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Zips - Paperlike life Capture

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Topic Starter
AMX
This beatmap was submitted using in-game submission on den 13 juli 2017 at 02:12:05

Artist: Zips
Title: Paperlike life Capture
Tags: vocaloid gumi heisei project
BPM: 200
Filesize: 3095kb
Play Time: 02:44
Difficulties Available:
  1. Insanity [AR 10] (7,16 stars, 1009 notes)
  2. Insanity (7,16 stars, 1009 notes)
  3. Toxicity [AR 10] (6,95 stars, 1009 notes)
  4. Toxicity (6,95 stars, 1009 notes)
Download: Zips - Paperlike life Capture
Information: Scores/Beatmap Listing
---------------
The Ultimate Spaced Stream Map

Honestly i'm just experimenting and trying to create good streams which I suck at but anyone who likes streams might enjoy this

Second beatmap!
_sponez
Hello! I am from mod queue.

[Expert]
Need combo color.
00:07:080 (5) - This slider is necessary to look at the circle 00:06:930 (4). It is better to bend or move the end so that the ends of the circle and lay on a straight line.
00:11:280 (2) - This slider overlaps with other elements - isn't very good.
00:11:730 (4) - I think it's better to move a little bit away from the 00:11:280 (2).
00:13:080 - Here need a hit sound.
00:15:930 (2) and 00:15:480 (4) - The ends of the sliders better combine.
00:17:580 (5) - It is better to reduce by half and add two circles. It heard from singing.
00:18:480 (2) - Turn the slider to 23 degrees in a clockwise direction relative to the center.
00:28:380 (3) - I think it should be moved to the right by 1 cell on the grid.
00:39:030 (4) - This slider is better to slow down.
00:39:780 (1,2,3,4,1,2,3,4) - Need a little to change the location of the circles.
01:06:180 (1) - This slider is tilted.
01:11:880 (6) - I think it should be moved down.
01:16:380 (3) - This slider is necessary to look at the circle 01:16:680 (1).
01:22:230 (5) - This slider should be longer like 01:24:630 (8).
01:43:755 (6,7,8,2,3,4,6,7,8) - Try delete and move 01:43:980 (1). Really sounds better.
02:08:580 to 02:10:380 - Here need to change.
02:18:180 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,1,2,3,4,5,6,7,8,1,2) - Try to make this stream more smoothly.
02:22:155 (6,7,8,2,3,4) - Try delete.
02:38:955 (8,1,2,4,5,6,2,3,4) - Similarly to the above.

Nice map. Good luck!
Topic Starter
AMX

Dron4ik_G wrote:

Hello! I am from mod queue.

[Expert]
Need combo color. Will do
00:07:080 (5) - This slider is necessary to look at the circle 00:06:930 (4). It is better to bend or move the end so that the ends of the circle and lay on a straight line. Fixed
00:11:280 (2) - This slider overlaps with other elements - isn't very good. Fixed
00:11:730 (4) - I think it's better to move a little bit away from the 00:11:280 (2). Fixed
00:13:080 - Here need a hit sound. Added a hitcirlcle if that was what you meant
00:15:930 (2) and 00:15:480 (4) - The ends of the sliders better combine. Fixed
00:17:580 (5) - It is better to reduce by half and add two circles. It heard from singing. If I did that there would be inconsistency in the entire map as sometimes the minor vocals lands on a sliderend, if pointed out further i'll rework it.
00:18:480 (2) - Turn the slider to 23 degrees in a clockwise direction relative to the center. Fixed
00:28:380 (3) - I think it should be moved to the right by 1 cell on the grid. Didn't really catch what you meant there but moved it to a better pos.
00:39:030 (4) - This slider is better to slow down. Fixed
00:39:780 (1,2,3,4,1,2,3,4) - Need a little to change the location of the circles. Fixed so they don't overlap as other stuff as much
01:06:180 (1) - This slider is tilted. Alot of my sliders are tilted a tiny degree.
01:11:880 (6) - I think it should be moved down. Fixed
01:16:380 (3) - This slider is necessary to look at the circle 01:16:680 (1). Fixed
01:22:230 (5) - This slider should be longer like 01:24:630 (8). Fixed
01:43:755 (6,7,8,2,3,4,6,7,8) - Try delete and move 01:43:980 (1). Really sounds better. I'm following the drums there, I don't think it's necessary to remove an entire section when nothing changes.
02:08:580 to 02:10:380 - Here need to change. The buildup starts when the spinner starts, not when the vocals start, if pointed out more I can change it.
02:18:180 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,1,2,3,4,5,6,7,8,1,2) - Try to make this stream more smoothly. Fixed
02:22:155 (6,7,8,2,3,4) - Try delete. I'm following the drums there, I don't think it's necessary to remove an entire section when nothing changes.
02:38:955 (8,1,2,4,5,6,2,3,4) - Similarly to the above. I'm following the drums there, I don't think it's necessary to remove an entire section when nothing changes.

Nice map. Good luck!
Thanks for the mod and glad you liked the map!
TheKingHenry
Hello mod from my queue~
Not hitsounded yet
  1. first of all, don't forget to change the diff name to something legit when you are done with the hitsounding ^^
  2. for metadata, change the song title to 紙ペラ人生攻略. For the romanization I'm not sure if the paper-like part should be done with hyphen or not (or even separated?), but Kamipera Jinsei Kouryaku is about the words. For the artist, Zips is written as じっぷす, use Zips as the romanization. I recommend you check the exact stuff (like the paper-like part) with someone who can help more with that. (For this metadata I used the website of the album as the source. Tfw had to watch the crossfade movie cuz information was not included on the page itself)
  3. I believe last guy already mentioned the combo colors so yeah that's that
  4. 00:01:380 (1,2,3,4,5,6,1) - While I really like this pattern and the others where you repeat stuff, this could look a little better if you blanketed 00:01:380 (1,1,1) - with the following streams (00:01:380 (1) - with 00:01:530 (2,3,4,5,6) - and so on). Visuals are probably the hardest part for newer mappers to execute, but just basically seek to map something you think looks visually good or atleast reflects the music. Do not force visuals, but when it's possible to do so, do it. It will make the map look more appealing and structured. Similarly to blankets, you can construct stuff like triangles or other geometrical shapes that look structured. Examples of places where you could make it look better 00:15:180 (3,4,1) - overlaps looking bad; 00:46:980 (1,2,3,4) - kinda same here; 00:55:380 (1,2,3,4,5,6) - this first stream curve (more like just move the 1 since it feels out of place); 01:05:730 (6) - see how it's positioned in comparison with 01:05:130 (2,4) - ; 01:45:780 (1,2,3) - for this kind of patterns it's usually recommendable to use the same slider shape (and just change the size if changing velocity). Also lining em up with smth like blankets or triangles compared to each other will make it look a lot better; 02:11:130 (2,1) - these are not overlapping, but it's still visually lacking. You see how these have clearly smaller visual spacing compared to anything else in the pattern. Same way as you try to keep distance spacing relevant compared to the music, try to keep visual spacing stable as well. Intentionally breaking it when having reasons to do so is okay, but just randomly throwing different kind of visual spacings between objects makes map look badly structured.
  5. Other visuals include stuff like streams, and for example 01:27:330 (5,6,7,8,9) - doesn't look too good. When curving streams, make it look like it's doing something intentionally, cuz for example this kind of stream just barely wobbling around looks like it's randomly placed instead since it's not really getting anywhere. Also 1/4 continues till 01:27:780 - so you are missing 2 notes I guess. Another example of stream shape stuff 01:35:880 (5,6,7,8,1) - compare this curve to the last ones. Looks bad doesn't it? Ask then, does it express something or is it just unnecessary? Ok I know it's that way cuz you are running out of space, but you could just arrange the previous streams so that you have enough space to have similar smooth curve, it's easily doable here since there is not long way till 01:34:980 (1) - where you can make arrangements.
  6. Then for the gameplay. I can't really playtest this but I'll still point out what I can.
  7. 00:05:505 (8,1) - I don't think there is enough clear emphasis in the music to justify this. It looks more like 1/2 to player.
  8. 01:37:380 (1,2,3,4,5,6,7,8,9,10) - there is nothing really wrong with this, but you could enhance your emphasis of the kicksliders by spacing out the next circle after them. That will also make it play better in cases where the velocity of the slider differentiates clearly from the velocity of the stream, since instead of presuming the same velocity and fuckin up, the player will see clearly there is change and adjust to it when they are spaced. It also opens more possibilities to flow through positioning.
  9. 01:39:180 (3,4,5,6) - Are you intentionally emphasising these as doubles? Since that's how they play when mapped like this. Music on the other hand is triples. Construct patterns so that they express the music as well as possible, I don't think these fit that well.
Good luck!
Topic Starter
AMX
This map is now fully reworked, deleted the old difficulty.
BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
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