affection00:29:656 - how about making the 1/8 here clickable? rhythm here is a bit more unique and I think only sliders doesn't really bring that out well. (1) would still be nice melody on 00:29:581 - . for example
http://lasse.s-ul.eu/7At6s4NE.jpg00:32:131 (1,2,3) - one of the few cases where I think spamming nc would really help people read rhythm here to make clear it's different from before (or a way more drastic spacing increase, but I think that won't fit well here)
00:59:281 (3) - spacing seems a bit too much here lol didn't really use huge jumps for melody + weak drum before. maybe it could be stacked on 00:58:531 (2) - tail?
01:00:781 (2) - this also doesn't really fit, it's just a weak hihat and you make it feel as/nearly as important as vocal/stronger drums 01:00:631 (1,3) - . the one before is kinda similar, but at least not nearly as spaced, though 01:00:331 (1,1) - might even be nicer as sliders lol
01:02:881 (2) - basically my issue with this whole part until the chorus, so many jumps feel pretty unjustified, especially with this kind of spacing
01:06:481 - could make rhythm here more interesting to play and make it stand out more by doing something like
http://lasse.s-ul.eu/sYnB8GDN.jpg I think, having a repeat there just feels so undermapped for what song provides
01:09:181 (2) - seems like the chorus has the same thing again
I don't think we will be able to reach some agreement with these since they seem to be a core part of the map, so gl lol
I'll just leave some other things here I noticed while quickly looking over the other parts of the map:
01:31:431 (2) - seems a bit weird to ignore the buzz here as it stands out so much and you mapped it in the same pattern on 01:41:831 (3) -
02:34:531 (5) - lower sv would be nice here on this since music gets calmer (also nc might be nice cause music changes so much and 01:27:331 (1) - )
02:54:031 - kinda similar issue with how spacing is utilized in this part is it feels pretty random at times where only reasoning might be visuals, which also could be solved differently. things like 02:54:931 (2) - compared 02:59:581 (1) - where suddenly your jumps focus on something totally different (having it on 02:59:731 (2) - would make more sense with similar things before)
03:01:231 (1) - compared to 02:56:431 (1) -
03:03:631 (1) - compared to 02:58:831 (1) - 03:08:431 (1) -
this also doesn't reallyl allow you to put some noticeable jump/overall spacing/rhythm buildup through this part, which would be great considering the background sound builds up so much over this part