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Slipknot - Psychosocial

posted
Total Posts
124
Topic Starter
Luvdic
This beatmap was submitted using in-game submission on sábado, 02 de febrero de 2013 at 01:06:57 a.m.

Artist: Slipknot
Title: Psychosocial
Tags: MoodyRPG
BPM: 136
Filesize: 6101kb
Play Time: 03:42
Difficulties Available:
  1. Hard (4,74 stars, 452 notes)
  2. Insane (4,98 stars, 742 notes)
  3. Moody's Easy (0,88 stars, 149 notes)
  4. Normal (3,48 stars, 293 notes)
Download: Slipknot - Psychosocial
Information: Scores/Beatmap Listing
---------------
And the reign will kill us all~
COMBOS IN RED means notes in 1/6th - 1/8th
Sorry Kuri and Kazuki, but the taiko diffs are giving way too much trouble. If anyone is interested in checking these taiko diffs, here's a link to them: http://puu.sh/13iol
Doomsday
Here's some timing for ya'.

Put this code into the [TimingPoints] section of the .osu file:

4128,444.444444444444,4,1,0,100,1,0
16572,441.176470588235,4,1,0,100,1,0
23630,443.62292051756,4,1,0,100,1,0
44923,444.444444444444,4,1,0,100,1,0
50256,437.956204379562,4,1,0,100,1,0
52007,444.444444444444,4,1,0,100,1,0
57340,437.956204379562,4,1,0,100,1,0
59091,442.80442804428,4,1,0,100,1,0
64404,437.956204379562,4,1,0,100,1,0
66155,444.444444444444,4,1,0,100,1,0
76821,441.176470588235,4,1,0,100,1,0
80356,444.444444444444,4,1,0,100,1,0
92800,431.654676258993,4,1,0,100,1,0
94526,444.444444444444,4,1,0,100,1,0
108748,454.545454545455,4,1,0,100,1,0
152398,444.444444444444,4,1,0,100,1,0
164842,437.956204379562,4,1,0,100,1,0
166593,441.176470588235,4,1,0,100,1,0
173687,444.444444444444,4,1,0,100,1,0

Or alternatively, just overwrite the current .osu with this one:
Download: Slipknot - Psychosocial (ErufenRito).osu

Enjoy :)
hola_old
My god My god My god My god My god My god My god My god My god My god My god My god My god My god My god My god My god My god My god My god My god My god My god My god My god My god My god My god My god My god My god My god My god My god My god My god My goooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooood
Cristian
Ojala que te vaya bien
DIODO_old
strella la wea normal xD ¿? o experto ?
nanin_old
Excelente esposo mio ! me gusta :D
Gonzvlo
You stole my part :<

I demand making an [Easy]!
awp
Gave it an effort but I'm apparently terrible at the testing part of it. Also I modified what was there rather than started from scratch because it sounded decent for the most part.


human mode
1. Offset: 4,114ms BPM: 135.00
2. Offset: 9,457ms BPM: 135.00
3. Offset: 16,572ms BPM: 136.00
4. Offset: 23,620ms BPM: 135.25
5. Offset: 44,919ms BPM: 135.10
6. Offset: 50,256ms BPM: 137.00
7. Offset: 51,995ms BPM: 135.20
8. Offset: 57,340ms BPM: 137.00
9. Offset: 59,091ms BPM: 135.50
10. Offset: 64,404ms BPM: 137.00
11. Offset: 66,161ms BPM: 135.00
12. Offset: 76,827ms BPM: 136.00
13. Offset: 78,585ms BPM: Inhereted (1x)
14. Offset: 80,330ms BPM: 135.00
15. Offset: 92,786ms BPM: 139.00
16. Offset: 94,524ms BPM: 135.00
17. Offset: 108,740ms BPM: 132.00
18. Offset: 152,398ms BPM: 135.00
19. Offset: 164,842ms BPM: 137.00
20. Offset: 166,574ms BPM: 136.00
21. Offset: 173,680ms BPM: 135.005
22. Offset: 195,004ms BPM: 135.005

computer mode
[TimingPoints]
4134,444.444444444444,4,1,0,70,1,0
9457,444.444444444444,4,1,0,70,1,0
16572,441.176470588235,4,1,0,80,1,0
23620,443.62292051756,4,1,0,80,1,0
44919,444.115470022206,4,1,0,80,1,0
50256,437.956204379562,4,1,0,80,1,0
51995,443.786982248521,4,1,0,80,1,0
57340,437.956204379562,4,1,0,80,1,0
59091,442.80442804428,4,1,0,80,1,0
64404,437.956204379562,4,1,0,80,1,0
66161,444.444444444444,4,1,0,80,1,1
76827,441.176470588235,4,1,0,80,1,1
78585,-100,4,1,0,80,0,0
80330,444.444444444444,4,1,0,80,1,0
92786,431.654676258993,4,1,0,80,1,0
94524,444.444444444444,4,1,0,80,1,0
108740,454.545454545455,4,1,0,80,1,0
152398,444.444444444444,4,1,0,80,1,0
164842,437.956204379562,4,1,0,80,1,0
166574,441.176470588235,4,1,0,80,1,0
173680,444.427984148735,4,1,0,80,1,0
195004,444.427984148735,4,1,0,80,1,0

I think the first timing section's wrong but can't tell how. It sounds right in the editor but I just can't play it. That's okay though, because you really shouldn't map that part anyway. imo the map should start around the 00:11:234 mark
OzzyOzrock
Soy un tomate

QUIERO MODEAR ESTO PERO FDASFDSFADSASD
Cristian

OzzyOzrock wrote:

Soy un tomate

QUIERO MODEAR ESTO PERO FDASFDSFADSASD
Yo soy una rueda

PORQUE NO? asdfdaiojÑOM ÑOM!
Slowmotion_old
I love Slipknot <333
PsychoSkill
Slipknot ftw :D
Bittersweet
Here, here. Take my starts and my fingers and my soul. This map is just awesome *-*
Verdisphena
Las 2 diffs agregadas dan asco suicidate erufen ):
MoodyRPG
Aleks719
General
no preview nowhere
taiko has a different bg, but no this bg in folder. also 0.5 tickrate is unrankable already o/
not sure in countdown also
recheck all red points and offsets. I found that taiko diff has different offsets.almost all or all.i didn't check them all, sorry. But now you have a work with offsets o/

Insane
First notes and...
you can laugh, can not. but it's 1/8.
I don't know why and how it happened, but see : it's a correct rhythm, your 1/4 totally off here :


also 14 unsnapped objects

00:20:101 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16) - check timing, music faster than this stream, imo.
01:04:404 (1,2, ...) - no, mix of 1/4 and 1/6 looks not like you have made :
01:11:049 (1,2) - here, 2nd clap should be softer, now it sounds not cool.. But pretty nice whistles, yea

Hard
4 unsnapped objects

00:04:134 (1,2,3,4,5,6,7,8) - as i said in Insane, it's 1/8. fix/replace notes.
01:11:049 (1,2) - as in insane :)
01:32:786 (1) - start of slader is a bit off, yes, 1/6. don't know. you could leave it as is.
03:13:234 (2,1) - too big jump, huh?
03:35:225 (x)- add note

Normal
AR6 too fast for Normal. AR-1 at least
16 unsnapped objects
00:04:134 (1,2,3, etc) - as i said in Insane, it's 1/8.
01:07:716 (3) - imo, replace note 1/2 later. sounds/plays better for me
02:04:194 (3,4,5) - i don't have problems with these patterns, but players with low experience could.

Moody's Easy
unsnapped spinner, lol
HP-1, AR+1, OD+1
01:29:218 (3,4) - *nazi* bad overlap
01:44:301 (2) - suddenly,clap.
02:23:285 (4) - add clap to the reverse
02:31:467 - end of slider sounds empty.
02:46:574 (1) - finish to the start
03:00:790 (5) - add finish
this diiff needs in full hitsoud mod, but i'm too lazy orz
Topic Starter
Luvdic

Aleks719 wrote:

General
no preview nowhere Added
taiko has a different bg, but no this bg in folder. also 0.5 tickrate is unrankable already o/
not sure in countdown also
recheck all red points and offsets. I found that taiko diff has different offsets.almost all or all.i didn't check them all, sorry. But now you have a work with offsets o/

I still have my doubts with the timings, so I'll just check them when I'm comfortable with it :>

Insane
First notes and...
you can laugh, can not. but it's 1/8.
I don't know why and how it happened, but see : it's a correct rhythm, your 1/4 totally off here :
I was already aware of that, but was blaming on the wrong timing...

also 14 unsnapped objects Silly me.

00:20:101 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16) - check timing, music faster than this stream, imo.
01:04:404 (1,2, ...) - no, mix of 1/4 and 1/6 looks not like you have made : I had my doubts too, but since you commented on it, changed now
01:11:049 (1,2) - here, 2nd clap should be softer, now it sounds not cool.. But pretty nice whistles, yea Alright, and thanks!

Hard
4 unsnapped objects

00:04:134 (1,2,3,4,5,6,7,8) - as i said in Insane, it's 1/8. fix/replace notes.
01:11:049 (1,2) - as in insane :)
01:32:786 (1) - start of slader is a bit off, yes, 1/6. don't know. you could leave it as is. I left it like that on purpose so I didn't had to complicate the map with notes in 1/6th
03:13:234 (2,1) - too big jump, huh? Gonna wait for more opinions
03:35:225 (x)- add note Seeing as I'm not really following the vocals, I'm gonna leave this as it is for now.

Normal
AR6 too fast for Normal. AR-1 at least Fineee
16 unsnapped objects
00:04:134 (1,2,3, etc) - as i said in Insane, it's 1/8.
01:07:716 (3) - imo, replace note 1/2 later. sounds/plays better for me Gonna leave it as it is for now, I like it more this way...
02:04:194 (3,4,5) - i don't have problems with these patterns, but players with low experience could. Okay if more people suggest the same, I'll change
Thanks for the mod!
MoodyRPG
Bakario
emo
Agka
Todo observaciones, sugerencias, que puedes tomar o dejar...(obviamente :p)

todo se hace mas dificil estando a 2 metros de una pantalla... >:

[Moody's Easy]
Tienes secciones de timing que no utilizas.

[Normal]
00:38:259 (1) - Haz algo mas de espacio para este objeto, que no esté donde está 00:37:372 (3)
01:01:526 (4) - Djea que se vea este circulo, en vez de colocarlo donde se encontraba el slider.
01:07:716 (3) - idem

[Hard]
00:27:834 (2) - Este se sale un poco del editor, no es un problema salvo por la posibilidad de estar tocando la barra de HP.
01:44:079 (3) - tambien sale del editor, considera que apunte hacia arriba
02:31:694 (1,2,3,4) - En esta posición, aparecen cuando los 300s/100s/50s (la marca de timing) sigue arriba.
03:03:901 (4,5) - Salen casi del editor...
03:13:234 (2,1) - Este es el primer jump facilmente observable que noto, es un combo breaker a proposito?
03:29:225 (3) - cambiar este slider por una extension de el spinner

[Insane]
00:06:800 (11) - eliminar, dejar (10) con el finish
00:11:012 (1,2,3) - cambio de spacing dentro del mismo stream
02:02:830 (1,2) - Este patron me resulta incomodo, quiza cambiar para seguir el canto? o tambien en correr el final de 02:02:830 (1) 1/4 de tiempo mas temprano y correr 02:03:399 (2) donde se encontraba su final.
02:10:671 (2) - se sale del editor <:

[General]
Por algun motivo, siento raro el offset de la canción, pero no puedo probarlo en juego porque en estos momentos carezco de una mesa y autopilot no me cunde personalmente :p solo al inicio de la cancion)
En segundo lugar, porfin logro observar lo que no habia logrado comprender antes; como los sliders curvos incluso si no tienen nada en realidad que ver con la musica simplemente embelleceran el mapa y por eso se usan tanto, ademas del enfasis de la simetria a veces injustificada) de varios mapas que se presenta ultimamente.
No le veo ningun problema al mapa de taiko con la excepción de que carece de dificultad ^^ lo cual no es por si mismo algo de que preocuparse.
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