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This beatmap was submitted using in-game submission on Saturday, 23 September 2017 at 2:33:43 p.m.

Artist: YooSanHyakurei
Title: Sen no Yukari
Source: 東方妖々夢 ~ Perfect Cherry Blossom.
Tags: 東方project LEMiao Touhou Yonder Voice ネクロファンタジア necrofantasia 蒼羅杏 例大祭13 Reitaisai yaoshanbailing
BPM: 138
Filesize: 12722kb
Play Time: 05:03
Difficulties Available:

Download: YooSanHyakurei - Sen no Yukari
Information: Scores/Beatmap Listing
---------------
special thanks to UndeadCapulet and Halfslashed
Last edited by kwk on , edited 49 times in total.
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Q


kwk
00:14:602 - add a beat here?
00:15:690 (4,5,6) - looks overmapping?
00:22:863 (7,9) - avoid overlap
00:23:841 (1) - NC necessary?
01:01:124 (7,1) - stack?
01:15:690 (1,2,3,4,5,6,7,8,9,10) - DS looks weird, why DS is not so consistency or intended?
03:31:341 (1) - too long reverses?
03:52:211 (1,2) - why this is overlapped?

GL
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Neoskylove wrote:
Q


kwk
00:14:602 - add a beat here? :arrow: i swapped the rhythm around with the next note so it sounds correct now
00:15:690 (4,5,6) - looks overmapping? :arrow: well there are distinct sounds on the slider end here 00:15:472 (3,4) - 00:15:907 (5,6) - but these are done for the sake of patterning so i think its fine since its not really noticeable
00:22:863 (7,9) - avoid overlap :arrow: sure
00:23:841 (1) - NC necessary? :arrow: sv change
01:01:124 (7,1) - stack? :arrow: ya
01:15:690 (1,2,3,4,5,6,7,8,9,10) - DS looks weird, why DS is not so consistency or intended? :arrow: intended for ds change to match with pitch change in background
03:31:341 (1) - too long reverses? :arrow: maybe, but i didnt break this into smaller reverses since i think this would be a nice place to have a break/pause
03:52:211 (1,2) - why this is overlapped? :arrow: cause slider art is difficult :cry: i'll think of something later and fix up this section

GL


thanks for modding!
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hi from ur mod queue~

mod
00:04:385 (7) - nc
00:06:124 (1,2,3,4,5) - this part can not be like this part? 00:02:646 (1,2,3,4,5) -
00:11:342 (9) - nc
00:13:081 (1,2,3,4,5,6,7) - in the former part u follow the bg rhythem, I think keeping following like the former is better.
if u want to follow the piano sound, 00:15:255 (1,2,3,4,5,6,7) - this part is better to follow and u already did.
00:32:211 (5) - nc
00:35:254 (4) - the sliderend is big white, and u follow the vocal here, so I think there must be a better way to follow.
00:45:689 (7) - ^
00:49:820 (4) - ^
00:42:646 (4) - nc
00:39:168 (5) - ^
00:46:341 (8) - ^
00:49:820 (4) - ^
ok stop picking nc ;D
00:49:167 (3) - vocal starts from here
01:17:863 (1,3) - u can stack it better
01:16:124 (3,4,5,6,7) - flow and spacing here are messy, and all the other slider parts (including others) can be more regular too
01:26:124 (1,2) - the shape of the two sliders can be more symmetrical
01:30:690 (6) - if u follow the vocal, sliderhead should be put here
01:34:168 (6) - this sliderend is stacked, I thinks it's not rankable ;o
01:51:341 (3) - ^ (other sliders are the same)
02:10:798 (5,6) - not good for read
02:28:298 (4) - this reverse slider reverses not only once, I suggest u nc this.
03:35:472 (3) - ^
03:38:950 (3) - ^
03:42:428 (4) - ^
02:49:167 (1,2) - overlap?
03:17:211 (4,1) - maybe u can make them blanket?
04:33:950 (1,3) - this overlap is not good
04:57:428 - bpm changes from here

cuz I can't mod hs, and I think they sound good, that's all


I like this song, hope u can rank it ( dunno why slider map fits touhou songs so well )
gl!! :D
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Emonal wrote:
hi from ur mod queue~

00:04:385 (7) - nc :arrow: ok
00:06:124 (1,2,3,4,5) - this part can not be like this part? 00:02:646 (1,2,3,4,5) - :arrow: not sure what you mean..
00:11:342 (9) - nc ok
00:13:081 (1,2,3,4,5,6,7) - in the former part u follow the bg rhythem, I think keeping following like the former is better.
if u want to follow the piano sound, 00:15:255 (1,2,3,4,5,6,7) - this part is better to follow and u already did.
00:32:211 (5) - nc no nc because i think ncing by pattern is better
00:35:254 (4) - the sliderend is big white, and u follow the vocal here, so I think there must be a better way to follow.
00:45:689 (7) - ^
00:49:820 (4) - ^
00:42:646 (4) - nc
00:39:168 (5) - ^
00:46:341 (8) - ^
00:49:820 (4) - ^yeah i understand but i think nc to pattern is better for now
ok stop picking nc ;D
00:49:167 (3) - vocal starts from here, :arrow: you mean here? 00:49:276 - i think better to stick on white since it simplifies the rhythm and its a bit more logical. mainly following the background here anyway
01:17:863 (1,3) - u can stack it better :arrow: i'll think of something later
01:16:124 (3,4,5,6,7) - flow and spacing here are messy, and all the other slider parts (including others) can be more regular too :arrow: give suggestion? because spacing is intended because bg pitch ↑ then ds ↑,pitch ↓ then ds ↓
01:26:124 (1,2) - the shape of the two sliders can be more symmetrical :arrow: think about it but dont think its any better
01:30:690 (6) - if u follow the vocal, sliderhead should be put here :arrow: changed rhythm here
01:34:168 (6) - this sliderend is stacked, I thinks it's not rankable ;o :arrow: :arrow: changed it slightly
01:51:341 (3) - ^ (other sliders are the same) :arrow: ^
02:10:798 (5,6) - not good for read :arrow: i think its fine
02:28:298 (4) - this reverse slider reverses not only once, I suggest u nc this.
03:35:472 (3) - ^
03:38:950 (3) - ^
03:42:428 (4) - ^ :arrow: i dont think its necessary
02:49:167 (1,2) - overlap? :arrow: intended
03:17:211 (4,1) - maybe u can make them blanket? :arrow: maybe, slider art is hard
04:33:950 (1,3) - this overlap is not good :arrow: its easier to read this way
04:57:428 - bpm changes from here :arrow: aaaaaaaaaa i think i fixed it..

cuz I can't mod hs, and I think they sound good, that's all

I like this song, hope u can rank it ( dunno why slider map fits touhou songs so well )
gl!! :D

thank you for modding! pm me in game/forum when you want your map modded!
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Hello for M4M req

caution : Because I use Google Translate , I may not convey my opinion exactly .

A Thousand Fated Connections

nice map ! i like it !!!!
I pray for my suggestion being even slightly useful xd

good luck ~ <3
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A s h e m u wrote:
Hello for M4M req :arrow: hihi

caution : Because I use Google Translate , I may not convey my opinion exactly .

A Thousand Fated Connections
  • 00:13:081 (1,2,3,4,5,6,7) - I understand that you match it with the sound of the piano .
    However, I think that a rhythm pattern same as 00:09:602 (1,2,3,4,5,6,7,8) - is better.
    This is because it may be said that it is rhythmical if I pick up the sound of the high hat xd :arrow: i understand but i want to reduce object density here for transition to next section, i added a note at the start though
    Image

    And I think that you should let 00:14:820 (9) - perform swap of NC :arrow: why?
  • 00:23:841 (2) - I think that you should exclude the NC of 00:23:841 (2) - to let you recognize 00:24:820 (7) - to be one rhythm pattern from 00:23:516 (1) - :arrow: ok
  • 00:26:993 (8) - I want to show a pattern of the NC that I matched with a vocal here :arrow: ok
  • 00:28:733 (7) - Probably the one where NC begins in here will be easy to understand rhythm :arrow: ok
  • 00:30:472 (1) - It is changed to the rhythm that I matched with a vocal from here, but the first slider thinks that it is overmaped.
    Probably I judged that I matched it with a bell. But I think that it is not necessary here because it becomes the excessive direction. :arrow: it is mapped to the bell but i dont think its overmapped, its a rather minor thing anyway

    Image
    I suggest this rhythm :3
  • 00:32:211 (6) - If here is a reverse slider, I seem to be able to click it smoothly to next 00:32:863 (2) -
    :arrow: mm i dont think a reverse slider would work too well since i kinda want it be a pause
  • 00:44:385 (4) - I think that it is necessary to let NC make swap here to show right rhythm to a player.
  • 01:10:472 (8) - ^
  • 01:13:950 (9) - ^
  • 01:17:429 (9) - ^ :arrow: i dont think good idea to just NC two objects here
  • 01:20:907 (9) - ^ :arrow: ^
  • 02:20:037 (7) - ^
  • 02:12:972 (1) - Because some rhythm of 02:12:972 (1) - feel a sense of incongruity, we delete it, and let's add an object to 02:13:406 - :D :arrow: nice catch
  • 02:15:146 (1) - Because I think that the player can understand a series of flows here even if there is not NC, it will not be necessary .
  • 03:24:385 (1) - oops , this slider jump out outside a screen. :arrow: its still onscreen, just editor only

nice map ! i like it !!!!
I pray for my suggestion being even slightly useful xd

good luck ~ <3

thanks for the mod! i changed the NC's that i didnt mention
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Hi, hi, from my modding queue.

A Thousand Fated Connections



  • 00:14:602 (8) - this slider means nothing, i mean, it's really weird to start a slider on a red tick for this case, the note on this tick 00:14:602 - should be played by a simple circle instead, for a better playability in terms of rhythm. If you do ctrl+g on 00:14:602 (8,9) - you'll listen that it's more correct.
  • 00:26:450 (7,1) - If i refer to the previous and next patterns, there should be more distance between these objects, to emphasize the strong beat on 00:26:993 (1) - as you did here for example 00:28:298 (6,1) -
  • 00:47:863 (1) - Here you prefer to follow the instruments instead of vocals, that's your choice, but i think it's better to follow both, you can try to change this current reversed slider to
    collapsed text
    Image
  • 01:05:255 (1,2,3,4,5,6,7,8) - This seems out of place, the song becomes more intense, but not enough to allow you to make difficult things lke this, do the same kind of pattern like 01:00:037 (1,2,3,4,5,6,7,8) - instead. The same thing goes for 02:42:646 (1,2,3,4,5,6) -
  • 01:54:385 (3,4) - Try ctrl+g for these 2 circles, better transition (which is not linear) between each doubles.
  • 04:02:646 (1,2,4,5) - The inconsistent spacing here makes the whole pattern weird, keep the same spacing for 1/2s, you can keep the little jump here 04:03:515 (3,4) - .
  • 04:39:820 (1,2,3) - Here you made a jump between 04:39:602 (3,1) - and imo, that's the thing to do. But you didn't do the same thing here 03:16:124 (3,1) - and 01:38:733 (3,1) - and it could be better if you add a jump for a better impression and playability.


Looks like HW, fanzhen style, nice map.
Good Luck ~
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Cherry Blossom wrote:
Hi, hi, from my modding queue.

A Thousand Fated Connections



  • 00:14:602 (8) - this slider means nothing, i mean, it's really weird to start a slider on a red tick for this case, the note on this tick 00:14:602 - should be played by a simple circle instead, for a better playability in terms of rhythm. If you do ctrl+g on 00:14:602 (8,9) - you'll listen that it's more correct. :arrow: makes sense,changed it to 2 circles
  • 00:26:450 (7,1) - If i refer to the previous and next patterns, there should be more distance between these objects, to emphasize the strong beat on 00:26:993 (1) - as you did here for example 00:28:298 (6,1) - :arrow: yup
  • 00:47:863 (1) - Here you prefer to follow the instruments instead of vocals, that's your choice, but i think it's better to follow both, you can try to change this current reversed slider to
    collapsed text
    Image
    :arrow: sure i'll give it a try
  • 01:05:255 (1,2,3,4,5,6,7,8) - This seems out of place, the song becomes more intense, but not enough to allow you to make difficult things lke this, do the same kind of pattern like 01:00:037 (1,2,3,4,5,6,7,8) - instead. The same thing goes for 02:42:646 (1,2,3,4,5,6) - :arrow: is it the rhythm thats difficult or the placement thats difficult? neither of them seem particularly hard to me so im unsure as to what to change, i guess i could rework the patterning/spacing a bit?
  • 01:54:385 (3,4) - Try ctrl+g for these 2 circles, better transition (which is not linear) between each doubles. :arrow: i'll think of something else for this section since this bit was a bit lazy
  • 04:02:646 (1,2,4,5) - The inconsistent spacing here makes the whole pattern weird, keep the same spacing for 1/2s, you can keep the little jump here 04:03:515 (3,4) - . :arrow: changed patterning hopefully its better
  • 04:39:820 (1,2,3) - Here you made a jump between 04:39:602 (3,1) - and imo, that's the thing to do. But you didn't do the same thing here 03:16:124 (3,1) - and 01:38:733 (3,1) - and it could be better if you add a jump for a better impression and playability. :arrow: made it consistent


Looks like HW, fanzhen style, nice map.
Good Luck ~

thanks for modding Cherry Blossom!
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General

Artist: 瑶山百霊
Romanised: YooSanHyakurei

You can add these tags: 例大祭13 Reitaisai (the event it was released in) 蒼羅杏 (the lyricist) ネクロファンタジア necrofantasia (the original theme this song is based on)

A Thousand Fated Connections

00:01:777 (1) - 2 circles instead of a slider feels like it could lead up to the start of the vocals nicely though, where it leads up to the first slider where the vocals start. You then also introduce the slider speed when the vocals and the first verse starts, which you won't get if you already expose them to sliders and the speed right at the start
00:02:646 - 00:16:559 - I find the use of the clap a little odd though, it seems here and there, could follow the strong hit of the drumstick on the side of the drum at places like 00:03:080 - 00:03:950 - 00:05:689 for examples. They currently just seem to be used in a little unequal way at the moment, and on a beat right after those parts in the music
00:30:907 (2,3) - bigger spacing between these? Rather than between 00:30:472 (1,2) - with the held note at 00:31:124 (3) - holding with more emphasis
00:31:776 (4,5,1) - I find this spacing a little odd, the pause between 00:31:776 (4,5) - is pretty significant for this section, I think it should differ from 00:32:211 (5,1) - possibly make 00:31:776 (4,5) closer, or even do some sort of stacking?
00:33:950 (1,3) - differentiate them with NC? You did it at 00:37:428 (1,1)
01:13:950 (9) - 01:17:429 (9) - 01:20:907 (9) - start the NC here instead?
01:27:429 (7,8) - 01:30:472 (5,6,7,8) - unlike the rest that follows, I feel these do not match as much to the song, the key points like the specific vocals do not all start on an object head unlike those at 01:32:211 (5,6) - 01:33:516 (3,5,6) - 01:34:603 (8) - 01:35:255 (3,5,6) - to name a few that have the vocals align with the slider starts
01:56:340 (4,1) - feels a little odd remaining in the same area for a prolonged period
02:02:646 (1,2,3,4,1,2,3,4) - emphasize these beats? 02:02:646 (1) - 02:03:298 (4) - 02:03:951 (3) - have the change in spacing on these notes, matching up with the music
02:25:255 (1) - 02:28:733 (1) - 02:32:211 (1) - like what you did at 00:37:428 (1,1)
02:36:124 (3,4) - make some sort of emphasis here? If not this whole slider streaming would be very bland and would not fit exactly to the music, which was my gripe with the way HW made some songs. You can hear the instrumental notes on the start of these 2 sliders, and if you can portray the change in pitch with the positioning that would definitely help, and the pitch is going downwards. 02:36:776 (6,7) - somewhat has some change with the differing direction, the instrumental note change is also present here
02:43:080 (3,4) - same as above ^ if not it just becomes a pattern that is just there, and does not move along with the song; existing without blending to the song

You can keep an eye out for all these indications in the song, spot out where the changes vocals are, where the music changes notes, or pitches. Flesh it out with the patterns. Like the string instrument changing notes with a little drag at 02:50:037 (3,4) - or the held vocal at 02:50:254 (4) with 2 subsequent syllables at 02:50:689 (6,7) before ending out with 02:51:341 (9,10) - or the held note at 02:51:993 - or like how the last 4 1/1 vocals she sings at 02:54:385 (7,8,9,10) - are pretty strong, so it could be more pronounced than earlier parts. Or the 4 held vocals at 02:57:211 (4,6,8,10) - which could be key points. Ensure the spacing, position, object rhythm allows these areas to be more emphasized than the sections in between, or else the weight of the song is shifted.

03:05:037 (8,1) - unlike the subsequent patterns, they follow the emphasis on the held vocals, but this one doesn't
03:48:733 (1) - why not end it at 03:49:385 where the wind instrument does?
04:28:515 (8,1) - similar to 03:05:037 (8,1)
04:31:341 (5) - the beat at 04:31:559 is pretty strong but it is a slider end
04:34:820 (5) - similar to 04:31:341 (5)
04:38:298 (1) - ^


Good Luck!
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neonat wrote:
General

Artist: 瑶山百霊
Romanised: YooSanHyakurei

You can add these tags: 例大祭13 Reitaisai (the event it was released in) 蒼羅杏 (the lyricist) ネクロファンタジア necrofantasia (the original theme this song is based on)

A Thousand Fated Connections

00:01:777 (1) - 2 circles instead of a slider feels like it could lead up to the start of the vocals nicely though, where it leads up to the first slider where the vocals start. You then also introduce the slider speed when the vocals and the first verse starts, which you won't get if you already expose them to sliders and the speed right at the start :arrow: sure
00:02:646 - 00:16:559 - I find the use of the clap a little odd though, it seems here and there, could follow the strong hit of the drumstick on the side of the drum at places like 00:03:080 - 00:03:950 - 00:05:689 for examples. They currently just seem to be used in a little unequal way at the moment, and on a beat right after those parts in the music :arrow: changed hitsound patterning for the section
00:30:907 (2,3) - bigger spacing between these? Rather than between 00:30:472 (1,2) - with the held note at 00:31:124 (3) - holding with more emphasis :arrow: not sure if i understood this correctly but i made distance here smaller 00:30:472 (1,2) - and made this distance bigger 00:30:907 (2,3) -
00:31:776 (4,5,1) - I find this spacing a little odd, the pause between 00:31:776 (4,5) - is pretty significant for this section, I think it should differ from 00:32:211 (5,1) - possibly make 00:31:776 (4,5) closer, or even do some sort of stacking? :arrow: stacked it
00:33:950 (1,3) - differentiate them with NC? You did it at 00:37:428 (1,1) :arrow: ya
01:13:950 (9) - 01:17:429 (9) - 01:20:907 (9) - start the NC here instead? :arrow: ya
01:27:429 (7,8) - 01:30:472 (5,6,7,8) - unlike the rest that follows, I feel these do not match as much to the song, the key points like the specific vocals do not all start on an object head unlike those at 01:32:211 (5,6) - 01:33:516 (3,5,6) - 01:34:603 (8) - 01:35:255 (3,5,6) - to name a few that have the vocals align with the slider starts
01:56:340 (4,1) - feels a little odd remaining in the same area for a prolonged period :arrow: changed patterning a bit tho probably didnt really fix the issue but i like how it is atm
02:02:646 (1,2,3,4,1,2,3,4) - emphasize these beats? 02:02:646 (1) - 02:03:298 (4) - 02:03:951 (3) - have the change in spacing on these notes, matching up with the music
02:25:255 (1) - 02:28:733 (1) - 02:32:211 (1) - like what you did at 00:37:428 (1,1) :arrow: ya
02:36:124 (3,4) - make some sort of emphasis here? If not this whole slider streaming would be very bland and would not fit exactly to the music, which was my gripe with the way HW made some songs. You can hear the instrumental notes on the start of these 2 sliders, and if you can portray the change in pitch with the positioning that would definitely help, and the pitch is going downwards. 02:36:776 (6,7) - somewhat has some change with the differing direction, the instrumental note change is also present here :arrow: should be better now,change the rhythm before it so this should be more emphasised now
02:43:080 (3,4) - same as above ^ if not it just becomes a pattern that is just there, and does not move along with the song; existing without blending to the song :arrow: honestly i dont know whats wrong with this,i think it fits with the violin, and i dont think slider direction + pitch is very relevant outside of the editor
You can keep an eye out for all these indications in the song, spot out where the changes vocals are, where the music changes notes, or pitches. Flesh it out with the patterns. Like the string instrument changing notes with a little drag at 02:50:037 (3,4) - or the held vocal at 02:50:254 (4) with 2 subsequent syllables at 02:50:689 (6,7) before ending out with 02:51:341 (9,10) - or the held note at 02:51:993 - or like how the last 4 1/1 vocals she sings at 02:54:385 (7,8,9,10) - are pretty strong, so it could be more pronounced than earlier parts. Or the 4 held vocals at 02:57:211 (4,6,8,10) - which could be key points. Ensure the spacing, position, object rhythm allows these areas to be more emphasized than the sections in between, or else the weight of the song is shifted.
:arrow: mm, the intention was to have larget spacing when the violin changes notes for emphasis but i guess i need to be a bit more consistent with that,i'll have a look at reworking rhythm to match vocals and i'll see how it turns out from there
03:05:037 (8,1) - unlike the subsequent patterns, they follow the emphasis on the held vocals, but this one doesn't :arrow: can you clarify what you mean here? cause to me the next set of patterns are emphpasising the strings
03:48:733 (1) - why not end it at 03:49:385 where the wind instrument does? :arrow: yeah.. not sure why it didnt
04:28:515 (8,1) - similar to 03:05:037 (8,1) :arrow: ^
04:31:341 (5) - the beat at 04:31:559 is pretty strong but it is a slider end :arrow: ya i'll rework rhythm later since i think it'll take me awhile
04:34:820 (5) - similar to 04:31:341 (5) :arrow: ^
04:38:298 (1) - ^ :arrow: ^


Good Luck!


love ya neonat!

with the kiai sections i'll try reworking the patterning more since it'll take me a while i think to find something im satisfied with. i'll reply to the stuff that i havent replied to yet when im sure i know what im doing
Last edited by kwk on , edited 1 time in total.
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kwk wrote:
blame time capsule for 1kd

ye, my "hmm" is the way I placeholding stuff
heres some of my words (I could just delete if yo don't want tho)

00:06:994 (5) - maybe it just me, but somehow i wish to get similar rhythm as 00:03:515 - where the vocal absorb by the slider tail, maybe coz both is vibrating vocal
00:09:929 (2) - i would actually stack this along with (3) to not only give hold movement but also increasing the tense of reflowing movement when entering (4)
00:13:406 (2) - ^
00:15:690 (4,6) - inst curve emphasising smoother for making visualization of flower petals?
00:18:950 (3) - a bit miss read at first, unstack instead
00:31:776 (4) - maybe blanket it with the end tail curve of previous slider, ye you need to rotate it a little bit. feel a bit odd, but quite represent touhou https://gyazo.com/38015df7e0b058007e007635feaa83eb
00:40:689 (7) - maybe you will reject this immidiently, but try to stack it at (6) end instead. it quite increase the impact to the instrument slider section
00:59:603 (7,8,9) - make it as straigt line instaed imo
01:43:516 (1) - it feel a bit weak to emphasis since you use really strong shape for 2 section earlier, polish this a little bit
01:51:341 - why you manage to undermapping this? well not quite sure about thos but worth to try https://gyazo.com/deb7dae8b003a557ddc1f3d1afd9b8e2. i shorten it as 3/4 and give a reverse for each of them (sparated as 2) so it not only keep the movement going on, it also make 01:52:211 - which worth to click due the strong cymbal appliment clickable
02:05:907 (4,1) - yk you coud just slightly blanket em
02:10:363 - just make it trips
02:36:341 (4) - ctrl+g?
02:59:820 (6) - 03:00:689 (4,1) - 03:13:732 (8,4) - the overlap a bit ugh
03:09:820 (6,7) - this potentialy to be blanket actually
03:20:472 (2) - 03:23:514 (4) - 03:26:558 (2) - inst it worth the "boom" hs?
03:28:733 (3) - maybe same suggestion with the first one, but im to retarded to make a simpicity shape of this slider lol
04:31:341 - i felt that the ds decreased too sudden and absorb all jump earlier to much, i think it just fine to switch (4,5) on the rhythm line, well in case you want to keep it jumpy until entering next section
05:01:652 (1) - ctrl+g, ye it just ti keep the r-clockwise circular

soft and fluffly luck mate
Last edited by Time Capsule on , edited 4 times in total.
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