This is a BSS beatmap submission. Click here to view full beatmap information.
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Star Shooter
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This beatmap was submitted using in-game submission on 8 мая 2017 г. at 21:13:41

Artist: Porter Robinson & Madeon
Title: Shelter
Source: Shelter
Tags: a-1 pictures crunchyroll edm electronic dance music cut short version
BPM: 100
Filesize: 4301kb
Play Time: 01:55
Difficulties Available:
  • Cup (1,34 stars, 133 notes)
  • Escape (4,01 stars, 457 notes)
  • Platter (2,88 stars, 315 notes)
  • Salad (1,99 stars, 231 notes)

Download: Porter Robinson & Madeon - Shelter
Information: Scores/Beatmap Listing
---------------
Image

Image Cup : By Myle
Image Salad : By Myle
Image Platter : By Myle
Image Escape : By Myle

Image

Image Beatmap Banner : By Luisina
Image Background : By azomo

Image

@Ascendance: Thank you so much for your help at the beginning of creating this mapset. Also, make sure to play his Platter!
@Mage: LMAO. Thank you for 10 15Image <3

Check out JBHyperion's set here!

Thank you everyone who supported me through this hard way of ranking this. I appreciate everyone's help a lot <3
Last edited by Myle on , edited 58 times in total.
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Elite Mapper
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No kudosu yet.
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Star Shooter
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Spinner Sage
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I'm excited for this map set, gl!
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Star Shooter
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I am excited for this, too! xd
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Rhythm Incarnate
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Somebody ranked this xd
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Star Shooter
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Yes, I like that mania mapset too :p it's not ranked yet .o.
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Elite Mapper
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Since you don't want to wait for me, hitsound it for me. Thanks. Also, I'd appreciate not to be threatened to finish a GD. I decided to be nice and finish it, but don't be so rude next time.

Code:
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 76602
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 2
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 8
TimelineZoom: 1

[Metadata]
Title:Shelter
TitleUnicode:Shelter
Artist:Porter Robinson & Madeon
ArtistUnicode:Porter Robinson & Madeon
Creator:Myle
Version:Ascendance's Platter
Source:Shelter
Tags:
BeatmapID:0
BeatmapSetID:-1

[Difficulty]
HPDrainRate:6
CircleSize:3.5
OverallDifficulty:8
ApproachRate:8
SliderMultiplier:2.2
SliderTickRate:1

[Events]
//Background and Video events
0,0,"BG.png",0,0
//Break Periods
2,39002,42252
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
402,600,4,2,1,30,1,0
19602,-100,4,2,1,50,0,1
38202,-100,4,2,1,40,0,0
43002,-100,4,2,1,30,0,0
47802,-100,4,2,1,45,0,0
48402,-100,4,2,1,40,0,0
57402,-100,4,2,1,45,0,0
67602,-100,4,2,1,30,0,0
76002,-100,4,2,1,45,0,0
77202,-100,4,2,1,50,0,1
94002,-100,4,2,1,40,0,0
95802,-100,4,2,1,45,0,0
96402,-100,4,2,1,50,0,1
113202,-100,4,2,1,45,0,0
113802,-100,4,2,1,40,0,0
114402,-100,4,2,1,35,0,0
115002,-100,4,2,1,30,0,0
115602,-100,4,2,1,30,0,0


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Star Shooter
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Actaully that was me being nice when I decided not to cancel my gd request 1 week ago, when the deadline was over. Now, about your gd. It's pretty good, but doesn't fit my mapset at all. Have you at least played salad and rain diffs? just in case, like for having an idea how to map this platter?.. Catch me online and we'll discuss this there, not here, if you wanna to though
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Combo Commander
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how to not get anyone to gd for you 101
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Combo Commander
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Rhythm Incarnate
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Rhythm Incarnate
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Secret Santa <3

General

Might as well uncheck “widescreen support” on Cup, Salad and Platter because no storyboard.

Cup

00:02:802 (1) - Why not shorten this slider and try to match the sound like at 00:14:802 (1) ? Playing the slider very long there is a bit awkward. Make the rhythm like this instead:
Image
00:06:102 (2,3,1) – This directional change is a bit awkward for a new player. I'd move 00:07:302 (3,1) to X=500 then move 00:08:802 (2) to X=156.

Salad

00:09:402 (1) – Remove NC here since it's not needed.
00:43:602 (1,2,3,4,5,6) – Questionable length in combo since RC says combos should be limited to 10 fruits and this has 11. You might wanna simplify the pattern to lower your combo length by removing 00:44:052 (2) and 00:44:652 (4) .
00:50:652 (7,1) – I'm not sure if this anti-flow is rankable since this is a borderline dash and dashes into anitflow arent allowed in Salads.
00:51:702 (2,3) - Since Salads are introductory to dashing, its not rankable to use dashes into anti-flow until you get to Platters. Use a C-curve or vertical slider instead.
00:55:302 (4,1) - ^ Same issue, antiflow not allowed.
01:45:402 (4,1) – I'm pretty sure this counts as a dash into anti-flow because of the stream.

Platter

I'm just gonna get the hypers into antiflow pointed out because those are unrankable.
00:01:152 (2,3) – This anti-flow is weird, especially since you don't repeat it here at 00:06:252 (3) . Ctrl+H on (3) and put back on X=376.
00:16:452 (4,5) – This could be argued to be anti-flow and anti-flow hypers aren't allowed in Platters.
00:22:302 (2,3) – Anti-flow from hyper, rotate (3) to the left to fix.
00:24:402 (1,2) – Anti-flow from the hyper, rotate (2) to the right to get rid of this problem.
00:29:002 (4,1) – Anti-flow again, make this a C-curve slider instead curving to the left.
00:31:002 (7,1,2,3,4) – That stream is anti-flow, flip it so it's not. Ctrl+H the stream and put it back on X=424
00:49:452 (4,5) – Make (5) and C-curve so it's not anti-flow.
00:53:652 (4,5) - ^Do the same with (5).
01:25:402 (6,1,2) – Move (2) to X=508 because otherwise this counts as antiflow.
01:34:402 (3,4) – I'm not sure how you can rearrange this pattern, so it's best to just reduce this to a dash here so you can keep the pattern and still be rankable.
01:41:652 (4,5) – Antiflow again.
01:42:852 (4,5) - ^ Again.

Escape

Seems fine to me.

Good luck.
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Star Shooter
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RoseusJaeger wrote:
Secret Santa <3

General

Might as well uncheck “widescreen support” on Cup, Salad and Platter because no storyboard.

Cup

00:02:802 (1) - Why not shorten this slider and try to match the sound like at 00:14:802 (1) ? Playing the slider very long there is a bit awkward. Make the rhythm like this instead: meh, sound weird to me ;~;
Image
00:06:102 (2,3,1) – This directional change is a bit awkward for a new player. I'd move 00:07:302 (3,1) to X=500 then move 00:08:802 (2) to X=156. Oki

Salad

00:09:402 (1) – Remove NC here since it's not needed. im dumb
00:43:602 (1,2,3,4,5,6) – Questionable length in combo since RC says combos should be limited to 10 fruits and this has 11. You might wanna simplify the pattern to lower your combo length by removing 00:44:052 (2) and 00:44:652 (4) . Right! But removed just 00:44:052 (2) since I still hear pretty loud 1/4 sound in 00:44:652 (3)
00:50:652 (7,1) – I'm not sure if this anti-flow is rankable since this is a borderline dash and dashes into anitflow arent allowed in Salads. I think that's fiiine
00:51:702 (2,3) - Since Salads are introductory to dashing, its not rankable to use dashes into anti-flow until you get to Platters. Use a C-curve or vertical slider instead. I think it's fine, but oh well, reduced the distance
00:55:302 (4,1) - ^ Same issue, antiflow not allowed. Oki
01:45:402 (4,1) – I'm pretty sure this counts as a dash into anti-flow because of the stream.

Platter

I'm just gonna get the hypers into antiflow pointed out because those are unrankable.
00:01:152 (2,3) – This anti-flow is weird, especially since you don't repeat it here at 00:06:252 (3) . Ctrl+H on (3) and put back on X=376.
00:16:452 (4,5) – This could be argued to be anti-flow and anti-flow hypers aren't allowed in Platters. Welp, I like this movement and I don't feel like it's awkward for playing at all
00:22:302 (2,3) – Anti-flow from hyper, rotate (3) to the left to fix.
00:24:402 (1,2) – Anti-flow from the hyper, rotate (2) to the right to get rid of this problem.
00:29:002 (4,1) – Anti-flow again, make this a C-curve slider instead curving to the left.
00:31:002 (7,1,2,3,4) – That stream is anti-flow, flip it so it's not. Ctrl+H the stream and put it back on X=424
00:49:452 (4,5) – Make (5) and C-curve so it's not anti-flow.
00:53:652 (4,5) - ^Do the same with (5).
01:25:402 (6,1,2) – Move (2) to X=508 because otherwise this counts as antiflow. Removed this HD at all
01:34:402 (3,4) – I'm not sure how you can rearrange this pattern, so it's best to just reduce this to a dash here so you can keep the pattern and still be rankable. Still managed to change for keeping HD :p
01:41:652 (4,5) – Antiflow again. Made the slider more vertical
01:42:852 (4,5) - ^ Again. ^

Escape

Seems fine to me.

Good luck.

Thank you for a mod!
no reply = fix, dunno why I decided to write something for some fixes ;;
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Rhythm Incarnate
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Heya~ NM from my queue. Just saying this is my first mod for CtB >.< Don't bite me.

Escape:
  • 00:03:402 (2,3,4) –In this section I would rather stay consistent with 00:01:002 (2) – since the rhythm is still the same and it would be nice for consistency. Also leaving a gap here: 00:03:702 – would be nice to emphasize 00:03:852 (5) – and also since there isn’t really an audible beat here: 00:03:702 – I guess keeping the two hitcircles are fine, but rather remove 00:03:552 (4)
  • 00:03:852 (5,6) –A hyperdash here is too much imo. The song still has a level of calmness and doesn’t really support a hyperdash. A normal dash will be better fitting. Perhaps move it to something around X:160
  • 00:07:602 (1,2) –Why did you snap these two to 1/6 but these two: 00:08:802 (3,4) – are snapped to 1/8?
  • 00:07:602 (1,2,3,4) –If you want to gradually raise the distance between these sliders, I suggest increasing the distance of 00:08:202 (2) – a bit more
  • 00:07:602 (1,2,3,4) –I suggest following a kind of pattern here with the sliders with the repeat of the sliders. (the middle fruit). The first slider’s middle fruit is at the left, then the second slider’s middle fruit is at the right, the next one is at the left and then the last one should be at the right to complete the pattern. Yours is currently at the left, so perhaps position the slider so the slider’s repeat is pointing to the right instead.
    Picture
    Image
  • 00:10:902 (6,1) –No need for hyperdash here. The vocal on (1) is not that strong so it doesn’t really support it. Normal dash would be better. This hyperdash for example: 00:11:652 (4,1) – is cool since the beat on (1) is strong and distinctive so it benefits nicely from a hyperdash.
  • 00:13:452 (6) –Quite a strong vocal. Consider placing a dash here to emphasize it. This vocal’s stronger than 00:13:602 (1) – imo so a dash on (6) rather than (1) makes more sense imo.
  • 00:14:802 –Not a good idea to have this important tick/vocal as a slider’s end imo since it would be nice to emphasize it more by placing a hyperdash there like here: 00:10:002 (1) – So rather change 00:14:202 (3) – into a ½ slider and place a circle here: 00:14:652 - and here 00:14:802 – (hyperdash this one) Try to stay consistent.
  • 00:14:952 (1,2,3) –Why didn’t you space consistently here like you did here: 00:15:852 (1,2,3,4,5) – It would just look better austhetically.
  • 00:19:002 (1) –Would be a good idea to increase the spacing here a bit since the beat is so strong and it would be nice to emphasize it a bit more.
  • 00:19:602 –Again, rather not make this important beat be a slider’s end. It should be emphasized. So end 00:19:152 (2) – here: 00:19:452 – and add a circle here: 00:19:602 – (Adding a hyperdash here as well should be fine)
  • 00:19:677 (1) –Listen to this at 25%. I can’t hear a beat here in the background, so rather remove this circle.
  • 00:22:077 (2) -^
  • 00:23:202 (1) –The beat here is stronger than on 00:23:052 (2) – so I think it’s more important to emphasize (1) by adding a dash or something here. Adding nothing is a bit weird since this circle needs emphasis. Nerf the dash here: 00:23:052 (2) – a bit and add a dash on (1)
  • 00:24:477 (2) –Same as 00:19:677 (1) – Etc.
  • 00:26:202 –Would be nice if this tick was a single fruit and not a slider’s tail since it’s an important beat.
  • 00:27:802 (6,1) –Why is the distance between these two objects so small? The beat on (1) is still strong so a bit of a dash would be nice.
  • 00:29:202 –Same as 00:19:602
  • 00:29:277 (1) – Same as 00:19:677 (1) – I’m not gonna point out all of them so I’m stopping here but there’s probably more similar places like this.
  • 00:35:802 (5) –This is so inconsistent with other similar patterns. Like 00:21:402 (7) – Hyperdash would fit here.
  • 00:35:202 (1) –Remove NC here since it’s inconsistent with 00:20:802 (3)
  • 00:37:002 (2) –It would make more sense if the spacing here was bigger than here: 00:38:202 (4) – since the beat on (2) is much stronger.
  • 00:38:202 (4,1) –Rather not add a hyperdash here. The beat on 00:38:802 (1) – isn’t strong enough to support it imo. A normal dash would do.
  • 00:43:002 (1,2) –Why add a hyperdash here? The beat on (2) is so soft so a hyperdash doesn’t fit imo. Not even a dash tbh. I would just use consistent spacing here: 00:43:002 (1,2,3)
  • 00:44:202 (5,6) –The beat on (5) sounds stronger than on (6) tbh, so a hyperdash on (5) would be better and a normal dash would fit better for (6).
  • 00:45:402 (5) –Bigger spacing here, a bigger dash would be nice to emphasize that strong beat on the head of the slider.
  • 00:53:202 (8) –Add NC here and remove NC here: 00:53:352 (1) – for consistency with 00:50:802 (1)
  • 00:53:802 (1) –Remove NC here for consistency with 00:52:002 (3)
  • 00:53:202 (8,1) –The hyperdash here doesn’t really make sense to me since the beat on 00:53:352 (1) – isn’t that strong at all. Rather decrease the spacing.
  • 00:55:602 (9) –Why not add a dash here as well? It has the same beat as 00:54:402 (1,5) – so stay consistent. Also, add NC here and remove it here: 00:55:752 (1) – since the important beat is on the white tick.
  • 00:57:252 –Consider adding a note here. It feels a bit empty without one.
  • 01:10:902 (2) –Move this slider a few ticks backward so it starts here: 01:10:902 – Follows the rhythm better imo.
  • 01:11:952 (4) -^
  • 01:18:402 (3) –Make this dash a bit bigger. The beat on this circle is strong.
  • 01:20:202 (1,2) –The beat on (2) isn’t strong enough for a hyperdash here. I highly discourage a hyperdash here.
  • 01:44:602 (1) –Why is there a NC here? Probably a mistake so rather remove it.


Platter:


Salad:
  • 00:33:702 –Add a fruit/note here. This is an important vocal so map it out.
  • 00:31:002 (7) – Again, is this allowed, lol >.<
  • 01:25:602 (3,4) –It looks a bit weird that the distance here is smaller than here: 01:24:402 (1,2) – since the rhythm remains the same. Consider making the distances similar.
  • 01:21:402 (2,7,7) –You can change these sliders into two fruits/circles to catch those two vocals and you’ll also use a bit more of a variety of pattens in the kiai and not just mostly ½ sliders. Same applies for the first kiai.
  • There are also places where you didn’t add notes/circles where I think you should since there are vocals. Examples are: 00:21:702 - There is also inconsistency here since you added a circle here: 00:26:502 (8) – but not here: 00:21:702 - Further examples are: 00:33:702 – Also inconsistency here since you added a circle here: 00:24:102 (7) – but not here: 00:33:702 – Just recheck those patterns please and make sure they are consistent. Check the second kiai as well, there are places where circles can be added: 01:19:302 - 01:48:102


Cup:
  • Uncheck widescreen support.
  • 00:02:802 (1) –The repeat of this slider is not landing on any beat in particular. The actual beat that you want to catch is: 00:03:852 – Perhaps try something like this:
    Picture
    Image
  • 00:06:102 (2) –Shouldn’t this slider start on this tick: 00:06:252 - ? It also feels a bit weird while playing so I highly suggest you don’t place a slider off-beat.
  • 00:13:302 (2) -^
  • 00:17:202 (1) There is not adequate time between the start and the end of the spinner. It has to be a ½ beat since the song has a BPM of 100
    RC
    Image

    I suggest remove 00:16:902 (3) – and end the spinner here: 00:19:002
  • 00:47:802 (1) –Unnecessary NC imo.
  • 01:19:302 –You can add a circle here. There’s a strong vocal.
  • 01:24:102 - ^
  • 01:28:902 - ^, etc.


Good Luck~ Hopefully this helped a bit. :D
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