This is a BSS beatmap submission. Click here to view full beatmap information.
User avatar
Spinner Sage
153 posts
Offline
This beatmap was submitted using in-game submission on sábado, 23 de setembro de 2017 at 09:09:33

Artist: +TEK
Title: Redshift Galaxy
Tags: HertzDevil Blueshift Metal marathon
BPM: 255
Filesize: 7754kb
Play Time: 06:43
Difficulties Available:

Download: +TEK - Redshift Galaxy
Information: Scores/Beatmap Listing
---------------
boo
c:

for ranked




Thanks to:
hikikochan for timing
JessiChan
frukoyurdakul

R
qoot8123
HiroK for diffname idea
Nofool <3
-Valony-
Hanjamon
IControl
Nishizumi
pimpG for timing recheck
Raiden for timing recheck
xfraczynho
frukoyurdakul for mods (again) and for timing recheck (again) and bubble :D
Surono for <3
Last edited by Marm on , edited 44 times in total.
User avatar
Tempo Trainee
5 posts
Offline
No kudosu yet.
if i had to imagine this song being in a rhythm game it would be batshit insane. so you're doing a great job! keep it up
User avatar
Beatmap Nominator
6,867 posts
Offline
No kudosu yet.
youre good mapping at metal genre song, nice nice~

oh yes, just keep mapping if timing is not correctly if u feel. cuz the problem just metronome changes. not BPM or Offset !
User avatar
Combo Commander
474 posts
Offline
No kudosu yet.
Surono wrote:
youre good mapping at metal genre song, nice nice~

oh yes, just keep mapping if timing is not correctly if u feel. cuz the problem just metronome changes. not BPM or Offset !


dem son, teach him how to be pedaldragonforce mapper !
how tot metal and guitars heavy rock !


>ill edit this later when mod
User avatar
Star Shooter
193 posts
Offline
Earned 2 kudosu.
timing check, this is about as close as i can get it
just substitute this into your .osu file and you'll be good
timing points
Code:
[TimingPoints]
213,235.294117647059,6,1,0,100,1,0
24213,235.294117647059,4,1,0,100,1,0
54330,235.294117647059,6,1,0,100,1,0
78330,235.294117647059,4,1,0,100,1,0
121624,235.294117647059,6,1,0,100,1,0
123035,235.294117647059,5,1,0,100,1,0
125387,235.294117647059,4,1,0,100,1,0
126328,235.294117647059,3,1,0,100,1,0
127739,235.294117647059,5,1,0,100,1,0
128916,235.294117647059,4,1,0,100,1,0
129856,235.294117647059,4,1,0,100,1,0
131741,235.294117647059,7,1,0,100,1,0
135035,235.294117647059,4,1,0,100,1,0
136917,235.294117647059,6,1,0,100,1,0
149595,-100,6,1,0,60,0,0
149624,235.294117647059,3,1,0,60,1,0
172182,-100,3,1,0,100,0,0
173624,235.294117647059,4,1,0,100,1,0
179271,235.294117647059,3,1,0,100,1,0
180682,235.294117647059,4,1,0,100,1,0
181623,235.294117647059,5,1,0,100,1,0
182800,235.294117647059,4,1,0,100,1,0
198800,235.294117647059,3,1,0,100,1,0
214329,235.294117647059,6,1,0,100,1,0
219976,235.294117647059,3,1,0,100,1,0
229858,235.294117647059,4,1,0,100,1,0
230799,235.294117647059,3,1,0,100,1,0
232210,235.294117647059,5,1,0,100,1,0
233386,235.294117647059,4,1,0,100,1,0
249386,235.294117647059,4,1,0,100,1,0
251033,235.294117647059,4,1,0,100,1,0
251974,235.294117647059,5,1,0,100,1,0
255503,235.294117647059,6,1,0,100,1,0
290797,235.294117647059,4,1,0,100,1,0
313385,235.294117647059,3,1,0,100,1,0
316914,235.294117647059,4,1,0,100,1,0
347031,235.294117647059,6,1,0,100,1,0
348442,235.294117647059,4,1,0,100,1,0
350324,235.294117647059,5,1,0,100,1,0
351500,235.294117647059,4,1,0,100,1,0
352441,235.294117647059,3,1,0,100,1,0
353146,235.294117647059,4,1,0,100,1,0
355971,235.294117647059,7,1,0,100,1,0
365853,235.294117647059,6,1,0,100,1,0
367264,235.294117647059,7,1,0,100,1,0
368911,235.294117647059,6,1,0,100,1,0
374558,235.294117647059,4,1,0,100,1,0
376327,-100,4,1,0,60,0,0
378298,-100,4,1,0,70,0,0
381121,-100,4,1,0,90,0,0
382087,235.294117647059,6,1,0,90,1,0
397974,-100,6,1,0,100,0,0
User avatar
Spinner Sage
153 posts
Offline
Thanks thanks c:
I'll also apply some changes you mentioned irc
User avatar
Combo Commander
449 posts
Offline
Earned 1 kudosu.
Hihi M4M request ._.)/

General



º First of all, I do not understand the title of the difficulty. Does it have something to do with the song? If not, please change it.

º Put a background on the map, remember that it should be with the dimensions: 1366x768


Boo





Well, I think you should change this map a lot. It is difficult to distinguish what happens, you follow much what the guitar does and you forget the percussion you have in the background. Remember that this is taiko, to follow vowels is good from time to time, but the taiko is a percussion instrument, it is not okay to follow the whole vowel (in this case, the guitar) Of course, do not take this personal, it's just a tip for you to get better. Thus begins and of course, there are parts where it is well mapped. Good Luck!
User avatar
Beatmap Nominator
527 posts
Offline
Earned 1 kudosu.
Hello, M4M.

General
Following keyboards is ok, but in my opinion you followed too much. Since this mod is Taiko, you can concentrate on the drums as well.


boo
00:07:625 (46,47) - This space is too much. May be you can add some notes which goes well with drums in 1/2. Or 1/4 too.
00:18:389 - Optional. The patterns look nice but there is a drum sound too so you can add a don here.
00:22:566 (128,129,130) - I don't recommend putting 1/3 notes unless it's in the song. And from i hear, there are no 1/3 sounds. So you need to change those to 1/4.
00:24:213 - ~ 00:30:330 - Between these two sections, either use slider because of the sustained keyboard sound or fill with some notes which are following drums. The space is too much in my opinion.
00:38:683 (224) - The keyboard sound is changing at this slider. May be removing it and as you did before, follow the keyboard to fill the gap.
00:40:683 (233,234,235,236,237) - Fill this section with 1/4 kats only because of the snare sounds.
00:44:918 (259,260,261,262,263,264,265,266,267,268,269,270,271,272,273,274,275) - At this section, the drum sounds are getting lower and lower. So i recommend make 00:44:918 (259,260) - this two and 00:45:389 (265) - this one to kat.
00:48:683 - The drum is getting harder compared to the previous part. You can make 3-plet or 5-plet patterns.
00:51:507 (325,326,327,328,329,330,331,332,333,334,335,336,337) - Considering drum sounds, they are 1/4, not 1/3.
00:53:977 (341) - kat because of the snare.
00:55:741 - May be it's on purpose but the preview point isn't snapped.
00:56:918 (365,366) - ctrl + g.
01:01:742 (389,390) - Mentioned it earlier at 00:07:625.
01:11:977 (445,446) - The keyboard sounds are the same so 01:12:094 (446) - you should change it to k. If you agree, you need to change the previous one - it's in the beginning i suppose - to keep consistency.
01:16:683 (471,472,473) - Mentioned in earlier at 00:22:566.
01:26:330 (499,500,501,502,503,504,505,506,507,508) - Maybe spicing up this pattern with kats will sound better because the red sounds are conflicted with the snare sounds in drums.
01:29:741 (538) - From here to 01:35:153 (584) - here you need to add some 1/4 notes. Following the keyboard is ok, but the drum is strong at this section.
You can combine both of them.
01:35:271 (585,586,587,588,589,590,591,592,593,594,595,596,597) - Mentioned in earlier at 00:22:566.
01:46:272 (650) - Move this to 01:46:153 - here and 01:46:212 (649) - change this to a don to follow the keyboard.
01:47:272 (1) - This spinner feels wrong here. It should start 01:47:506 - here and before that you need to fill the gap between the time i said and 01:46:566 (653) - this with 1/3 notes because of the keyboard sounds.
01:47:977 (1,2,3,4,5) - k kkk k.
02:07:092 - add d.
02:40:330 (181,182,183) - kkk.
02:46:388 - 02:46:506 - these two places, add k.
02:48:976 - add k.
02:49:036 (242) - d.
03:23:152 (39,40,41,42,43,44) - The keyboard sounds are faster than the others yet, you mapped with more space. Try to adding some notes.
03:26:564 (66) - k.
03:33:682 - add k.
03:37:094 (149) - This note is supposed to be in 1/3, not 1/4.

Ok since you followed the keyboard mostly, i'll give the advices by looking the keyboards only.

03:46:682 (219) - d.
04:37:856 (582,583,584) - Mentioned in earlier.
05:27:619 - You can add a note here since there is a keyboard sound.


Hope this helps~
User avatar
Spinner Sage
153 posts
Offline
JessiChan wrote:
Hihi M4M request ._.)/

General



º First of all, I do not understand the title of the difficulty. Does it have something to do with the song? If not, please change it.xD Don't worry, I'll change it if this gets closer to ranked or if many people complain (I know it's supposed to be a taiko diff name)

º Put a background on the map, remember that it should be with the dimensions: 1366x768 Eh... I'll put one when I find one.


Boo





Well, I think you should change this map a lot. It is difficult to distinguish what happens, you follow much what the guitar does and you forget the percussion you have in the background. Remember that this is taiko, to follow vowels is good from time to time, but the taiko is a percussion instrument, it is not okay to follow the whole vowel (in this case, the guitar) Of course, do not take this personal, it's just a tip for you to get better. Thus begins and of course, there are parts where it is well mapped. Good Luck!dwdw.I like how the map sounds by following the synth and in many parts the drums are just constant 1/4 dkdkdkdkdkdkd for 30 seconds. It'd just be hard/boring. c:
User avatar
Spinner Sage
153 posts
Offline
frukoyurdakul wrote:
Hello, M4M.

General
Following keyboards is ok, but in my opinion you followed too much. Since this mod is Taiko, you can concentrate on the drums as well.e.e I'll give the same answer as on the mod above.


boo
00:07:625 (46,47) - This space is too much. May be you can add some notes which goes well with drums in 1/2. Or 1/4 too.okok. put it in similar parts too.
00:18:389 - Optional. The patterns look nice but there is a drum sound too so you can add a don here.Originally there was a note here and in many similar parts but I removed for the sake of playability. I'll be keeping it.
00:22:566 (128,129,130) - I don't recommend putting 1/3 notes unless it's in the song. And from i hear, there are no 1/3 sounds. So you need to change those to 1/4.tbh I can hear 1/3 here. Or something closer to 1/3 than to 1/4. I had already tested 1/4 here and it was off so unless someone else say sth about it I'll be keeping it.
00:24:213 - ~ 00:30:330 - Between these two sections, either use slider because of the sustained keyboard sound or fill with some notes which are following drums. The space is too much in my opinion.I like the way it sounds. Sorry, I'll be keeping it e.e
00:38:683 (224) - The keyboard sound is changing at this slider. May be removing it and as you did before, follow the keyboard to fill the gap.okok thanks.
00:40:683 (233,234,235,236,237) - Fill this section with 1/4 kats only because of the snare sounds.thanks thanks
00:44:918 (259,260,261,262,263,264,265,266,267,268,269,270,271,272,273,274,275) - At this section, the drum sounds are getting lower and lower. So i recommend make 00:44:918 (259,260) - this two and 00:45:389 (265) - this one to kat.yaya thanks.
00:48:683 - The drum is getting harder compared to the previous part. You can make 3-plet or 5-plet patterns.done done.
00:51:507 (325,326,327,328,329,330,331,332,333,334,335,336,337) - Considering drum sounds, they are 1/4, not 1/3.once again I can hear 1/3 here. Also it's nice to play this
00:53:977 (341) - kat because of the snare.yy
00:55:741 - May be it's on purpose but the preview point isn't snapped.I put it 1/8 earlier
00:56:918 (365,366) - ctrl + g.Mm I'll keep it because I don't want it to be different to the same part earlier at the beginning but thanks c:
01:01:742 (389,390) - Mentioned it earlier at 00:07:625.
01:11:977 (445,446) - The keyboard sounds are the same so 01:12:094 (446) - you should change it to k. If you agree, you need to change the previous one - it's in the beginning i suppose - to keep consistency.true true, but I don't like the way 4 single kats, one after another, sounds. so... sorry e.e
01:16:683 (471,472,473) - Mentioned in earlier at 00:22:566.
01:26:330 (499,500,501,502,503,504,505,506,507,508) - Maybe spicing up this pattern with kats will sound better because the red sounds are conflicted with the snare sounds in drums.ok. this originally had kats in it but I was concerned with the difficulty here. I'll add it again and see how it goes (thanks thanks o/)
01:29:741 (538) - From here to 01:35:153 (584) - here you need to add some 1/4 notes. Following the keyboard is ok, but the drum is strong at this section.
You can combine both of them.yep. added notes.
01:35:271 (585,586,587,588,589,590,591,592,593,594,595,596,597) - Mentioned in earlier at 00:22:566.also can hear 1/3.
01:46:272 (650) - Move this to 01:46:153 - here and 01:46:212 (649) - change this to a don to follow the keyboard.actually this part is 1/3 just like the patterns before it but since it has strong drums I put it in the 1/4 snap to cover it.
01:47:272 (1) - This spinner feels wrong here. It should start 01:47:506 - here and before that you need to fill the gap between the time i said I placed the spinner here because there are 1/6 sounds in it and it'd be hell to play in 255bpm and 01:46:566 (653) - this with 1/3 notes because of the keyboard sounds.? it already has 1/3
01:47:977 (1,2,3,4,5) - k kkk k.didn't like it, sorry e.e
02:07:092 - add d.fair enough.
02:40:330 (181,182,183) - kkk.mm okay.
02:46:388 - 02:46:506 - these two places, add k.02:46:506 - added here
02:48:976 - add k.I added a don because I don't like the dkk pattern (and made changes to similar parts)
02:49:036 (242) - d.won't change to keep the consistency with the pattern
03:23:152 (39,40,41,42,43,44) - The keyboard sounds are faster than the others yet, you mapped with more space. Try to adding some notes.added some notes. also concerned about the difficulty here.
03:26:564 (66) - k.ya.
03:33:682 - add k.okok.
03:37:094 (149) - This note is supposed to be in 1/3, not 1/4.fixed it and the previous note

Ok since you followed the keyboard mostly, i'll give the advices by looking the keyboards only.

03:46:682 (219) - d.thanks, I liked it c:
04:37:856 (582,583,584) - Mentioned in earlier.still can hear 1/3
05:27:619 - You can add a note here since there is a keyboard sound.donedone.


Hope this helps~ it did. a lot c:
User avatar
Rhythm Incarnate
791 posts
Offline
Earned 2 kudosu.
yo


boo
insert BG picture here
00:05:389 (34,35) - delete to make sound not weird (ex 00:06:448 - )
00:08:448 - change kat, high pitch here
01:02:565 - change kat
01:53:154 (45,46,47) - how about making kkd kkd this part ?
02:59:271 - put note here instead, there has no unique sound
03:47:858 - change kat ? this part 03:46:093 - | 03:47:034 - have start with kats
03:48:682 (235,236) - can invert this
04:19:150 - add note ?
04:19:503 - change don to emphasize 04:19:738 -
04:35:267 - | 04:36:679 - can add note to give a variety betwen previous repetetion (ex 00:10:095 - )
04:46:561 - | 04:47:973 - same ^

well maybe just that from me
good luck
User avatar
Spinner Sage
153 posts
Offline
[R] wrote:
yo


boo
insert BG picture here orz
00:05:389 (34,35) - delete to make sound not weird (ex 00:06:448 - ) nah, I like how it is right now
00:08:448 - change kat, high pitch here yep, did on similar parts
01:02:565 - change kat ^
01:53:154 (45,46,47) - how about making kkd kkd this part ? That's not bad but I prefer how it is right now. It gives emphasis on the synth
02:59:271 - put note here instead, there has no unique sound done done c:
03:47:858 - change kat ? this part 03:46:093 - | 03:47:034 - have start with kats I placed the kats on the white lines, where there is more high pitch etc.
03:48:682 (235,236) - can invert this thanks, didn't like that many kdkdkdk... on this part
04:19:150 - add note ? Nah, I'm keeping it. It's the same as the part at the beginning
04:19:503 - change don to emphasize 04:19:738 - ^ and also I didn't like how ddd or kkk sounds in this part
04:35:267 - | 04:36:679 - can add note to give a variety betwen previous repetetion (ex 00:10:095 - ) That's what I don't want to do, sorry xD
04:46:561 - | 04:47:973 - same ^ ^

well maybe just that from me
good luck c:
User avatar
Rhythm Incarnate
1,358 posts
Offline
Earned 1 kudosu.
Hi, here comes my m4m mod :)


Image boo


In overall, you are good at following the instrument's sounds ,but you sometimes ignore the drum/beat which is very important element in taiko map. I recommend you focus more drum/beat relate thing in order not to make the structure too insubstantial.
Anyway, Good Luck for your map :D
User avatar
Spinner Sage
153 posts
Offline
qoot8123 wrote:
Hi, here comes my m4m mod :)


Image boo

  • Seems like the instrument sound on 00:03:036 (23) - is pretty strong , I think you can you k to emphasis this section. If you applied, you can add d on 00:03:389 - thanks thanks, did the same for the 2 below
  • 00:57:153 (376) - ^
  • 04:18:325 (483) - ^
  • 00:42:095 - ~ 00:44:918 - Due to taiko is drum relate game, focus too much the element which is not drum/beat relate may cause lacks of structure of map,I suggest you trying to focus more drum/beat like you did on 00:30:330 - ~00:34:565 - okay, did some changes on the part before this one too.
  • 01:47:271 (1) - you can continue add notes instead of just spinner.the drum and instrument didn't stop or on long tone. :c alright, I'll cover the 1/6 with something
  • 01:52:212 - ~01:54:094 - ^ I actually didn't put any spinner here, but I placed some notes to fill the blanks
  • 02:13:388 - ~02:17:622 - ^ ^
  • 03:06:329 - ~03:09:270 - ^(this one doesn't match the sounds perfectly I know, originally I mapped the guitar here but people didn't like so I'm trying to adapt it now. Made some changes.
  • 03:38:917 - ~04:01:856 - ^ Alright, changed some parts
  • 05:27:737 - ~05:32:090 - ^ also changed some parts
  • 02:29:624 - ~02:40:918 - this part could use slower sv and speed up gradually to connect 02:40:918 - eh, I did it but I don't know if it's correct
  • 03:18:800 - ~03:24:447 - ^ ^
  • the instrument's long tone starts on 03:04:800 - ,you may move the slider start on 03:04:800 - ye
  • 03:29:741 - ^ yeye
  • 03:15:623 (1) - in my opinion, you can follow drum by notes instead of spinner. Mm, I'll consider that if more people comment this.

In overall, you are good at following the instrument's sounds ,but you sometimes ignore the drum/beat which is very important element in taiko map. I recommend you focus more drum/beat relate thing in order not to make the structure too insubstantial. :c
Anyway, Good Luck for your map :D c:
User avatar
Rhythm Incarnate
701 posts
Offline
Earned 2 kudosu.
dang sorry for being so late :?


Collapse

*- 00:22:566 (132,133,134) – are you sure this is 1/3? I mean I sounds somewhere between 1/3 and ¼ but I would rather use ddd ¼ or d d 1/2 instead tbh

*- 00:24:448 – to - 00:25:036 – you could probably add 6 k notes in ½ there to like, accompany the sound from the previous K. - 00:25:389 – to - 00:25:977 – same with 6 d, etc (those are supported by the song itself)

^ those 2 suggestions are to be considered on other similar parts

*- 00:32:095 (176,177,178,179,180,181,182,183,184) – id make this a stream, dddkddkkddk, that’s a non-stop ¼ in the song there

*- 00:37:036 (220,221) – would have more impact if you swaped color, to counter - 00:35:154 (206,207) -

*- 00:39:389 - / - 00:40:095 – those breaks are a bit awkward to me, the song is still kinda “crazy” like for the previous/upcoming structures

*- 01:42:212 (679,680) – swap colors to represent the different pitch here?

*- 01:52:094 – add d here or remove - 01:52:272 (39) - ? to make it look more consistent with - 01:48:213 (4,5,6,7)

*- 02:05:504 – d missing here? According to the other d around this one should be following te song too

*- 02:28:210 (85,86,87,88,89) – try kkkd dk for a better melody follow? Else kkkdddk if you really want to have both the melody/drums

*- 02:32:330 (120) – maybe this as k would be more natural to play since all other similar spots are k and next beat the first d of the d spam

*- 03:00:094 – d, - 03:00:917 – k, - 03:02:093 – k? I think those flow better without ½ breaks, just like previous long structures

*- 03:07:917 -add d to follow the whole melody sound, remove - 03:08:094 (414) – and make 03:08:211 (415,416,417,418,419) – k k d d k d k ½? This to follow better the melody

*- 03:14:623 -/ - 03:14:623 – would add k and d at those spots respectively for the melody’s sake again since most of this part’s patterns are on it

*- 03:47:505 (272) -/- 03:48:211 (277) – remove? Consistency with - 03:46:799

*- 03:53:974 – id add d there and remove - 03:54:562 (332) – (and possibly - 03:54:386 (330) – too) to make the thing look more like - 03:52:211 (310,311,312,313)

*- 03:59:856 (360,361,362,363,364,365,366) – try kkd kkdkkd dk instead of k d k k k k k? to follow the melody, seems better than the current result

*- 05:43:324 (139,140,141,142,143,144,145,146,147,148,149,150,151,152) – a bit awkward to play tbh, what about this :
Image
my cursor is at - 05:43:619 -, I made the slider end ¼ later than you did, this result is just a bit natural to play and focus on the main beats of that weird melody
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _

gl, thats some unusual map but the song itself makes it unusual lol
This is a BSS beatmap submission. Click here to view full beatmap information.
Reply 54 posts jump | 1, 2, 3, 4  next

Users browsing this forum: None


Jump to: