1) - here, and also remove NC here 00:28:806 (1) -
00:47:911 (2) - blanket can be improved


MX
OD 7 since its intense enough

01:13:806 (4) - balnket

not much to say honestly, only this bothers me 01:03:543 (5) - because it doesnt flow that well


SC
HP 7 tho-
and OD can be increased up to 7.5 - 8 (due to spaced stream)

00:25:648 (7,1) - try to space them up for emphasis?
00:45:858 (4,1) - i dont really fond this kind of flow, try to rotate 1 a bit more like this https://puu.sh/uwtoF.jpg
01:04:174 (2) - blanket

it plays nice wow


neat set ! keep up the good work
Good luck on ranking

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Rhythm Incarnate
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No kudosu yet.
Maybe you can remove MY FIRST STORY from tags since it's already used as artist
This is a BSS beatmap submission. Click here to view full beatmap information.
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